using Xunit.Abstractions; namespace Terminal.Gui.ViewTests; /// /// Test the and methods. /// DOES NOT TEST Adornment.xxxToScreen methods. Those are in ./Adornment/ToScreenTests.cs /// /// public class ToScreenTests (ITestOutputHelper output) { private readonly ITestOutputHelper _output = output; [Theory] [InlineData (0, 0)] [InlineData (1, 1)] [InlineData (-1, -1)] [InlineData (11, 11)] public void FrameToScreen_NoSuperView_WithoutAdornments (int x, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (x, 0, 10, 10); var view = new View (); view.Frame = frame; // Act var screen = view.FrameToScreen(); // Assert Assert.Equal(expectedX, screen.X); } [Theory] [InlineData (0, 0)] [InlineData (1, 1)] [InlineData (-1, -1)] [InlineData (11, 11)] public void FrameToScreen_NoSuperView_WithAdornments (int x, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (x, 0, 10, 10); var view = new View (); view.BorderStyle = LineStyle.Single; view.Frame = frame; // Act var screen = view.FrameToScreen (); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 0)] [InlineData (1, 1)] [InlineData (-1, -1)] [InlineData (11, 11)] public void FrameToScreen_SuperView_WithoutAdornments (int x, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (x, 0, 10, 10); var superView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; var view = new View (); view.Frame = frame; superView.Add (view); superView.LayoutSubviews (); // Act var screen = view.FrameToScreen (); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 1)] [InlineData (1, 2)] [InlineData (-1, 0)] [InlineData (11, 12)] public void FrameToScreen_SuperView_WithAdornments (int x, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (x, 0, 10, 10); var superView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; superView.BorderStyle = LineStyle.Single; var view = new View (); view.Frame = frame; superView.Add (view); superView.LayoutSubviews (); // Act var screen = view.FrameToScreen (); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 0)] [InlineData (1, 1)] [InlineData (-1, -1)] [InlineData (11, 11)] public void FrameToScreen_NestedSuperView_WithoutAdornments (int x, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (x, 0, 10, 10); var superSuperView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; var superView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; superSuperView.Add (superView); var view = new View (); view.Frame = frame; superView.Add (view); superView.LayoutSubviews (); // Act var screen = view.FrameToScreen (); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 2)] [InlineData (1, 3)] [InlineData (-1, 1)] [InlineData (11, 13)] public void FrameToScreen_NestedSuperView_WithAdornments (int x, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (x, 0, 10, 10); var superSuperView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; superSuperView.BorderStyle = LineStyle.Single; var superView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; superSuperView.Add (superView); superView.BorderStyle = LineStyle.Single; var view = new View (); view.Frame = frame; superView.Add (view); superView.LayoutSubviews (); // Act var screen = view.FrameToScreen (); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 0, 0)] [InlineData (1, 0, 1)] [InlineData (-1, 0, -1)] [InlineData (11, 0, 11)] public void BoundsToScreen_NoSuperView_WithoutAdornments (int frameX, int boundsX, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (frameX, 0, 10, 10); var view = new View (); view.Frame = frame; // Act var screen = view.ViewportToScreen (new (boundsX, 0, 0, 0)); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 0, 1)] [InlineData (1, 0, 2)] [InlineData (-1, 0, 0)] [InlineData (11, 0, 12)] [InlineData (0, 1, 2)] [InlineData (1, 1, 3)] [InlineData (-1, 1, 1)] [InlineData (11, 1, 13)] [InlineData (0, -1, 0)] [InlineData (1, -1, 1)] [InlineData (-1, -1, -1)] [InlineData (11, -1, 11)] public void BoundsToScreen_NoSuperView_WithAdornments (int frameX, int boundsX, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (frameX, 0, 10, 10); var view = new View (); view.BorderStyle = LineStyle.Single; view.Frame = frame; // Act var screen = view.ViewportToScreen (new (boundsX, 0, 0, 0)); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 0, 0)] [InlineData (1, 0, 1)] [InlineData (-1, 0, -1)] [InlineData (11, 0, 11)] [InlineData (0, 1, 1)] [InlineData (1, 1, 2)] [InlineData (-1, 1, 0)] [InlineData (11, 1, 12)] [InlineData (0, -1, -1)] [InlineData (1, -1, 0)] [InlineData (-1, -1, -2)] [InlineData (11, -1, 10)] public void BoundsToScreen_SuperView_WithoutAdornments (int frameX, int boundsX, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (frameX, 0, 10, 10); var superView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; var view = new View (); view.Frame = frame; superView.Add (view); superView.LayoutSubviews (); // Act var screen = view.ViewportToScreen (new (boundsX, 0, 0, 0)); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 0, 1)] [InlineData (1, 0, 2)] [InlineData (-1, 0, 0)] [InlineData (11, 0, 12)] [InlineData (0, 1, 2)] [InlineData (1, 1, 3)] [InlineData (-1, 1, 1)] [InlineData (11, 1, 13)] [InlineData (0, -1, 0)] [InlineData (1, -1, 1)] [InlineData (-1, -1, -1)] [InlineData (11, -1, 11)] public void BoundsToScreen_SuperView_WithAdornments (int frameX, int boundsX, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (frameX, 0, 10, 10); var superView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; superView.BorderStyle = LineStyle.Single; var view = new View (); view.Frame = frame; superView.Add (view); superView.LayoutSubviews (); // Act var screen = view.ViewportToScreen (new (boundsX, 0, 0, 0)); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 0, 0)] [InlineData (1, 0, 1)] [InlineData (-1, 0, -1)] [InlineData (11, 0, 11)] [InlineData (0, 1, 1)] [InlineData (1, 1, 2)] [InlineData (-1, 1, 0)] [InlineData (11, 1, 12)] [InlineData (0, -1, -1)] [InlineData (1, -1, 0)] [InlineData (-1, -1, -2)] [InlineData (11, -1, 10)] public void BoundsToScreen_NestedSuperView_WithoutAdornments (int frameX, int boundsX, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (frameX, 0, 10, 10); var superSuperView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; var superView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; superSuperView.Add (superView); var view = new View (); view.Frame = frame; superView.Add (view); superView.LayoutSubviews (); // Act var screen = view.ViewportToScreen (new (boundsX, 0, 0, 0)); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 0, 2)] [InlineData (1, 0, 3)] [InlineData (-1, 0, 1)] [InlineData (11, 0, 13)] [InlineData (0, 1, 3)] [InlineData (1, 1, 4)] [InlineData (-1, 1, 2)] [InlineData (11, 1, 14)] [InlineData (0, -1, 1)] [InlineData (1, -1, 2)] [InlineData (-1, -1, 0)] [InlineData (11, -1, 12)] public void BoundsToScreen_NestedSuperView_WithAdornments (int frameX, int boundsX, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (frameX, 0, 10, 10); var superSuperView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; superSuperView.BorderStyle = LineStyle.Single; var superView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; superSuperView.Add (superView); superView.BorderStyle = LineStyle.Single; var view = new View (); view.Frame = frame; superView.Add (view); superView.LayoutSubviews (); // Act var screen = view.ViewportToScreen (new (boundsX, 0, 0, 0)); // Assert Assert.Equal (expectedX, screen.X); } }