using System;
using System.Collections.Generic;
namespace Terminal.Gui {
///
/// Extension of helper to work with specific
///
public static class StackExtensions {
///
/// Replaces an stack object values that match with the value to replace.
///
/// The stack object type.
/// The stack object.
/// Value to replace.
/// Value to replace with to what matches the value to replace.
/// The comparison object.
public static void Replace (this Stack stack, T valueToReplace,
T valueToReplaceWith, IEqualityComparer comparer = null)
{
comparer = comparer ?? EqualityComparer.Default;
var temp = new Stack ();
while (stack.Count > 0) {
var value = stack.Pop ();
if (comparer.Equals (value, valueToReplace)) {
stack.Push (valueToReplaceWith);
break;
}
temp.Push (value);
}
while (temp.Count > 0)
stack.Push (temp.Pop ());
}
///
/// Swap two stack objects values that matches with the both values.
///
/// The stack object type.
/// The stack object.
/// Value to swap from.
/// Value to swap to.
/// The comparison object.
public static void Swap (this Stack stack, T valueToSwapFrom,
T valueToSwapTo, IEqualityComparer comparer = null)
{
comparer = comparer ?? EqualityComparer.Default;
int index = stack.Count - 1;
T [] stackArr = new T [stack.Count];
while (stack.Count > 0) {
var value = stack.Pop ();
if (comparer.Equals (value, valueToSwapFrom)) {
stackArr [index] = valueToSwapTo;
} else if (comparer.Equals (value, valueToSwapTo)) {
stackArr [index] = valueToSwapFrom;
} else {
stackArr [index] = value;
}
index--;
}
for (int i = 0; i < stackArr.Length; i++)
stack.Push (stackArr [i]);
}
///
/// Move the first stack object value to the end.
///
/// The stack object type.
/// The stack object.
public static void MoveNext (this Stack stack)
{
var temp = new Stack ();
var last = stack.Pop ();
while (stack.Count > 0) {
var value = stack.Pop ();
temp.Push (value);
}
temp.Push (last);
while (temp.Count > 0)
stack.Push (temp.Pop ());
}
///
/// Move the last stack object value to the top.
///
/// The stack object type.
/// The stack object.
public static void MovePrevious (this Stack stack)
{
var temp = new Stack ();
T first = default;
while (stack.Count > 0) {
var value = stack.Pop ();
temp.Push (value);
if (stack.Count == 1) {
first = stack.Pop ();
}
}
while (temp.Count > 0)
stack.Push (temp.Pop ());
stack.Push (first);
}
///
/// Find all duplicates stack objects values.
///
/// The stack object type.
/// The stack object.
/// The comparison object.
/// The duplicates stack object.
public static Stack FindDuplicates (this Stack stack, IEqualityComparer comparer = null)
{
comparer = comparer ?? EqualityComparer.Default;
var dup = new Stack ();
T [] stackArr = stack.ToArray ();
for (int i = 0; i < stackArr.Length; i++) {
var value = stackArr [i];
for (int j = i + 1; j < stackArr.Length; j++) {
var valueToFind = stackArr [j];
if (comparer.Equals (value, valueToFind) && !Contains (dup, valueToFind)) {
dup.Push (value);
}
}
}
return dup;
}
///
/// Check if the stack object contains the value to find.
///
/// The stack object type.
/// The stack object.
/// Value to find.
/// The comparison object.
/// true If the value was found.false otherwise.
public static bool Contains (this Stack stack, T valueToFind, IEqualityComparer comparer = null)
{
comparer = comparer ?? EqualityComparer.Default;
foreach (T obj in stack) {
if (comparer.Equals (obj, valueToFind)) {
return true;
}
}
return false;
}
///
/// Move the stack object value to the index.
///
/// The stack object type.
/// The stack object.
/// Value to move.
/// The index where to move.
/// The comparison object.
public static void MoveTo (this Stack stack, T valueToMove, int index = 0,
IEqualityComparer comparer = null)
{
if (index < 0) {
return;
}
comparer = comparer ?? EqualityComparer.Default;
var temp = new Stack ();
var toMove = default (T);
var stackCount = stack.Count;
var count = 0;
while (stack.Count > 0) {
var value = stack.Pop ();
if (comparer.Equals (value, valueToMove)) {
toMove = value;
break;
}
temp.Push (value);
count++;
}
int idx = 0;
while (stack.Count < stackCount) {
if (count - idx == index) {
stack.Push (toMove);
} else {
stack.Push (temp.Pop ());
}
idx++;
}
}
}
}