namespace Terminal.Gui;
public partial class View
{
/// Gets or sets a value indicating whether this want continuous button pressed event.
public virtual bool WantContinuousButtonPressed { get; set; }
/// Gets or sets a value indicating whether this wants mouse position reports.
/// if want mouse position reports; otherwise, .
public virtual bool WantMousePositionReports { get; set; }
/// Event fired when a mouse event is generated.
public event EventHandler MouseClick;
/// Event fired when the view receives the mouse event for the first time.
public event EventHandler MouseEnter;
/// Event fired when the view receives a mouse event for the last time.
public event EventHandler MouseLeave;
///
public override bool OnMouseEnter (MouseEvent mouseEvent)
{
if (!Enabled)
{
return true;
}
if (!CanBeVisible (this))
{
return false;
}
var args = new MouseEventEventArgs (mouseEvent);
MouseEnter?.Invoke (this, args);
return args.Handled || base.OnMouseEnter (mouseEvent);
}
/// Method invoked when a mouse event is generated
///
/// The coordinates are relative to .
///
/// true, if the event was handled, false otherwise.
/// Contains the details about the mouse event.
//public virtual bool MouseEvent (MouseEvent mouseEvent) { return false; }
/// Method invoked when a mouse event is generated
///
/// , if the event was handled, otherwise.
public virtual bool OnMouseEvent (MouseEvent mouseEvent)
{
if (!Enabled)
{
return true;
}
if (!CanBeVisible (this))
{
return false;
}
var args = new MouseEventEventArgs (mouseEvent);
//if (MouseEvent (mouseEvent))
//{
// return true;
//}
if (mouseEvent.Flags == MouseFlags.Button1Clicked)
{
if (CanFocus && !HasFocus && SuperView is { })
{
SuperView.SetFocus (this);
SetNeedsDisplay ();
}
return OnMouseClick (args);
}
if (mouseEvent.Flags == MouseFlags.Button2Clicked)
{
return OnMouseClick (args);
}
if (mouseEvent.Flags == MouseFlags.Button3Clicked)
{
return OnMouseClick (args);
}
if (mouseEvent.Flags == MouseFlags.Button4Clicked)
{
return OnMouseClick (args);
}
return false;
}
///
public override bool OnMouseLeave (MouseEvent mouseEvent)
{
if (!Enabled)
{
return true;
}
if (!CanBeVisible (this))
{
return false;
}
var args = new MouseEventEventArgs (mouseEvent);
MouseLeave?.Invoke (this, args);
return args.Handled || base.OnMouseLeave (mouseEvent);
}
/// Invokes the MouseClick event.
protected bool OnMouseClick (MouseEventEventArgs args)
{
if (!Enabled)
{
return true;
}
MouseClick?.Invoke (this, args);
return args.Handled;
}
}