using System.Collections.Frozen; namespace Terminal.Gui; internal static class ColorExtensions { // TODO: This should be refactored to support all W3CColors (`ColorStrings` and this should be merged). // TODO: ColorName and AnsiColorCode are only needed when a driver is in Force16Color mode and we // TODO: should be able to remove these from any non-Driver-specific usages. private static FrozenDictionary colorToNameMap; static ColorExtensions () { Dictionary nameToCodeMap = new () { { ColorName16.Black, AnsiColorCode.BLACK }, { ColorName16.Blue, AnsiColorCode.BLUE }, { ColorName16.Green, AnsiColorCode.GREEN }, { ColorName16.Cyan, AnsiColorCode.CYAN }, { ColorName16.Red, AnsiColorCode.RED }, { ColorName16.Magenta, AnsiColorCode.MAGENTA }, { ColorName16.Yellow, AnsiColorCode.YELLOW }, { ColorName16.Gray, AnsiColorCode.WHITE }, { ColorName16.DarkGray, AnsiColorCode.BRIGHT_BLACK }, { ColorName16.BrightBlue, AnsiColorCode.BRIGHT_BLUE }, { ColorName16.BrightGreen, AnsiColorCode.BRIGHT_GREEN }, { ColorName16.BrightCyan, AnsiColorCode.BRIGHT_CYAN }, { ColorName16.BrightRed, AnsiColorCode.BRIGHT_RED }, { ColorName16.BrightMagenta, AnsiColorCode.BRIGHT_MAGENTA }, { ColorName16.BrightYellow, AnsiColorCode.BRIGHT_YELLOW }, { ColorName16.White, AnsiColorCode.BRIGHT_WHITE } }; ColorName16ToAnsiColorMap = nameToCodeMap.ToFrozenDictionary (); var colorToNameDict = new Dictionary (); foreach (ColorName16 colorName in Enum.GetValues ()) { if (ColorStrings.TryParseW3CColorName (Enum.GetName (colorName), out Color color)) { colorToNameDict [color] = colorName; } } ColorToName16Map = colorToNameDict.ToFrozenDictionary (); } /// Defines the 16 legacy color names and their corresponding ANSI color codes. internal static FrozenDictionary ColorName16ToAnsiColorMap { get; } /// Reverse mapping for . internal static FrozenDictionary ColorName16ToColorMap { get; private set; } /// /// Gets or sets a that maps legacy 16-color values to the /// corresponding . /// /// /// Setter should be called as infrequently as possible, as is /// expensive to create. /// internal static FrozenDictionary ColorToName16Map { get => colorToNameMap; set { colorToNameMap = value; //Also be sure to set the reverse mapping ColorName16ToColorMap = value.ToFrozenDictionary (static kvp => kvp.Value, static kvp => kvp.Key); } } }