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@@ -16,11 +16,11 @@ public class ForceDriverTests
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}
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/// <summary>
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- /// Tests that ForceDriver persists when opening a scenario after Init/Shutdown cycles.
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- /// This verifies the fix for issue #4391.
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+ /// Tests that ForceDriver persists when running UICatalogTop and then opening a scenario.
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+ /// This simulates the actual UICatalog flow and verifies the fix for issue #4391.
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/// </summary>
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[Fact]
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- public void ForceDriver_Persists_Across_Init_Shutdown_Cycles ()
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+ public void ForceDriver_Persists_From_UICatalogTop_To_Scenario ()
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{
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// Arrange
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const string expectedDriver = "fake";
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@@ -28,6 +28,21 @@ public class ForceDriverTests
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ConfigurationManager.Disable (true);
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Application.ResetState (true);
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+ // Initialize UICatalog.Options (required by UICatalogTop)
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+ global::UICatalog.UICatalog.Options = new UICatalogCommandLineOptions
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+ {
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+ Driver = expectedDriver,
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+ DontEnableConfigurationManagement = false,
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+ Scenario = "none",
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+ BenchmarkTimeout = 2500,
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+ Benchmark = false,
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+ ResultsFile = string.Empty,
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+ DebugLogLevel = "Warning"
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+ };
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+
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+ // Initialize cached scenarios (required by UICatalogTop)
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+ UICatalogTop.CachedScenarios = Scenario.GetScenarios ();
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+
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// Set ForceDriver in RuntimeConfig (simulating what UICatalog does with --driver option)
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ConfigurationManager.RuntimeConfig = $$"""
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{
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@@ -38,54 +53,136 @@ public class ForceDriverTests
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// Enable ConfigurationManager with all locations (as UICatalog does)
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ConfigurationManager.Enable (ConfigLocations.All);
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- var firstDriverName = string.Empty;
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- var secondDriverName = string.Empty;
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+ var topLevelDriverName = string.Empty;
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+ var scenarioDriverName = string.Empty;
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+ var iterationCount = 0;
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+ EventHandler<IterationEventArgs>? iterationHandler = null;
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try
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{
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- // Act - Cycle 1: Init and check driver
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- _output.WriteLine ("Cycle 1: First Init");
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+ // Phase 1: Run UICatalogTop (simulating main UI)
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+ _output.WriteLine ("=== Phase 1: Running UICatalogTop ===");
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Application.Init ();
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- firstDriverName = Application.Driver?.GetName () ?? string.Empty;
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- _output.WriteLine ($"Cycle 1 driver: {firstDriverName}");
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- Application.Shutdown ();
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+ topLevelDriverName = Application.Driver?.GetName () ?? string.Empty;
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+ _output.WriteLine ($"UICatalogTop driver: {topLevelDriverName}");
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- // Act - Cycle 2: Reload RuntimeConfig and Init again (simulating scenario opening)
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- _output.WriteLine ("Cycle 2: Reload RuntimeConfig and Init again");
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+ var top = new UICatalogTop ();
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- // This simulates what the fix does before each scenario
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- ConfigurationManager.Load (ConfigLocations.Runtime);
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- ConfigurationManager.Apply ();
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+ // Set up to automatically select a scenario and stop
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+ iterationHandler = (sender, e) =>
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+ {
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+ iterationCount++;
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+
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+ // On first iteration, select a scenario and request stop
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+ if (iterationCount == 1)
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+ {
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+ // Select the first scenario
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+ if (UICatalogTop.CachedScenarios is { Count: > 0 })
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+ {
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+ UICatalogTop.CachedSelectedScenario =
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+ (Scenario)Activator.CreateInstance (UICatalogTop.CachedScenarios[0].GetType ())!;
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+ Application.RequestStop ();
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+ }
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+ }
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+ };
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+
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+ Application.Iteration += iterationHandler;
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+ Application.Run (top);
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+ Application.Iteration -= iterationHandler;
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- // Scenario calls Application.Init() without parameters
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- Application.Init ();
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- secondDriverName = Application.Driver?.GetName () ?? string.Empty;
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- _output.WriteLine ($"Cycle 2 driver: {secondDriverName}");
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+ top.Dispose ();
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Application.Shutdown ();
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+
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+ _output.WriteLine ($"Selected scenario: {UICatalogTop.CachedSelectedScenario?.GetName ()}");
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+ _output.WriteLine ($"UICatalogTop completed after {iterationCount} iterations");
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+
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+ // Phase 2: Run the selected scenario (simulating what UICatalog.cs does)
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+ if (UICatalogTop.CachedSelectedScenario is { } scenario)
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+ {
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+ _output.WriteLine ($"\n=== Phase 2: Running scenario '{scenario.GetName ()}' ===");
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+
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+ // Reload RuntimeConfig before scenario (as the fix does)
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+ if (!global::UICatalog.UICatalog.Options.DontEnableConfigurationManagement)
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+ {
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+ ConfigurationManager.Load (ConfigLocations.Runtime);
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+ ConfigurationManager.Apply ();
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+ _output.WriteLine ("Reloaded RuntimeConfig");
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+ }
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+
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+ // Track the driver used inside the scenario
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+ string? driverInsideScenario = null;
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+ EventHandler<EventArgs<bool>>? initHandler = null;
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+ EventHandler<IterationEventArgs>? scenarioIterationHandler = null;
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+
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+ initHandler = (s, e) =>
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+ {
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+ if (e.Value)
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+ {
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+ driverInsideScenario = Application.Driver?.GetName ();
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+
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+ // Request stop immediately so the scenario doesn't actually run
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+ scenarioIterationHandler = (_, _) =>
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+ {
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+ Application.RequestStop ();
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+ // Remove immediately to avoid assertions in Shutdown
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+ if (scenarioIterationHandler != null)
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+ {
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+ Application.Iteration -= scenarioIterationHandler;
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+ scenarioIterationHandler = null;
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+ }
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+ };
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+ Application.Iteration += scenarioIterationHandler;
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+ }
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+ };
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+
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+ Application.InitializedChanged += initHandler;
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+
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+ // Run the scenario's Main() method (this is what UICatalog does)
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+ scenario.Main ();
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+ scenarioDriverName = driverInsideScenario ?? string.Empty;
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+
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+ Application.InitializedChanged -= initHandler;
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+ scenario.Dispose ();
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+
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+ _output.WriteLine ($"Scenario driver: {scenarioDriverName}");
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+ _output.WriteLine ("Scenario completed and disposed");
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+ }
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+ else
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+ {
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+ _output.WriteLine ("ERROR: No scenario was selected");
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+ Assert.Fail ("No scenario was selected");
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+ }
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// Assert
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- Assert.Equal (expectedDriver, firstDriverName);
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- Assert.Equal (expectedDriver, secondDriverName);
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- _output.WriteLine ($"SUCCESS: Driver '{expectedDriver}' persisted across Init/Shutdown cycles");
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+ _output.WriteLine ($"\n=== Results ===");
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+ _output.WriteLine ($"UICatalogTop driver: {topLevelDriverName}");
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+ _output.WriteLine ($"Scenario driver: {scenarioDriverName}");
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+
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+ Assert.Equal (expectedDriver, topLevelDriverName);
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+ Assert.Equal (expectedDriver, scenarioDriverName);
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+ _output.WriteLine ($"SUCCESS: Driver '{expectedDriver}' persisted from UICatalogTop to scenario");
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}
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finally
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{
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+ if (iterationHandler != null)
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+ {
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+ Application.Iteration -= iterationHandler;
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+ }
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ConfigurationManager.Disable (true);
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Application.ResetState (true);
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}
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}
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/// <summary>
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- /// Tests that ForceDriver is used when a scenario calls Application.Init() without parameters.
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- /// This simulates the actual UICatalog scenario execution flow.
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+ /// Tests that ForceDriver persists when running multiple scenarios in sequence.
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+ /// This verifies the scenario loop in UICatalog works correctly.
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/// </summary>
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[Fact]
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- public void ForceDriver_Used_By_Scenario_Init ()
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+ public void ForceDriver_Persists_Across_Multiple_Scenarios ()
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{
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// Arrange
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const string expectedDriver = "fake";
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- Scenario? scenario = null;
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-
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+
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ConfigurationManager.Disable (true);
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Application.ResetState (true);
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@@ -99,34 +196,106 @@ public class ForceDriverTests
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// Enable ConfigurationManager
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ConfigurationManager.Enable (ConfigLocations.All);
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+ string? driver1 = null;
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+ string? driver2 = null;
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+ EventHandler<EventArgs<bool>>? initHandler1 = null;
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+ EventHandler<EventArgs<bool>>? initHandler2 = null;
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+ EventHandler<IterationEventArgs>? iterHandler1 = null;
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+ EventHandler<IterationEventArgs>? iterHandler2 = null;
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+
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try
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{
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- // Get the first available scenario
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+ // Get two different scenarios to test
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var scenarios = Scenario.GetScenarios ();
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- Assert.NotEmpty (scenarios);
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+ Assert.True (scenarios.Count >= 2, "Need at least 2 scenarios for this test");
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+
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+ var scenario1 = scenarios[0];
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+ var scenario2 = scenarios[1];
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+
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+ _output.WriteLine ($"Testing with scenarios: {scenario1.GetName ()} and {scenario2.GetName ()}");
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+
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+ // Run scenario 1
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+ initHandler1 = (s, e) =>
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+ {
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+ if (e.Value)
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+ {
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+ driver1 = Application.Driver?.GetName ();
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+ iterHandler1 = (_, _) =>
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+ {
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+ Application.RequestStop ();
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+ // Remove immediately to avoid assertions in Shutdown
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+ if (iterHandler1 != null)
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+ {
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+ Application.Iteration -= iterHandler1;
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+ iterHandler1 = null;
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+ }
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+ };
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+ Application.Iteration += iterHandler1;
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+ }
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+ };
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- scenario = scenarios[0];
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- var scenarioName = scenario.GetName ();
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- _output.WriteLine ($"Testing with scenario: {scenarioName}");
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+ Application.InitializedChanged += initHandler1;
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+ scenario1.Main ();
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+ Application.InitializedChanged -= initHandler1;
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+ scenario1.Dispose ();
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+ _output.WriteLine ($"Scenario 1 completed with driver: {driver1}");
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- // Reload RuntimeConfig before scenario (as the fix does)
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+ // Reload RuntimeConfig before scenario 2 (as the fix does)
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ConfigurationManager.Load (ConfigLocations.Runtime);
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ConfigurationManager.Apply ();
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+ _output.WriteLine ("Reloaded RuntimeConfig");
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- // Scenario calls Application.Init() - it should use ForceDriver
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- Application.Init ();
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- var driverName = Application.Driver?.GetName () ?? string.Empty;
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- _output.WriteLine ($"Scenario driver: {driverName}");
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+ // Run scenario 2
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+ initHandler2 = (s, e) =>
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+ {
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+ if (e.Value)
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+ {
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+ driver2 = Application.Driver?.GetName ();
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+ iterHandler2 = (_, _) =>
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+ {
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+ Application.RequestStop ();
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+ // Remove immediately to avoid assertions in Shutdown
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+ if (iterHandler2 != null)
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+ {
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+ Application.Iteration -= iterHandler2;
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+ iterHandler2 = null;
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+ }
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+ };
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+ Application.Iteration += iterHandler2;
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+ }
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+ };
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+
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+ Application.InitializedChanged += initHandler2;
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+ scenario2.Main ();
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+ Application.InitializedChanged -= initHandler2;
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+ scenario2.Dispose ();
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+ _output.WriteLine ($"Scenario 2 completed with driver: {driver2}");
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// Assert
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- Assert.Equal (expectedDriver, driverName);
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- _output.WriteLine ($"SUCCESS: Scenario uses ForceDriver '{expectedDriver}'");
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-
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- Application.Shutdown ();
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+ Assert.Equal (expectedDriver, driver1);
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+ Assert.Equal (expectedDriver, driver2);
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+ _output.WriteLine ($"SUCCESS: Driver '{expectedDriver}' persisted across both scenarios");
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}
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finally
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{
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- scenario?.Dispose ();
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+ // Cleanup any remaining handlers
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+ if (initHandler1 != null)
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+ {
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+ Application.InitializedChanged -= initHandler1;
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+ }
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+ if (iterHandler2 != null)
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+ {
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+ Application.InitializedChanged -= initHandler2;
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+ }
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+ if (iterHandler1 != null)
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+ {
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+ Application.Iteration -= iterHandler1;
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+ }
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+ if (iterHandler2 != null)
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+ {
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+ Application.Iteration -= iterHandler2;
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+ }
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+
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ConfigurationManager.Disable (true);
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Application.ResetState (true);
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}
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