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@@ -852,19 +852,19 @@ public class NavigationTests
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// top
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Assert.Equal (Point.Empty, top.ScreenToFrame (new (0, 0)));
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- Rectangle screen = top.Margin.ViewportToScreen (new (0, 0, 0, 0));
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+ var screen = top.Margin.ViewportToScreen (new Point (0, 0));
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Assert.Equal (0, screen.X);
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Assert.Equal (0, screen.Y);
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- screen = top.Border.ViewportToScreen (new (0, 0, 0, 0));
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+ screen = top.Border.ViewportToScreen (new Point (0, 0));
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Assert.Equal (0, screen.X);
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Assert.Equal (0, screen.Y);
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- screen = top.Padding.ViewportToScreen (new (0, 0, 0, 0));
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+ screen = top.Padding.ViewportToScreen (new Point (0, 0));
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Assert.Equal (1, screen.X);
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Assert.Equal (1, screen.Y);
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- screen = top.ViewportToScreen (new (0, 0, 0, 0));
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+ screen = top.ViewportToScreen (new Point (0, 0));
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Assert.Equal (1, screen.X);
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Assert.Equal (1, screen.Y);
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- screen = top.ViewportToScreen (new (-1, -1, 0, 0));
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+ screen = top.ViewportToScreen (new Point (-1, -1));
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Assert.Equal (0, screen.X);
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Assert.Equal (0, screen.Y);
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var found = View.FindDeepestView (top, new (0, 0));
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@@ -873,7 +873,7 @@ public class NavigationTests
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Assert.Equal (0, found.Frame.X);
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Assert.Equal (0, found.Frame.Y);
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Assert.Equal (new Point (3, 2), top.ScreenToFrame (new (3, 2)));
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- screen = top.ViewportToScreen (new (3, 2, 0, 0));
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+ screen = top.ViewportToScreen (new Point (3, 2));
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Assert.Equal (4, screen.X);
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Assert.Equal (3, screen.Y);
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found = View.FindDeepestView (top, new (screen.X, screen.Y));
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@@ -885,14 +885,14 @@ public class NavigationTests
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//Assert.Equal (3, found.FrameToScreen ().X);
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//Assert.Equal (2, found.FrameToScreen ().Y);
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Assert.Equal (new Point (13, 2), top.ScreenToFrame (new (13, 2)));
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- screen = top.ViewportToScreen (new (12, 2, 0, 0));
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+ screen = top.ViewportToScreen (new Point (12, 2));
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Assert.Equal (13, screen.X);
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Assert.Equal (3, screen.Y);
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found = View.FindDeepestView (top, new (screen.X, screen.Y));
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Assert.Equal (view, found);
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//Assert.Equal (9, found.FrameToScreen ().X);
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//Assert.Equal (0, found.FrameToScreen ().Y);
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- screen = top.ViewportToScreen (new (13, 2, 0, 0));
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+ screen = top.ViewportToScreen (new Point (13, 2));
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Assert.Equal (14, screen.X);
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Assert.Equal (3, screen.Y);
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found = View.FindDeepestView (top, new (13, 2));
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@@ -900,7 +900,7 @@ public class NavigationTests
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//Assert.Equal (13, found.FrameToScreen ().X);
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//Assert.Equal (2, found.FrameToScreen ().Y);
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Assert.Equal (new Point (14, 3), top.ScreenToFrame (new (14, 3)));
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- screen = top.ViewportToScreen (new (14, 3, 0, 0));
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+ screen = top.ViewportToScreen (new Point (14, 3));
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Assert.Equal (15, screen.X);
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Assert.Equal (4, screen.Y);
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found = View.FindDeepestView (top, new (14, 3));
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@@ -910,40 +910,40 @@ public class NavigationTests
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// view
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Assert.Equal (new Point (-4, -3), view.ScreenToFrame (new (0, 0)));
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- screen = view.Margin.ViewportToScreen (new (-3, -2, 0, 0));
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+ screen = view.Margin.ViewportToScreen (new Point (-3, -2));
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Assert.Equal (1, screen.X);
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Assert.Equal (1, screen.Y);
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- screen = view.Border.ViewportToScreen (new (-3, -2, 0, 0));
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+ screen = view.Border.ViewportToScreen (new Point (-3, -2));
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Assert.Equal (1, screen.X);
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Assert.Equal (1, screen.Y);
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- screen = view.Padding.ViewportToScreen (new (-3, -2, 0, 0));
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+ screen = view.Padding.ViewportToScreen (new Point (-3, -2));
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Assert.Equal (1, screen.X);
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Assert.Equal (1, screen.Y);
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- screen = view.ViewportToScreen (new (-3, -2, 0, 0));
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+ screen = view.ViewportToScreen (new Point (-3, -2));
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Assert.Equal (1, screen.X);
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Assert.Equal (1, screen.Y);
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- screen = view.ViewportToScreen (new (-4, -3, 0, 0));
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+ screen = view.ViewportToScreen (new Point (-4, -3));
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Assert.Equal (0, screen.X);
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Assert.Equal (0, screen.Y);
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found = View.FindDeepestView (top, new (0, 0));
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Assert.Equal (top.Border, found);
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Assert.Equal (new Point (-1, -1), view.ScreenToFrame (new (3, 2)));
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- screen = view.ViewportToScreen (new (0, 0, 0, 0));
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+ screen = view.ViewportToScreen (new Point (0, 0));
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Assert.Equal (4, screen.X);
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Assert.Equal (3, screen.Y);
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found = View.FindDeepestView (top, new (4, 3));
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Assert.Equal (view, found);
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Assert.Equal (new Point (9, -1), view.ScreenToFrame (new (13, 2)));
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- screen = view.ViewportToScreen (new (10, 0, 0, 0));
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+ screen = view.ViewportToScreen (new Point (10, 0));
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Assert.Equal (14, screen.X);
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Assert.Equal (3, screen.Y);
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found = View.FindDeepestView (top, new (14, 3));
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Assert.Equal (top, found);
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Assert.Equal (new Point (10, 0), view.ScreenToFrame (new (14, 3)));
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- screen = view.ViewportToScreen (new (11, 1, 0, 0));
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+ screen = view.ViewportToScreen (new Point (11, 1));
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Assert.Equal (15, screen.X);
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Assert.Equal (4, screen.Y);
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found = View.FindDeepestView (top, new (15, 4));
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@@ -1006,80 +1006,80 @@ public class NavigationTests
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// top
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Assert.Equal (new Point (-3, -2), top.ScreenToFrame (new (0, 0)));
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- Rectangle screen = top.Margin.ViewportToScreen (new (-3, -2, 0, 0));
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+ var screen = top.Margin.ViewportToScreen (new Point (-3, -2));
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Assert.Equal (0, screen.X);
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Assert.Equal (0, screen.Y);
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- screen = top.Border.ViewportToScreen (new (-3, -2, 0, 0));
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+ screen = top.Border.ViewportToScreen (new Point (-3, -2));
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Assert.Equal (0, screen.X);
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Assert.Equal (0, screen.Y);
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- screen = top.Padding.ViewportToScreen (new (-3, -2, 0, 0));
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+ screen = top.Padding.ViewportToScreen (new Point (-3, -2));
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Assert.Equal (1, screen.X);
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Assert.Equal (1, screen.Y);
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- screen = top.ViewportToScreen (new (-3, -2, 0, 0));
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+ screen = top.ViewportToScreen (new Point (-3, -2));
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Assert.Equal (1, screen.X);
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Assert.Equal (1, screen.Y);
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- screen = top.ViewportToScreen (new (-4, -3, 0, 0));
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+ screen = top.ViewportToScreen (new Point (-4, -3));
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Assert.Equal (0, screen.X);
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Assert.Equal (0, screen.Y);
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var found = View.FindDeepestView (top, new (-4, -3));
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Assert.Null (found);
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Assert.Equal (Point.Empty, top.ScreenToFrame (new (3, 2)));
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- screen = top.ViewportToScreen (new (0, 0, 0, 0));
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+ screen = top.ViewportToScreen (new Point (0, 0));
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Assert.Equal (4, screen.X);
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Assert.Equal (3, screen.Y);
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Assert.Equal (top.Border, View.FindDeepestView (top, new (3, 2)));
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//Assert.Equal (0, found.FrameToScreen ().X);
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//Assert.Equal (0, found.FrameToScreen ().Y);
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Assert.Equal (new Point (10, 0), top.ScreenToFrame (new (13, 2)));
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- screen = top.ViewportToScreen (new (10, 0, 0, 0));
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+ screen = top.ViewportToScreen (new Point (10, 0));
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Assert.Equal (14, screen.X);
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Assert.Equal (3, screen.Y);
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Assert.Equal (top.Border, View.FindDeepestView (top, new (13, 2)));
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//Assert.Equal (10, found.FrameToScreen ().X);
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//Assert.Equal (0, found.FrameToScreen ().Y);
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Assert.Equal (new Point (11, 1), top.ScreenToFrame (new (14, 3)));
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- screen = top.ViewportToScreen (new (11, 1, 0, 0));
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+ screen = top.ViewportToScreen (new Point (11, 1));
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Assert.Equal (15, screen.X);
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Assert.Equal (4, screen.Y);
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Assert.Equal (top, View.FindDeepestView (top, new (14, 3)));
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// view
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Assert.Equal (new Point (-7, -5), view.ScreenToFrame (new (0, 0)));
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- screen = view.Margin.ViewportToScreen (new (-6, -4, 0, 0));
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+ screen = view.Margin.ViewportToScreen (new Point (-6, -4));
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Assert.Equal (1, screen.X);
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Assert.Equal (1, screen.Y);
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- screen = view.Border.ViewportToScreen (new (-6, -4, 0, 0));
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+ screen = view.Border.ViewportToScreen (new Point (-6, -4));
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Assert.Equal (1, screen.X);
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Assert.Equal (1, screen.Y);
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- screen = view.Padding.ViewportToScreen (new (-6, -4, 0, 0));
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+ screen = view.Padding.ViewportToScreen (new Point (-6, -4));
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Assert.Equal (1, screen.X);
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Assert.Equal (1, screen.Y);
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- screen = view.ViewportToScreen (new (-6, -4, 0, 0));
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+ screen = view.ViewportToScreen (new Point (-6, -4));
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Assert.Equal (1, screen.X);
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Assert.Equal (1, screen.Y);
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Assert.Null (View.FindDeepestView (top, new (1, 1)));
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Assert.Equal (new Point (-4, -3), view.ScreenToFrame (new (3, 2)));
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- screen = view.ViewportToScreen (new (-3, -2, 0, 0));
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+ screen = view.ViewportToScreen (new Point (-3, -2));
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Assert.Equal (4, screen.X);
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Assert.Equal (3, screen.Y);
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Assert.Equal (top, View.FindDeepestView (top, new (4, 3)));
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Assert.Equal (new Point (-1, -1), view.ScreenToFrame (new (6, 4)));
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- screen = view.ViewportToScreen (new (0, 0, 0, 0));
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+ screen = view.ViewportToScreen (new Point (0, 0));
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Assert.Equal (7, screen.X);
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Assert.Equal (5, screen.Y);
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Assert.Equal (view, View.FindDeepestView (top, new (7, 5)));
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Assert.Equal (new Point (6, -1), view.ScreenToFrame (new (13, 4)));
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- screen = view.ViewportToScreen (new (7, 0, 0, 0));
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+ screen = view.ViewportToScreen (new Point (7, 0));
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Assert.Equal (14, screen.X);
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Assert.Equal (5, screen.Y);
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Assert.Equal (view, View.FindDeepestView (top, new (14, 5)));
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Assert.Equal (new Point (7, -2), view.ScreenToFrame (new (14, 3)));
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- screen = view.ViewportToScreen (new (8, -1, 0, 0));
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+ screen = view.ViewportToScreen (new Point (8, -1));
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Assert.Equal (15, screen.X);
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Assert.Equal (4, screen.Y);
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Assert.Equal (top, View.FindDeepestView (top, new (15, 4)));
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Assert.Equal (new Point (16, -2), view.ScreenToFrame (new (23, 3)));
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- screen = view.ViewportToScreen (new (17, -1, 0, 0));
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+ screen = view.ViewportToScreen (new Point (17, -1));
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Assert.Equal (24, screen.X);
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Assert.Equal (4, screen.Y);
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Assert.Null (View.FindDeepestView (top, new (24, 4)));
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