#nullable enable namespace Terminal.Gui; public static partial class Application // Toplevel handling { // BUGBUG: Technically, this is not the full lst of TopLevels. There be dragons here, e.g. see how Toplevel.Id is used. What /// Holds the stack of TopLevel views. // about TopLevels that are just a SubView of another View? internal static readonly Stack _topLevels = new (); /// The object used for the application on startup () /// The top. public static Toplevel? Top { get; private set; } // TODO: Determine why this can't just return _topLevels.Peek()? /// /// The current object. This is updated in enters and leaves to /// point to the current /// . /// /// /// This will only be distinct from in scenarios where is . /// /// The current. public static Toplevel? Current { get; private set; } /// /// If is not already Current and visible, finds the last Modal Toplevel in the stack and makes it Current. /// private static void EnsureModalOrVisibleAlwaysOnTop (Toplevel topLevel) { if (!topLevel.Running || (topLevel == Current && topLevel.Visible) || OverlappedTop == null || _topLevels.Peek ().Modal) { return; } foreach (Toplevel top in _topLevels.Reverse ()) { if (top.Modal && top != Current) { MoveCurrent (top); return; } } if (!topLevel.Visible && topLevel == Current) { OverlappedMoveNext (); } } /// Invoked when the terminal's size changed. The new size of the terminal is provided. /// /// Event handlers can set to to prevent /// from changing it's size to match the new terminal size. /// public static event EventHandler? SizeChanging; /// /// Called when the application's size changes. Sets the size of all s and fires the /// event. /// /// The new size. /// if the size was changed. public static bool OnSizeChanging (SizeChangedEventArgs args) { SizeChanging?.Invoke (null, args); if (args.Cancel || args.Size is null) { return false; } foreach (Toplevel t in _topLevels) { t.SetRelativeLayout (args.Size.Value); t.LayoutSubviews (); t.PositionToplevels (); t.OnSizeChanging (new (args.Size)); if (PositionCursor (t)) { Driver?.UpdateCursor (); } } Refresh (); return true; } }