using Xunit.Abstractions; namespace Terminal.Gui.LayoutTests; /// /// Test the and methods. /// DOES NOT TEST Adornment.xxxToScreen methods. Those are in ./Adornment/ToScreenTests.cs /// /// public class ToScreenTests (ITestOutputHelper output) { private readonly ITestOutputHelper _output = output; // Test FrameToScreen [Theory] [InlineData (0, 0, 0, 0)] [InlineData (1, 0, 1, 0)] [InlineData (0, 1, 0, 1)] [InlineData (1, 1, 1, 1)] [InlineData (10, 10, 10, 10)] public void FrameToScreen_NoSuperView (int frameX, int frameY, int expectedScreenX, int expectedScreenY) { var view = new View { X = frameX, Y = frameY, Width = 10, Height = 10 }; var expected = new Rectangle (expectedScreenX, expectedScreenY, 10, 10); Rectangle actual = view.FrameToScreen (); Assert.Equal (expected, actual); } [Theory] [InlineData (0, 0, 0, 0, 0)] [InlineData (1, 0, 0, 1, 1)] [InlineData (2, 0, 0, 2, 2)] [InlineData (1, 1, 0, 2, 1)] [InlineData (1, 0, 1, 1, 2)] [InlineData (1, 1, 1, 2, 2)] [InlineData (1, 10, 10, 11, 11)] public void FrameToScreen_SuperView ( int superOffset, int frameX, int frameY, int expectedScreenX, int expectedScreenY ) { var super = new View { X = superOffset, Y = superOffset, Width = 20, Height = 20 }; var view = new View { X = frameX, Y = frameY, Width = 10, Height = 10 }; super.Add (view); var expected = new Rectangle (expectedScreenX, expectedScreenY, 10, 10); Rectangle actual = view.FrameToScreen (); Assert.Equal (expected, actual); } [Theory] [InlineData (0, 0)] [InlineData (1, 1)] [InlineData (-1, -1)] [InlineData (11, 11)] public void FrameToScreen_NoSuperView_WithoutAdornments (int x, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (x, 0, 10, 10); var view = new View (); view.Frame = frame; // Act var screen = view.FrameToScreen (); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 0)] [InlineData (1, 1)] [InlineData (-1, -1)] [InlineData (11, 11)] public void FrameToScreen_NoSuperView_WithAdornments (int x, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (x, 0, 10, 10); var view = new View (); view.BorderStyle = LineStyle.Single; view.Frame = frame; // Act var screen = view.FrameToScreen (); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 1)] [InlineData (1, 2)] [InlineData (-1, 0)] [InlineData (11, 12)] public void FrameToScreen_NoSuperView_WithAdornment_WithSubview (int x, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (x, 0, 10, 10); var view = new View (); view.BorderStyle = LineStyle.Single; view.Frame = frame; var subviewOfBorder = new View () { X = 1, // screen should be 1 Y = 0, Width = 1, Height = 1 }; view.Border.Add (subviewOfBorder); view.BeginInit (); view.EndInit (); // Act var screen = subviewOfBorder.FrameToScreen (); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 3)] [InlineData (1, 4)] [InlineData (-1, 2)] [InlineData (11, 14)] public void FrameToScreen_Adornment_WithSubview_WithSubview (int topX, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var adornmentFrame = new Rectangle (topX, 0, 10, 10); var adornment = new Adornment (); adornment.Frame = adornmentFrame; adornment.Thickness = new (1); var subviewOfAdornment = new View () { Id = "subviewOfAdornment", X = 1, // screen should be 1 Y = 0, Width = 1, Height = 1, }; var subviewOfSubview = new View () { Id = "subviewOfSubview", X = 2, // screen should be 3 (the subviewOfAdornment location is 1) Y = 0, Width = 1, Height = 1 }; subviewOfAdornment.Add (subviewOfSubview); adornment.Add (subviewOfAdornment); adornment.BeginInit (); adornment.EndInit (); // Act var screen = subviewOfSubview.FrameToScreen (); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 0)] [InlineData (1, 1)] [InlineData (-1, -1)] [InlineData (11, 11)] public void FrameToScreen_SuperView_WithoutAdornments (int x, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (x, 0, 10, 10); var superView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; var view = new View (); view.Frame = frame; superView.Add (view); superView.LayoutSubviews (); // Act var screen = view.FrameToScreen (); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 1)] [InlineData (1, 2)] [InlineData (-1, 0)] [InlineData (11, 12)] public void FrameToScreen_SuperView_WithAdornments (int x, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (x, 0, 10, 10); var superView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; superView.BorderStyle = LineStyle.Single; var view = new View (); view.Frame = frame; superView.Add (view); superView.LayoutSubviews (); // Act var screen = view.FrameToScreen (); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 0)] [InlineData (1, 1)] [InlineData (-1, -1)] [InlineData (11, 11)] public void FrameToScreen_NestedSuperView_WithoutAdornments (int x, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (x, 0, 10, 10); var superSuperView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; var superView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; superSuperView.Add (superView); var view = new View (); view.Frame = frame; superView.Add (view); superView.LayoutSubviews (); // Act var screen = view.FrameToScreen (); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 2)] [InlineData (1, 3)] [InlineData (-1, 1)] [InlineData (11, 13)] public void FrameToScreen_NestedSuperView_WithAdornments (int x, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (x, 0, 10, 10); var superSuperView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; superSuperView.BorderStyle = LineStyle.Single; var superView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; superSuperView.Add (superView); superView.BorderStyle = LineStyle.Single; var view = new View (); view.Frame = frame; superView.Add (view); superView.LayoutSubviews (); // Act var screen = view.FrameToScreen (); // Assert Assert.Equal (expectedX, screen.X); } // ContentToScreen tests ---------------------- [Fact] public void ContentToScreen_With_Positive_Content_Location () { View view = new () { X = 1, Y = 1, Width = 10, Height = 10 }; view.SetContentSize (new (20, 20)); Point testPoint = new (0, 0); Assert.Equal (new Point (1, 1), view.ContentToScreen (testPoint)); } [Theory] [InlineData (0, 0, 1)] [InlineData (1, 0, 2)] [InlineData (-1, 0, 0)] [InlineData (0, 1, 2)] [InlineData (1, 1, 3)] [InlineData (-1, 1, 1)] [InlineData (0, -1, 0)] [InlineData (1, -1, 1)] [InlineData (-1, -1, -1)] public void ContentToScreen_NoSuperView_WithAdornments (int frameX, int contentX, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (frameX, 0, 10, 10); var view = new View (); view.Frame = frame; view.SetContentSize (new (20, 20)); view.BorderStyle = LineStyle.Single; // Act var screen = view.ContentToScreen (new (contentX, 0)); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 0, 0)] [InlineData (1, 0, 1)] [InlineData (-1, 0, -1)] [InlineData (11, 0, 11)] [InlineData (0, 1, 1)] [InlineData (1, 1, 2)] [InlineData (-1, 1, 0)] [InlineData (11, 1, 12)] [InlineData (0, -1, -1)] [InlineData (1, -1, 0)] [InlineData (-1, -1, -2)] [InlineData (11, -1, 10)] public void ContentToScreen_SuperView_WithoutAdornments (int frameX, int contentX, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (frameX, 0, 10, 10); var superView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; var view = new View (); view.Frame = frame; view.SetContentSize (new (20, 20)); superView.Add (view); superView.LayoutSubviews (); // Act var screen = view.ContentToScreen (new (contentX, 0)); // Assert Assert.Equal (expectedX, screen.X); } //[Theory] //[InlineData (0, 0, 1)] //[InlineData (1, 0, 2)] //[InlineData (-1, 0, 0)] //[InlineData (11, 0, 12)] //[InlineData (0, 1, 2)] //[InlineData (1, 1, 3)] //[InlineData (-1, 1, 1)] //[InlineData (11, 1, 13)] //[InlineData (0, -1, 0)] //[InlineData (1, -1, 1)] //[InlineData (-1, -1, -1)] //[InlineData (11, -1, 11)] //public void ContentToScreen_SuperView_WithAdornments (int frameX, int ContentX, int expectedX) //{ // // We test with only X because Y is equivalent. Height/Width are irrelevant. // // Arrange // var frame = new Rectangle (frameX, 0, 10, 10); // var superView = new View () // { // X = 0, // Y = 0, // Height = Dim.Fill (), // Width = Dim.Fill () // }; // superView.BorderStyle = LineStyle.Single; // var view = new View (); // view.Frame = frame; // superView.Add (view); // superView.LayoutSubviews (); // // Act // var screen = view.ContentToScreen (new (ContentX, 0, 0, 0)); // // Assert // Assert.Equal (expectedX, screen.X); //} //[Theory] //[InlineData (0, 0, 0)] //[InlineData (1, 0, 1)] //[InlineData (-1, 0, -1)] //[InlineData (11, 0, 11)] //[InlineData (0, 1, 1)] //[InlineData (1, 1, 2)] //[InlineData (-1, 1, 0)] //[InlineData (11, 1, 12)] //[InlineData (0, -1, -1)] //[InlineData (1, -1, 0)] //[InlineData (-1, -1, -2)] //[InlineData (11, -1, 10)] //public void ContentToScreen_NestedSuperView_WithoutAdornments (int frameX, int ContentX, int expectedX) //{ // // We test with only X because Y is equivalent. Height/Width are irrelevant. // // Arrange // var frame = new Rectangle (frameX, 0, 10, 10); // var superSuperView = new View () // { // X = 0, // Y = 0, // Height = Dim.Fill (), // Width = Dim.Fill () // }; // var superView = new View () // { // X = 0, // Y = 0, // Height = Dim.Fill (), // Width = Dim.Fill () // }; // superSuperView.Add (superView); // var view = new View (); // view.Frame = frame; // superView.Add (view); // superView.LayoutSubviews (); // // Act // var screen = view.ContentToScreen (new (ContentX, 0, 0, 0)); // // Assert // Assert.Equal (expectedX, screen.X); //} //[Theory] //[InlineData (0, 0, 2)] //[InlineData (1, 0, 3)] //[InlineData (-1, 0, 1)] //[InlineData (11, 0, 13)] //[InlineData (0, 1, 3)] //[InlineData (1, 1, 4)] //[InlineData (-1, 1, 2)] //[InlineData (11, 1, 14)] //[InlineData (0, -1, 1)] //[InlineData (1, -1, 2)] //[InlineData (-1, -1, 0)] //[InlineData (11, -1, 12)] //public void ContentToScreen_NestedSuperView_WithAdornments (int frameX, int ContentX, int expectedX) //{ // // We test with only X because Y is equivalent. Height/Width are irrelevant. // // Arrange // var frame = new Rectangle (frameX, 0, 10, 10); // var superSuperView = new View () // { // X = 0, // Y = 0, // Height = Dim.Fill (), // Width = Dim.Fill () // }; // superSuperView.BorderStyle = LineStyle.Single; // var superView = new View () // { // X = 0, // Y = 0, // Height = Dim.Fill (), // Width = Dim.Fill () // }; // superSuperView.Add (superView); // superView.BorderStyle = LineStyle.Single; // var view = new View (); // view.Frame = frame; // superView.Add (view); // superView.LayoutSubviews (); // // Act // var screen = view.ContentToScreen (new (ContentX, 0, 0, 0)); // // Assert // Assert.Equal (expectedX, screen.X); //} //[Theory] //[InlineData (0, 0, 3)] //[InlineData (1, 0, 4)] //[InlineData (-1, 0, 2)] //[InlineData (11, 0, 14)] //[InlineData (0, 1, 4)] //[InlineData (1, 1, 5)] //[InlineData (-1, 1, 3)] //[InlineData (11, 1, 15)] //[InlineData (0, -1, 2)] //[InlineData (1, -1, 3)] //[InlineData (-1, -1, 1)] //[InlineData (11, -1, 13)] //public void ContentToScreen_Positive_NestedSuperView_WithAdornments (int frameX, int testX, int expectedX) //{ // // We test with only X because Y is equivalent. Height/Width are irrelevant. // // Arrange // var frame = new Rectangle (frameX, 0, 10, 10); // var superSuperView = new View () // { // X = 0, // Y = 0, // Height = Dim.Fill (), // Width = Dim.Fill () // }; // superSuperView.BorderStyle = LineStyle.Single; // var superView = new View () // { // X = 0, // Y = 0, // Height = Dim.Fill (), // Width = Dim.Fill () // }; // superSuperView.Add (superView); // superView.BorderStyle = LineStyle.Single; // var view = new View (); // view.Frame = frame; // view.SetContentSize (new (11, 11)); // view.Content = view.Content with { Location = new (1, 1) }; // superView.Add (view); // superView.LayoutSubviews (); // // Act // var screen = view.ContentToScreen (new (testX, 0, 0, 0)); // // Assert // Assert.Equal (expectedX, screen.X); //} // ViewportToScreen tests ---------------------- [Fact] public void ViewportToScreen_With_Positive_Viewport_Location () { View view = new () { Width = 10, Height = 10, ViewportSettings = ViewportSettings.AllowNegativeLocation }; Rectangle testRect = new Rectangle (0, 0, 1, 1); Assert.Equal (new Point (0, 0), view.ViewportToScreen (testRect).Location); view.Viewport = view.Viewport with { Location = new Point (1, 1) }; Assert.Equal (new Rectangle (1, 1, 10, 10), view.Viewport); Assert.Equal (new Point (0, 0), view.ViewportToScreen (testRect).Location); } [Theory] [InlineData (0, 0, 0)] [InlineData (1, 0, 1)] [InlineData (-1, 0, -1)] [InlineData (11, 0, 11)] public void ViewportToScreen_NoSuperView_WithoutAdornments (int frameX, int viewportX, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (frameX, 0, 10, 10); var view = new View (); view.Frame = frame; // Act var screen = view.ViewportToScreen (new Point (viewportX, 0)); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 0, 1)] [InlineData (1, 0, 2)] [InlineData (-1, 0, 0)] [InlineData (11, 0, 12)] [InlineData (0, 1, 2)] [InlineData (1, 1, 3)] [InlineData (-1, 1, 1)] [InlineData (11, 1, 13)] [InlineData (0, -1, 0)] [InlineData (1, -1, 1)] [InlineData (-1, -1, -1)] [InlineData (11, -1, 11)] public void ViewportToScreen_NoSuperView_WithAdornments (int frameX, int viewportX, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (frameX, 0, 10, 10); var view = new View (); view.BorderStyle = LineStyle.Single; view.Frame = frame; // Act var screen = view.ViewportToScreen (new Point (viewportX, 0)); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 0, 0)] [InlineData (1, 0, 1)] [InlineData (-1, 0, -1)] [InlineData (11, 0, 11)] [InlineData (0, 1, 1)] [InlineData (1, 1, 2)] [InlineData (-1, 1, 0)] [InlineData (11, 1, 12)] [InlineData (0, -1, -1)] [InlineData (1, -1, 0)] [InlineData (-1, -1, -2)] [InlineData (11, -1, 10)] public void ViewportToScreen_SuperView_WithoutAdornments (int frameX, int viewportX, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (frameX, 0, 10, 10); var superView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; var view = new View (); view.Frame = frame; superView.Add (view); superView.LayoutSubviews (); // Act var screen = view.ViewportToScreen (new Point (viewportX, 0)); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 0, 1)] [InlineData (1, 0, 2)] [InlineData (-1, 0, 0)] [InlineData (11, 0, 12)] [InlineData (0, 1, 2)] [InlineData (1, 1, 3)] [InlineData (-1, 1, 1)] [InlineData (11, 1, 13)] [InlineData (0, -1, 0)] [InlineData (1, -1, 1)] [InlineData (-1, -1, -1)] [InlineData (11, -1, 11)] public void ViewportToScreen_SuperView_WithAdornments (int frameX, int viewportX, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (frameX, 0, 10, 10); var superView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; superView.BorderStyle = LineStyle.Single; var view = new View (); view.Frame = frame; superView.Add (view); superView.LayoutSubviews (); // Act var screen = view.ViewportToScreen (new Point (viewportX, 0)); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 0, 0)] [InlineData (1, 0, 1)] [InlineData (-1, 0, -1)] [InlineData (11, 0, 11)] [InlineData (0, 1, 1)] [InlineData (1, 1, 2)] [InlineData (-1, 1, 0)] [InlineData (11, 1, 12)] [InlineData (0, -1, -1)] [InlineData (1, -1, 0)] [InlineData (-1, -1, -2)] [InlineData (11, -1, 10)] public void ViewportToScreen_NestedSuperView_WithoutAdornments (int frameX, int viewportX, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (frameX, 0, 10, 10); var superSuperView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; var superView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; superSuperView.Add (superView); var view = new View (); view.Frame = frame; superView.Add (view); superView.LayoutSubviews (); // Act var screen = view.ViewportToScreen (new Point (viewportX, 0)); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 0, 2)] [InlineData (1, 0, 3)] [InlineData (-1, 0, 1)] [InlineData (11, 0, 13)] [InlineData (0, 1, 3)] [InlineData (1, 1, 4)] [InlineData (-1, 1, 2)] [InlineData (11, 1, 14)] [InlineData (0, -1, 1)] [InlineData (1, -1, 2)] [InlineData (-1, -1, 0)] [InlineData (11, -1, 12)] public void ViewportToScreen_NestedSuperView_WithAdornments (int frameX, int viewportX, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (frameX, 0, 10, 10); var superSuperView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; superSuperView.BorderStyle = LineStyle.Single; var superView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; superSuperView.Add (superView); superView.BorderStyle = LineStyle.Single; var view = new View (); view.Frame = frame; superView.Add (view); superView.LayoutSubviews (); // Act var screen = view.ViewportToScreen (new Point (viewportX, 0)); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 0, 2)] [InlineData (1, 0, 3)] [InlineData (-1, 0, 1)] [InlineData (11, 0, 13)] [InlineData (0, 1, 3)] [InlineData (1, 1, 4)] [InlineData (-1, 1, 2)] [InlineData (11, 1, 14)] [InlineData (0, -1, 1)] [InlineData (1, -1, 2)] [InlineData (-1, -1, 0)] [InlineData (11, -1, 12)] public void ViewportToScreen_Positive_NestedSuperView_WithAdornments (int frameX, int testX, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (frameX, 0, 10, 10); var superSuperView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; superSuperView.BorderStyle = LineStyle.Single; var superView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; superSuperView.Add (superView); superView.BorderStyle = LineStyle.Single; var view = new View (); view.Frame = frame; view.SetContentSize (new (11, 11)); view.Viewport = view.Viewport with { Location = new (1, 1) }; superView.Add (view); superView.LayoutSubviews (); // Act var screen = view.ViewportToScreen (new Point (testX, 0)); // Assert Assert.Equal (expectedX, screen.X); } }