using Xunit.Abstractions;
namespace Terminal.Gui.LayoutTests;
///
/// Test the and methods.
/// DOES NOT TEST Adornment.xxxToScreen methods. Those are in ./Adornment/ToScreenTests.cs
///
///
public class ToScreenTests (ITestOutputHelper output)
{
private readonly ITestOutputHelper _output = output;
// Test FrameToScreen
[Theory]
[InlineData (0, 0, 0, 0)]
[InlineData (1, 0, 1, 0)]
[InlineData (0, 1, 0, 1)]
[InlineData (1, 1, 1, 1)]
[InlineData (10, 10, 10, 10)]
public void FrameToScreen_NoSuperView (int frameX, int frameY, int expectedScreenX, int expectedScreenY)
{
var view = new View { X = frameX, Y = frameY, Width = 10, Height = 10 };
var expected = new Rectangle (expectedScreenX, expectedScreenY, 10, 10);
Rectangle actual = view.FrameToScreen ();
Assert.Equal (expected, actual);
}
[Theory]
[InlineData (0, 0, 0, 0, 0)]
[InlineData (1, 0, 0, 1, 1)]
[InlineData (2, 0, 0, 2, 2)]
[InlineData (1, 1, 0, 2, 1)]
[InlineData (1, 0, 1, 1, 2)]
[InlineData (1, 1, 1, 2, 2)]
[InlineData (1, 10, 10, 11, 11)]
public void FrameToScreen_SuperView (
int superOffset,
int frameX,
int frameY,
int expectedScreenX,
int expectedScreenY
)
{
var super = new View { X = superOffset, Y = superOffset, Width = 20, Height = 20 };
var view = new View { X = frameX, Y = frameY, Width = 10, Height = 10 };
super.Add (view);
var expected = new Rectangle (expectedScreenX, expectedScreenY, 10, 10);
Rectangle actual = view.FrameToScreen ();
Assert.Equal (expected, actual);
}
[Theory]
[InlineData (0, 0)]
[InlineData (1, 1)]
[InlineData (-1, -1)]
[InlineData (11, 11)]
public void FrameToScreen_NoSuperView_WithoutAdornments (int x, int expectedX)
{
// We test with only X because Y is equivalent. Height/Width are irrelevant.
// Arrange
var frame = new Rectangle (x, 0, 10, 10);
var view = new View ();
view.Frame = frame;
// Act
var screen = view.FrameToScreen ();
// Assert
Assert.Equal (expectedX, screen.X);
}
[Theory]
[InlineData (0, 0)]
[InlineData (1, 1)]
[InlineData (-1, -1)]
[InlineData (11, 11)]
public void FrameToScreen_NoSuperView_WithAdornments (int x, int expectedX)
{
// We test with only X because Y is equivalent. Height/Width are irrelevant.
// Arrange
var frame = new Rectangle (x, 0, 10, 10);
var view = new View ();
view.BorderStyle = LineStyle.Single;
view.Frame = frame;
// Act
var screen = view.FrameToScreen ();
// Assert
Assert.Equal (expectedX, screen.X);
}
[Theory]
[InlineData (0, 1)]
[InlineData (1, 2)]
[InlineData (-1, 0)]
[InlineData (11, 12)]
public void FrameToScreen_NoSuperView_WithAdornment_WithSubview (int x, int expectedX)
{
// We test with only X because Y is equivalent. Height/Width are irrelevant.
// Arrange
var frame = new Rectangle (x, 0, 10, 10);
var view = new View ();
view.BorderStyle = LineStyle.Single;
view.Frame = frame;
var subviewOfBorder = new View ()
{
X = 1, // screen should be 1
Y = 0,
Width = 1,
Height = 1
};
view.Border.Add (subviewOfBorder);
view.BeginInit ();
view.EndInit ();
// Act
var screen = subviewOfBorder.FrameToScreen ();
// Assert
Assert.Equal (expectedX, screen.X);
}
[Theory]
[InlineData (0, 3)]
[InlineData (1, 4)]
[InlineData (-1, 2)]
[InlineData (11, 14)]
public void FrameToScreen_Adornment_WithSubview_WithSubview (int topX, int expectedX)
{
// We test with only X because Y is equivalent. Height/Width are irrelevant.
// Arrange
var adornmentFrame = new Rectangle (topX, 0, 10, 10);
var adornment = new Adornment ();
adornment.Frame = adornmentFrame;
adornment.Thickness = new (1);
var subviewOfAdornment = new View ()
{
Id = "subviewOfAdornment",
X = 1, // screen should be 1
Y = 0,
Width = 1,
Height = 1,
};
var subviewOfSubview = new View ()
{
Id = "subviewOfSubview",
X = 2, // screen should be 3 (the subviewOfAdornment location is 1)
Y = 0,
Width = 1,
Height = 1
};
subviewOfAdornment.Add (subviewOfSubview);
adornment.Add (subviewOfAdornment);
adornment.BeginInit ();
adornment.EndInit ();
// Act
var screen = subviewOfSubview.FrameToScreen ();
// Assert
Assert.Equal (expectedX, screen.X);
}
[Theory]
[InlineData (0, 0)]
[InlineData (1, 1)]
[InlineData (-1, -1)]
[InlineData (11, 11)]
public void FrameToScreen_SuperView_WithoutAdornments (int x, int expectedX)
{
// We test with only X because Y is equivalent. Height/Width are irrelevant.
// Arrange
var frame = new Rectangle (x, 0, 10, 10);
var superView = new View ()
{
X = 0,
Y = 0,
Height = Dim.Fill (),
Width = Dim.Fill ()
};
var view = new View ();
view.Frame = frame;
superView.Add (view);
superView.LayoutSubviews ();
// Act
var screen = view.FrameToScreen ();
// Assert
Assert.Equal (expectedX, screen.X);
}
[Theory]
[InlineData (0, 1)]
[InlineData (1, 2)]
[InlineData (-1, 0)]
[InlineData (11, 12)]
public void FrameToScreen_SuperView_WithAdornments (int x, int expectedX)
{
// We test with only X because Y is equivalent. Height/Width are irrelevant.
// Arrange
var frame = new Rectangle (x, 0, 10, 10);
var superView = new View ()
{
X = 0,
Y = 0,
Height = Dim.Fill (),
Width = Dim.Fill ()
};
superView.BorderStyle = LineStyle.Single;
var view = new View ();
view.Frame = frame;
superView.Add (view);
superView.LayoutSubviews ();
// Act
var screen = view.FrameToScreen ();
// Assert
Assert.Equal (expectedX, screen.X);
}
[Theory]
[InlineData (0, 0)]
[InlineData (1, 1)]
[InlineData (-1, -1)]
[InlineData (11, 11)]
public void FrameToScreen_NestedSuperView_WithoutAdornments (int x, int expectedX)
{
// We test with only X because Y is equivalent. Height/Width are irrelevant.
// Arrange
var frame = new Rectangle (x, 0, 10, 10);
var superSuperView = new View ()
{
X = 0,
Y = 0,
Height = Dim.Fill (),
Width = Dim.Fill ()
};
var superView = new View ()
{
X = 0,
Y = 0,
Height = Dim.Fill (),
Width = Dim.Fill ()
};
superSuperView.Add (superView);
var view = new View ();
view.Frame = frame;
superView.Add (view);
superView.LayoutSubviews ();
// Act
var screen = view.FrameToScreen ();
// Assert
Assert.Equal (expectedX, screen.X);
}
[Theory]
[InlineData (0, 2)]
[InlineData (1, 3)]
[InlineData (-1, 1)]
[InlineData (11, 13)]
public void FrameToScreen_NestedSuperView_WithAdornments (int x, int expectedX)
{
// We test with only X because Y is equivalent. Height/Width are irrelevant.
// Arrange
var frame = new Rectangle (x, 0, 10, 10);
var superSuperView = new View ()
{
X = 0,
Y = 0,
Height = Dim.Fill (),
Width = Dim.Fill ()
};
superSuperView.BorderStyle = LineStyle.Single;
var superView = new View ()
{
X = 0,
Y = 0,
Height = Dim.Fill (),
Width = Dim.Fill ()
};
superSuperView.Add (superView);
superView.BorderStyle = LineStyle.Single;
var view = new View ();
view.Frame = frame;
superView.Add (view);
superView.LayoutSubviews ();
// Act
var screen = view.FrameToScreen ();
// Assert
Assert.Equal (expectedX, screen.X);
}
// ContentToScreen tests ----------------------
[Fact]
public void ContentToScreen_With_Positive_Content_Location ()
{
View view = new ()
{
X = 1,
Y = 1,
Width = 10,
Height = 10
};
view.SetContentSize (new (20, 20));
Point testPoint = new (0, 0);
Assert.Equal (new Point (1, 1), view.ContentToScreen (testPoint));
}
[Theory]
[InlineData (0, 0, 1)]
[InlineData (1, 0, 2)]
[InlineData (-1, 0, 0)]
[InlineData (0, 1, 2)]
[InlineData (1, 1, 3)]
[InlineData (-1, 1, 1)]
[InlineData (0, -1, 0)]
[InlineData (1, -1, 1)]
[InlineData (-1, -1, -1)]
public void ContentToScreen_NoSuperView_WithAdornments (int frameX, int contentX, int expectedX)
{
// We test with only X because Y is equivalent. Height/Width are irrelevant.
// Arrange
var frame = new Rectangle (frameX, 0, 10, 10);
var view = new View ();
view.Frame = frame;
view.SetContentSize (new (20, 20));
view.BorderStyle = LineStyle.Single;
// Act
var screen = view.ContentToScreen (new (contentX, 0));
// Assert
Assert.Equal (expectedX, screen.X);
}
[Theory]
[InlineData (0, 0, 0)]
[InlineData (1, 0, 1)]
[InlineData (-1, 0, -1)]
[InlineData (11, 0, 11)]
[InlineData (0, 1, 1)]
[InlineData (1, 1, 2)]
[InlineData (-1, 1, 0)]
[InlineData (11, 1, 12)]
[InlineData (0, -1, -1)]
[InlineData (1, -1, 0)]
[InlineData (-1, -1, -2)]
[InlineData (11, -1, 10)]
public void ContentToScreen_SuperView_WithoutAdornments (int frameX, int contentX, int expectedX)
{
// We test with only X because Y is equivalent. Height/Width are irrelevant.
// Arrange
var frame = new Rectangle (frameX, 0, 10, 10);
var superView = new View ()
{
X = 0,
Y = 0,
Height = Dim.Fill (),
Width = Dim.Fill ()
};
var view = new View ();
view.Frame = frame;
view.SetContentSize (new (20, 20));
superView.Add (view);
superView.LayoutSubviews ();
// Act
var screen = view.ContentToScreen (new (contentX, 0));
// Assert
Assert.Equal (expectedX, screen.X);
}
//[Theory]
//[InlineData (0, 0, 1)]
//[InlineData (1, 0, 2)]
//[InlineData (-1, 0, 0)]
//[InlineData (11, 0, 12)]
//[InlineData (0, 1, 2)]
//[InlineData (1, 1, 3)]
//[InlineData (-1, 1, 1)]
//[InlineData (11, 1, 13)]
//[InlineData (0, -1, 0)]
//[InlineData (1, -1, 1)]
//[InlineData (-1, -1, -1)]
//[InlineData (11, -1, 11)]
//public void ContentToScreen_SuperView_WithAdornments (int frameX, int ContentX, int expectedX)
//{
// // We test with only X because Y is equivalent. Height/Width are irrelevant.
// // Arrange
// var frame = new Rectangle (frameX, 0, 10, 10);
// var superView = new View ()
// {
// X = 0,
// Y = 0,
// Height = Dim.Fill (),
// Width = Dim.Fill ()
// };
// superView.BorderStyle = LineStyle.Single;
// var view = new View ();
// view.Frame = frame;
// superView.Add (view);
// superView.LayoutSubviews ();
// // Act
// var screen = view.ContentToScreen (new (ContentX, 0, 0, 0));
// // Assert
// Assert.Equal (expectedX, screen.X);
//}
//[Theory]
//[InlineData (0, 0, 0)]
//[InlineData (1, 0, 1)]
//[InlineData (-1, 0, -1)]
//[InlineData (11, 0, 11)]
//[InlineData (0, 1, 1)]
//[InlineData (1, 1, 2)]
//[InlineData (-1, 1, 0)]
//[InlineData (11, 1, 12)]
//[InlineData (0, -1, -1)]
//[InlineData (1, -1, 0)]
//[InlineData (-1, -1, -2)]
//[InlineData (11, -1, 10)]
//public void ContentToScreen_NestedSuperView_WithoutAdornments (int frameX, int ContentX, int expectedX)
//{
// // We test with only X because Y is equivalent. Height/Width are irrelevant.
// // Arrange
// var frame = new Rectangle (frameX, 0, 10, 10);
// var superSuperView = new View ()
// {
// X = 0,
// Y = 0,
// Height = Dim.Fill (),
// Width = Dim.Fill ()
// };
// var superView = new View ()
// {
// X = 0,
// Y = 0,
// Height = Dim.Fill (),
// Width = Dim.Fill ()
// };
// superSuperView.Add (superView);
// var view = new View ();
// view.Frame = frame;
// superView.Add (view);
// superView.LayoutSubviews ();
// // Act
// var screen = view.ContentToScreen (new (ContentX, 0, 0, 0));
// // Assert
// Assert.Equal (expectedX, screen.X);
//}
//[Theory]
//[InlineData (0, 0, 2)]
//[InlineData (1, 0, 3)]
//[InlineData (-1, 0, 1)]
//[InlineData (11, 0, 13)]
//[InlineData (0, 1, 3)]
//[InlineData (1, 1, 4)]
//[InlineData (-1, 1, 2)]
//[InlineData (11, 1, 14)]
//[InlineData (0, -1, 1)]
//[InlineData (1, -1, 2)]
//[InlineData (-1, -1, 0)]
//[InlineData (11, -1, 12)]
//public void ContentToScreen_NestedSuperView_WithAdornments (int frameX, int ContentX, int expectedX)
//{
// // We test with only X because Y is equivalent. Height/Width are irrelevant.
// // Arrange
// var frame = new Rectangle (frameX, 0, 10, 10);
// var superSuperView = new View ()
// {
// X = 0,
// Y = 0,
// Height = Dim.Fill (),
// Width = Dim.Fill ()
// };
// superSuperView.BorderStyle = LineStyle.Single;
// var superView = new View ()
// {
// X = 0,
// Y = 0,
// Height = Dim.Fill (),
// Width = Dim.Fill ()
// };
// superSuperView.Add (superView);
// superView.BorderStyle = LineStyle.Single;
// var view = new View ();
// view.Frame = frame;
// superView.Add (view);
// superView.LayoutSubviews ();
// // Act
// var screen = view.ContentToScreen (new (ContentX, 0, 0, 0));
// // Assert
// Assert.Equal (expectedX, screen.X);
//}
//[Theory]
//[InlineData (0, 0, 3)]
//[InlineData (1, 0, 4)]
//[InlineData (-1, 0, 2)]
//[InlineData (11, 0, 14)]
//[InlineData (0, 1, 4)]
//[InlineData (1, 1, 5)]
//[InlineData (-1, 1, 3)]
//[InlineData (11, 1, 15)]
//[InlineData (0, -1, 2)]
//[InlineData (1, -1, 3)]
//[InlineData (-1, -1, 1)]
//[InlineData (11, -1, 13)]
//public void ContentToScreen_Positive_NestedSuperView_WithAdornments (int frameX, int testX, int expectedX)
//{
// // We test with only X because Y is equivalent. Height/Width are irrelevant.
// // Arrange
// var frame = new Rectangle (frameX, 0, 10, 10);
// var superSuperView = new View ()
// {
// X = 0,
// Y = 0,
// Height = Dim.Fill (),
// Width = Dim.Fill ()
// };
// superSuperView.BorderStyle = LineStyle.Single;
// var superView = new View ()
// {
// X = 0,
// Y = 0,
// Height = Dim.Fill (),
// Width = Dim.Fill ()
// };
// superSuperView.Add (superView);
// superView.BorderStyle = LineStyle.Single;
// var view = new View ();
// view.Frame = frame;
// view.SetContentSize (new (11, 11));
// view.Content = view.Content with { Location = new (1, 1) };
// superView.Add (view);
// superView.LayoutSubviews ();
// // Act
// var screen = view.ContentToScreen (new (testX, 0, 0, 0));
// // Assert
// Assert.Equal (expectedX, screen.X);
//}
// ViewportToScreen tests ----------------------
[Fact]
public void ViewportToScreen_With_Positive_Viewport_Location ()
{
View view = new ()
{
Width = 10,
Height = 10,
ViewportSettings = ViewportSettings.AllowNegativeLocation
};
Rectangle testRect = new Rectangle (0, 0, 1, 1);
Assert.Equal (new Point (0, 0), view.ViewportToScreen (testRect).Location);
view.Viewport = view.Viewport with { Location = new Point (1, 1) };
Assert.Equal (new Rectangle (1, 1, 10, 10), view.Viewport);
Assert.Equal (new Point (0, 0), view.ViewportToScreen (testRect).Location);
}
[Theory]
[InlineData (0, 0, 0)]
[InlineData (1, 0, 1)]
[InlineData (-1, 0, -1)]
[InlineData (11, 0, 11)]
public void ViewportToScreen_NoSuperView_WithoutAdornments (int frameX, int viewportX, int expectedX)
{
// We test with only X because Y is equivalent. Height/Width are irrelevant.
// Arrange
var frame = new Rectangle (frameX, 0, 10, 10);
var view = new View ();
view.Frame = frame;
// Act
var screen = view.ViewportToScreen (new Point (viewportX, 0));
// Assert
Assert.Equal (expectedX, screen.X);
}
[Theory]
[InlineData (0, 0, 1)]
[InlineData (1, 0, 2)]
[InlineData (-1, 0, 0)]
[InlineData (11, 0, 12)]
[InlineData (0, 1, 2)]
[InlineData (1, 1, 3)]
[InlineData (-1, 1, 1)]
[InlineData (11, 1, 13)]
[InlineData (0, -1, 0)]
[InlineData (1, -1, 1)]
[InlineData (-1, -1, -1)]
[InlineData (11, -1, 11)]
public void ViewportToScreen_NoSuperView_WithAdornments (int frameX, int viewportX, int expectedX)
{
// We test with only X because Y is equivalent. Height/Width are irrelevant.
// Arrange
var frame = new Rectangle (frameX, 0, 10, 10);
var view = new View ();
view.BorderStyle = LineStyle.Single;
view.Frame = frame;
// Act
var screen = view.ViewportToScreen (new Point (viewportX, 0));
// Assert
Assert.Equal (expectedX, screen.X);
}
[Theory]
[InlineData (0, 0, 0)]
[InlineData (1, 0, 1)]
[InlineData (-1, 0, -1)]
[InlineData (11, 0, 11)]
[InlineData (0, 1, 1)]
[InlineData (1, 1, 2)]
[InlineData (-1, 1, 0)]
[InlineData (11, 1, 12)]
[InlineData (0, -1, -1)]
[InlineData (1, -1, 0)]
[InlineData (-1, -1, -2)]
[InlineData (11, -1, 10)]
public void ViewportToScreen_SuperView_WithoutAdornments (int frameX, int viewportX, int expectedX)
{
// We test with only X because Y is equivalent. Height/Width are irrelevant.
// Arrange
var frame = new Rectangle (frameX, 0, 10, 10);
var superView = new View ()
{
X = 0,
Y = 0,
Height = Dim.Fill (),
Width = Dim.Fill ()
};
var view = new View ();
view.Frame = frame;
superView.Add (view);
superView.LayoutSubviews ();
// Act
var screen = view.ViewportToScreen (new Point (viewportX, 0));
// Assert
Assert.Equal (expectedX, screen.X);
}
[Theory]
[InlineData (0, 0, 1)]
[InlineData (1, 0, 2)]
[InlineData (-1, 0, 0)]
[InlineData (11, 0, 12)]
[InlineData (0, 1, 2)]
[InlineData (1, 1, 3)]
[InlineData (-1, 1, 1)]
[InlineData (11, 1, 13)]
[InlineData (0, -1, 0)]
[InlineData (1, -1, 1)]
[InlineData (-1, -1, -1)]
[InlineData (11, -1, 11)]
public void ViewportToScreen_SuperView_WithAdornments (int frameX, int viewportX, int expectedX)
{
// We test with only X because Y is equivalent. Height/Width are irrelevant.
// Arrange
var frame = new Rectangle (frameX, 0, 10, 10);
var superView = new View ()
{
X = 0,
Y = 0,
Height = Dim.Fill (),
Width = Dim.Fill ()
};
superView.BorderStyle = LineStyle.Single;
var view = new View ();
view.Frame = frame;
superView.Add (view);
superView.LayoutSubviews ();
// Act
var screen = view.ViewportToScreen (new Point (viewportX, 0));
// Assert
Assert.Equal (expectedX, screen.X);
}
[Theory]
[InlineData (0, 0, 0)]
[InlineData (1, 0, 1)]
[InlineData (-1, 0, -1)]
[InlineData (11, 0, 11)]
[InlineData (0, 1, 1)]
[InlineData (1, 1, 2)]
[InlineData (-1, 1, 0)]
[InlineData (11, 1, 12)]
[InlineData (0, -1, -1)]
[InlineData (1, -1, 0)]
[InlineData (-1, -1, -2)]
[InlineData (11, -1, 10)]
public void ViewportToScreen_NestedSuperView_WithoutAdornments (int frameX, int viewportX, int expectedX)
{
// We test with only X because Y is equivalent. Height/Width are irrelevant.
// Arrange
var frame = new Rectangle (frameX, 0, 10, 10);
var superSuperView = new View ()
{
X = 0,
Y = 0,
Height = Dim.Fill (),
Width = Dim.Fill ()
};
var superView = new View ()
{
X = 0,
Y = 0,
Height = Dim.Fill (),
Width = Dim.Fill ()
};
superSuperView.Add (superView);
var view = new View ();
view.Frame = frame;
superView.Add (view);
superView.LayoutSubviews ();
// Act
var screen = view.ViewportToScreen (new Point (viewportX, 0));
// Assert
Assert.Equal (expectedX, screen.X);
}
[Theory]
[InlineData (0, 0, 2)]
[InlineData (1, 0, 3)]
[InlineData (-1, 0, 1)]
[InlineData (11, 0, 13)]
[InlineData (0, 1, 3)]
[InlineData (1, 1, 4)]
[InlineData (-1, 1, 2)]
[InlineData (11, 1, 14)]
[InlineData (0, -1, 1)]
[InlineData (1, -1, 2)]
[InlineData (-1, -1, 0)]
[InlineData (11, -1, 12)]
public void ViewportToScreen_NestedSuperView_WithAdornments (int frameX, int viewportX, int expectedX)
{
// We test with only X because Y is equivalent. Height/Width are irrelevant.
// Arrange
var frame = new Rectangle (frameX, 0, 10, 10);
var superSuperView = new View ()
{
X = 0,
Y = 0,
Height = Dim.Fill (),
Width = Dim.Fill ()
};
superSuperView.BorderStyle = LineStyle.Single;
var superView = new View ()
{
X = 0,
Y = 0,
Height = Dim.Fill (),
Width = Dim.Fill ()
};
superSuperView.Add (superView);
superView.BorderStyle = LineStyle.Single;
var view = new View ();
view.Frame = frame;
superView.Add (view);
superView.LayoutSubviews ();
// Act
var screen = view.ViewportToScreen (new Point (viewportX, 0));
// Assert
Assert.Equal (expectedX, screen.X);
}
[Theory]
[InlineData (0, 0, 2)]
[InlineData (1, 0, 3)]
[InlineData (-1, 0, 1)]
[InlineData (11, 0, 13)]
[InlineData (0, 1, 3)]
[InlineData (1, 1, 4)]
[InlineData (-1, 1, 2)]
[InlineData (11, 1, 14)]
[InlineData (0, -1, 1)]
[InlineData (1, -1, 2)]
[InlineData (-1, -1, 0)]
[InlineData (11, -1, 12)]
public void ViewportToScreen_Positive_NestedSuperView_WithAdornments (int frameX, int testX, int expectedX)
{
// We test with only X because Y is equivalent. Height/Width are irrelevant.
// Arrange
var frame = new Rectangle (frameX, 0, 10, 10);
var superSuperView = new View ()
{
X = 0,
Y = 0,
Height = Dim.Fill (),
Width = Dim.Fill ()
};
superSuperView.BorderStyle = LineStyle.Single;
var superView = new View ()
{
X = 0,
Y = 0,
Height = Dim.Fill (),
Width = Dim.Fill ()
};
superSuperView.Add (superView);
superView.BorderStyle = LineStyle.Single;
var view = new View ();
view.Frame = frame;
view.SetContentSize (new (11, 11));
view.Viewport = view.Viewport with { Location = new (1, 1) };
superView.Add (view);
superView.LayoutSubviews ();
// Act
var screen = view.ViewportToScreen (new Point (testX, 0));
// Assert
Assert.Equal (expectedX, screen.X);
}
}