Selaa lähdekoodia

Implementing localization for en-US and pt-PT to the FileDialog. (#1625)

* Implementing localization for en-US and pt-PT to the FileDialog.

* Added a method to get all the supported cultures from the Terminal.Gui.
BDisp 3 vuotta sitten
vanhempi
commit
da0ea09bed

+ 32 - 2
Terminal.Gui/Core/Application.cs

@@ -13,12 +13,13 @@
 // Optimizations
 //   - Add rendering limitation to the exposed area
 using System;
-using System.Collections;
 using System.Collections.Generic;
 using System.Threading;
 using System.Linq;
-using NStack;
 using System.ComponentModel;
+using System.Globalization;
+using System.Reflection;
+using System.IO;
 
 namespace Terminal.Gui {
 
@@ -202,6 +203,13 @@ namespace Terminal.Gui {
 			}
 		}
 
+		private static List<CultureInfo> supportedCultures;
+
+		/// <summary>
+		/// Gets all supported cultures by the application without the invariant language.
+		/// </summary>
+		public static List<CultureInfo> SupportedCultures => supportedCultures;
+
 		static void OnQuitKeyChanged (Key oldKey)
 		{
 			foreach (var top in toplevels) {
@@ -346,6 +354,7 @@ namespace Terminal.Gui {
 			}
 			Top = topLevelFactory ();
 			Current = Top;
+			supportedCultures = GetSupportedCultures ();
 			_initialized = true;
 		}
 
@@ -1330,5 +1339,26 @@ namespace Terminal.Gui {
 				Top.BringSubviewToFront (top);
 			}
 		}
+
+		internal static List<CultureInfo> GetSupportedCultures ()
+		{
+			CultureInfo [] culture = CultureInfo.GetCultures (CultureTypes.AllCultures);
+
+			// Get the assembly
+			Assembly assembly = Assembly.GetExecutingAssembly ();
+
+			//Find the location of the assembly
+			string assemblyLocation = AppDomain.CurrentDomain.BaseDirectory;
+
+			// Find the resource file name of the assembly
+			string resourceFilename = $"{Path.GetFileNameWithoutExtension (assembly.Location)}.resources.dll";
+
+			// Return all culture for which satellite folder found with culture code.
+			return culture.Where (cultureInfo =>
+			     assemblyLocation != null &&
+			     Directory.Exists (Path.Combine (assemblyLocation, cultureInfo.Name)) &&
+			     File.Exists (Path.Combine (assemblyLocation, cultureInfo.Name, resourceFilename))
+			).ToList ();
+		}
 	}
 }

+ 189 - 0
Terminal.Gui/Resources/Strings.Designer.cs

@@ -0,0 +1,189 @@
+//------------------------------------------------------------------------------
+// <auto-generated>
+//     This code was generated by a tool.
+//     Runtime Version:4.0.30319.42000
+//
+//     Changes to this file may cause incorrect behavior and will be lost if
+//     the code is regenerated.
+// </auto-generated>
+//------------------------------------------------------------------------------
+
+namespace Terminal.Gui.Resources {
+    using System;
+    
+    
+    /// <summary>
+    ///   A strongly-typed resource class, for looking up localized strings, etc.
+    /// </summary>
+    // This class was auto-generated by the StronglyTypedResourceBuilder
+    // class via a tool like ResGen or Visual Studio.
+    // To add or remove a member, edit your .ResX file then rerun ResGen
+    // with the /str option, or rebuild your VS project.
+    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
+    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+    internal class Strings {
+        
+        private static global::System.Resources.ResourceManager resourceMan;
+        
+        private static global::System.Globalization.CultureInfo resourceCulture;
+        
+        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
+        internal Strings() {
+        }
+        
+        /// <summary>
+        ///   Returns the cached ResourceManager instance used by this class.
+        /// </summary>
+        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+        internal static global::System.Resources.ResourceManager ResourceManager {
+            get {
+                if (object.ReferenceEquals(resourceMan, null)) {
+                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Terminal.Gui.Resources.Strings", typeof(Strings).Assembly);
+                    resourceMan = temp;
+                }
+                return resourceMan;
+            }
+        }
+        
+        /// <summary>
+        ///   Overrides the current thread's CurrentUICulture property for all
+        ///   resource lookups using this strongly typed resource class.
+        /// </summary>
+        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+        internal static global::System.Globalization.CultureInfo Culture {
+            get {
+                return resourceCulture;
+            }
+            set {
+                resourceCulture = value;
+            }
+        }
+        
+        /// <summary>
+        ///   Looks up a localized string similar to _Copy.
+        /// </summary>
+        internal static string ctxCopy {
+            get {
+                return ResourceManager.GetString("ctxCopy", resourceCulture);
+            }
+        }
+        
+        /// <summary>
+        ///   Looks up a localized string similar to Cu_t.
+        /// </summary>
+        internal static string ctxCut {
+            get {
+                return ResourceManager.GetString("ctxCut", resourceCulture);
+            }
+        }
+        
+        /// <summary>
+        ///   Looks up a localized string similar to _Delete All.
+        /// </summary>
+        internal static string ctxDeleteAll {
+            get {
+                return ResourceManager.GetString("ctxDeleteAll", resourceCulture);
+            }
+        }
+        
+        /// <summary>
+        ///   Looks up a localized string similar to _Paste.
+        /// </summary>
+        internal static string ctxPaste {
+            get {
+                return ResourceManager.GetString("ctxPaste", resourceCulture);
+            }
+        }
+        
+        /// <summary>
+        ///   Looks up a localized string similar to _Redo.
+        /// </summary>
+        internal static string ctxRedo {
+            get {
+                return ResourceManager.GetString("ctxRedo", resourceCulture);
+            }
+        }
+        
+        /// <summary>
+        ///   Looks up a localized string similar to _Select All.
+        /// </summary>
+        internal static string ctxSelectAll {
+            get {
+                return ResourceManager.GetString("ctxSelectAll", resourceCulture);
+            }
+        }
+        
+        /// <summary>
+        ///   Looks up a localized string similar to _Undo.
+        /// </summary>
+        internal static string ctxUndo {
+            get {
+                return ResourceManager.GetString("ctxUndo", resourceCulture);
+            }
+        }
+        
+        /// <summary>
+        ///   Looks up a localized string similar to Directory.
+        /// </summary>
+        internal static string fdDirectory {
+            get {
+                return ResourceManager.GetString("fdDirectory", resourceCulture);
+            }
+        }
+        
+        /// <summary>
+        ///   Looks up a localized string similar to File.
+        /// </summary>
+        internal static string fdFile {
+            get {
+                return ResourceManager.GetString("fdFile", resourceCulture);
+            }
+        }
+        
+        /// <summary>
+        ///   Looks up a localized string similar to Open.
+        /// </summary>
+        internal static string fdOpen {
+            get {
+                return ResourceManager.GetString("fdOpen", resourceCulture);
+            }
+        }
+        
+        /// <summary>
+        ///   Looks up a localized string similar to Save.
+        /// </summary>
+        internal static string fdSave {
+            get {
+                return ResourceManager.GetString("fdSave", resourceCulture);
+            }
+        }
+        
+        /// <summary>
+        ///   Looks up a localized string similar to Save as.
+        /// </summary>
+        internal static string fdSaveAs {
+            get {
+                return ResourceManager.GetString("fdSaveAs", resourceCulture);
+            }
+        }
+        
+        /// <summary>
+        ///   Looks up a localized string similar to Select folder.
+        /// </summary>
+        internal static string fdSelectFolder {
+            get {
+                return ResourceManager.GetString("fdSelectFolder", resourceCulture);
+            }
+        }
+        
+        /// <summary>
+        ///   Looks up a localized string similar to Select Mixed.
+        /// </summary>
+        internal static string fdSelectMixed {
+            get {
+                return ResourceManager.GetString("fdSelectMixed", resourceCulture);
+            }
+        }
+    }
+}

+ 142 - 0
Terminal.Gui/Resources/Strings.pt-PT.resx

@@ -0,0 +1,142 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+  <!-- 
+		Microsoft ResX Schema
+
+		Version 1.3
+
+		The primary goals of this format is to allow a simple XML format 
+		that is mostly human readable. The generation and parsing of the 
+		various data types are done through the TypeConverter classes 
+		associated with the data types.
+
+		Example:
+
+		... ado.net/XML headers & schema ...
+		<resheader name="resmimetype">text/microsoft-resx</resheader>
+		<resheader name="version">1.3</resheader>
+		<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
+		<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
+		<data name="Name1">this is my long string</data>
+		<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
+		<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
+			[base64 mime encoded serialized .NET Framework object]
+		</data>
+		<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
+			[base64 mime encoded string representing a byte array form of the .NET Framework object]
+		</data>
+
+		There are any number of "resheader" rows that contain simple 
+		name/value pairs.
+
+		Each data row contains a name, and value. The row also contains a 
+		type or mimetype. Type corresponds to a .NET class that support 
+		text/value conversion through the TypeConverter architecture. 
+		Classes that don't support this are serialized and stored with the 
+		mimetype set.
+
+		The mimetype is used for serialized objects, and tells the 
+		ResXResourceReader how to depersist the object. This is currently not 
+		extensible. For a given mimetype the value must be set accordingly:
+
+		Note - application/x-microsoft.net.object.binary.base64 is the format 
+		that the ResXResourceWriter will generate, however the reader can 
+		read any of the formats listed below.
+
+		mimetype: application/x-microsoft.net.object.binary.base64
+		value   : The object must be serialized with 
+			: System.Serialization.Formatters.Binary.BinaryFormatter
+			: and then encoded with base64 encoding.
+
+		mimetype: application/x-microsoft.net.object.soap.base64
+		value   : The object must be serialized with 
+			: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
+			: and then encoded with base64 encoding.
+
+		mimetype: application/x-microsoft.net.object.bytearray.base64
+		value   : The object must be serialized into a byte array 
+			: using a System.ComponentModel.TypeConverter
+			: and then encoded with base64 encoding.
+	-->
+  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+    <xsd:element name="root" msdata:IsDataSet="true">
+      <xsd:complexType>
+        <xsd:choice maxOccurs="unbounded">
+          <xsd:element name="data">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+              </xsd:sequence>
+              <xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
+              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="resheader">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+              </xsd:sequence>
+              <xsd:attribute name="name" type="xsd:string" use="required" />
+            </xsd:complexType>
+          </xsd:element>
+        </xsd:choice>
+      </xsd:complexType>
+    </xsd:element>
+  </xsd:schema>
+  <resheader name="resmimetype">
+    <value>text/microsoft-resx</value>
+  </resheader>
+  <resheader name="version">
+    <value>1.3</value>
+  </resheader>
+  <resheader name="reader">
+    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.3500.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+  </resheader>
+  <resheader name="writer">
+    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.3500.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+  </resheader>
+  <data name="ctxCopy" xml:space="preserve">
+    <value>_Copiar</value>
+  </data>
+  <data name="ctxCut" xml:space="preserve">
+    <value>Cor_tar</value>
+  </data>
+  <data name="ctxDeleteAll" xml:space="preserve">
+    <value>_Apagar Tudo</value>
+  </data>
+  <data name="ctxPaste" xml:space="preserve">
+    <value>Co_lar</value>
+  </data>
+  <data name="ctxRedo" xml:space="preserve">
+    <value>_Refazer</value>
+  </data>
+  <data name="ctxSelectAll" xml:space="preserve">
+    <value>_Selecionar Tudo</value>
+  </data>
+  <data name="ctxUndo" xml:space="preserve">
+    <value>_Desfazer</value>
+  </data>
+  <data name="fdDirectory" xml:space="preserve">
+    <value>Diretório</value>
+  </data>
+  <data name="fdFile" xml:space="preserve">
+    <value>Ficheiro</value>
+  </data>
+  <data name="fdSave" xml:space="preserve">
+    <value>Guardar</value>
+  </data>
+  <data name="fdSaveAs" xml:space="preserve">
+    <value>Guardar como</value>
+  </data>
+  <data name="fdOpen" xml:space="preserve">
+    <value>Abrir</value>
+  </data>
+  <data name="fdSelectFolder" xml:space="preserve">
+    <value>Selecione pasta</value>
+  </data>
+  <data name="fdSelectMixed" xml:space="preserve">
+    <value>Selecione misto</value>
+  </data>
+</root>

+ 142 - 0
Terminal.Gui/Resources/Strings.resx

@@ -0,0 +1,142 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+  <!-- 
+		Microsoft ResX Schema
+
+		Version 1.3
+
+		The primary goals of this format is to allow a simple XML format 
+		that is mostly human readable. The generation and parsing of the 
+		various data types are done through the TypeConverter classes 
+		associated with the data types.
+
+		Example:
+
+		... ado.net/XML headers & schema ...
+		<resheader name="resmimetype">text/microsoft-resx</resheader>
+		<resheader name="version">1.3</resheader>
+		<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
+		<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
+		<data name="Name1">this is my long string</data>
+		<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
+		<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
+			[base64 mime encoded serialized .NET Framework object]
+		</data>
+		<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
+			[base64 mime encoded string representing a byte array form of the .NET Framework object]
+		</data>
+
+		There are any number of "resheader" rows that contain simple 
+		name/value pairs.
+
+		Each data row contains a name, and value. The row also contains a 
+		type or mimetype. Type corresponds to a .NET class that support 
+		text/value conversion through the TypeConverter architecture. 
+		Classes that don't support this are serialized and stored with the 
+		mimetype set.
+
+		The mimetype is used for serialized objects, and tells the 
+		ResXResourceReader how to depersist the object. This is currently not 
+		extensible. For a given mimetype the value must be set accordingly:
+
+		Note - application/x-microsoft.net.object.binary.base64 is the format 
+		that the ResXResourceWriter will generate, however the reader can 
+		read any of the formats listed below.
+
+		mimetype: application/x-microsoft.net.object.binary.base64
+		value   : The object must be serialized with 
+			: System.Serialization.Formatters.Binary.BinaryFormatter
+			: and then encoded with base64 encoding.
+
+		mimetype: application/x-microsoft.net.object.soap.base64
+		value   : The object must be serialized with 
+			: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
+			: and then encoded with base64 encoding.
+
+		mimetype: application/x-microsoft.net.object.bytearray.base64
+		value   : The object must be serialized into a byte array 
+			: using a System.ComponentModel.TypeConverter
+			: and then encoded with base64 encoding.
+	-->
+  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+    <xsd:element name="root" msdata:IsDataSet="true">
+      <xsd:complexType>
+        <xsd:choice maxOccurs="unbounded">
+          <xsd:element name="data">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+              </xsd:sequence>
+              <xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
+              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="resheader">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+              </xsd:sequence>
+              <xsd:attribute name="name" type="xsd:string" use="required" />
+            </xsd:complexType>
+          </xsd:element>
+        </xsd:choice>
+      </xsd:complexType>
+    </xsd:element>
+  </xsd:schema>
+  <resheader name="resmimetype">
+    <value>text/microsoft-resx</value>
+  </resheader>
+  <resheader name="version">
+    <value>1.3</value>
+  </resheader>
+  <resheader name="reader">
+    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.3500.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+  </resheader>
+  <resheader name="writer">
+    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.3500.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+  </resheader>
+  <data name="ctxSelectAll" xml:space="preserve">
+    <value>_Select All</value>
+  </data>
+  <data name="ctxDeleteAll" xml:space="preserve">
+    <value>_Delete All</value>
+  </data>
+  <data name="ctxCopy" xml:space="preserve">
+    <value>_Copy</value>
+  </data>
+  <data name="ctxCut" xml:space="preserve">
+    <value>Cu_t</value>
+  </data>
+  <data name="ctxPaste" xml:space="preserve">
+    <value>_Paste</value>
+  </data>
+  <data name="ctxUndo" xml:space="preserve">
+    <value>_Undo</value>
+  </data>
+  <data name="ctxRedo" xml:space="preserve">
+    <value>_Redo</value>
+  </data>
+  <data name="fdDirectory" xml:space="preserve">
+    <value>Directory</value>
+  </data>
+  <data name="fdFile" xml:space="preserve">
+    <value>File</value>
+  </data>
+  <data name="fdSave" xml:space="preserve">
+    <value>Save</value>
+  </data>
+  <data name="fdSaveAs" xml:space="preserve">
+    <value>Save as</value>
+  </data>
+  <data name="fdOpen" xml:space="preserve">
+    <value>Open</value>
+  </data>
+  <data name="fdSelectFolder" xml:space="preserve">
+    <value>Select folder</value>
+  </data>
+  <data name="fdSelectMixed" xml:space="preserve">
+    <value>Select Mixed</value>
+  </data>
+</root>

+ 15 - 0
Terminal.Gui/Terminal.Gui.csproj

@@ -17,6 +17,21 @@
     <InternalsVisibleTo Include="UnitTests" />
     <!-- <None Remove="ConsoleDrivers\#ConsoleDriver.cs#" /> -->
   </ItemGroup>
+
+  <ItemGroup>
+    <Compile Update="Resources\Strings.Designer.cs">
+      <DesignTime>True</DesignTime>
+      <AutoGen>True</AutoGen>
+      <DependentUpon>Strings.resx</DependentUpon>
+    </Compile>
+  </ItemGroup>
+
+  <ItemGroup>
+    <EmbeddedResource Update="Resources\Strings.resx">
+      <Generator>ResXFileCodeGenerator</Generator>
+      <LastGenOutput>Strings.Designer.cs</LastGenOutput>
+    </EmbeddedResource>
+  </ItemGroup>
   <PropertyGroup>
       <MinVerSkip Condition="'$(Configuration)' == 'Debug'">true</MinVerSkip>
   </PropertyGroup>

+ 6 - 5
Terminal.Gui/Windows/FileDialog.cs

@@ -14,6 +14,7 @@ using System.Collections.Generic;
 using NStack;
 using System.IO;
 using System.Linq;
+using Terminal.Gui.Resources;
 
 namespace Terminal.Gui {
 	internal class DirListView : View {
@@ -618,7 +619,7 @@ namespace Terminal.Gui {
 			Add (this.message);
 			var msgLines = TextFormatter.MaxLines (message, Driver.Cols - 20);
 
-			this.nameDirLabel = new Label (nameDirLabel.IsEmpty ? "Directory: " : $"{nameDirLabel}: ") {
+			this.nameDirLabel = new Label (nameDirLabel.IsEmpty ? $"{Strings.fdDirectory}: " : $"{nameDirLabel}: ") {
 				X = 1,
 				Y = 1 + msgLines,
 				AutoSize = true
@@ -635,7 +636,7 @@ namespace Terminal.Gui {
 			};
 			Add (this.nameDirLabel, dirEntry);
 
-			this.nameFieldLabel = new Label (nameFieldLabel.IsEmpty ? "File: " : $"{nameFieldLabel}: ") {
+			this.nameFieldLabel = new Label (nameFieldLabel.IsEmpty ? $"{Strings.fdFile}: " : $"{nameFieldLabel}: ") {
 				X = 1,
 				Y = 3 + msgLines,
 				AutoSize = true
@@ -873,7 +874,7 @@ namespace Terminal.Gui {
 		/// <param name="message">The message.</param>
 		/// <param name="allowedTypes">The allowed types.</param>
 		public SaveDialog (ustring title, ustring message, List<string> allowedTypes = null)
-			: base (title, prompt: "Save", nameFieldLabel: "Save as:", message: message, allowedTypes) { }
+			: base (title, prompt: Strings.fdSave, nameFieldLabel: $"{Strings.fdSaveAs}:", message: message, allowedTypes) { }
 
 		/// <summary>
 		/// Gets the name of the file the user selected for saving, or null
@@ -941,8 +942,8 @@ namespace Terminal.Gui {
 		/// <param name="allowedTypes">The allowed types.</param>
 		/// <param name="openMode">The open mode.</param>
 		public OpenDialog (ustring title, ustring message, List<string> allowedTypes = null, OpenMode openMode = OpenMode.File) : base (title,
-			prompt: openMode == OpenMode.File ? "Open" : openMode == OpenMode.Directory ? "Select folder" : "Select Mixed",
-			nameFieldLabel: "Open", message: message, allowedTypes)
+			prompt: openMode == OpenMode.File ? Strings.fdOpen : openMode == OpenMode.Directory ? Strings.fdSelectFolder : Strings.fdSelectMixed,
+			nameFieldLabel: Strings.fdOpen, message: message, allowedTypes)
 		{
 			this.openMode = openMode;
 			switch (openMode) {

+ 7 - 0
UnitTests/ApplicationTests.cs

@@ -1279,5 +1279,12 @@ namespace Terminal.Gui.Core {
 			win2.MouseEvent (new MouseEvent () { Flags = MouseFlags.Button1Released });
 			Assert.Null (Toplevel.dragPosition);
 		}
+
+		[Fact, AutoInitShutdown]
+		public void GetSupportedCultures_Method ()
+		{
+			var cultures = Application.GetSupportedCultures ();
+			Assert.Equal (cultures.Count, Application.SupportedCultures.Count);
+		}
 	}
 }