using Terminal.Gui; namespace UICatalog.Scenarios; [ScenarioMetadata ("WizardAsView", "Shows using the Wizard class in an non-modal way")] [ScenarioCategory ("Wizards")] public class WizardAsView : Scenario { public override void Main () { Application.Init (); var menu = new MenuBar { Menus = [ new MenuBarItem ( "_File", new MenuItem [] { new ( "_Restart Configuration...", "", () => MessageBox.Query ( "Wizaard", "Are you sure you want to reset the Wizard and start over?", "Ok", "Cancel" ) ), new ( "Re_boot Server...", "", () => MessageBox.Query ( "Wizaard", "Are you sure you want to reboot the server start over?", "Ok", "Cancel" ) ), new ( "_Shutdown Server...", "", () => MessageBox.Query ( "Wizaard", "Are you sure you want to cancel setup and shutdown?", "Ok", "Cancel" ) ) } ) ] }; Toplevel topLevel = new (); topLevel.Add (menu); // No need for a Title because the border is disabled var wizard = new Wizard { X = 0, Y = 0, Width = Dim.Fill (), Height = Dim.Fill () }; // Set Mdoal to false to cause the Wizard class to render without a frame and // behave like an non-modal View (vs. a modal/pop-up Window). wizard.Modal = false; wizard.MovingBack += (s, args) => { //args.Cancel = true; //actionLabel.Text = "Moving Back"; }; wizard.MovingNext += (s, args) => { //args.Cancel = true; //actionLabel.Text = "Moving Next"; }; wizard.Finished += (s, args) => { //args.Cancel = true; MessageBox.Query ("Setup Wizard", "Finished", "Ok"); Application.RequestStop (); }; wizard.Cancelled += (s, args) => { int btn = MessageBox.Query ("Setup Wizard", "Are you sure you want to cancel?", "Yes", "No"); args.Cancel = btn == 1; if (btn == 0) { Application.RequestStop (); } }; // Add 1st step var firstStep = new WizardStep { Title = "End User License Agreement" }; wizard.AddStep (firstStep); firstStep.NextButtonText = "Accept!"; firstStep.HelpText = "This is the End User License Agreement.\n\n\n\n\n\nThis is a test of the emergency broadcast system. This is a test of the emergency broadcast system.\nThis is a test of the emergency broadcast system.\n\n\nThis is a test of the emergency broadcast system.\n\nThis is a test of the emergency broadcast system.\n\n\n\nThe end of the EULA."; // Add 2nd step var secondStep = new WizardStep { Title = "Second Step" }; wizard.AddStep (secondStep); secondStep.HelpText = "This is the help text for the Second Step.\n\nPress the button to change the Title.\n\nIf First Name is empty the step will prevent moving to the next step."; var buttonLbl = new Label { Text = "Second Step Button: ", X = 0, Y = 0 }; var button = new Button { Text = "Press Me to Rename Step", X = Pos.Right (buttonLbl), Y = Pos.Top (buttonLbl) }; button.Accept += (s, e) => { secondStep.Title = "2nd Step"; MessageBox.Query ( "Wizard Scenario", "This Wizard Step's title was changed to '2nd Step'", "Ok" ); }; secondStep.Add (buttonLbl, button); var lbl = new Label { Text = "First Name: ", X = Pos.Left (buttonLbl), Y = Pos.Bottom (buttonLbl) }; var firstNameField = new TextField { Text = "Number", Width = 30, X = Pos.Right (lbl), Y = Pos.Top (lbl) }; secondStep.Add (lbl, firstNameField); lbl = new Label { Text = "Last Name: ", X = Pos.Left (buttonLbl), Y = Pos.Bottom (lbl) }; var lastNameField = new TextField { Text = "Six", Width = 30, X = Pos.Right (lbl), Y = Pos.Top (lbl) }; secondStep.Add (lbl, lastNameField); // Add last step var lastStep = new WizardStep { Title = "The last step" }; wizard.AddStep (lastStep); lastStep.HelpText = "The wizard is complete!\n\nPress the Finish button to continue.\n\nPressing Esc will cancel."; topLevel.Add (wizard); Application.Run (topLevel); topLevel.Dispose (); Application.Shutdown (); } }