Charlie Kindel 5 years ago
parent
commit
bb6cd20b3b
1 changed files with 54 additions and 54 deletions
  1. 54 54
      README.md

+ 54 - 54
README.md

@@ -18,8 +18,8 @@ The *Terminal.Gui* toolkit contains various controls for building text user inte
 * [CheckBox](https://migueldeicaza.github.io/gui.cs/api/Terminal.Gui/Terminal.Gui.CheckBox.html)
 * [CheckBox](https://migueldeicaza.github.io/gui.cs/api/Terminal.Gui/Terminal.Gui.CheckBox.html)
 * [ComboBox](https://migueldeicaza.github.io/gui.cs/api/Terminal.Gui/Terminal.Gui.ComboBox.html)
 * [ComboBox](https://migueldeicaza.github.io/gui.cs/api/Terminal.Gui/Terminal.Gui.ComboBox.html)
 * [Dialog](https://migueldeicaza.github.io/gui.cs/api/Terminal.Gui/Terminal.Gui.Dialog.html)
 * [Dialog](https://migueldeicaza.github.io/gui.cs/api/Terminal.Gui/Terminal.Gui.Dialog.html)
-    * [OpenDialog](https://migueldeicaza.github.io/gui.cs/api/Terminal.Gui/Terminal.Gui.OpenDialog.html)
-    * [SaveDialog](https://migueldeicaza.github.io/gui.cs/api/Terminal.Gui/Terminal.Gui.SaveDialog.html)
+	* [OpenDialog](https://migueldeicaza.github.io/gui.cs/api/Terminal.Gui/Terminal.Gui.OpenDialog.html)
+	* [SaveDialog](https://migueldeicaza.github.io/gui.cs/api/Terminal.Gui/Terminal.Gui.SaveDialog.html)
 * [FrameView](https://migueldeicaza.github.io/gui.cs/api/Terminal.Gui/Terminal.Gui.FrameView.html)
 * [FrameView](https://migueldeicaza.github.io/gui.cs/api/Terminal.Gui/Terminal.Gui.FrameView.html)
 * [Hex viewer/editor](https://migueldeicaza.github.io/gui.cs/api/Terminal.Gui/Terminal.Gui.HexView.html)
 * [Hex viewer/editor](https://migueldeicaza.github.io/gui.cs/api/Terminal.Gui/Terminal.Gui.HexView.html)
 * [Label](https://migueldeicaza.github.io/gui.cs/api/Terminal.Gui/Terminal.Gui.Label.html)
 * [Label](https://migueldeicaza.github.io/gui.cs/api/Terminal.Gui/Terminal.Gui.Label.html)
@@ -94,68 +94,68 @@ Debates on architecture and design can be found in Issues tagged with [design](h
 using Terminal.Gui;
 using Terminal.Gui;
 
 
 class Demo {
 class Demo {
-    static void Main ()
-    {
-        Application.Init ();
-        var top = Application.Top;
+	static void Main ()
+	{
+		Application.Init ();
+		var top = Application.Top;
 
 
 	// Creates the top-level window to show
 	// Creates the top-level window to show
-        var win = new Window ("MyApp") {
-	    X = 0,
-	    Y = 1, // Leave one row for the toplevel menu
+		var win = new Window ("MyApp") {
+		X = 0,
+		Y = 1, // Leave one row for the toplevel menu
 
 
-	    // By using Dim.Fill(), it will automatically resize without manual intervention
-	    Width = Dim.Fill (),
-	    Height = Dim.Fill ()
+		// By using Dim.Fill(), it will automatically resize without manual intervention
+		Width = Dim.Fill (),
+		Height = Dim.Fill ()
 	};
 	};
-        top.Add (win);
+		top.Add (win);
 
 
 	// Creates a menubar, the item "New" has a help menu.
 	// Creates a menubar, the item "New" has a help menu.
-        var menu = new MenuBar (new MenuBarItem [] {
-            new MenuBarItem ("_File", new MenuItem [] {
-                new MenuItem ("_New", "Creates new file", NewFile),
-                new MenuItem ("_Close", "", () => Close ()),
-                new MenuItem ("_Quit", "", () => { if (Quit ()) top.Running = false; })
-            }),
-            new MenuBarItem ("_Edit", new MenuItem [] {
-                new MenuItem ("_Copy", "", null),
-                new MenuItem ("C_ut", "", null),
-                new MenuItem ("_Paste", "", null)
-            })
-        });
-        top.Add (menu);
+		var menu = new MenuBar (new MenuBarItem [] {
+			new MenuBarItem ("_File", new MenuItem [] {
+				new MenuItem ("_New", "Creates new file", NewFile),
+				new MenuItem ("_Close", "", () => Close ()),
+				new MenuItem ("_Quit", "", () => { if (Quit ()) top.Running = false; })
+			}),
+			new MenuBarItem ("_Edit", new MenuItem [] {
+				new MenuItem ("_Copy", "", null),
+				new MenuItem ("C_ut", "", null),
+				new MenuItem ("_Paste", "", null)
+			})
+		});
+		top.Add (menu);
 
 
 	var login = new Label ("Login: ") { X = 3, Y = 2 };
 	var login = new Label ("Login: ") { X = 3, Y = 2 };
 	var password = new Label ("Password: ") {
 	var password = new Label ("Password: ") {
-	    	X = Pos.Left (login),
+			X = Pos.Left (login),
 		Y = Pos.Top (login) + 1
 		Y = Pos.Top (login) + 1
-        };
+		};
 	var loginText = new TextField ("") {
 	var loginText = new TextField ("") {
-                X = Pos.Right (password),
-                Y = Pos.Top (login),
-                Width = 40
-        };
-        var passText = new TextField ("") {
-                Secret = true,
-                X = Pos.Left (loginText),
-                Y = Pos.Top (password),
-                Width = Dim.Width (loginText)
-        };
+				X = Pos.Right (password),
+				Y = Pos.Top (login),
+				Width = 40
+		};
+		var passText = new TextField ("") {
+				Secret = true,
+				X = Pos.Left (loginText),
+				Y = Pos.Top (password),
+				Width = Dim.Width (loginText)
+		};
 	
 	
 	// Add some controls, 
 	// Add some controls, 
 	win.Add (
 	win.Add (
-	    // The ones with my favorite layout system
-  	    login, password, loginText, passText,
-
-	    // The ones laid out like an australopithecus, with absolute positions:
-            new CheckBox (3, 6, "Remember me"),
-            new RadioGroup (3, 8, new [] { "_Personal", "_Company" }),
-            new Button (3, 14, "Ok"),
-            new Button (10, 14, "Cancel"),
-            new Label (3, 18, "Press F9 or ESC plus 9 to activate the menubar"));
-
-        Application.Run ();
-    }
+		// The ones with my favorite layout system
+  		login, password, loginText, passText,
+
+		// The ones laid out like an australopithecus, with absolute positions:
+			new CheckBox (3, 6, "Remember me"),
+			new RadioGroup (3, 8, new [] { "_Personal", "_Company" }),
+			new Button (3, 14, "Ok"),
+			new Button (10, 14, "Cancel"),
+			new Label (3, 18, "Press F9 or ESC plus 9 to activate the menubar"));
+
+		Application.Run ();
+	}
 }
 }
 ```
 ```
 
 
@@ -165,10 +165,10 @@ Alternatively, you can encapsulate the app behavior in a new `Window`-derived cl
 using Terminal.Gui;
 using Terminal.Gui;
 
 
 class Demo {
 class Demo {
-    static void Main ()
-    {
-        Application.Run<App> ();
-    }
+	static void Main ()
+	{
+		Application.Run<App> ();
+	}
 }
 }
 ```
 ```