using Xunit.Abstractions; namespace Terminal.Gui.LayoutTests; public class AbsoluteLayoutTests (ITestOutputHelper output) { private readonly ITestOutputHelper _output = output; [Fact] [TestRespondersDisposed] public void AbsoluteLayout_Change_Height_or_Width_Absolute () { var frame = new Rectangle (1, 2, 3, 4); var newFrame = new Rectangle (1, 2, 30, 40); var v = new View { Frame = frame }; v.Height = newFrame.Height; v.Width = newFrame.Width; Assert.Equal (newFrame, v.Frame); Assert.Equal ( new (0, 0, newFrame.Width, newFrame.Height), v.Viewport ); // With Absolute Viewport *is* deterministic before Layout Assert.Equal (Pos.Absolute (1), v.X); Assert.Equal (Pos.Absolute (2), v.Y); Assert.Equal ($"Absolute({newFrame.Height})", v.Height.ToString ()); Assert.Equal ($"Absolute({newFrame.Width})", v.Width.ToString ()); v.Dispose (); } [Fact] [TestRespondersDisposed] public void AbsoluteLayout_Change_Height_or_Width_MakesComputed () { var v = new View { Frame = Rectangle.Empty }; v.Height = Dim.Fill (); v.Width = Dim.Fill (); v.Dispose (); } [Fact] [TestRespondersDisposed] public void AbsoluteLayout_Change_X_or_Y_Absolute () { var frame = new Rectangle (1, 2, 3, 4); var newFrame = new Rectangle (10, 20, 3, 4); var v = new View { Frame = frame }; v.X = newFrame.X; v.Y = newFrame.Y; Assert.Equal (newFrame, v.Frame); Assert.Equal ( new (0, 0, newFrame.Width, newFrame.Height), v.Viewport ); // With Absolute Viewport *is* deterministic before Layout Assert.Equal ($"Absolute({newFrame.X})", v.X.ToString ()); Assert.Equal ($"Absolute({newFrame.Y})", v.Y.ToString ()); Assert.Equal (Dim.Absolute (3), v.Width); Assert.Equal (Dim.Absolute (4), v.Height); v.Dispose (); } [Fact] [TestRespondersDisposed] public void AbsoluteLayout_Change_X_or_Y_MakesComputed () { var v = new View { Frame = Rectangle.Empty }; v.X = Pos.Center (); v.Y = Pos.Center (); v.Dispose (); } [Fact] [TestRespondersDisposed] public void AbsoluteLayout_Change_X_Y_Height_Width_Absolute () { var v = new View { Frame = Rectangle.Empty }; v.X = 1; v.Y = 2; v.Height = 3; v.Width = 4; v.Dispose (); v = new() { Frame = Rectangle.Empty }; v.X = Pos.Center (); v.Y = Pos.Center (); v.Width = Dim.Fill (); v.Height = Dim.Fill (); v.Dispose (); v = new() { Frame = Rectangle.Empty }; v.X = Pos.Center (); v.Y = Pos.Center (); v.Width = Dim.Fill (); v.Height = Dim.Fill (); v.X = 1; v.Dispose (); v = new() { Frame = Rectangle.Empty }; v.X = Pos.Center (); v.Y = Pos.Center (); v.Width = Dim.Fill (); v.Height = Dim.Fill (); v.Y = 2; v.Dispose (); v = new() { Frame = Rectangle.Empty }; v.X = Pos.Center (); v.Y = Pos.Center (); v.Width = Dim.Fill (); v.Height = Dim.Fill (); v.Width = 3; v.Dispose (); v = new() { Frame = Rectangle.Empty }; v.X = Pos.Center (); v.Y = Pos.Center (); v.Width = Dim.Fill (); v.Height = Dim.Fill (); v.Height = 3; v.Dispose (); v = new() { Frame = Rectangle.Empty }; v.X = Pos.Center (); v.Y = Pos.Center (); v.Width = Dim.Fill (); v.Height = Dim.Fill (); v.X = 1; v.Y = 2; v.Height = 3; v.Width = 4; v.Dispose (); } [Fact] [TestRespondersDisposed] public void AbsoluteLayout_Constructor () { var v = new View (); v.Dispose (); var frame = Rectangle.Empty; v = new() { Frame = frame }; Assert.Equal (frame, v.Frame); Assert.Equal ( new (0, 0, frame.Width, frame.Height), v.Viewport ); // With Absolute Viewport *is* deterministic before Layout Assert.Equal (Pos.Absolute (0), v.X); Assert.Equal (Pos.Absolute (0), v.Y); Assert.Equal (Dim.Absolute (0), v.Width); Assert.Equal (Dim.Absolute (0), v.Height); v.Dispose (); frame = new (1, 2, 3, 4); v = new() { Frame = frame }; Assert.Equal (frame, v.Frame); Assert.Equal ( new (0, 0, frame.Width, frame.Height), v.Viewport ); // With Absolute Viewport *is* deterministic before Layout Assert.Equal (Pos.Absolute (1), v.X); Assert.Equal (Pos.Absolute (2), v.Y); Assert.Equal (Dim.Absolute (3), v.Width); Assert.Equal (Dim.Absolute (4), v.Height); v.Dispose (); v = new() { Frame = frame, Text = "v" }; Assert.Equal (frame, v.Frame); Assert.Equal ( new (0, 0, frame.Width, frame.Height), v.Viewport ); // With Absolute Viewport *is* deterministic before Layout Assert.Equal (Pos.Absolute (1), v.X); Assert.Equal (Pos.Absolute (2), v.Y); Assert.Equal (Dim.Absolute (3), v.Width); Assert.Equal (Dim.Absolute (4), v.Height); v.Dispose (); v = new() { X = frame.X, Y = frame.Y, Text = "v" }; Assert.Equal (new (frame.X, frame.Y, 0, 0), v.Frame); Assert.Equal (new (0, 0, 0, 0), v.Viewport); // With Absolute Viewport *is* deterministic before Layout Assert.Equal (Pos.Absolute (1), v.X); Assert.Equal (Pos.Absolute (2), v.Y); Assert.Equal (Dim.Absolute (0), v.Width); Assert.Equal (Dim.Absolute (0), v.Height); v.Dispose (); v = new (); Assert.Equal (new (0, 0, 0, 0), v.Frame); Assert.Equal (new (0, 0, 0, 0), v.Viewport); // With Absolute Viewport *is* deterministic before Layout Assert.Equal (Pos.Absolute (0), v.X); Assert.Equal (Pos.Absolute (0), v.Y); Assert.Equal (Dim.Absolute (0), v.Width); Assert.Equal (Dim.Absolute (0), v.Height); v.Dispose (); v = new() { X = frame.X, Y = frame.Y, Width = frame.Width, Height = frame.Height }; Assert.Equal (new (frame.X, frame.Y, 3, 4), v.Frame); Assert.Equal (new (0, 0, 3, 4), v.Viewport); // With Absolute Viewport *is* deterministic before Layout Assert.Equal (Pos.Absolute (1), v.X); Assert.Equal (Pos.Absolute (2), v.Y); Assert.Equal (Dim.Absolute (3), v.Width); Assert.Equal (Dim.Absolute (4), v.Height); v.Dispose (); } [Fact] [TestRespondersDisposed] public void AbsoluteLayout_LayoutSubviews () { var superRect = new Rectangle (0, 0, 100, 100); var super = new View { Frame = superRect, Text = "super" }; var v1 = new View { X = 0, Y = 0, Width = 10, Height = 10 }; var v2 = new View { X = 10, Y = 10, Width = 10, Height = 10 }; super.Add (v1, v2); super.LayoutSubviews (); Assert.Equal (new (0, 0, 10, 10), v1.Frame); Assert.Equal (new (10, 10, 10, 10), v2.Frame); super.Dispose (); } }