namespace Terminal.Gui;
/// Specifies how a shows selection state.
[Flags]
public enum MenuItemCheckStyle
{
/// The menu item will be shown normally, with no check indicator. The default.
NoCheck = 0b_0000_0000,
/// The menu item will indicate checked/un-checked state (see ).
Checked = 0b_0000_0001,
/// The menu item is part of a menu radio group (see ) and will indicate selected state.
Radio = 0b_0000_0010
}
///
/// A has title, an associated help text, and an action to execute on activation. MenuItems
/// can also have a checked indicator (see ).
///
public class MenuItem
{
private readonly ShortcutHelper _shortcutHelper;
private bool _allowNullChecked;
private MenuItemCheckStyle _checkType;
private string _title;
// TODO: Update to use Key instead of KeyCode
/// Initializes a new instance of
public MenuItem (KeyCode shortcut = KeyCode.Null) : this ("", "", null, null, null, shortcut) { }
// TODO: Update to use Key instead of KeyCode
/// Initializes a new instance of .
/// Title for the menu item.
/// Help text to display.
/// Action to invoke when the menu item is activated.
/// Function to determine if the action can currently be executed.
/// The of this menu item.
/// The keystroke combination.
public MenuItem (
string title,
string help,
Action action,
Func canExecute = null,
MenuItem parent = null,
KeyCode shortcut = KeyCode.Null
)
{
Title = title ?? "";
Help = help ?? "";
Action = action;
CanExecute = canExecute;
Parent = parent;
_shortcutHelper = new ShortcutHelper ();
if (shortcut != KeyCode.Null)
{
Shortcut = shortcut;
}
}
/// Gets or sets the action to be invoked when the menu item is triggered.
/// Method to invoke.
public Action Action { get; set; }
///
/// Used only if is of type. If
/// allows to be null, true or false. If only
/// allows to be true or false.
///
public bool AllowNullChecked
{
get => _allowNullChecked;
set
{
_allowNullChecked = value;
Checked ??= false;
}
}
///
/// Gets or sets the action to be invoked to determine if the menu can be triggered. If
/// returns the menu item will be enabled. Otherwise, it will be disabled.
///
/// Function to determine if the action is can be executed or not.
public Func CanExecute { get; set; }
///
/// Sets or gets whether the shows a check indicator or not. See
/// .
///
public bool? Checked { set; get; }
///
/// Sets or gets the of a menu item where is set to
/// .
///
public MenuItemCheckStyle CheckType
{
get => _checkType;
set
{
_checkType = value;
if (_checkType == MenuItemCheckStyle.Checked && !_allowNullChecked && Checked is null)
{
Checked = false;
}
}
}
/// Gets or sets arbitrary data for the menu item.
/// This property is not used internally.
public object Data { get; set; }
/// Gets or sets the help text for the menu item. The help text is drawn to the right of the .
/// The help text.
public string Help { get; set; }
/// Gets the parent for this .
/// The parent.
public MenuItem Parent { get; set; }
/// Gets or sets the title of the menu item .
/// The title.
public string Title
{
get => _title;
set
{
if (_title == value)
{
return;
}
_title = value;
GetHotKey ();
}
}
/// Gets if this is from a sub-menu.
internal bool IsFromSubMenu => Parent != null;
internal int TitleLength => GetMenuBarItemLength (Title);
//
// ┌─────────────────────────────┐
// │ Quit Quit UI Catalog Ctrl+Q │
// └─────────────────────────────┘
// ┌─────────────────┐
// │ ◌ TopLevel Alt+T │
// └─────────────────┘
// TODO: Replace the `2` literals with named constants
internal int Width => 1
+ // space before Title
TitleLength
+ 2
+ // space after Title - BUGBUG: This should be 1
(Checked == true || CheckType.HasFlag (MenuItemCheckStyle.Checked) || CheckType.HasFlag (MenuItemCheckStyle.Radio)
? 2
: 0)
+ // check glyph + space
(Help.GetColumns () > 0 ? 2 + Help.GetColumns () : 0)
+ // Two spaces before Help
(ShortcutTag.GetColumns () > 0
? 2 + ShortcutTag.GetColumns ()
: 0); // Pad two spaces before shortcut tag (which are also aligned right)
/// Merely a debugging aid to see the interaction with main.
public bool GetMenuBarItem () { return IsFromSubMenu; }
/// Merely a debugging aid to see the interaction with main.
public MenuItem GetMenuItem () { return this; }
///
/// Returns if the menu item is enabled. This method is a wrapper around
/// .
///
public bool IsEnabled () { return CanExecute?.Invoke () ?? true; }
///
/// Toggle the between three states if is
/// or between two states if is .
///
public void ToggleChecked ()
{
if (_checkType != MenuItemCheckStyle.Checked)
{
throw new InvalidOperationException ("This isn't a Checked MenuItemCheckStyle!");
}
bool? previousChecked = Checked;
if (AllowNullChecked)
{
Checked = previousChecked switch
{
null => true,
true => false,
false => null
};
}
else
{
Checked = !Checked;
}
}
private static int GetMenuBarItemLength (string title)
{
return title.EnumerateRunes ()
.Where (ch => ch != MenuBar.HotKeySpecifier)
.Sum (ch => Math.Max (ch.GetColumns (), 1));
}
#region Keyboard Handling
// TODO: Update to use Key instead of Rune
///
/// The HotKey is used to activate a with the keyboard. HotKeys are defined by prefixing the
/// of a MenuItem with an underscore ('_').
///
/// Pressing Alt-Hotkey for a (menu items on the menu bar) works even if the menu is
/// not active). Once a menu has focus and is active, pressing just the HotKey will activate the MenuItem.
///
///
/// For example for a MenuBar with a "_File" MenuBarItem that contains a "_New" MenuItem, Alt-F will open the
/// File menu. Pressing the N key will then activate the New MenuItem.
///
/// See also which enable global key-bindings to menu items.
///
public Rune HotKey { get; set; }
private void GetHotKey ()
{
var nextIsHot = false;
foreach (char x in _title)
{
if (x == MenuBar.HotKeySpecifier.Value)
{
nextIsHot = true;
}
else
{
if (nextIsHot)
{
HotKey = (Rune)char.ToUpper (x);
break;
}
nextIsHot = false;
HotKey = default (Rune);
}
}
}
// TODO: Update to use Key instead of KeyCode
///
/// Shortcut defines a key binding to the MenuItem that will invoke the MenuItem's action globally for the
/// that is the parent of the or this
/// .
///
/// The will be drawn on the MenuItem to the right of the and
/// text. See .
///
///
public KeyCode Shortcut
{
get => _shortcutHelper.Shortcut;
set
{
if (_shortcutHelper.Shortcut != value && (ShortcutHelper.PostShortcutValidation (value) || value == KeyCode.Null))
{
_shortcutHelper.Shortcut = value;
}
}
}
/// Gets the text describing the keystroke combination defined by .
public string ShortcutTag => _shortcutHelper.Shortcut == KeyCode.Null
? string.Empty
: Key.ToString (_shortcutHelper.Shortcut, MenuBar.ShortcutDelimiter);
#endregion Keyboard Handling
}
///
/// An internal class used to represent a menu pop-up menu. Created and managed by and
/// .
///
internal sealed class Menu : View
{
private readonly MenuBarItem _barItems;
private readonly MenuBar _host;
internal int _currentChild;
internal View _previousSubFocused;
internal static Rectangle MakeFrame (int x, int y, MenuItem [] items, Menu parent = null)
{
if (items is null || items.Length == 0)
{
return Rectangle.Empty;
}
int minX = x;
int minY = y;
const int borderOffset = 2; // This 2 is for the space around
int maxW = (items.Max (z => z?.Width) ?? 0) + borderOffset;
int maxH = items.Length + borderOffset;
if (parent is { } && x + maxW > Driver.Cols)
{
minX = Math.Max (parent.Frame.Right - parent.Frame.Width - maxW, 0);
}
if (y + maxH > Driver.Rows)
{
minY = Math.Max (Driver.Rows - maxH, 0);
}
return new (minX, minY, maxW, maxH);
}
internal required MenuBar Host
{
get => _host;
init
{
ArgumentNullException.ThrowIfNull (value);
_host = value;
}
}
internal required MenuBarItem BarItems
{
get => _barItems;
init
{
ArgumentNullException.ThrowIfNull (value);
_barItems = value;
// Debugging aid so ToString() is helpful
Text = _barItems.Title;
}
}
internal Menu Parent { get; init; }
public override void BeginInit ()
{
base.BeginInit ();
Frame = MakeFrame (Frame.X, Frame.Y, _barItems?.Children, Parent);
if (_barItems is { IsTopLevel: true })
{
// This is a standalone MenuItem on a MenuBar
ColorScheme = _host.ColorScheme;
CanFocus = true;
}
else
{
_currentChild = -1;
for (var i = 0; i < _barItems!.Children?.Length; i++)
{
if (_barItems.Children [i]?.IsEnabled () == true)
{
_currentChild = i;
break;
}
}
ColorScheme = _host.ColorScheme;
CanFocus = true;
WantMousePositionReports = _host.WantMousePositionReports;
}
BorderStyle = _host.MenusBorderStyle;
AddCommand (
Command.Right,
() =>
{
_host.NextMenu (
!_barItems.IsTopLevel
|| (_barItems.Children != null
&& _barItems!.Children.Length > 0
&& _currentChild > -1
&& _currentChild < _barItems.Children.Length
&& _barItems.Children [_currentChild].IsFromSubMenu),
_barItems!.Children != null
&& _barItems.Children.Length > 0
&& _currentChild > -1
&& _host.UseSubMenusSingleFrame
&& _barItems.SubMenu (
_barItems.Children [_currentChild]
)
!= null
);
return true;
}
);
AddKeyBindings (_barItems);
#if SUPPORT_ALT_TO_ACTIVATE_MENU
Initialized += (s, e) =>
{
if (SuperView is { })
{
SuperView.KeyUp += SuperView_KeyUp;
}
};
#endif
}
public Menu ()
{
if (Application.Current is { })
{
Application.Current.DrawContentComplete += Current_DrawContentComplete;
Application.Current.SizeChanging += Current_TerminalResized;
}
Application.MouseEvent += Application_RootMouseEvent;
// Things this view knows how to do
AddCommand (Command.LineUp, () => MoveUp ());
AddCommand (Command.LineDown, () => MoveDown ());
AddCommand (
Command.Left,
() =>
{
_host.PreviousMenu (true);
return true;
}
);
AddCommand (
Command.Cancel,
() =>
{
CloseAllMenus ();
return true;
}
);
AddCommand (
Command.Accept,
() =>
{
RunSelected ();
return true;
}
);
AddCommand (Command.Select, () => _host?.SelectItem (_menuItemToSelect));
AddCommand (Command.ToggleExpandCollapse, () => SelectOrRun ());
AddCommand (Command.HotKey, () => _host?.SelectItem (_menuItemToSelect));
// Default key bindings for this view
KeyBindings.Add (Key.CursorUp, Command.LineUp);
KeyBindings.Add (Key.CursorDown, Command.LineDown);
KeyBindings.Add (Key.CursorLeft, Command.Left);
KeyBindings.Add (Key.CursorRight, Command.Right);
KeyBindings.Add (Key.Esc, Command.Cancel);
KeyBindings.Add (Key.Enter, Command.Accept);
KeyBindings.Add (Key.F9, KeyBindingScope.HotKey, Command.ToggleExpandCollapse);
KeyBindings.Add (
KeyCode.CtrlMask | KeyCode.Space,
KeyBindingScope.HotKey,
Command.ToggleExpandCollapse
);
}
#if SUPPORT_ALT_TO_ACTIVATE_MENU
void SuperView_KeyUp (object sender, KeyEventArgs e)
{
if (SuperView is null || SuperView.CanFocus == false || SuperView.Visible == false)
{
return;
}
_host.AltKeyUpHandler (e);
}
#endif
private void AddKeyBindings (MenuBarItem menuBarItem)
{
if (menuBarItem is null || menuBarItem.Children is null)
{
return;
}
foreach (MenuItem menuItem in menuBarItem.Children.Where (m => m is { }))
{
KeyBindings.Add ((KeyCode)menuItem.HotKey.Value, Command.ToggleExpandCollapse);
KeyBindings.Add (
(KeyCode)menuItem.HotKey.Value | KeyCode.AltMask,
Command.ToggleExpandCollapse
);
if (menuItem.Shortcut != KeyCode.Null)
{
KeyBindings.Add (menuItem.Shortcut, KeyBindingScope.HotKey, Command.Select);
}
MenuBarItem subMenu = menuBarItem.SubMenu (menuItem);
AddKeyBindings (subMenu);
}
}
private int _menuBarItemToActivate = -1;
private MenuItem _menuItemToSelect;
/// Called when a key bound to Command.Select is pressed. This means a hot key was pressed.
///
private bool SelectOrRun ()
{
if (!IsInitialized || !Visible)
{
return true;
}
if (_menuBarItemToActivate != -1)
{
_host.Activate (1, _menuBarItemToActivate);
}
else if (_menuItemToSelect is { })
{
var m = _menuItemToSelect as MenuBarItem;
if (m?.Children?.Length > 0)
{
MenuItem item = _barItems.Children [_currentChild];
if (item is null)
{
return true;
}
bool disabled = item is null || !item.IsEnabled ();
if (!disabled && (_host.UseSubMenusSingleFrame || !CheckSubMenu ()))
{
SetNeedsDisplay ();
SetParentSetNeedsDisplay ();
return true;
}
if (!disabled)
{
_host.OnMenuOpened ();
}
}
else
{
_host.SelectItem (_menuItemToSelect);
}
}
else if (_host.IsMenuOpen)
{
_host.CloseAllMenus ();
}
else
{
_host.OpenMenu ();
}
//_openedByHotKey = true;
return true;
}
///
public override bool? OnInvokingKeyBindings (Key keyEvent)
{
// This is a bit of a hack. We want to handle the key bindings for menu bar but
// InvokeKeyBindings doesn't pass any context so we can't tell which item it is for.
// So before we call the base class we set SelectedItem appropriately.
KeyCode key = keyEvent.KeyCode;
if (KeyBindings.TryGet (key, out _))
{
_menuBarItemToActivate = -1;
_menuItemToSelect = null;
MenuItem [] children = _barItems.Children;
if (children is null)
{
return base.OnInvokingKeyBindings (keyEvent);
}
// Search for shortcuts first. If there's a shortcut, we don't want to activate the menu item.
foreach (MenuItem c in children)
{
if (key == c?.Shortcut)
{
_menuBarItemToActivate = -1;
_menuItemToSelect = c;
//keyEvent.Scope = KeyBindingScope.HotKey;
return base.OnInvokingKeyBindings (keyEvent);
}
MenuBarItem subMenu = _barItems.SubMenu (c);
if (FindShortcutInChildMenu (key, subMenu))
{
//keyEvent.Scope = KeyBindingScope.HotKey;
return base.OnInvokingKeyBindings (keyEvent);
}
}
// Search for hot keys next.
for (var c = 0; c < children.Length; c++)
{
int hotKeyValue = children [c]?.HotKey.Value ?? default (int);
var hotKey = (KeyCode)hotKeyValue;
if (hotKey == KeyCode.Null)
{
continue;
}
bool matches = key == hotKey || key == (hotKey | KeyCode.AltMask);
if (!_host.IsMenuOpen)
{
// If the menu is open, only match if Alt is not pressed.
matches = key == hotKey;
}
if (matches)
{
_menuItemToSelect = children [c];
_currentChild = c;
return base.OnInvokingKeyBindings (keyEvent);
}
}
}
bool? handled = base.OnInvokingKeyBindings (keyEvent);
if (handled is { } && (bool)handled)
{
return true;
}
// This supports the case where the menu bar is a context menu
return _host.OnInvokingKeyBindings (keyEvent);
}
private bool FindShortcutInChildMenu (KeyCode key, MenuBarItem menuBarItem)
{
if (menuBarItem?.Children is null)
{
return false;
}
foreach (MenuItem menuItem in menuBarItem.Children)
{
if (key == menuItem?.Shortcut)
{
_menuBarItemToActivate = -1;
_menuItemToSelect = menuItem;
return true;
}
MenuBarItem subMenu = menuBarItem.SubMenu (menuItem);
FindShortcutInChildMenu (key, subMenu);
}
return false;
}
private void Current_TerminalResized (object sender, SizeChangedEventArgs e)
{
if (_host.IsMenuOpen)
{
_host.CloseAllMenus ();
}
}
///
public override void OnVisibleChanged ()
{
base.OnVisibleChanged ();
if (Visible)
{
Application.MouseEvent += Application_RootMouseEvent;
}
else
{
Application.MouseEvent -= Application_RootMouseEvent;
}
}
private void Application_RootMouseEvent (object sender, MouseEvent a)
{
if (a.View is { } and (MenuBar or not Menu))
{
return;
}
if (!Visible)
{
throw new InvalidOperationException ("This shouldn't running on a invisible menu!");
}
View view = a.View ?? this;
Point boundsPoint = view.ScreenToViewport (new (a.Position.X, a.Position.Y));
var me = new MouseEvent
{
Position = boundsPoint,
Flags = a.Flags,
ScreenPosition = a.Position,
View = view
};
if (view.NewMouseEvent (me) == true || a.Flags == MouseFlags.Button1Pressed || a.Flags == MouseFlags.Button1Released)
{
a.Handled = true;
}
}
internal Attribute DetermineColorSchemeFor (MenuItem item, int index)
{
if (item is null)
{
return GetNormalColor ();
}
if (index == _currentChild)
{
return GetFocusColor ();
}
return !item.IsEnabled () ? ColorScheme.Disabled : GetNormalColor ();
}
public override void OnDrawContent (Rectangle viewport)
{
if (_barItems.Children is null)
{
return;
}
Rectangle savedClip = Driver.Clip;
Driver.Clip = new (0, 0, Driver.Cols, Driver.Rows);
Driver.SetAttribute (GetNormalColor ());
OnDrawAdornments ();
OnRenderLineCanvas ();
for (int i = Viewport.Y; i < _barItems.Children.Length; i++)
{
if (i < 0)
{
continue;
}
if (ViewportToScreen (Viewport).Y + i >= Driver.Rows)
{
break;
}
MenuItem item = _barItems.Children [i];
Driver.SetAttribute (
item is null ? GetNormalColor () :
i == _currentChild ? GetFocusColor() : GetNormalColor ()
);
if (item is null && BorderStyle != LineStyle.None)
{
var s = ViewportToScreen (new Point (-1, i));
Driver.Move (s.X, s.Y);
Driver.AddRune (Glyphs.LeftTee);
}
else if (Frame.X < Driver.Cols)
{
Move (0, i);
}
Driver.SetAttribute (DetermineColorSchemeFor (item, i));
for (int p = Viewport.X; p < Frame.Width - 2; p++)
{
// This - 2 is for the border
if (p < 0)
{
continue;
}
if (ViewportToScreen (Viewport).X + p >= Driver.Cols)
{
break;
}
if (item is null)
{
Driver.AddRune (Glyphs.HLine);
}
else if (i == 0 && p == 0 && _host.UseSubMenusSingleFrame && item.Parent.Parent is { })
{
Driver.AddRune (Glyphs.LeftArrow);
}
// This `- 3` is left border + right border + one row in from right
else if (p == Frame.Width - 3 && _barItems.SubMenu (_barItems.Children [i]) is { })
{
Driver.AddRune (Glyphs.RightArrow);
}
else
{
Driver.AddRune ((Rune)' ');
}
}
if (item is null)
{
if (BorderStyle != LineStyle.None && SuperView?.Frame.Right - Frame.X > Frame.Width)
{
var s = ViewportToScreen (new Point (Frame.Width - 2, i));
Driver.Move (s.X, s.Y);
Driver.AddRune (Glyphs.RightTee);
}
continue;
}
string textToDraw = null;
Rune nullCheckedChar = Glyphs.NullChecked;
Rune checkChar = Glyphs.Selected;
Rune uncheckedChar = Glyphs.UnSelected;
if (item.CheckType.HasFlag (MenuItemCheckStyle.Checked))
{
checkChar = Glyphs.Checked;
uncheckedChar = Glyphs.UnChecked;
}
// Support Checked even though CheckType wasn't set
if (item.CheckType == MenuItemCheckStyle.Checked && item.Checked is null)
{
textToDraw = $"{nullCheckedChar} {item.Title}";
}
else if (item.Checked == true)
{
textToDraw = $"{checkChar} {item.Title}";
}
else if (item.CheckType.HasFlag (MenuItemCheckStyle.Checked) || item.CheckType.HasFlag (MenuItemCheckStyle.Radio))
{
textToDraw = $"{uncheckedChar} {item.Title}";
}
else
{
textToDraw = item.Title;
}
var screen = ViewportToScreen (new Point(0 , i));
if (screen.X < Driver.Cols)
{
Driver.Move (screen.X + 1, screen.Y);
if (!item.IsEnabled ())
{
DrawHotString (textToDraw, ColorScheme.Disabled, ColorScheme.Disabled);
}
else if (i == 0 && _host.UseSubMenusSingleFrame && item.Parent.Parent is { })
{
var tf = new TextFormatter
{
AutoSize = true,
Alignment = Alignment.Center, HotKeySpecifier = MenuBar.HotKeySpecifier, Text = textToDraw
};
// The -3 is left/right border + one space (not sure what for)
tf.Draw (
ViewportToScreen (new Rectangle(1, i, Frame.Width - 3, 1)),
i == _currentChild ? GetFocusColor () : GetNormalColor (),
i == _currentChild ? ColorScheme.HotFocus : ColorScheme.HotNormal,
SuperView?.ViewportToScreen (SuperView.Viewport) ?? Rectangle.Empty
);
}
else
{
DrawHotString (
textToDraw,
i == _currentChild ? ColorScheme.HotFocus : ColorScheme.HotNormal,
i == _currentChild ? GetFocusColor () : GetNormalColor ()
);
}
// The help string
int l = item.ShortcutTag.GetColumns () == 0
? item.Help.GetColumns ()
: item.Help.GetColumns () + item.ShortcutTag.GetColumns () + 2;
int col = Frame.Width - l - 3;
screen = ViewportToScreen (new Point (col, i));
if (screen.X < Driver.Cols)
{
Driver.Move (screen.X, screen.Y);
Driver.AddStr (item.Help);
// The shortcut tag string
if (!string.IsNullOrEmpty (item.ShortcutTag))
{
Driver.Move (screen.X + l - item.ShortcutTag.GetColumns (), screen.Y);
Driver.AddStr (item.ShortcutTag);
}
}
}
}
Driver.Clip = savedClip;
// PositionCursor ();
}
private void Current_DrawContentComplete (object sender, DrawEventArgs e)
{
if (Visible)
{
OnDrawContent (Viewport);
}
}
public override Point? PositionCursor ()
{
if (_host?.IsMenuOpen != false)
{
if (_barItems.IsTopLevel)
{
return _host?.PositionCursor ();
}
else
{
Move (2, 1 + _currentChild);
return null; // Don't show the cursor
}
}
return _host?.PositionCursor ();
}
public void Run (Action action)
{
if (action is null || _host is null)
{
return;
}
Application.UngrabMouse ();
_host.CloseAllMenus ();
Application.Refresh ();
_host.Run (action);
}
public override bool OnLeave (View view) { return _host.OnLeave (view); }
private void RunSelected ()
{
if (_barItems.IsTopLevel)
{
Run (_barItems.Action);
}
else
{
switch (_currentChild)
{
case > -1 when _barItems.Children [_currentChild].Action != null:
Run (_barItems.Children [_currentChild].Action);
break;
case 0 when _host.UseSubMenusSingleFrame && _barItems.Children [_currentChild].Parent.Parent != null:
_host.PreviousMenu (_barItems.Children [_currentChild].Parent.IsFromSubMenu, true);
break;
case > -1 when _barItems.SubMenu (_barItems.Children [_currentChild]) != null:
CheckSubMenu ();
break;
}
}
}
private void CloseAllMenus ()
{
Application.UngrabMouse ();
_host.CloseAllMenus ();
}
private bool MoveDown ()
{
if (_barItems.IsTopLevel)
{
return true;
}
bool disabled;
do
{
_currentChild++;
if (_currentChild >= _barItems.Children.Length)
{
_currentChild = 0;
}
if (this != _host.openCurrentMenu && _barItems.Children [_currentChild]?.IsFromSubMenu == true && _host._selectedSub > -1)
{
_host.PreviousMenu (true);
_host.SelectEnabledItem (_barItems.Children, _currentChild, out _currentChild);
_host.openCurrentMenu = this;
}
MenuItem item = _barItems.Children [_currentChild];
if (item?.IsEnabled () != true)
{
disabled = true;
}
else
{
disabled = false;
}
if (!_host.UseSubMenusSingleFrame
&& _host.UseKeysUpDownAsKeysLeftRight
&& _barItems.SubMenu (_barItems.Children [_currentChild]) != null
&& !disabled
&& _host.IsMenuOpen)
{
if (!CheckSubMenu ())
{
return false;
}
break;
}
if (!_host.IsMenuOpen)
{
_host.OpenMenu (_host._selected);
}
}
while (_barItems.Children [_currentChild] is null || disabled);
SetNeedsDisplay ();
SetParentSetNeedsDisplay ();
if (!_host.UseSubMenusSingleFrame)
{
_host.OnMenuOpened ();
}
return true;
}
private bool MoveUp ()
{
if (_barItems.IsTopLevel || _currentChild == -1)
{
return true;
}
bool disabled;
do
{
_currentChild--;
if (_host.UseKeysUpDownAsKeysLeftRight && !_host.UseSubMenusSingleFrame)
{
if ((_currentChild == -1 || this != _host.openCurrentMenu)
&& _barItems.Children [_currentChild + 1].IsFromSubMenu
&& _host._selectedSub > -1)
{
_currentChild++;
_host.PreviousMenu (true);
if (_currentChild > 0)
{
_currentChild--;
_host.openCurrentMenu = this;
}
break;
}
}
if (_currentChild < 0)
{
_currentChild = _barItems.Children.Length - 1;
}
if (!_host.SelectEnabledItem (_barItems.Children, _currentChild, out _currentChild, false))
{
_currentChild = 0;
if (!_host.SelectEnabledItem (_barItems.Children, _currentChild, out _currentChild) && !_host.CloseMenu (false))
{
return false;
}
break;
}
MenuItem item = _barItems.Children [_currentChild];
disabled = item?.IsEnabled () != true;
if (_host.UseSubMenusSingleFrame
|| !_host.UseKeysUpDownAsKeysLeftRight
|| _barItems.SubMenu (_barItems.Children [_currentChild]) == null
|| disabled
|| !_host.IsMenuOpen)
{
continue;
}
if (!CheckSubMenu ())
{
return false;
}
break;
}
while (_barItems.Children [_currentChild] is null || disabled);
SetNeedsDisplay ();
SetParentSetNeedsDisplay ();
if (!_host.UseSubMenusSingleFrame)
{
_host.OnMenuOpened ();
}
return true;
}
private void SetParentSetNeedsDisplay ()
{
if (_host._openSubMenu is { })
{
foreach (Menu menu in _host._openSubMenu)
{
menu.SetNeedsDisplay ();
}
}
_host?._openMenu?.SetNeedsDisplay ();
_host?.SetNeedsDisplay ();
}
protected internal override bool OnMouseEvent (MouseEvent me)
{
if (!_host._handled && !_host.HandleGrabView (me, this))
{
return false;
}
_host._handled = false;
bool disabled;
if (me.Flags == MouseFlags.Button1Clicked)
{
disabled = false;
if (me.Position.Y < 0)
{
return me.Handled = true;
}
if (me.Position.Y >= _barItems.Children.Length)
{
return me.Handled = true;
}
MenuItem item = _barItems.Children [me.Position.Y];
if (item is null || !item.IsEnabled ())
{
disabled = true;
}
if (disabled)
{
return me.Handled = true;
}
_currentChild = me.Position.Y;
RunSelected ();
return me.Handled = true;
}
if (me.Flags != MouseFlags.Button1Pressed
&& me.Flags != MouseFlags.Button1DoubleClicked
&& me.Flags != MouseFlags.Button1TripleClicked
&& me.Flags != MouseFlags.ReportMousePosition
&& !me.Flags.HasFlag (MouseFlags.Button1Pressed | MouseFlags.ReportMousePosition))
{
return false;
}
{
disabled = false;
if (me.Position.Y < 0 || me.Position.Y >= _barItems.Children.Length)
{
return me.Handled = true;
}
MenuItem item = _barItems.Children [me.Position.Y];
if (item is null)
{
return me.Handled = true;
}
if (item?.IsEnabled () != true)
{
disabled = true;
}
if (!disabled)
{
_currentChild = me.Position.Y;
}
if (_host.UseSubMenusSingleFrame || !CheckSubMenu ())
{
SetNeedsDisplay ();
SetParentSetNeedsDisplay ();
return me.Handled = true;
}
_host.OnMenuOpened ();
return me.Handled = true;
}
}
internal bool CheckSubMenu ()
{
if (_currentChild == -1 || _barItems.Children [_currentChild] is null)
{
return true;
}
MenuBarItem subMenu = _barItems.SubMenu (_barItems.Children [_currentChild]);
if (subMenu is { })
{
int pos = -1;
if (_host._openSubMenu is { })
{
pos = _host._openSubMenu.FindIndex (o => o?._barItems == subMenu);
}
if (pos == -1
&& this != _host.openCurrentMenu
&& subMenu.Children != _host.openCurrentMenu._barItems.Children
&& !_host.CloseMenu (false, true))
{
return false;
}
_host.Activate (_host._selected, pos, subMenu);
}
else if (_host._openSubMenu?.Count == 0 || _host._openSubMenu?.Last ()._barItems.IsSubMenuOf (_barItems.Children [_currentChild]) == false)
{
return _host.CloseMenu (false, true);
}
else
{
SetNeedsDisplay ();
SetParentSetNeedsDisplay ();
}
return true;
}
private int GetSubMenuIndex (MenuBarItem subMenu)
{
int pos = -1;
if (Subviews.Count == 0)
{
return pos;
}
Menu v = null;
foreach (View menu in Subviews)
{
if (((Menu)menu)._barItems == subMenu)
{
v = (Menu)menu;
}
}
if (v is { })
{
pos = Subviews.IndexOf (v);
}
return pos;
}
protected override void Dispose (bool disposing)
{
if (Application.Current is { })
{
Application.Current.DrawContentComplete -= Current_DrawContentComplete;
Application.Current.SizeChanging -= Current_TerminalResized;
}
Application.MouseEvent -= Application_RootMouseEvent;
base.Dispose (disposing);
}
}