#nullable enable namespace UnitTests.ViewMouseTests; [Trait ("Category", "Input")] public class GetViewsUnderLocationTests { [Theory] [InlineData (0, 0, 0, 0, 0, -1, -1, new string [] { })] [InlineData (0, 0, 0, 0, 0, 0, 0, new [] { "Top" })] [InlineData (0, 0, 0, 0, 0, 1, 1, new [] { "Top" })] [InlineData (0, 0, 0, 0, 0, 4, 4, new [] { "Top" })] [InlineData (0, 0, 0, 0, 0, 9, 9, new [] { "Top" })] [InlineData (0, 0, 0, 0, 0, 10, 10, new string [] { })] [InlineData (1, 1, 0, 0, 0, -1, -1, new string [] { })] [InlineData (1, 1, 0, 0, 0, 0, 0, new string [] { })] [InlineData (1, 1, 0, 0, 0, 1, 1, new [] { "Top" })] [InlineData (1, 1, 0, 0, 0, 4, 4, new [] { "Top" })] [InlineData (1, 1, 0, 0, 0, 9, 9, new [] { "Top" })] [InlineData (1, 1, 0, 0, 0, 10, 10, new [] { "Top" })] [InlineData (0, 0, 1, 0, 0, -1, -1, new string [] { })] [InlineData (0, 0, 1, 0, 0, 0, 0, new string [] { })] //margin is ViewportSettings.TransparentToMouse [InlineData (0, 0, 1, 0, 0, 1, 1, new [] { "Top" })] [InlineData (0, 0, 1, 0, 0, 4, 4, new [] { "Top" })] [InlineData (0, 0, 1, 0, 0, 9, 9, new string [] { })] //margin is ViewportSettings.TransparentToMouse [InlineData (0, 0, 1, 0, 0, 10, 10, new string [] { })] [InlineData (0, 0, 1, 1, 0, -1, -1, new string [] { })] [InlineData (0, 0, 1, 1, 0, 0, 0, new string [] { })] //margin is ViewportSettings.TransparentToMouse [InlineData (0, 0, 1, 1, 0, 1, 1, new [] { "Top", "Border" })] [InlineData (0, 0, 1, 1, 0, 4, 4, new [] { "Top" })] [InlineData (0, 0, 1, 1, 0, 9, 9, new string [] { })] //margin is ViewportSettings.TransparentToMouse [InlineData (0, 0, 1, 1, 0, 10, 10, new string [] { })] [InlineData (0, 0, 1, 1, 1, -1, -1, new string [] { })] [InlineData (0, 0, 1, 1, 1, 0, 0, new string [] { })] //margin is ViewportSettings.TransparentToMouse [InlineData (0, 0, 1, 1, 1, 1, 1, new [] { "Top", "Border" })] [InlineData (0, 0, 1, 1, 1, 2, 2, new [] { "Top", "Padding" })] [InlineData (0, 0, 1, 1, 1, 4, 4, new [] { "Top" })] [InlineData (0, 0, 1, 1, 1, 9, 9, new string [] { })] //margin is ViewportSettings.TransparentToMouse [InlineData (0, 0, 1, 1, 1, 10, 10, new string [] { })] [InlineData (1, 1, 1, 0, 0, -1, -1, new string [] { })] [InlineData (1, 1, 1, 0, 0, 0, 0, new string [] { })] [InlineData (1, 1, 1, 0, 0, 1, 1, new string [] { })] //margin is ViewportSettings.TransparentToMouse [InlineData (1, 1, 1, 0, 0, 4, 4, new [] { "Top" })] [InlineData (1, 1, 1, 0, 0, 9, 9, new [] { "Top" })] [InlineData (1, 1, 1, 0, 0, 10, 10, new string [] { })] //margin is ViewportSettings.TransparentToMouse [InlineData (1, 1, 1, 1, 0, -1, -1, new string [] { })] [InlineData (1, 1, 1, 1, 0, 0, 0, new string [] { })] [InlineData (1, 1, 1, 1, 0, 1, 1, new string [] { })] //margin is ViewportSettings.TransparentToMouse [InlineData (1, 1, 1, 1, 0, 4, 4, new [] { "Top" })] [InlineData (1, 1, 1, 1, 0, 9, 9, new [] { "Top", "Border" })] [InlineData (1, 1, 1, 1, 0, 10, 10, new string [] { })] //margin is ViewportSettings.TransparentToMouse [InlineData (1, 1, 1, 1, 1, -1, -1, new string [] { })] [InlineData (1, 1, 1, 1, 1, 0, 0, new string [] { })] [InlineData (1, 1, 1, 1, 1, 1, 1, new string [] { })] //margin is ViewportSettings.TransparentToMouse [InlineData (1, 1, 1, 1, 1, 2, 2, new [] { "Top", "Border" })] [InlineData (1, 1, 1, 1, 1, 3, 3, new [] { "Top", "Padding" })] [InlineData (1, 1, 1, 1, 1, 4, 4, new [] { "Top" })] [InlineData (1, 1, 1, 1, 1, 8, 8, new [] { "Top", "Padding" })] [InlineData (1, 1, 1, 1, 1, 9, 9, new [] { "Top", "Border" })] [InlineData (1, 1, 1, 1, 1, 10, 10, new string [] { })] //margin is ViewportSettings.TransparentToMouse public void Top_Adornments_Returns_Correct_View ( int frameX, int frameY, int marginThickness, int borderThickness, int paddingThickness, int testX, int testY, string [] expectedViewsFound ) { // Arrange Application.TopRunnable = new () { Id = "Top", Frame = new (frameX, frameY, 10, 10) }; Application.TopRunnable.Margin!.Thickness = new (marginThickness); Application.TopRunnable.Margin!.Id = "Margin"; Application.TopRunnable.Border!.Thickness = new (borderThickness); Application.TopRunnable.Border!.Id = "Border"; Application.TopRunnable.Padding!.Thickness = new (paddingThickness); Application.TopRunnable.Padding.Id = "Padding"; var location = new Point (testX, testY); // Act List viewsUnderMouse = Application.TopRunnable.GetViewsUnderLocation (location, ViewportSettingsFlags.TransparentMouse); // Assert if (expectedViewsFound.Length == 0) { Assert.Empty (viewsUnderMouse); } else { string [] foundIds = viewsUnderMouse.Select (v => v!.Id).ToArray (); Assert.Equal (expectedViewsFound, foundIds); } Application.TopRunnable.Dispose (); Application.ResetState (true); } [Theory] [InlineData (0, 0)] [InlineData (1, 1)] [InlineData (2, 2)] public void Returns_Top_If_No_SubViews (int testX, int testY) { // Arrange Application.TopRunnable = new () { Frame = new (0, 0, 10, 10) }; var location = new Point (testX, testY); // Act List viewsUnderMouse = Application.TopRunnable.GetViewsUnderLocation (location, ViewportSettingsFlags.TransparentMouse); // Assert Assert.Contains (viewsUnderMouse, v => v == Application.TopRunnable); Application.TopRunnable.Dispose (); Application.ResetState (true); } // Test that GetViewsUnderLocation returns the correct view if the start view has no subviews [Theory] [InlineData (0, 0)] [InlineData (1, 1)] [InlineData (2, 2)] public void Returns_Start_If_No_SubViews (int testX, int testY) { Application.ResetState (true); Application.TopRunnable = new () { Width = 10, Height = 10 }; Assert.Same (Application.TopRunnable, Application.TopRunnable.GetViewsUnderLocation (new (testX, testY), ViewportSettingsFlags.TransparentMouse).LastOrDefault ()); Application.TopRunnable.Dispose (); Application.ResetState (true); } // Test that GetViewsUnderLocation returns the correct view if the start view has subviews [Theory] [InlineData (0, 0, false)] [InlineData (1, 1, false)] [InlineData (9, 9, false)] [InlineData (10, 10, false)] [InlineData (6, 7, false)] [InlineData (1, 2, true)] [InlineData (5, 6, true)] public void Returns_Correct_If_SubViews (int testX, int testY, bool expectedSubViewFound) { Application.TopRunnable = new () { Width = 10, Height = 10 }; var subview = new View { X = 1, Y = 2, Width = 5, Height = 5 }; Application.TopRunnable.Add (subview); View? found = Application.TopRunnable.GetViewsUnderLocation (new (testX, testY), ViewportSettingsFlags.TransparentMouse).LastOrDefault (); Assert.Equal (expectedSubViewFound, found == subview); Application.TopRunnable.Dispose (); Application.ResetState (true); } [Theory] [InlineData (0, 0, false)] [InlineData (1, 1, false)] [InlineData (9, 9, false)] [InlineData (10, 10, false)] [InlineData (6, 7, false)] [InlineData (1, 2, false)] [InlineData (5, 6, false)] public void Returns_Null_If_SubView_NotVisible (int testX, int testY, bool expectedSubViewFound) { Application.TopRunnable = new () { Width = 10, Height = 10 }; var subview = new View { X = 1, Y = 2, Width = 5, Height = 5, Visible = false }; Application.TopRunnable.Add (subview); View? found = Application.TopRunnable.GetViewsUnderLocation (new (testX, testY), ViewportSettingsFlags.TransparentMouse).LastOrDefault (); Assert.Equal (expectedSubViewFound, found == subview); Application.TopRunnable.Dispose (); Application.ResetState (true); } [Theory] [InlineData (0, 0, false)] [InlineData (1, 1, false)] [InlineData (9, 9, false)] [InlineData (10, 10, false)] [InlineData (6, 7, false)] [InlineData (1, 2, false)] [InlineData (5, 6, false)] public void Returns_Null_If_Not_Visible_And_SubView_Visible (int testX, int testY, bool expectedSubViewFound) { Application.TopRunnable = new () { Width = 10, Height = 10, Visible = false }; var subview = new View { X = 1, Y = 2, Width = 5, Height = 5 }; Application.TopRunnable.Add (subview); subview.Visible = true; Assert.True (subview.Visible); Assert.False (Application.TopRunnable.Visible); View? found = Application.TopRunnable.GetViewsUnderLocation (new (testX, testY), ViewportSettingsFlags.TransparentMouse).LastOrDefault (); Assert.Equal (expectedSubViewFound, found == subview); Application.TopRunnable.Dispose (); Application.ResetState (true); } // Test that GetViewsUnderLocation works if the start view has positive Adornments [Theory] [InlineData (0, 0, false)] [InlineData (1, 1, false)] [InlineData (9, 9, false)] [InlineData (10, 10, false)] [InlineData (7, 8, false)] [InlineData (1, 2, false)] [InlineData (2, 3, true)] [InlineData (5, 6, true)] [InlineData (6, 7, true)] public void Returns_Correct_If_Start_Has_Adornments (int testX, int testY, bool expectedSubViewFound) { Application.TopRunnable = new () { Width = 10, Height = 10 }; Application.TopRunnable.Margin!.Thickness = new (1); var subview = new View { X = 1, Y = 2, Width = 5, Height = 5 }; Application.TopRunnable.Add (subview); View? found = Application.TopRunnable.GetViewsUnderLocation (new (testX, testY), ViewportSettingsFlags.TransparentMouse).LastOrDefault (); Assert.Equal (expectedSubViewFound, found == subview); Application.TopRunnable.Dispose (); Application.ResetState (true); } // Test that GetViewsUnderLocation works if the start view has offset Viewport location [Theory] [InlineData (1, 0, 0, true)] [InlineData (1, 1, 1, true)] [InlineData (1, 2, 2, false)] [InlineData (-1, 3, 3, true)] [InlineData (-1, 2, 2, true)] [InlineData (-1, 1, 1, false)] [InlineData (-1, 0, 0, false)] public void Returns_Correct_If_Start_Has_Offset_Viewport (int offset, int testX, int testY, bool expectedSubViewFound) { Application.TopRunnable = new () { Width = 10, Height = 10, ViewportSettings = ViewportSettingsFlags.AllowNegativeLocation }; Application.TopRunnable.Viewport = new (offset, offset, 10, 10); var subview = new View { X = 1, Y = 1, Width = 2, Height = 2 }; Application.TopRunnable.Add (subview); View? found = Application.TopRunnable.GetViewsUnderLocation (new (testX, testY), ViewportSettingsFlags.TransparentMouse).LastOrDefault (); Assert.Equal (expectedSubViewFound, found == subview); Application.TopRunnable.Dispose (); Application.ResetState (true); } [Theory] [InlineData (9, 9, true)] [InlineData (0, 0, false)] [InlineData (1, 1, false)] [InlineData (10, 10, false)] [InlineData (7, 8, false)] [InlineData (1, 2, false)] [InlineData (2, 3, false)] [InlineData (5, 6, false)] [InlineData (6, 7, false)] public void Returns_Correct_If_Start_Has_Adornment_WithSubView (int testX, int testY, bool expectedSubViewFound) { Application.TopRunnable = new () { Width = 10, Height = 10 }; Application.TopRunnable.Padding!.Thickness = new (1); var subview = new View { X = Pos.AnchorEnd (1), Y = Pos.AnchorEnd (1), Width = 1, Height = 1 }; Application.TopRunnable.Padding.Add (subview); Application.TopRunnable.BeginInit (); Application.TopRunnable.EndInit (); View? found = Application.TopRunnable.GetViewsUnderLocation (new (testX, testY), ViewportSettingsFlags.TransparentMouse).LastOrDefault (); Assert.Equal (expectedSubViewFound, found == subview); Application.TopRunnable.Dispose (); Application.ResetState (true); } [Theory] [InlineData (0, 0, new string [] { })] [InlineData (9, 9, new string [] { })] [InlineData (1, 1, new [] { "Top", "Border" })] [InlineData (8, 8, new [] { "Top", "Border" })] [InlineData (2, 2, new [] { "Top", "Padding" })] [InlineData (7, 7, new [] { "Top", "Padding" })] [InlineData (5, 5, new [] { "Top" })] public void Returns_Adornment_If_Start_Has_Adornments (int testX, int testY, string [] expectedViewsFound) { Application.ResetState (true); Application.TopRunnable = new () { Id = "Top", Width = 10, Height = 10 }; Application.TopRunnable.Margin!.Thickness = new (1); Application.TopRunnable.Margin!.Id = "Margin"; Application.TopRunnable.Border!.Thickness = new (1); Application.TopRunnable.Border!.Id = "Border"; Application.TopRunnable.Padding!.Thickness = new (1); Application.TopRunnable.Padding.Id = "Padding"; var subview = new View { Id = "SubView", X = 1, Y = 1, Width = 1, Height = 1 }; Application.TopRunnable.Add (subview); List viewsUnderMouse = Application.TopRunnable.GetViewsUnderLocation (new (testX, testY), ViewportSettingsFlags.TransparentMouse); string [] foundIds = viewsUnderMouse.Select (v => v!.Id).ToArray (); Assert.Equal (expectedViewsFound, foundIds); Application.TopRunnable.Dispose (); Application.ResetState (true); } // Test that GetViewsUnderLocation works if the subview has positive Adornments [Theory] [InlineData (0, 0, new [] { "Top" })] [InlineData (1, 1, new [] { "Top" })] [InlineData (9, 9, new [] { "Top" })] [InlineData (10, 10, new string [] { })] [InlineData (7, 8, new [] { "Top" })] [InlineData (6, 7, new [] { "Top" })] [InlineData (1, 2, new [] { "Top", "subview", "border" })] [InlineData (5, 6, new [] { "Top", "subview", "border" })] [InlineData (2, 3, new [] { "Top", "subview" })] public void Returns_Correct_If_SubView_Has_Adornments (int testX, int testY, string [] expectedViewsFound) { Application.TopRunnable = new () { Id = "Top", Width = 10, Height = 10 }; var subview = new View { Id = "subview", X = 1, Y = 2, Width = 5, Height = 5 }; subview.Border!.Thickness = new (1); subview.Border!.Id = "border"; Application.TopRunnable.Add (subview); List viewsUnderMouse = Application.TopRunnable.GetViewsUnderLocation (new (testX, testY), ViewportSettingsFlags.TransparentMouse); string [] foundIds = viewsUnderMouse.Select (v => v!.Id).ToArray (); Assert.Equal (expectedViewsFound, foundIds); Application.TopRunnable.Dispose (); Application.ResetState (true); } // Test that GetViewsUnderLocation works if the subview has positive Adornments [Theory] [InlineData (0, 0, new [] { "Top" })] [InlineData (1, 1, new [] { "Top" })] [InlineData (9, 9, new [] { "Top" })] [InlineData (10, 10, new string [] { })] [InlineData (7, 8, new [] { "Top" })] [InlineData (6, 7, new [] { "Top" })] [InlineData (1, 2, new [] { "Top" })] [InlineData (5, 6, new [] { "Top" })] [InlineData (2, 3, new [] { "Top", "subview" })] public void Returns_Correct_If_SubView_Has_Adornments_With_TransparentMouse (int testX, int testY, string [] expectedViewsFound) { Application.TopRunnable = new () { Id = "Top", Width = 10, Height = 10 }; var subview = new View { Id = "subview", X = 1, Y = 2, Width = 5, Height = 5 }; subview.Border!.Thickness = new (1); subview.Border!.ViewportSettings = ViewportSettingsFlags.TransparentMouse; subview.Border!.Id = "border"; Application.TopRunnable.Add (subview); List viewsUnderMouse = Application.TopRunnable.GetViewsUnderLocation (new (testX, testY), ViewportSettingsFlags.TransparentMouse); string [] foundIds = viewsUnderMouse.Select (v => v!.Id).ToArray (); Assert.Equal (expectedViewsFound, foundIds); Application.TopRunnable.Dispose (); Application.ResetState (true); } [Theory] [InlineData (0, 0, false)] [InlineData (1, 1, false)] [InlineData (9, 9, false)] [InlineData (10, 10, false)] [InlineData (7, 8, false)] [InlineData (6, 7, false)] [InlineData (1, 2, false)] [InlineData (5, 6, false)] [InlineData (6, 5, false)] [InlineData (5, 5, true)] public void Returns_Correct_If_SubView_Has_Adornment_WithSubView (int testX, int testY, bool expectedSubViewFound) { Application.TopRunnable = new () { Width = 10, Height = 10 }; // A subview with + Padding var subview = new View { X = 1, Y = 1, Width = 5, Height = 5 }; subview.Padding!.Thickness = new (1); // This subview will be at the bottom-right-corner of subview // So screen-relative location will be X + Width - 1 = 5 var paddingSubView = new View { X = Pos.AnchorEnd (1), Y = Pos.AnchorEnd (1), Width = 1, Height = 1 }; subview.Padding.Add (paddingSubView); Application.TopRunnable.Add (subview); Application.TopRunnable.BeginInit (); Application.TopRunnable.EndInit (); View? found = Application.TopRunnable.GetViewsUnderLocation (new (testX, testY), ViewportSettingsFlags.TransparentMouse).LastOrDefault (); Assert.Equal (expectedSubViewFound, found == paddingSubView); Application.TopRunnable.Dispose (); Application.ResetState (true); } [Theory] [InlineData (0, 0, false)] [InlineData (1, 1, false)] [InlineData (9, 9, false)] [InlineData (10, 10, false)] [InlineData (7, 8, false)] [InlineData (6, 7, false)] [InlineData (1, 2, false)] [InlineData (5, 6, false)] [InlineData (6, 5, false)] [InlineData (5, 5, true)] public void Returns_Correct_If_SubView_Is_Scrolled_And_Has_Adornment_WithSubView (int testX, int testY, bool expectedSubViewFound) { Application.TopRunnable = new () { Width = 10, Height = 10 }; // A subview with + Padding var subview = new View { X = 1, Y = 1, Width = 5, Height = 5 }; subview.Padding!.Thickness = new (1); // Scroll the subview subview.SetContentSize (new (10, 10)); subview.Viewport = subview.Viewport with { Location = new (1, 1) }; // This subview will be at the bottom-right-corner of subview // So screen-relative location will be X + Width - 1 = 5 var paddingSubView = new View { X = Pos.AnchorEnd (1), Y = Pos.AnchorEnd (1), Width = 1, Height = 1 }; subview.Padding.Add (paddingSubView); Application.TopRunnable.Add (subview); Application.TopRunnable.BeginInit (); Application.TopRunnable.EndInit (); View? found = Application.TopRunnable.GetViewsUnderLocation (new (testX, testY), ViewportSettingsFlags.TransparentMouse).LastOrDefault (); Assert.Equal (expectedSubViewFound, found == paddingSubView); Application.TopRunnable.Dispose (); Application.ResetState (true); } // Test that GetViewsUnderLocation works with nested subviews [Theory] [InlineData (0, 0, -1)] [InlineData (9, 9, -1)] [InlineData (10, 10, -1)] [InlineData (1, 1, 0)] [InlineData (1, 2, 0)] [InlineData (2, 2, 1)] [InlineData (3, 3, 2)] [InlineData (5, 5, 2)] public void Returns_Correct_With_NestedSubViews (int testX, int testY, int expectedSubViewFound) { Application.TopRunnable = new () { Width = 10, Height = 10 }; var numSubViews = 3; List subviews = new (); for (var i = 0; i < numSubViews; i++) { var subview = new View { X = 1, Y = 1, Width = 5, Height = 5 }; subviews.Add (subview); if (i > 0) { subviews [i - 1].Add (subview); } } Application.TopRunnable.Add (subviews [0]); View? found = Application.TopRunnable.GetViewsUnderLocation (new (testX, testY), ViewportSettingsFlags.TransparentMouse).LastOrDefault (); Assert.Equal (expectedSubViewFound, subviews.IndexOf (found!)); Application.TopRunnable.Dispose (); Application.ResetState (true); } [Theory] [InlineData (0, 0, new [] { "top" })] [InlineData (9, 9, new [] { "top" })] [InlineData (10, 10, new string [] { })] [InlineData (1, 1, new [] { "top", "view" })] [InlineData (1, 2, new [] { "top", "view" })] [InlineData (2, 1, new [] { "top", "view" })] [InlineData (2, 2, new [] { "top", "view", "subView" })] [InlineData (3, 3, new [] { "top" })] // clipped [InlineData (2, 3, new [] { "top" })] // clipped public void Tiled_SubViews (int mouseX, int mouseY, string [] viewIdStrings) { // Arrange Application.TopRunnable = new () { Frame = new (0, 0, 10, 10), Id = "top" }; var view = new View { Id = "view", X = 1, Y = 1, Width = 2, Height = 2, Arrangement = ViewArrangement.Overlapped }; // at 1,1 to 3,2 (screen) var subView = new View { Id = "subView", X = 1, Y = 1, Width = 2, Height = 2, Arrangement = ViewArrangement.Overlapped }; // at 2,2 to 4,3 (screen) view.Add (subView); Application.TopRunnable.Add (view); List found = Application.TopRunnable.GetViewsUnderLocation (new (mouseX, mouseY), ViewportSettingsFlags.TransparentMouse); string [] foundIds = found.Select (v => v!.Id).ToArray (); Assert.Equal (viewIdStrings, foundIds); Application.TopRunnable.Dispose (); Application.ResetState (true); } [Theory] [InlineData (0, 0, new [] { "top" })] [InlineData (9, 9, new [] { "top" })] [InlineData (10, 10, new string [] { })] [InlineData (-1, -1, new string [] { })] [InlineData (1, 1, new [] { "top", "view" })] [InlineData (1, 2, new [] { "top", "view" })] [InlineData (2, 1, new [] { "top", "view" })] [InlineData (2, 2, new [] { "top", "view", "popover" })] [InlineData (3, 3, new [] { "top" })] // clipped [InlineData (2, 3, new [] { "top" })] // clipped public void Popover (int mouseX, int mouseY, string [] viewIdStrings) { // Arrange Application.TopRunnable = new () { Frame = new (0, 0, 10, 10), Id = "top" }; var view = new View { Id = "view", X = 1, Y = 1, Width = 2, Height = 2, Arrangement = ViewArrangement.Overlapped }; // at 1,1 to 3,2 (screen) var popOver = new View { Id = "popover", X = 1, Y = 1, Width = 2, Height = 2, Arrangement = ViewArrangement.Overlapped }; // at 2,2 to 4,3 (screen) view.Add (popOver); Application.TopRunnable.Add (view); List found = Application.TopRunnable.GetViewsUnderLocation (new (mouseX, mouseY), ViewportSettingsFlags.TransparentMouse); string [] foundIds = found.Select (v => v!.Id).ToArray (); Assert.Equal (viewIdStrings, foundIds); Application.TopRunnable.Dispose (); Application.ResetState (true); } [Fact] public void Returns_TopToplevel_When_Point_Inside_Only_TopToplevel () { Application.ResetState (true); Toplevel topToplevel = new () { Id = "topToplevel", Frame = new (0, 0, 20, 20) }; Toplevel secondaryToplevel = new () { Id = "secondaryToplevel", Frame = new (5, 5, 10, 10) }; secondaryToplevel.Margin!.Thickness = new (1); secondaryToplevel.Layout (); Application.SessionStack.Clear (); Application.SessionStack.Push (topToplevel); Application.SessionStack.Push (secondaryToplevel); Application.TopRunnable = secondaryToplevel; List found = Application.TopRunnable.GetViewsUnderLocation (new (2, 2), ViewportSettingsFlags.TransparentMouse); Assert.Contains (found, v => v?.Id == topToplevel.Id); Assert.Contains (found, v => v == topToplevel); topToplevel.Dispose (); secondaryToplevel.Dispose (); Application.SessionStack.Clear (); Application.ResetState (true); } [Fact] public void Returns_SecondaryToplevel_When_Point_Inside_Only_SecondaryToplevel () { Application.ResetState (true); Toplevel topToplevel = new () { Id = "topToplevel", Frame = new (0, 0, 20, 20) }; Toplevel secondaryToplevel = new () { Id = "secondaryToplevel", Frame = new (5, 5, 10, 10) }; secondaryToplevel.Margin!.Thickness = new (1); secondaryToplevel.Layout (); Application.SessionStack.Clear (); Application.SessionStack.Push (topToplevel); Application.SessionStack.Push (secondaryToplevel); Application.TopRunnable = secondaryToplevel; List found = Application.TopRunnable.GetViewsUnderLocation (new (7, 7), ViewportSettingsFlags.TransparentMouse); Assert.Contains (found, v => v?.Id == secondaryToplevel.Id); Assert.DoesNotContain (found, v => v?.Id == topToplevel.Id); topToplevel.Dispose (); secondaryToplevel.Dispose (); Application.SessionStack.Clear (); Application.ResetState (true); } [Fact] public void Returns_Depends_On_Margin_ViewportSettings_When_Point_In_Margin_Of_SecondaryToplevel () { Application.ResetState (true); Toplevel topToplevel = new () { Id = "topToplevel", Frame = new (0, 0, 20, 20) }; Toplevel secondaryToplevel = new () { Id = "secondaryToplevel", Frame = new (5, 5, 10, 10) }; secondaryToplevel.Margin!.Thickness = new (1); Application.SessionStack.Clear (); Application.SessionStack.Push (topToplevel); Application.SessionStack.Push (secondaryToplevel); Application.TopRunnable = secondaryToplevel; secondaryToplevel.Margin!.ViewportSettings = ViewportSettingsFlags.None; List found = Application.TopRunnable.GetViewsUnderLocation (new (5, 5), ViewportSettingsFlags.TransparentMouse); Assert.Contains (found, v => v == secondaryToplevel); Assert.Contains (found, v => v == secondaryToplevel.Margin); Assert.DoesNotContain (found, v => v?.Id == topToplevel.Id); secondaryToplevel.Margin!.ViewportSettings = ViewportSettingsFlags.TransparentMouse; found = Application.TopRunnable.GetViewsUnderLocation (new (5, 5), ViewportSettingsFlags.TransparentMouse); Assert.DoesNotContain (found, v => v == secondaryToplevel); Assert.DoesNotContain (found, v => v == secondaryToplevel.Margin); Assert.Contains (found, v => v?.Id == topToplevel.Id); topToplevel.Dispose (); secondaryToplevel.Dispose (); Application.SessionStack.Clear (); Application.ResetState (true); } [Fact] public void Returns_Empty_When_Point_Outside_All_Toplevels () { Application.ResetState (true); Toplevel topToplevel = new () { Id = "topToplevel", Frame = new (0, 0, 20, 20) }; Toplevel secondaryToplevel = new () { Id = "secondaryToplevel", Frame = new (5, 5, 10, 10) }; secondaryToplevel.Margin!.Thickness = new (1); secondaryToplevel.Layout (); Application.SessionStack.Clear (); Application.SessionStack.Push (topToplevel); Application.SessionStack.Push (secondaryToplevel); Application.TopRunnable = secondaryToplevel; List found = Application.TopRunnable.GetViewsUnderLocation (new (20, 20), ViewportSettingsFlags.TransparentMouse); Assert.Empty (found); topToplevel.Dispose (); secondaryToplevel.Dispose (); Application.SessionStack.Clear (); Application.ResetState (true); } }