using Terminal.Gui; namespace UICatalog.Scenarios; [ScenarioMetadata ("Run Example", "Illustrates using Application.Run to run a custom class")] [ScenarioCategory ("Top Level Windows")] public class RunTExample : Scenario { public override void Main () { // No need to call Init if Application.Run is used Application.Run ().Dispose (); Application.Shutdown (); } public class ExampleWindow : Window { private readonly TextField _usernameText; public ExampleWindow () { Title = $"Example App ({Application.QuitKey} to quit)"; // Create input components and labels var usernameLabel = new Label { Text = "Username:" }; _usernameText = new() { // Position text field adjacent to the label X = Pos.Right (usernameLabel) + 1, // Fill remaining horizontal space Width = Dim.Fill () }; var passwordLabel = new Label { Text = "Password:", X = Pos.Left (usernameLabel), Y = Pos.Bottom (usernameLabel) + 1 }; var passwordText = new TextField { Secret = true, // align with the text box above X = Pos.Left (_usernameText), Y = Pos.Top (passwordLabel), Width = Dim.Fill () }; // Create login button var btnLogin = new Button { Text = "Login", Y = Pos.Bottom (passwordLabel) + 1, // center the login button horizontally X = Pos.Center (), IsDefault = true }; // When login button is clicked display a message popup btnLogin.Accept += (s, e) => { if (_usernameText.Text == "admin" && passwordText.Text == "password") { MessageBox.Query ("Login Successful", $"Username: {_usernameText.Text}", "Ok"); Application.RequestStop (); } else { MessageBox.ErrorQuery ( "Error Logging In", "Incorrect username or password (hint: admin/password)", "Ok" ); } }; // Add the views to the Window Add (usernameLabel, _usernameText, passwordLabel, passwordText, btnLogin); } } }