using System;
using static Terminal.Gui.Application;
namespace Terminal.Gui {
///
/// Event arguments for events about
///
public class RunStateEventArgs : EventArgs {
///
/// Creates a new instance of the class
///
///
public RunStateEventArgs (RunState state)
{
State = state;
}
///
/// The state being reported on by the event
///
public RunState State { get; }
}
}