using NStack;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Terminal.Gui {
///
/// Event args for events where text is changed
///
public class TextChangedEventArgs : EventArgs {
///
/// Creates a new instance of the class
///
///
///
public TextChangedEventArgs (ustring oldValue, ustring newValue)
{
OldValue = oldValue;
NewValue = newValue;
}
///
/// The old value before the text changed
///
public ustring OldValue { get; }
///
/// The new value
///
public ustring NewValue { get; }
}
}