using System; using System.Text; namespace Terminal.Gui { /// /// Defines rendering options that affect how the tree is displayed. /// public class TreeStyle { /// /// to render vertical lines under expanded nodes to show which node belongs to which /// parent. to use only whitespace. /// /// public bool ShowBranchLines { get; set; } = true; /// /// Symbol to use for branch nodes that can be expanded to indicate this to the user. /// Defaults to '+'. Set to null to hide. /// public Rune? ExpandableSymbol { get; set; } = CM.Glyphs.Expand; /// /// Symbol to use for branch nodes that can be collapsed (are currently expanded). /// Defaults to '-'. Set to null to hide. /// public Rune? CollapseableSymbol { get; set; } = CM.Glyphs.Collapse; /// /// Set to to highlight expand/collapse symbols in hot key color. /// public bool ColorExpandSymbol { get; set; } /// /// Invert console colours used to render the expand symbol. /// public bool InvertExpandSymbolColors { get; set; } /// /// to leave the last row of the control free for overwritting (e.g. by a scrollbar) /// When scrolling will be triggered on the second last row of the control rather than. /// the last. /// /// public bool LeaveLastRow { get; set; } /// /// Set to to cause the selected item to be rendered with only the text /// to be highlighted. If (the default), the entire row will be highlighted. /// public bool HighlightModelTextOnly { get; set; } = false; } }