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Merge pull request #1334 from BDisp/window-initialize

Added a Initialize method to the Window to simplify the constructors.
Charlie Kindel 4 gadi atpakaļ
vecāks
revīzija
f13ee4a1b8
3 mainītis faili ar 145 papildinājumiem un 23 dzēšanām
  1. 31 22
      Terminal.Gui/Core/Window.cs
  2. 2 1
      Terminal.Gui/Views/FrameView.cs
  3. 112 0
      UnitTests/AllViewsTests.cs

+ 31 - 22
Terminal.Gui/Core/Window.cs

@@ -23,6 +23,7 @@ namespace Terminal.Gui {
 	public class Window : Toplevel {
 		View contentView;
 		ustring title;
+		int padding;
 
 		/// <summary>
 		/// The title to be displayed for this window.
@@ -52,7 +53,7 @@ namespace Terminal.Gui {
 		/// <param name="frame">Superview-relative rectangle specifying the location and size</param>
 		/// <param name="title">Title</param>
 		/// <remarks>
-		/// This constructor intitalizes a Window with a <see cref="LayoutStyle"/> of <see cref="LayoutStyle.Absolute"/>. Use constructors
+		/// This constructor initializes a Window with a <see cref="LayoutStyle"/> of <see cref="LayoutStyle.Absolute"/>. Use constructors
 		/// that do not take <c>Rect</c> parameters to initialize a Window with <see cref="LayoutStyle.Computed"/>. 
 		/// </remarks>
 		public Window (Rect frame, ustring title = null) : this (frame, title, padding: 0)
@@ -64,7 +65,7 @@ namespace Terminal.Gui {
 		/// </summary>
 		/// <param name="title">Title.</param>
 		/// <remarks>
-		///   This constructor intitalize a View with a <see cref="LayoutStyle"/> of <see cref="LayoutStyle.Computed"/>. 
+		///   This constructor initializes a View with a <see cref="LayoutStyle"/> of <see cref="LayoutStyle.Computed"/>. 
 		///   Use <see cref="View.X"/>, <see cref="View.Y"/>, <see cref="View.Width"/>, and <see cref="View.Height"/> properties to dynamically control the size and location of the view.
 		/// </remarks>
 		public Window (ustring title = null) : this (title, padding: 0)
@@ -76,7 +77,6 @@ namespace Terminal.Gui {
 		/// </summary>
 		public Window () : this (title: null) { }
 
-		int padding;
 		/// <summary>
 		/// Initializes a new instance of the <see cref="Window"/> using <see cref="LayoutStyle.Absolute"/> positioning with the specified frame for its location, with the specified frame padding,
 		/// and an optional title.
@@ -85,40 +85,48 @@ namespace Terminal.Gui {
 		/// <param name="padding">Number of characters to use for padding of the drawn frame.</param>
 		/// <param name="title">Title</param>
 		/// <remarks>
-		/// This constructor intitalizes a Window with a <see cref="LayoutStyle"/> of <see cref="LayoutStyle.Absolute"/>. Use constructors
+		/// This constructor initializes a Window with a <see cref="LayoutStyle"/> of <see cref="LayoutStyle.Absolute"/>. Use constructors
 		/// that do not take <c>Rect</c> parameters to initialize a Window with  <see cref="LayoutStyle"/> of <see cref="LayoutStyle.Computed"/> 
 		/// </remarks>
 		public Window (Rect frame, ustring title = null, int padding = 0) : base (frame)
 		{
-			this.Title = title;
-			int wb = 2 * (1 + padding);
-			this.padding = padding;
-			var cFrame = new Rect (1 + padding, 1 + padding, frame.Width - wb, frame.Height - wb);
-			contentView = new ContentView (cFrame);
-			base.Add (contentView);
+			Initialize (title, frame, padding);
 		}
 
 		/// <summary>
-		/// Initializes a new instance of the <see cref="Window"/> using <see cref="LayoutStyle.Absolute"/> positioning with the specified frame for its location, with the specified frame padding,
+		/// Initializes a new instance of the <see cref="Window"/> using <see cref="LayoutStyle.Computed"/> positioning,
 		/// and an optional title.
 		/// </summary>
 		/// <param name="padding">Number of characters to use for padding of the drawn frame.</param>
 		/// <param name="title">Title.</param>
 		/// <remarks>
-		///   This constructor intitalize a View with a <see cref="LayoutStyle"/> of <see cref="LayoutStyle.Computed"/>. 
+		///   This constructor initializes a View with a <see cref="LayoutStyle"/> of <see cref="LayoutStyle.Computed"/>. 
 		///   Use <see cref="View.X"/>, <see cref="View.Y"/>, <see cref="View.Width"/>, and <see cref="View.Height"/> properties to dynamically control the size and location of the view.
 		/// </remarks>
 		public Window (ustring title = null, int padding = 0) : base ()
 		{
-			this.Title = title;
-			int wb = 1 + padding;
+			Initialize (title, Rect.Empty, padding);
+		}
+
+		void Initialize (ustring title, Rect frame, int padding = 0)
+		{
+			ColorScheme = Colors.Base;
+			Title = title;
+			int wb;
+			if (frame == Rect.Empty) {
+				wb = 1 + padding;
+				contentView = new ContentView () {
+					X = wb,
+					Y = wb,
+					Width = Dim.Fill (wb),
+					Height = Dim.Fill (wb)
+				};
+			} else {
+				wb = 2 * (1 + padding);
+				var cFrame = new Rect (1 + padding, 1 + padding, frame.Width - wb, frame.Height - wb);
+				contentView = new ContentView (cFrame);
+			}
 			this.padding = padding;
-			contentView = new ContentView () {
-				X = wb,
-				Y = wb,
-				Width = Dim.Fill (wb),
-				Height = Dim.Fill (wb)
-			};
 			base.Add (contentView);
 		}
 
@@ -179,7 +187,7 @@ namespace Terminal.Gui {
 
 			var savedClip = ClipToBounds ();
 
-			// Redraw our contenetView
+			// Redraw our contentView
 			// TODO: smartly constrict contentView.Bounds to just be what intersects with the 'bounds' we were passed
 			contentView.Redraw (contentView.Bounds);
 			Driver.Clip = savedClip;
@@ -216,7 +224,8 @@ namespace Terminal.Gui {
 			// a pending mouse event activated.
 
 			int nx, ny;
-			if (!dragPosition.HasValue && mouseEvent.Flags == (MouseFlags.Button1Pressed)) {
+			if (!dragPosition.HasValue && (mouseEvent.Flags == MouseFlags.Button1Pressed
+				|| mouseEvent.Flags == (MouseFlags.Button1Pressed | MouseFlags.ReportMousePosition))) {
 				// Only start grabbing if the user clicks on the title bar.
 				if (mouseEvent.Y == 0) {
 					start = new Point (mouseEvent.X, mouseEvent.Y);

+ 2 - 1
Terminal.Gui/Views/FrameView.cs

@@ -9,6 +9,7 @@
 //  - Does not support IEnumerable
 // Any udpates done here should probably be done in Window as well; TODO: Merge these classes
 
+using System;
 using System.Linq;
 using NStack;
 
@@ -50,7 +51,7 @@ namespace Terminal.Gui {
 		/// <param name="title">Title.</param>
 		public FrameView (Rect frame, ustring title = null) : base (frame)
 		{
-			var cFrame = new Rect (1, 1, frame.Width - 2, frame.Height - 2);
+			var cFrame = new Rect (1, 1, Math.Max (frame.Width - 2, 0), Math.Max (frame.Height - 2, 0));
 			this.title = title;
 			contentView = new ContentView (cFrame);
 			Initialize ();

+ 112 - 0
UnitTests/AllViewsTests.cs

@@ -0,0 +1,112 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Reflection;
+using Xunit;
+using System.IO;
+
+namespace Terminal.Gui.Views {
+	public class AllViewsTests {
+		[Fact]
+		public void AllViews_Tests_All_Constructors ()
+		{
+			Application.Init (new FakeDriver (), new FakeMainLoop (() => FakeConsole.ReadKey (true)));
+
+			foreach (var type in GetAllViewClassesCollection ()) {
+				Assert.True (Constructors_FullTest (type));
+			}
+
+			Application.Shutdown ();
+		}
+
+		public bool Constructors_FullTest (Type type)
+		{
+			foreach (var ctor in type.GetConstructors ()) {
+				if (type.IsGenericType && type.IsTypeDefinition) {
+					List<Type> gTypes = new List<Type> ();
+
+					foreach (var args in type.GetGenericArguments ()) {
+						gTypes.Add (typeof (object));
+					}
+					type = type.MakeGenericType (gTypes.ToArray ());
+
+					Assert.IsType (type, (View)Activator.CreateInstance (type));
+
+				} else {
+					ParameterInfo [] paramsInfo = ctor.GetParameters ();
+					Type paramType;
+					List<object> pTypes = new List<object> ();
+
+					if (type.IsGenericType) {
+						foreach (var args in type.GetGenericArguments ()) {
+							paramType = args.GetType ();
+							if (args.Name == "T") {
+								pTypes.Add (typeof (object));
+							} else {
+								AddArguments (paramType, pTypes);
+							}
+						}
+					}
+
+					foreach (var p in paramsInfo) {
+						paramType = p.ParameterType;
+						if (p.HasDefaultValue) {
+							pTypes.Add (p.DefaultValue);
+						} else {
+							AddArguments (paramType, pTypes);
+						}
+
+					}
+
+					if (type.IsGenericType && !type.IsTypeDefinition) {
+						Assert.IsType (type, (View)Activator.CreateInstance (type));
+					} else {
+						Assert.IsType (type, ctor.Invoke (pTypes.ToArray ()));
+					}
+				}
+			}
+
+			return true;
+		}
+
+		private static void AddArguments (Type paramType, List<object> pTypes)
+		{
+			if (paramType == typeof (Rect)) {
+				pTypes.Add (Rect.Empty);
+			} else if (paramType == typeof (NStack.ustring)) {
+				pTypes.Add (NStack.ustring.Empty);
+			} else if (paramType == typeof (int)) {
+				pTypes.Add (0);
+			} else if (paramType == typeof (bool)) {
+				pTypes.Add (true);
+			} else if (paramType.Name == "IList") {
+				pTypes.Add (new List<object> ());
+			} else if (paramType.Name == "View") {
+				var top = new Toplevel ();
+				var view = new View ();
+				top.Add (view);
+				pTypes.Add (view);
+			} else if (paramType.Name == "View[]") {
+				pTypes.Add (new View [] { });
+			} else if (paramType.Name == "Stream") {
+				pTypes.Add (new MemoryStream ());
+			} else if (paramType.Name == "String") {
+				pTypes.Add (string.Empty);
+			} else if (paramType.Name == "TreeView`1[T]") {
+				pTypes.Add (string.Empty);
+			} else {
+				pTypes.Add (null);
+			}
+		}
+
+		List<Type> GetAllViewClassesCollection ()
+		{
+			List<Type> types = new List<Type> ();
+			foreach (Type type in typeof (View).Assembly.GetTypes ()
+			 .Where (myType => myType.IsClass && !myType.IsAbstract && myType.IsPublic && myType.IsSubclassOf (typeof (View)))) {
+				types.Add (type);
+			}
+			return types;
+		}
+	}
+}