using System;
namespace Terminal.Gui {
public partial class Wizard {
///
/// for transition events.
///
public class WizardButtonEventArgs : EventArgs {
///
/// Set to true to cancel the transition to the next step.
///
public bool Cancel { get; set; }
///
/// Initializes a new instance of
///
public WizardButtonEventArgs ()
{
Cancel = false;
}
}
}
}