namespace Terminal.Gui; /// Specifies how a shows selection state. [Flags] public enum MenuItemCheckStyle { /// The menu item will be shown normally, with no check indicator. The default. NoCheck = 0b_0000_0000, /// The menu item will indicate checked/un-checked state (see ). Checked = 0b_0000_0001, /// The menu item is part of a menu radio group (see ) and will indicate selected state. Radio = 0b_0000_0010 } /// /// A has title, an associated help text, and an action to execute on activation. MenuItems /// can also have a checked indicator (see ). /// public class MenuItem { private readonly ShortcutHelper _shortcutHelper; private bool _allowNullChecked; private MenuItemCheckStyle _checkType; private string _title; // TODO: Update to use Key instead of KeyCode /// Initializes a new instance of public MenuItem (KeyCode shortcut = KeyCode.Null) : this ("", "", null, null, null, shortcut) { } // TODO: Update to use Key instead of KeyCode /// Initializes a new instance of . /// Title for the menu item. /// Help text to display. /// Action to invoke when the menu item is activated. /// Function to determine if the action can currently be executed. /// The of this menu item. /// The keystroke combination. public MenuItem ( string title, string help, Action action, Func canExecute = null, MenuItem parent = null, KeyCode shortcut = KeyCode.Null ) { Title = title ?? ""; Help = help ?? ""; Action = action; CanExecute = canExecute; Parent = parent; _shortcutHelper = new ShortcutHelper (); if (shortcut != KeyCode.Null) { Shortcut = shortcut; } } /// Gets or sets the action to be invoked when the menu item is triggered. /// Method to invoke. public Action Action { get; set; } /// /// Used only if is of type. If /// allows to be null, true or false. If only /// allows to be true or false. /// public bool AllowNullChecked { get => _allowNullChecked; set { _allowNullChecked = value; Checked ??= false; } } /// /// Gets or sets the action to be invoked to determine if the menu can be triggered. If /// returns the menu item will be enabled. Otherwise, it will be disabled. /// /// Function to determine if the action is can be executed or not. public Func CanExecute { get; set; } /// /// Sets or gets whether the shows a check indicator or not. See /// . /// public bool? Checked { set; get; } /// /// Sets or gets the of a menu item where is set to /// . /// public MenuItemCheckStyle CheckType { get => _checkType; set { _checkType = value; if (_checkType == MenuItemCheckStyle.Checked && !_allowNullChecked && Checked is null) { Checked = false; } } } /// Gets or sets arbitrary data for the menu item. /// This property is not used internally. public object Data { get; set; } /// Gets or sets the help text for the menu item. The help text is drawn to the right of the . /// The help text. public string Help { get; set; } /// Gets the parent for this . /// The parent. public MenuItem Parent { get; set; } /// Gets or sets the title of the menu item . /// The title. public string Title { get => _title; set { if (_title == value) { return; } _title = value; GetHotKey (); } } /// Gets if this is from a sub-menu. internal bool IsFromSubMenu => Parent != null; internal int TitleLength => GetMenuBarItemLength (Title); // // ┌─────────────────────────────┐ // │ Quit Quit UI Catalog Ctrl+Q │ // └─────────────────────────────┘ // ┌─────────────────┐ // │ ◌ TopLevel Alt+T │ // └─────────────────┘ // TODO: Replace the `2` literals with named constants internal int Width => 1 + // space before Title TitleLength + 2 + // space after Title - BUGBUG: This should be 1 (Checked == true || CheckType.HasFlag (MenuItemCheckStyle.Checked) || CheckType.HasFlag (MenuItemCheckStyle.Radio) ? 2 : 0) + // check glyph + space (Help.GetColumns () > 0 ? 2 + Help.GetColumns () : 0) + // Two spaces before Help (ShortcutTag.GetColumns () > 0 ? 2 + ShortcutTag.GetColumns () : 0); // Pad two spaces before shortcut tag (which are also aligned right) /// Merely a debugging aid to see the interaction with main. public bool GetMenuBarItem () { return IsFromSubMenu; } /// Merely a debugging aid to see the interaction with main. public MenuItem GetMenuItem () { return this; } /// /// Returns if the menu item is enabled. This method is a wrapper around /// . /// public bool IsEnabled () { return CanExecute?.Invoke () ?? true; } /// /// Toggle the between three states if is /// or between two states if is . /// public void ToggleChecked () { if (_checkType != MenuItemCheckStyle.Checked) { throw new InvalidOperationException ("This isn't a Checked MenuItemCheckStyle!"); } bool? previousChecked = Checked; if (AllowNullChecked) { Checked = previousChecked switch { null => true, true => false, false => null }; } else { Checked = !Checked; } } private static int GetMenuBarItemLength (string title) { return title.EnumerateRunes () .Where (ch => ch != MenuBar.HotKeySpecifier) .Sum (ch => Math.Max (ch.GetColumns (), 1)); } #region Keyboard Handling // TODO: Update to use Key instead of Rune /// /// The HotKey is used to activate a with the keyboard. HotKeys are defined by prefixing the /// of a MenuItem with an underscore ('_'). /// /// Pressing Alt-Hotkey for a (menu items on the menu bar) works even if the menu is /// not active). Once a menu has focus and is active, pressing just the HotKey will activate the MenuItem. /// /// /// For example for a MenuBar with a "_File" MenuBarItem that contains a "_New" MenuItem, Alt-F will open the /// File menu. Pressing the N key will then activate the New MenuItem. /// /// See also which enable global key-bindings to menu items. /// public Rune HotKey { get; set; } private void GetHotKey () { var nextIsHot = false; foreach (char x in _title) { if (x == MenuBar.HotKeySpecifier.Value) { nextIsHot = true; } else { if (nextIsHot) { HotKey = (Rune)char.ToUpper (x); break; } nextIsHot = false; HotKey = default (Rune); } } } // TODO: Update to use Key instead of KeyCode /// /// Shortcut defines a key binding to the MenuItem that will invoke the MenuItem's action globally for the /// that is the parent of the or this /// . /// /// The will be drawn on the MenuItem to the right of the and /// text. See . /// /// public KeyCode Shortcut { get => _shortcutHelper.Shortcut; set { if (_shortcutHelper.Shortcut != value && (ShortcutHelper.PostShortcutValidation (value) || value == KeyCode.Null)) { _shortcutHelper.Shortcut = value; } } } /// Gets the text describing the keystroke combination defined by . public string ShortcutTag => _shortcutHelper.Shortcut == KeyCode.Null ? string.Empty : Key.ToString (_shortcutHelper.Shortcut, MenuBar.ShortcutDelimiter); #endregion Keyboard Handling } /// /// An internal class used to represent a menu pop-up menu. Created and managed by and /// . /// internal sealed class Menu : View { private readonly MenuBarItem _barItems; private readonly MenuBar _host; internal int _currentChild; internal View _previousSubFocused; internal static Rectangle MakeFrame (int x, int y, MenuItem [] items, Menu parent = null) { if (items is null || items.Length == 0) { return Rectangle.Empty; } int minX = x; int minY = y; const int borderOffset = 2; // This 2 is for the space around int maxW = (items.Max (z => z?.Width) ?? 0) + borderOffset; int maxH = items.Length + borderOffset; if (parent is { } && x + maxW > Driver.Cols) { minX = Math.Max (parent.Frame.Right - parent.Frame.Width - maxW, 0); } if (y + maxH > Driver.Rows) { minY = Math.Max (Driver.Rows - maxH, 0); } return new (minX, minY, maxW, maxH); } internal required MenuBar Host { get => _host; init { ArgumentNullException.ThrowIfNull (value); _host = value; } } internal required MenuBarItem BarItems { get => _barItems; init { ArgumentNullException.ThrowIfNull (value); _barItems = value; // Debugging aid so ToString() is helpful Text = _barItems.Title; } } internal Menu Parent { get; init; } public override void BeginInit () { base.BeginInit (); Frame = MakeFrame (Frame.X, Frame.Y, _barItems?.Children, Parent); if (_barItems is { IsTopLevel: true }) { // This is a standalone MenuItem on a MenuBar ColorScheme = _host.ColorScheme; CanFocus = true; } else { _currentChild = -1; for (var i = 0; i < _barItems!.Children?.Length; i++) { if (_barItems.Children [i]?.IsEnabled () == true) { _currentChild = i; break; } } ColorScheme = _host.ColorScheme; CanFocus = true; WantMousePositionReports = _host.WantMousePositionReports; } BorderStyle = _host.MenusBorderStyle; AddCommand ( Command.Right, () => { _host.NextMenu ( !_barItems.IsTopLevel || (_barItems.Children != null && _barItems!.Children.Length > 0 && _currentChild > -1 && _currentChild < _barItems.Children.Length && _barItems.Children [_currentChild].IsFromSubMenu), _barItems!.Children != null && _barItems.Children.Length > 0 && _currentChild > -1 && _host.UseSubMenusSingleFrame && _barItems.SubMenu ( _barItems.Children [_currentChild] ) != null ); return true; } ); AddKeyBindings (_barItems); #if SUPPORT_ALT_TO_ACTIVATE_MENU Initialized += (s, e) => { if (SuperView is { }) { SuperView.KeyUp += SuperView_KeyUp; } }; #endif } public Menu () { if (Application.Current is { }) { Application.Current.DrawContentComplete += Current_DrawContentComplete; Application.Current.SizeChanging += Current_TerminalResized; } Application.MouseEvent += Application_RootMouseEvent; // Things this view knows how to do AddCommand (Command.LineUp, () => MoveUp ()); AddCommand (Command.LineDown, () => MoveDown ()); AddCommand ( Command.Left, () => { _host.PreviousMenu (true); return true; } ); AddCommand ( Command.Cancel, () => { CloseAllMenus (); return true; } ); AddCommand ( Command.Accept, () => { RunSelected (); return true; } ); AddCommand (Command.Select, () => _host?.SelectItem (_menuItemToSelect)); AddCommand (Command.ToggleExpandCollapse, () => SelectOrRun ()); AddCommand (Command.HotKey, () => _host?.SelectItem (_menuItemToSelect)); // Default key bindings for this view KeyBindings.Add (Key.CursorUp, Command.LineUp); KeyBindings.Add (Key.CursorDown, Command.LineDown); KeyBindings.Add (Key.CursorLeft, Command.Left); KeyBindings.Add (Key.CursorRight, Command.Right); KeyBindings.Add (Key.Esc, Command.Cancel); KeyBindings.Add (Key.Enter, Command.Accept); KeyBindings.Add (Key.F9, KeyBindingScope.HotKey, Command.ToggleExpandCollapse); KeyBindings.Add ( KeyCode.CtrlMask | KeyCode.Space, KeyBindingScope.HotKey, Command.ToggleExpandCollapse ); } #if SUPPORT_ALT_TO_ACTIVATE_MENU void SuperView_KeyUp (object sender, KeyEventArgs e) { if (SuperView is null || SuperView.CanFocus == false || SuperView.Visible == false) { return; } _host.AltKeyUpHandler (e); } #endif private void AddKeyBindings (MenuBarItem menuBarItem) { if (menuBarItem is null || menuBarItem.Children is null) { return; } foreach (MenuItem menuItem in menuBarItem.Children.Where (m => m is { })) { KeyBindings.Add ((KeyCode)menuItem.HotKey.Value, Command.ToggleExpandCollapse); KeyBindings.Add ( (KeyCode)menuItem.HotKey.Value | KeyCode.AltMask, Command.ToggleExpandCollapse ); if (menuItem.Shortcut != KeyCode.Null) { KeyBindings.Add (menuItem.Shortcut, KeyBindingScope.HotKey, Command.Select); } MenuBarItem subMenu = menuBarItem.SubMenu (menuItem); AddKeyBindings (subMenu); } } private int _menuBarItemToActivate = -1; private MenuItem _menuItemToSelect; /// Called when a key bound to Command.Select is pressed. This means a hot key was pressed. /// private bool SelectOrRun () { if (!IsInitialized || !Visible) { return true; } if (_menuBarItemToActivate != -1) { _host.Activate (1, _menuBarItemToActivate); } else if (_menuItemToSelect is { }) { var m = _menuItemToSelect as MenuBarItem; if (m?.Children?.Length > 0) { MenuItem item = _barItems.Children [_currentChild]; if (item is null) { return true; } bool disabled = item is null || !item.IsEnabled (); if (!disabled && (_host.UseSubMenusSingleFrame || !CheckSubMenu ())) { SetNeedsDisplay (); SetParentSetNeedsDisplay (); return true; } if (!disabled) { _host.OnMenuOpened (); } } else { _host.SelectItem (_menuItemToSelect); } } else if (_host.IsMenuOpen) { _host.CloseAllMenus (); } else { _host.OpenMenu (); } //_openedByHotKey = true; return true; } /// public override bool? OnInvokingKeyBindings (Key keyEvent) { // This is a bit of a hack. We want to handle the key bindings for menu bar but // InvokeKeyBindings doesn't pass any context so we can't tell which item it is for. // So before we call the base class we set SelectedItem appropriately. KeyCode key = keyEvent.KeyCode; if (KeyBindings.TryGet (key, out _)) { _menuBarItemToActivate = -1; _menuItemToSelect = null; MenuItem [] children = _barItems.Children; if (children is null) { return base.OnInvokingKeyBindings (keyEvent); } // Search for shortcuts first. If there's a shortcut, we don't want to activate the menu item. foreach (MenuItem c in children) { if (key == c?.Shortcut) { _menuBarItemToActivate = -1; _menuItemToSelect = c; //keyEvent.Scope = KeyBindingScope.HotKey; return base.OnInvokingKeyBindings (keyEvent); } MenuBarItem subMenu = _barItems.SubMenu (c); if (FindShortcutInChildMenu (key, subMenu)) { //keyEvent.Scope = KeyBindingScope.HotKey; return base.OnInvokingKeyBindings (keyEvent); } } // Search for hot keys next. for (var c = 0; c < children.Length; c++) { int hotKeyValue = children [c]?.HotKey.Value ?? default (int); var hotKey = (KeyCode)hotKeyValue; if (hotKey == KeyCode.Null) { continue; } bool matches = key == hotKey || key == (hotKey | KeyCode.AltMask); if (!_host.IsMenuOpen) { // If the menu is open, only match if Alt is not pressed. matches = key == hotKey; } if (matches) { _menuItemToSelect = children [c]; _currentChild = c; return base.OnInvokingKeyBindings (keyEvent); } } } bool? handled = base.OnInvokingKeyBindings (keyEvent); if (handled is { } && (bool)handled) { return true; } // This supports the case where the menu bar is a context menu return _host.OnInvokingKeyBindings (keyEvent); } private bool FindShortcutInChildMenu (KeyCode key, MenuBarItem menuBarItem) { if (menuBarItem?.Children is null) { return false; } foreach (MenuItem menuItem in menuBarItem.Children) { if (key == menuItem?.Shortcut) { _menuBarItemToActivate = -1; _menuItemToSelect = menuItem; return true; } MenuBarItem subMenu = menuBarItem.SubMenu (menuItem); FindShortcutInChildMenu (key, subMenu); } return false; } private void Current_TerminalResized (object sender, SizeChangedEventArgs e) { if (_host.IsMenuOpen) { _host.CloseAllMenus (); } } /// public override void OnVisibleChanged () { base.OnVisibleChanged (); if (Visible) { Application.MouseEvent += Application_RootMouseEvent; } else { Application.MouseEvent -= Application_RootMouseEvent; } } private void Application_RootMouseEvent (object sender, MouseEvent a) { if (a.View is { } and (MenuBar or not Menu)) { return; } if (!Visible) { throw new InvalidOperationException ("This shouldn't running on a invisible menu!"); } View view = a.View ?? this; Point boundsPoint = view.ScreenToViewport (new (a.Position.X, a.Position.Y)); var me = new MouseEvent { Position = boundsPoint, Flags = a.Flags, ScreenPosition = a.Position, View = view }; if (view.NewMouseEvent (me) == true || a.Flags == MouseFlags.Button1Pressed || a.Flags == MouseFlags.Button1Released) { a.Handled = true; } } internal Attribute DetermineColorSchemeFor (MenuItem item, int index) { if (item is null) { return GetNormalColor (); } if (index == _currentChild) { return GetFocusColor (); } return !item.IsEnabled () ? ColorScheme.Disabled : GetNormalColor (); } public override void OnDrawContent (Rectangle viewport) { if (_barItems.Children is null) { return; } Rectangle savedClip = Driver.Clip; Driver.Clip = new (0, 0, Driver.Cols, Driver.Rows); Driver.SetAttribute (GetNormalColor ()); OnDrawAdornments (); OnRenderLineCanvas (); for (int i = Viewport.Y; i < _barItems.Children.Length; i++) { if (i < 0) { continue; } if (ViewportToScreen (Viewport).Y + i >= Driver.Rows) { break; } MenuItem item = _barItems.Children [i]; Driver.SetAttribute ( item is null ? GetNormalColor () : i == _currentChild ? GetFocusColor() : GetNormalColor () ); if (item is null && BorderStyle != LineStyle.None) { var s = ViewportToScreen (new Point (-1, i)); Driver.Move (s.X, s.Y); Driver.AddRune (Glyphs.LeftTee); } else if (Frame.X < Driver.Cols) { Move (0, i); } Driver.SetAttribute (DetermineColorSchemeFor (item, i)); for (int p = Viewport.X; p < Frame.Width - 2; p++) { // This - 2 is for the border if (p < 0) { continue; } if (ViewportToScreen (Viewport).X + p >= Driver.Cols) { break; } if (item is null) { Driver.AddRune (Glyphs.HLine); } else if (i == 0 && p == 0 && _host.UseSubMenusSingleFrame && item.Parent.Parent is { }) { Driver.AddRune (Glyphs.LeftArrow); } // This `- 3` is left border + right border + one row in from right else if (p == Frame.Width - 3 && _barItems.SubMenu (_barItems.Children [i]) is { }) { Driver.AddRune (Glyphs.RightArrow); } else { Driver.AddRune ((Rune)' '); } } if (item is null) { if (BorderStyle != LineStyle.None && SuperView?.Frame.Right - Frame.X > Frame.Width) { var s = ViewportToScreen (new Point (Frame.Width - 2, i)); Driver.Move (s.X, s.Y); Driver.AddRune (Glyphs.RightTee); } continue; } string textToDraw = null; Rune nullCheckedChar = Glyphs.NullChecked; Rune checkChar = Glyphs.Selected; Rune uncheckedChar = Glyphs.UnSelected; if (item.CheckType.HasFlag (MenuItemCheckStyle.Checked)) { checkChar = Glyphs.Checked; uncheckedChar = Glyphs.UnChecked; } // Support Checked even though CheckType wasn't set if (item.CheckType == MenuItemCheckStyle.Checked && item.Checked is null) { textToDraw = $"{nullCheckedChar} {item.Title}"; } else if (item.Checked == true) { textToDraw = $"{checkChar} {item.Title}"; } else if (item.CheckType.HasFlag (MenuItemCheckStyle.Checked) || item.CheckType.HasFlag (MenuItemCheckStyle.Radio)) { textToDraw = $"{uncheckedChar} {item.Title}"; } else { textToDraw = item.Title; } var screen = ViewportToScreen (new Point(0 , i)); if (screen.X < Driver.Cols) { Driver.Move (screen.X + 1, screen.Y); if (!item.IsEnabled ()) { DrawHotString (textToDraw, ColorScheme.Disabled, ColorScheme.Disabled); } else if (i == 0 && _host.UseSubMenusSingleFrame && item.Parent.Parent is { }) { var tf = new TextFormatter { AutoSize = true, Alignment = Alignment.Center, HotKeySpecifier = MenuBar.HotKeySpecifier, Text = textToDraw }; // The -3 is left/right border + one space (not sure what for) tf.Draw ( ViewportToScreen (new Rectangle(1, i, Frame.Width - 3, 1)), i == _currentChild ? GetFocusColor () : GetNormalColor (), i == _currentChild ? ColorScheme.HotFocus : ColorScheme.HotNormal, SuperView?.ViewportToScreen (SuperView.Viewport) ?? Rectangle.Empty ); } else { DrawHotString ( textToDraw, i == _currentChild ? ColorScheme.HotFocus : ColorScheme.HotNormal, i == _currentChild ? GetFocusColor () : GetNormalColor () ); } // The help string int l = item.ShortcutTag.GetColumns () == 0 ? item.Help.GetColumns () : item.Help.GetColumns () + item.ShortcutTag.GetColumns () + 2; int col = Frame.Width - l - 3; screen = ViewportToScreen (new Point (col, i)); if (screen.X < Driver.Cols) { Driver.Move (screen.X, screen.Y); Driver.AddStr (item.Help); // The shortcut tag string if (!string.IsNullOrEmpty (item.ShortcutTag)) { Driver.Move (screen.X + l - item.ShortcutTag.GetColumns (), screen.Y); Driver.AddStr (item.ShortcutTag); } } } } Driver.Clip = savedClip; // PositionCursor (); } private void Current_DrawContentComplete (object sender, DrawEventArgs e) { if (Visible) { OnDrawContent (Viewport); } } public override Point? PositionCursor () { if (_host?.IsMenuOpen != false) { if (_barItems.IsTopLevel) { return _host?.PositionCursor (); } else { Move (2, 1 + _currentChild); return null; // Don't show the cursor } } return _host?.PositionCursor (); } public void Run (Action action) { if (action is null || _host is null) { return; } Application.UngrabMouse (); _host.CloseAllMenus (); Application.Refresh (); _host.Run (action); } public override bool OnLeave (View view) { return _host.OnLeave (view); } private void RunSelected () { if (_barItems.IsTopLevel) { Run (_barItems.Action); } else { switch (_currentChild) { case > -1 when _barItems.Children [_currentChild].Action != null: Run (_barItems.Children [_currentChild].Action); break; case 0 when _host.UseSubMenusSingleFrame && _barItems.Children [_currentChild].Parent.Parent != null: _host.PreviousMenu (_barItems.Children [_currentChild].Parent.IsFromSubMenu, true); break; case > -1 when _barItems.SubMenu (_barItems.Children [_currentChild]) != null: CheckSubMenu (); break; } } } private void CloseAllMenus () { Application.UngrabMouse (); _host.CloseAllMenus (); } private bool MoveDown () { if (_barItems.IsTopLevel) { return true; } bool disabled; do { _currentChild++; if (_currentChild >= _barItems.Children.Length) { _currentChild = 0; } if (this != _host.openCurrentMenu && _barItems.Children [_currentChild]?.IsFromSubMenu == true && _host._selectedSub > -1) { _host.PreviousMenu (true); _host.SelectEnabledItem (_barItems.Children, _currentChild, out _currentChild); _host.openCurrentMenu = this; } MenuItem item = _barItems.Children [_currentChild]; if (item?.IsEnabled () != true) { disabled = true; } else { disabled = false; } if (!_host.UseSubMenusSingleFrame && _host.UseKeysUpDownAsKeysLeftRight && _barItems.SubMenu (_barItems.Children [_currentChild]) != null && !disabled && _host.IsMenuOpen) { if (!CheckSubMenu ()) { return false; } break; } if (!_host.IsMenuOpen) { _host.OpenMenu (_host._selected); } } while (_barItems.Children [_currentChild] is null || disabled); SetNeedsDisplay (); SetParentSetNeedsDisplay (); if (!_host.UseSubMenusSingleFrame) { _host.OnMenuOpened (); } return true; } private bool MoveUp () { if (_barItems.IsTopLevel || _currentChild == -1) { return true; } bool disabled; do { _currentChild--; if (_host.UseKeysUpDownAsKeysLeftRight && !_host.UseSubMenusSingleFrame) { if ((_currentChild == -1 || this != _host.openCurrentMenu) && _barItems.Children [_currentChild + 1].IsFromSubMenu && _host._selectedSub > -1) { _currentChild++; _host.PreviousMenu (true); if (_currentChild > 0) { _currentChild--; _host.openCurrentMenu = this; } break; } } if (_currentChild < 0) { _currentChild = _barItems.Children.Length - 1; } if (!_host.SelectEnabledItem (_barItems.Children, _currentChild, out _currentChild, false)) { _currentChild = 0; if (!_host.SelectEnabledItem (_barItems.Children, _currentChild, out _currentChild) && !_host.CloseMenu (false)) { return false; } break; } MenuItem item = _barItems.Children [_currentChild]; disabled = item?.IsEnabled () != true; if (_host.UseSubMenusSingleFrame || !_host.UseKeysUpDownAsKeysLeftRight || _barItems.SubMenu (_barItems.Children [_currentChild]) == null || disabled || !_host.IsMenuOpen) { continue; } if (!CheckSubMenu ()) { return false; } break; } while (_barItems.Children [_currentChild] is null || disabled); SetNeedsDisplay (); SetParentSetNeedsDisplay (); if (!_host.UseSubMenusSingleFrame) { _host.OnMenuOpened (); } return true; } private void SetParentSetNeedsDisplay () { if (_host._openSubMenu is { }) { foreach (Menu menu in _host._openSubMenu) { menu.SetNeedsDisplay (); } } _host?._openMenu?.SetNeedsDisplay (); _host?.SetNeedsDisplay (); } protected internal override bool OnMouseEvent (MouseEvent me) { if (!_host._handled && !_host.HandleGrabView (me, this)) { return false; } _host._handled = false; bool disabled; if (me.Flags == MouseFlags.Button1Clicked) { disabled = false; if (me.Position.Y < 0) { return me.Handled = true; } if (me.Position.Y >= _barItems.Children.Length) { return me.Handled = true; } MenuItem item = _barItems.Children [me.Position.Y]; if (item is null || !item.IsEnabled ()) { disabled = true; } if (disabled) { return me.Handled = true; } _currentChild = me.Position.Y; RunSelected (); return me.Handled = true; } if (me.Flags != MouseFlags.Button1Pressed && me.Flags != MouseFlags.Button1DoubleClicked && me.Flags != MouseFlags.Button1TripleClicked && me.Flags != MouseFlags.ReportMousePosition && !me.Flags.HasFlag (MouseFlags.Button1Pressed | MouseFlags.ReportMousePosition)) { return false; } { disabled = false; if (me.Position.Y < 0 || me.Position.Y >= _barItems.Children.Length) { return me.Handled = true; } MenuItem item = _barItems.Children [me.Position.Y]; if (item is null) { return me.Handled = true; } if (item?.IsEnabled () != true) { disabled = true; } if (!disabled) { _currentChild = me.Position.Y; } if (_host.UseSubMenusSingleFrame || !CheckSubMenu ()) { SetNeedsDisplay (); SetParentSetNeedsDisplay (); return me.Handled = true; } _host.OnMenuOpened (); return me.Handled = true; } } internal bool CheckSubMenu () { if (_currentChild == -1 || _barItems.Children [_currentChild] is null) { return true; } MenuBarItem subMenu = _barItems.SubMenu (_barItems.Children [_currentChild]); if (subMenu is { }) { int pos = -1; if (_host._openSubMenu is { }) { pos = _host._openSubMenu.FindIndex (o => o?._barItems == subMenu); } if (pos == -1 && this != _host.openCurrentMenu && subMenu.Children != _host.openCurrentMenu._barItems.Children && !_host.CloseMenu (false, true)) { return false; } _host.Activate (_host._selected, pos, subMenu); } else if (_host._openSubMenu?.Count == 0 || _host._openSubMenu?.Last ()._barItems.IsSubMenuOf (_barItems.Children [_currentChild]) == false) { return _host.CloseMenu (false, true); } else { SetNeedsDisplay (); SetParentSetNeedsDisplay (); } return true; } private int GetSubMenuIndex (MenuBarItem subMenu) { int pos = -1; if (Subviews.Count == 0) { return pos; } Menu v = null; foreach (View menu in Subviews) { if (((Menu)menu)._barItems == subMenu) { v = (Menu)menu; } } if (v is { }) { pos = Subviews.IndexOf (v); } return pos; } protected override void Dispose (bool disposing) { if (Application.Current is { }) { Application.Current.DrawContentComplete -= Current_DrawContentComplete; Application.Current.SizeChanging -= Current_TerminalResized; } Application.MouseEvent -= Application_RootMouseEvent; base.Dispose (disposing); } }