using Xunit.Abstractions; using static Terminal.Gui.Dim; using static Terminal.Gui.Pos; namespace Terminal.Gui.LayoutTests; public class PosTests () { [Fact] public void Pos_Validation_Do_Not_Throws_If_NewValue_Is_PosAbsolute_And_OldValue_Is_Another_Type_After_Sets_To_LayoutStyle_Absolute () { Application.Init (new FakeDriver ()); Toplevel t = new (); var w = new Window { X = Pos.Left (t) + 2, Y = Pos.Absolute (2) }; var v = new View { X = Pos.Center (), Y = Pos.Percent (10) }; w.Add (v); t.Add (w); t.Ready += (s, e) => { v.Frame = new Rectangle (2, 2, 10, 10); Assert.Equal (2, v.X = 2); Assert.Equal (2, v.Y = 2); }; Application.Iteration += (s, a) => Application.RequestStop (); Application.Run (t); t.Dispose (); Application.Shutdown (); } [Fact] public void PosCombine_Calculate_ReturnsExpectedValue () { var posCombine = new PosCombine (AddOrSubtract.Add, new PosAbsolute (5), new PosAbsolute (3)); var result = posCombine.Calculate (10, new DimAbsolute (2), null, Dimension.None); Assert.Equal (8, result); } [Fact] public void PosFactor_Calculate_ReturnsExpectedValue () { var posFactor = new PosPercent (50); var result = posFactor.Calculate (10, new DimAbsolute (2), null, Dimension.None); Assert.Equal (5, result); } [Fact] public void PosFunc_Calculate_ReturnsExpectedValue () { var posFunc = new PosFunc (() => 5); var result = posFunc.Calculate (10, new DimAbsolute (2), null, Dimension.None); Assert.Equal (5, result); } [Fact] public void PosView_Calculate_ReturnsExpectedValue () { var posView = new PosView (new View { Frame = new Rectangle (5, 5, 10, 10) }, 0); var result = posView.Calculate (10, new DimAbsolute (2), null, Dimension.None); Assert.Equal (5, result); } // TODO: This actually a SetRelativeLayout/LayoutSubViews test and should be moved // TODO: A new test that calls SetRelativeLayout directly is needed. [Fact] [TestRespondersDisposed] public void PosCombine_WHY_Throws () { Application.Init (new FakeDriver ()); Toplevel t = new Toplevel (); var w = new Window { X = Pos.Left (t) + 2, Y = Pos.Top (t) + 2 }; var f = new FrameView (); var v1 = new View { X = Pos.Left (w) + 2, Y = Pos.Top (w) + 2 }; var v2 = new View { X = Pos.Left (v1) + 2, Y = Pos.Top (v1) + 2 }; f.Add (v1); // v2 not added w.Add (f); t.Add (w); f.X = Pos.X (v2) - Pos.X (v1); f.Y = Pos.Y (v2) - Pos.Y (v1); Assert.Throws (() => Application.Run (t)); t.Dispose (); Application.Shutdown (); v2.Dispose (); } [Fact] public void PosCombine_DoesNotReturn () { var v = new View { Id = "V" }; Pos pos = Pos.Left (v); Assert.Equal ( $"View(Side=Left,Target=View(V){v.Frame})", pos.ToString () ); pos = Pos.X (v); Assert.Equal ( $"View(Side=Left,Target=View(V){v.Frame})", pos.ToString () ); pos = Pos.Top (v); Assert.Equal ( $"View(Side=Top,Target=View(V){v.Frame})", pos.ToString () ); pos = Pos.Y (v); Assert.Equal ( $"View(Side=Top,Target=View(V){v.Frame})", pos.ToString () ); pos = Pos.Right (v); Assert.Equal ( $"View(Side=Right,Target=View(V){v.Frame})", pos.ToString () ); pos = Pos.Bottom (v); Assert.Equal ( $"View(Side=Bottom,Target=View(V){v.Frame})", pos.ToString () ); } [Fact] public void PosFunction_Equal () { Func f1 = () => 0; Func f2 = () => 0; Pos pos1 = Pos.Func (f1); Pos pos2 = Pos.Func (f2); Assert.Equal (pos1, pos2); f2 = () => 1; pos2 = Pos.Func (f2); Assert.NotEqual (pos1, pos2); } [Fact] public void PosFunction_SetsValue () { var text = "Test"; Pos pos = Pos.Func (() => text.Length); Assert.Equal ("PosFunc(4)", pos.ToString ()); text = "New Test"; Assert.Equal ("PosFunc(8)", pos.ToString ()); text = ""; Assert.Equal ("PosFunc(0)", pos.ToString ()); } [Fact] [TestRespondersDisposed] public void Internal_Tests () { var posFactor = new PosPercent (10); Assert.Equal (10, posFactor.GetAnchor (100)); var posAnchorEnd = new PosAnchorEnd (1); Assert.Equal (99, posAnchorEnd.GetAnchor (100)); var posCenter = new PosCenter (); Assert.Equal (50, posCenter.GetAnchor (100)); var posAbsolute = new PosAbsolute (10); Assert.Equal (10, posAbsolute.GetAnchor (0)); var posCombine = new PosCombine (AddOrSubtract.Add, posFactor, posAbsolute); Assert.Equal (posCombine.Left, posFactor); Assert.Equal (posCombine.Right, posAbsolute); Assert.Equal (20, posCombine.GetAnchor (100)); posCombine = new (AddOrSubtract.Add, posAbsolute, posFactor); Assert.Equal (posCombine.Left, posAbsolute); Assert.Equal (posCombine.Right, posFactor); Assert.Equal (20, posCombine.GetAnchor (100)); var view = new View { Frame = new (20, 10, 20, 1) }; var posViewX = new PosView (view, Side.Left); Assert.Equal (20, posViewX.GetAnchor (0)); var posViewY = new PosView (view, Side.Top); Assert.Equal (10, posViewY.GetAnchor (0)); var posRight = new PosView (view, Side.Right); Assert.Equal (40, posRight.GetAnchor (0)); var posViewBottom = new PosView (view, Side.Bottom); Assert.Equal (11, posViewBottom.GetAnchor (0)); view.Dispose (); } // TODO: This actually a SetRelativeLayout/LayoutSubViews test and should be moved // TODO: A new test that calls SetRelativeLayout directly is needed. // See: https://github.com/gui-cs/Terminal.Gui/issues/504 [Fact] [TestRespondersDisposed] public void LeftTopBottomRight_Win_ShouldNotThrow () { // Test cases: (Toplevel top, Window win, Button button) app = Setup (); app.button.Y = Pos.Left (app.win); RunState rs = Application.Begin (app.top); // If Application.RunState is used then we must use Application.RunLoop with the rs parameter Application.RunLoop (rs); Cleanup (rs); app = Setup (); app.button.Y = Pos.X (app.win); rs = Application.Begin (app.top); // If Application.RunState is used then we must use Application.RunLoop with the rs parameter Application.RunLoop (rs); Cleanup (rs); app = Setup (); app.button.Y = Pos.Top (app.win); rs = Application.Begin (app.top); // If Application.RunState is used then we must use Application.RunLoop with the rs parameter Application.RunLoop (rs); Cleanup (rs); app = Setup (); app.button.Y = Pos.Y (app.win); rs = Application.Begin (app.top); // If Application.RunState is used then we must use Application.RunLoop with the rs parameter Application.RunLoop (rs); Cleanup (rs); app = Setup (); app.button.Y = Pos.Bottom (app.win); rs = Application.Begin (app.top); // If Application.RunState is used then we must use Application.RunLoop with the rs parameter Application.RunLoop (rs); Cleanup (rs); app = Setup (); app.button.Y = Pos.Right (app.win); rs = Application.Begin (app.top); // If Application.RunState is used then we must use Application.RunLoop with the rs parameter Application.RunLoop (rs); Cleanup (rs); return; void Cleanup (RunState rs) { // Cleanup Application.End (rs); Application.Top.Dispose (); // Shutdown must be called to safely clean up Application if Init has been called Application.Shutdown (); } // Setup Fake driver (Toplevel top, Window win, Button button) Setup () { Application.Init (new FakeDriver ()); Application.Iteration += (s, a) => { Application.RequestStop (); }; var win = new Window { X = 0, Y = 0, Width = Dim.Fill (), Height = Dim.Fill () }; var top = new Toplevel (); top.Add (win); var button = new Button { X = Pos.Center (), Text = "button" }; win.Add (button); return (top, win, button); } } [Fact] public void PosPercent_Equal () { int n1 = 0; int n2 = 0; Pos pos1 = Pos.Percent (n1); Pos pos2 = Pos.Percent (n2); Assert.Equal (pos1, pos2); n1 = n2 = 1; pos1 = Pos.Percent (n1); pos2 = Pos.Percent (n2); Assert.Equal (pos1, pos2); n1 = n2 = 50; pos1 = Pos.Percent (n1); pos2 = Pos.Percent (n2); Assert.Equal (pos1, pos2); n1 = n2 = 100; pos1 = Pos.Percent (n1); pos2 = Pos.Percent (n2); Assert.Equal (pos1, pos2); n1 = 0; n2 = 1; pos1 = Pos.Percent (n1); pos2 = Pos.Percent (n2); Assert.NotEqual (pos1, pos2); n1 = 50; n2 = 150; pos1 = Pos.Percent (n1); pos2 = Pos.Percent (n2); Assert.NotEqual (pos1, pos2); } // TODO: This actually a SetRelativeLayout/LayoutSubViews test and should be moved // TODO: A new test that calls SetRelativeLayout directly is needed. [Fact] [TestRespondersDisposed] public void Pos_Add_Operator () { Application.Init (new FakeDriver ()); Toplevel top = new (); var view = new View { X = 0, Y = 0, Width = 20, Height = 20 }; var field = new TextField { X = 0, Y = 0, Width = 20 }; var count = 0; field.KeyDown += (s, k) => { if (k.KeyCode == KeyCode.Enter) { field.Text = $"View {count}"; var view2 = new View { X = 0, Y = field.Y, Width = 20, Text = field.Text }; view.Add (view2); Assert.Equal ($"View {count}", view2.Text); Assert.Equal ($"Absolute({count})", view2.Y.ToString ()); Assert.Equal ($"Absolute({count})", field.Y.ToString ()); field.Y += 1; count++; Assert.Equal ($"Absolute({count})", field.Y.ToString ()); } }; Application.Iteration += (s, a) => { while (count < 20) { field.NewKeyDownEvent (Key.Enter); } Application.RequestStop (); }; var win = new Window (); win.Add (view); win.Add (field); top.Add (win); Application.Run (top); Assert.Equal (20, count); top.Dispose (); // Shutdown must be called to safely clean up Application if Init has been called Application.Shutdown (); } // TODO: This actually a SetRelativeLayout/LayoutSubViews test and should be moved // TODO: A new test that calls SetRelativeLayout directly is needed. [Fact] [TestRespondersDisposed] public void Pos_Subtract_Operator () { Application.Init (new FakeDriver ()); Toplevel top = new (); var view = new View { X = 0, Y = 0, Width = 20, Height = 20 }; var field = new TextField { X = 0, Y = 0, Width = 20 }; var count = 20; List listViews = new (); for (var i = 0; i < count; i++) { field.Text = $"View {i}"; var view2 = new View { X = 0, Y = field.Y, Width = 20, Text = field.Text }; view.Add (view2); Assert.Equal ($"View {i}", view2.Text); Assert.Equal ($"Absolute({i})", field.Y.ToString ()); listViews.Add (view2); Assert.Equal ($"Absolute({i})", field.Y.ToString ()); field.Y += 1; Assert.Equal ($"Absolute({i + 1})", field.Y.ToString ()); } field.KeyDown += (s, k) => { if (k.KeyCode == KeyCode.Enter) { Assert.Equal ($"View {count - 1}", listViews [count - 1].Text); view.Remove (listViews [count - 1]); listViews [count - 1].Dispose (); Assert.Equal ($"Absolute({count})", field.Y.ToString ()); field.Y -= 1; count--; Assert.Equal ($"Absolute({count})", field.Y.ToString ()); } }; Application.Iteration += (s, a) => { while (count > 0) { field.NewKeyDownEvent (Key.Enter); } Application.RequestStop (); }; var win = new Window (); win.Add (view); win.Add (field); top.Add (win); Application.Run (top); Assert.Equal (0, count); top.Dispose (); // Shutdown must be called to safely clean up Application if Init has been called Application.Shutdown (); } // TODO: This actually a SetRelativeLayout/LayoutSubViews test and should be moved // TODO: A new test that calls SetRelativeLayout directly is needed. [Fact] public void Pos_Validation_Do_Not_Throws_If_NewValue_Is_PosAbsolute_And_OldValue_Is_Null () { Application.Init (new FakeDriver ()); Toplevel t = new (); var w = new Window { X = 1, Y = 2, Width = 3, Height = 5 }; t.Add (w); t.Ready += (s, e) => { Assert.Equal (2, w.X = 2); Assert.Equal (2, w.Y = 2); }; Application.Iteration += (s, a) => Application.RequestStop (); Application.Run (t); t.Dispose (); Application.Shutdown (); } // TODO: This actually a SetRelativeLayout/LayoutSubViews test and should be moved // TODO: A new test that calls SetRelativeLayout directly is needed. [Fact] public void Validation_Does_Not_Throw_If_NewValue_Is_PosAbsolute_And_OldValue_Is_Null () { Application.Init (new FakeDriver ()); Toplevel t = new Toplevel (); var w = new Window { X = 1, Y = 2, Width = 3, Height = 5 }; t.Add (w); t.Ready += (s, e) => { Assert.Equal (2, w.X = 2); Assert.Equal (2, w.Y = 2); }; Application.Iteration += (s, a) => Application.RequestStop (); Application.Run (t); t.Dispose (); Application.Shutdown (); } }