using NStack; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Terminal.Gui { /// /// Event args for events where text is changed /// public class TextChangedEventArgs : EventArgs { /// /// Creates a new instance of the class /// /// /// public TextChangedEventArgs (ustring oldValue, ustring newValue) { OldValue = oldValue; NewValue = newValue; } /// /// The old value before the text changed /// public ustring OldValue { get; } /// /// The new value /// public ustring NewValue { get; } } }