using Xunit.Abstractions; namespace Terminal.Gui.LayoutTests; /// /// Test the and methods. /// DOES NOT TEST Adornment.xxxToScreen methods. Those are in ./Adornment/ToScreenTests.cs /// /// public class ToScreenTests (ITestOutputHelper output) { private readonly ITestOutputHelper _output = output; // Test FrameToScreen [Theory] [InlineData (0, 0, 0, 0)] [InlineData (1, 0, 1, 0)] [InlineData (0, 1, 0, 1)] [InlineData (1, 1, 1, 1)] [InlineData (10, 10, 10, 10)] public void FrameToScreen_NoSuperView (int frameX, int frameY, int expectedScreenX, int expectedScreenY) { var view = new View { X = frameX, Y = frameY, Width = 10, Height = 10 }; var expected = new Rectangle (expectedScreenX, expectedScreenY, 10, 10); Rectangle actual = view.FrameToScreen (); Assert.Equal (expected, actual); } [Theory] [InlineData (0, 0, 0, 0, 0)] [InlineData (1, 0, 0, 1, 1)] [InlineData (2, 0, 0, 2, 2)] [InlineData (1, 1, 0, 2, 1)] [InlineData (1, 0, 1, 1, 2)] [InlineData (1, 1, 1, 2, 2)] [InlineData (1, 10, 10, 11, 11)] public void FrameToScreen_SuperView ( int superOffset, int frameX, int frameY, int expectedScreenX, int expectedScreenY ) { var super = new View { X = superOffset, Y = superOffset, Width = 20, Height = 20 }; var view = new View { X = frameX, Y = frameY, Width = 10, Height = 10 }; super.Add (view); var expected = new Rectangle (expectedScreenX, expectedScreenY, 10, 10); Rectangle actual = view.FrameToScreen (); Assert.Equal (expected, actual); } [Theory] [InlineData (0, 0)] [InlineData (1, 1)] [InlineData (-1, -1)] [InlineData (11, 11)] public void FrameToScreen_NoSuperView_WithoutAdornments (int x, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (x, 0, 10, 10); var view = new View (); view.Frame = frame; // Act var screen = view.FrameToScreen (); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 0)] [InlineData (1, 1)] [InlineData (-1, -1)] [InlineData (11, 11)] public void FrameToScreen_NoSuperView_WithAdornments (int x, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (x, 0, 10, 10); var view = new View (); view.BorderStyle = LineStyle.Single; view.Frame = frame; // Act var screen = view.FrameToScreen (); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 1)] [InlineData (1, 2)] [InlineData (-1, 0)] [InlineData (11, 12)] public void FrameToScreen_NoSuperView_WithAdornment_WithSubview (int x, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (x, 0, 10, 10); var view = new View (); view.BorderStyle = LineStyle.Single; view.Frame = frame; var subviewOfBorder = new View () { X = 1, // screen should be 1 Y = 0, Width = 1, Height = 1 }; view.Border.Add (subviewOfBorder); view.BeginInit (); view.EndInit (); // Act var screen = subviewOfBorder.FrameToScreen (); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 3)] [InlineData (1, 4)] [InlineData (-1, 2)] [InlineData (11, 14)] public void FrameToScreen_Adornment_WithSubview_WithSubview (int topX, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var adornmentFrame = new Rectangle (topX, 0, 10, 10); var adornment = new Adornment (); adornment.Frame = adornmentFrame; adornment.Thickness = new (1); var subviewOfAdornment = new View () { Id = "subviewOfAdornment", X = 1, // screen should be 1 Y = 0, Width = 1, Height = 1, }; var subviewOfSubview = new View () { Id = "subviewOfSubview", X = 2, // screen should be 3 (the subviewOfAdornment location is 1) Y = 0, Width = 1, Height = 1 }; subviewOfAdornment.Add (subviewOfSubview); adornment.Add (subviewOfAdornment); adornment.BeginInit (); adornment.EndInit (); // Act var screen = subviewOfSubview.FrameToScreen (); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 0)] [InlineData (1, 1)] [InlineData (-1, -1)] [InlineData (11, 11)] public void FrameToScreen_SuperView_WithoutAdornments (int x, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (x, 0, 10, 10); var superView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; var view = new View (); view.Frame = frame; superView.Add (view); superView.LayoutSubviews (); // Act var screen = view.FrameToScreen (); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 1)] [InlineData (1, 2)] [InlineData (-1, 0)] [InlineData (11, 12)] public void FrameToScreen_SuperView_WithAdornments (int x, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (x, 0, 10, 10); var superView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; superView.BorderStyle = LineStyle.Single; var view = new View (); view.Frame = frame; superView.Add (view); superView.LayoutSubviews (); // Act var screen = view.FrameToScreen (); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 0)] [InlineData (1, 1)] [InlineData (-1, -1)] [InlineData (11, 11)] public void FrameToScreen_NestedSuperView_WithoutAdornments (int x, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (x, 0, 10, 10); var superSuperView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; var superView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; superSuperView.Add (superView); var view = new View (); view.Frame = frame; superView.Add (view); superView.LayoutSubviews (); // Act var screen = view.FrameToScreen (); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 2)] [InlineData (1, 3)] [InlineData (-1, 1)] [InlineData (11, 13)] public void FrameToScreen_NestedSuperView_WithAdornments (int x, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (x, 0, 10, 10); var superSuperView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; superSuperView.BorderStyle = LineStyle.Single; var superView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; superSuperView.Add (superView); superView.BorderStyle = LineStyle.Single; var view = new View (); view.Frame = frame; superView.Add (view); superView.LayoutSubviews (); // Act var screen = view.FrameToScreen (); // Assert Assert.Equal (expectedX, screen.X); } // ContentToScreen tests ---------------------- [Fact] public void ContentToScreen_With_Positive_Content_Location () { View view = new () { X = 1, Y = 1, Width = 10, Height = 10 }; view.SetContentSize (new (20, 20)); Point testPoint = new (0, 0); Assert.Equal (new Point (1, 1), view.ContentToScreen (testPoint)); } [Theory] [InlineData (0, 0, 1)] [InlineData (1, 0, 2)] [InlineData (-1, 0, 0)] [InlineData (0, 1, 2)] [InlineData (1, 1, 3)] [InlineData (-1, 1, 1)] [InlineData (0, -1, 0)] [InlineData (1, -1, 1)] [InlineData (-1, -1, -1)] public void ContentToScreen_NoSuperView_WithAdornments (int frameX, int contentX, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (frameX, 0, 10, 10); var view = new View (); view.Frame = frame; view.SetContentSize (new (20, 20)); view.BorderStyle = LineStyle.Single; // Act var screen = view.ContentToScreen (new (contentX, 0)); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 0, 0)] [InlineData (1, 0, 1)] [InlineData (-1, 0, -1)] [InlineData (11, 0, 11)] [InlineData (0, 1, 1)] [InlineData (1, 1, 2)] [InlineData (-1, 1, 0)] [InlineData (11, 1, 12)] [InlineData (0, -1, -1)] [InlineData (1, -1, 0)] [InlineData (-1, -1, -2)] [InlineData (11, -1, 10)] public void ContentToScreen_SuperView_WithoutAdornments (int frameX, int contentX, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (frameX, 0, 10, 10); var superView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; var view = new View (); view.Frame = frame; view.SetContentSize (new (20, 20)); superView.Add (view); superView.LayoutSubviews (); // Act var screen = view.ContentToScreen (new (contentX, 0)); // Assert Assert.Equal (expectedX, screen.X); } //[Theory] //[InlineData (0, 0, 1)] //[InlineData (1, 0, 2)] //[InlineData (-1, 0, 0)] //[InlineData (11, 0, 12)] //[InlineData (0, 1, 2)] //[InlineData (1, 1, 3)] //[InlineData (-1, 1, 1)] //[InlineData (11, 1, 13)] //[InlineData (0, -1, 0)] //[InlineData (1, -1, 1)] //[InlineData (-1, -1, -1)] //[InlineData (11, -1, 11)] //public void ContentToScreen_SuperView_WithAdornments (int frameX, int ContentX, int expectedX) //{ // // We test with only X because Y is equivalent. Height/Width are irrelevant. // // Arrange // var frame = new Rectangle (frameX, 0, 10, 10); // var superView = new View () // { // X = 0, // Y = 0, // Height = Dim.Fill (), // Width = Dim.Fill () // }; // superView.BorderStyle = LineStyle.Single; // var view = new View (); // view.Frame = frame; // superView.Add (view); // superView.LayoutSubviews (); // // Act // var screen = view.ContentToScreen (new (ContentX, 0, 0, 0)); // // Assert // Assert.Equal (expectedX, screen.X); //} //[Theory] //[InlineData (0, 0, 0)] //[InlineData (1, 0, 1)] //[InlineData (-1, 0, -1)] //[InlineData (11, 0, 11)] //[InlineData (0, 1, 1)] //[InlineData (1, 1, 2)] //[InlineData (-1, 1, 0)] //[InlineData (11, 1, 12)] //[InlineData (0, -1, -1)] //[InlineData (1, -1, 0)] //[InlineData (-1, -1, -2)] //[InlineData (11, -1, 10)] //public void ContentToScreen_NestedSuperView_WithoutAdornments (int frameX, int ContentX, int expectedX) //{ // // We test with only X because Y is equivalent. Height/Width are irrelevant. // // Arrange // var frame = new Rectangle (frameX, 0, 10, 10); // var superSuperView = new View () // { // X = 0, // Y = 0, // Height = Dim.Fill (), // Width = Dim.Fill () // }; // var superView = new View () // { // X = 0, // Y = 0, // Height = Dim.Fill (), // Width = Dim.Fill () // }; // superSuperView.Add (superView); // var view = new View (); // view.Frame = frame; // superView.Add (view); // superView.LayoutSubviews (); // // Act // var screen = view.ContentToScreen (new (ContentX, 0, 0, 0)); // // Assert // Assert.Equal (expectedX, screen.X); //} //[Theory] //[InlineData (0, 0, 2)] //[InlineData (1, 0, 3)] //[InlineData (-1, 0, 1)] //[InlineData (11, 0, 13)] //[InlineData (0, 1, 3)] //[InlineData (1, 1, 4)] //[InlineData (-1, 1, 2)] //[InlineData (11, 1, 14)] //[InlineData (0, -1, 1)] //[InlineData (1, -1, 2)] //[InlineData (-1, -1, 0)] //[InlineData (11, -1, 12)] //public void ContentToScreen_NestedSuperView_WithAdornments (int frameX, int ContentX, int expectedX) //{ // // We test with only X because Y is equivalent. Height/Width are irrelevant. // // Arrange // var frame = new Rectangle (frameX, 0, 10, 10); // var superSuperView = new View () // { // X = 0, // Y = 0, // Height = Dim.Fill (), // Width = Dim.Fill () // }; // superSuperView.BorderStyle = LineStyle.Single; // var superView = new View () // { // X = 0, // Y = 0, // Height = Dim.Fill (), // Width = Dim.Fill () // }; // superSuperView.Add (superView); // superView.BorderStyle = LineStyle.Single; // var view = new View (); // view.Frame = frame; // superView.Add (view); // superView.LayoutSubviews (); // // Act // var screen = view.ContentToScreen (new (ContentX, 0, 0, 0)); // // Assert // Assert.Equal (expectedX, screen.X); //} //[Theory] //[InlineData (0, 0, 3)] //[InlineData (1, 0, 4)] //[InlineData (-1, 0, 2)] //[InlineData (11, 0, 14)] //[InlineData (0, 1, 4)] //[InlineData (1, 1, 5)] //[InlineData (-1, 1, 3)] //[InlineData (11, 1, 15)] //[InlineData (0, -1, 2)] //[InlineData (1, -1, 3)] //[InlineData (-1, -1, 1)] //[InlineData (11, -1, 13)] //public void ContentToScreen_Positive_NestedSuperView_WithAdornments (int frameX, int testX, int expectedX) //{ // // We test with only X because Y is equivalent. Height/Width are irrelevant. // // Arrange // var frame = new Rectangle (frameX, 0, 10, 10); // var superSuperView = new View () // { // X = 0, // Y = 0, // Height = Dim.Fill (), // Width = Dim.Fill () // }; // superSuperView.BorderStyle = LineStyle.Single; // var superView = new View () // { // X = 0, // Y = 0, // Height = Dim.Fill (), // Width = Dim.Fill () // }; // superSuperView.Add (superView); // superView.BorderStyle = LineStyle.Single; // var view = new View (); // view.Frame = frame; // view.SetContentSize (new (11, 11)); // view.Content = view.Content with { Location = new (1, 1) }; // superView.Add (view); // superView.LayoutSubviews (); // // Act // var screen = view.ContentToScreen (new (testX, 0, 0, 0)); // // Assert // Assert.Equal (expectedX, screen.X); //} // ViewportToScreen tests ---------------------- [Fact] public void ViewportToScreen_With_Positive_Viewport_Location () { View view = new () { Width = 10, Height = 10, ViewportSettings = ViewportSettings.AllowNegativeLocation }; Rectangle testRect = new Rectangle (0, 0, 1, 1); Assert.Equal (new Point (0, 0), view.ViewportToScreen (testRect).Location); view.Viewport = view.Viewport with { Location = new Point (1, 1) }; Assert.Equal (new Rectangle (1, 1, 10, 10), view.Viewport); Assert.Equal (new Point (0, 0), view.ViewportToScreen (testRect).Location); } [Theory] [InlineData (0, 0, 0)] [InlineData (1, 0, 1)] [InlineData (-1, 0, -1)] [InlineData (11, 0, 11)] public void ViewportToScreen_NoSuperView_WithoutAdornments (int frameX, int viewportX, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (frameX, 0, 10, 10); var view = new View (); view.Frame = frame; // Act var screen = view.ViewportToScreen (new Point (viewportX, 0)); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 0, 1)] [InlineData (1, 0, 2)] [InlineData (-1, 0, 0)] [InlineData (11, 0, 12)] [InlineData (0, 1, 2)] [InlineData (1, 1, 3)] [InlineData (-1, 1, 1)] [InlineData (11, 1, 13)] [InlineData (0, -1, 0)] [InlineData (1, -1, 1)] [InlineData (-1, -1, -1)] [InlineData (11, -1, 11)] public void ViewportToScreen_NoSuperView_WithAdornments (int frameX, int viewportX, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (frameX, 0, 10, 10); var view = new View (); view.BorderStyle = LineStyle.Single; view.Frame = frame; // Act var screen = view.ViewportToScreen (new Point (viewportX, 0)); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 0, 0)] [InlineData (1, 0, 1)] [InlineData (-1, 0, -1)] [InlineData (11, 0, 11)] [InlineData (0, 1, 1)] [InlineData (1, 1, 2)] [InlineData (-1, 1, 0)] [InlineData (11, 1, 12)] [InlineData (0, -1, -1)] [InlineData (1, -1, 0)] [InlineData (-1, -1, -2)] [InlineData (11, -1, 10)] public void ViewportToScreen_SuperView_WithoutAdornments (int frameX, int viewportX, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (frameX, 0, 10, 10); var superView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; var view = new View (); view.Frame = frame; superView.Add (view); superView.LayoutSubviews (); // Act var screen = view.ViewportToScreen (new Point (viewportX, 0)); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 0, 1)] [InlineData (1, 0, 2)] [InlineData (-1, 0, 0)] [InlineData (11, 0, 12)] [InlineData (0, 1, 2)] [InlineData (1, 1, 3)] [InlineData (-1, 1, 1)] [InlineData (11, 1, 13)] [InlineData (0, -1, 0)] [InlineData (1, -1, 1)] [InlineData (-1, -1, -1)] [InlineData (11, -1, 11)] public void ViewportToScreen_SuperView_WithAdornments (int frameX, int viewportX, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (frameX, 0, 10, 10); var superView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; superView.BorderStyle = LineStyle.Single; var view = new View (); view.Frame = frame; superView.Add (view); superView.LayoutSubviews (); // Act var screen = view.ViewportToScreen (new Point (viewportX, 0)); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 0, 0)] [InlineData (1, 0, 1)] [InlineData (-1, 0, -1)] [InlineData (11, 0, 11)] [InlineData (0, 1, 1)] [InlineData (1, 1, 2)] [InlineData (-1, 1, 0)] [InlineData (11, 1, 12)] [InlineData (0, -1, -1)] [InlineData (1, -1, 0)] [InlineData (-1, -1, -2)] [InlineData (11, -1, 10)] public void ViewportToScreen_NestedSuperView_WithoutAdornments (int frameX, int viewportX, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (frameX, 0, 10, 10); var superSuperView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; var superView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; superSuperView.Add (superView); var view = new View (); view.Frame = frame; superView.Add (view); superView.LayoutSubviews (); // Act var screen = view.ViewportToScreen (new Point (viewportX, 0)); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 0, 2)] [InlineData (1, 0, 3)] [InlineData (-1, 0, 1)] [InlineData (11, 0, 13)] [InlineData (0, 1, 3)] [InlineData (1, 1, 4)] [InlineData (-1, 1, 2)] [InlineData (11, 1, 14)] [InlineData (0, -1, 1)] [InlineData (1, -1, 2)] [InlineData (-1, -1, 0)] [InlineData (11, -1, 12)] public void ViewportToScreen_NestedSuperView_WithAdornments (int frameX, int viewportX, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (frameX, 0, 10, 10); var superSuperView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; superSuperView.BorderStyle = LineStyle.Single; var superView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; superSuperView.Add (superView); superView.BorderStyle = LineStyle.Single; var view = new View (); view.Frame = frame; superView.Add (view); superView.LayoutSubviews (); // Act var screen = view.ViewportToScreen (new Point (viewportX, 0)); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 0, 2)] [InlineData (1, 0, 3)] [InlineData (-1, 0, 1)] [InlineData (11, 0, 13)] [InlineData (0, 1, 3)] [InlineData (1, 1, 4)] [InlineData (-1, 1, 2)] [InlineData (11, 1, 14)] [InlineData (0, -1, 1)] [InlineData (1, -1, 2)] [InlineData (-1, -1, 0)] [InlineData (11, -1, 12)] public void ViewportToScreen_Positive_NestedSuperView_WithAdornments (int frameX, int testX, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (frameX, 0, 10, 10); var superSuperView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; superSuperView.BorderStyle = LineStyle.Single; var superView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; superSuperView.Add (superView); superView.BorderStyle = LineStyle.Single; var view = new View (); view.Frame = frame; view.SetContentSize (new (11, 11)); view.Viewport = view.Viewport with { Location = new (1, 1) }; superView.Add (view); superView.LayoutSubviews (); // Act var screen = view.ViewportToScreen (new Point (testX, 0)); // Assert Assert.Equal (expectedX, screen.X); } [Fact] [AutoInitShutdown] public void ScreenToView_ViewToScreen_FindDeepestView_Full_Top () { Toplevel top = new (); top.BorderStyle = LineStyle.Single; var view = new View { X = 3, Y = 2, Width = 10, Height = 1, Text = "0123456789" }; top.Add (view); Application.Begin (top); Assert.Equal (Application.Current, top); Assert.Equal (new (0, 0, 80, 25), new Rectangle (0, 0, View.Driver.Cols, View.Driver.Rows)); Assert.Equal (new (0, 0, View.Driver.Cols, View.Driver.Rows), top.Frame); Assert.Equal (new (0, 0, 80, 25), top.Frame); ((FakeDriver)Application.Driver!).SetBufferSize (20, 10); Assert.Equal (new (0, 0, View.Driver.Cols, View.Driver.Rows), top.Frame); Assert.Equal (new (0, 0, 20, 10), top.Frame); _ = TestHelpers.AssertDriverContentsWithFrameAre ( @" ┌──────────────────┐ │ │ │ │ │ 0123456789 │ │ │ │ │ │ │ │ │ │ │ └──────────────────┘" , _output ); // top Assert.Equal (Point.Empty, top.ScreenToFrame (new (0, 0))); Point screen = top.Margin.ViewportToScreen (new Point (0, 0)); Assert.Equal (0, screen.X); Assert.Equal (0, screen.Y); screen = top.Border.ViewportToScreen (new Point (0, 0)); Assert.Equal (0, screen.X); Assert.Equal (0, screen.Y); screen = top.Padding.ViewportToScreen (new Point (0, 0)); Assert.Equal (1, screen.X); Assert.Equal (1, screen.Y); screen = top.ViewportToScreen (new Point (0, 0)); Assert.Equal (1, screen.X); Assert.Equal (1, screen.Y); screen = top.ViewportToScreen (new Point (-1, -1)); Assert.Equal (0, screen.X); Assert.Equal (0, screen.Y); var found = View.FindDeepestView (top, new (0, 0)); Assert.Equal (top.Border, found); Assert.Equal (0, found.Frame.X); Assert.Equal (0, found.Frame.Y); Assert.Equal (new (3, 2), top.ScreenToFrame (new (3, 2))); screen = top.ViewportToScreen (new Point (3, 2)); Assert.Equal (4, screen.X); Assert.Equal (3, screen.Y); found = View.FindDeepestView (top, new (screen.X, screen.Y)); Assert.Equal (view, found); //Assert.Equal (0, found.FrameToScreen ().X); //Assert.Equal (0, found.FrameToScreen ().Y); found = View.FindDeepestView (top, new (3, 2)); Assert.Equal (top, found); //Assert.Equal (3, found.FrameToScreen ().X); //Assert.Equal (2, found.FrameToScreen ().Y); Assert.Equal (new (13, 2), top.ScreenToFrame (new (13, 2))); screen = top.ViewportToScreen (new Point (12, 2)); Assert.Equal (13, screen.X); Assert.Equal (3, screen.Y); found = View.FindDeepestView (top, new (screen.X, screen.Y)); Assert.Equal (view, found); //Assert.Equal (9, found.FrameToScreen ().X); //Assert.Equal (0, found.FrameToScreen ().Y); screen = top.ViewportToScreen (new Point (13, 2)); Assert.Equal (14, screen.X); Assert.Equal (3, screen.Y); found = View.FindDeepestView (top, new (13, 2)); Assert.Equal (top, found); //Assert.Equal (13, found.FrameToScreen ().X); //Assert.Equal (2, found.FrameToScreen ().Y); Assert.Equal (new (14, 3), top.ScreenToFrame (new (14, 3))); screen = top.ViewportToScreen (new Point (14, 3)); Assert.Equal (15, screen.X); Assert.Equal (4, screen.Y); found = View.FindDeepestView (top, new (14, 3)); Assert.Equal (top, found); //Assert.Equal (14, found.FrameToScreen ().X); //Assert.Equal (3, found.FrameToScreen ().Y); // view Assert.Equal (new (-4, -3), view.ScreenToFrame (new (0, 0))); screen = view.Margin.ViewportToScreen (new Point (-3, -2)); Assert.Equal (1, screen.X); Assert.Equal (1, screen.Y); screen = view.Border.ViewportToScreen (new Point (-3, -2)); Assert.Equal (1, screen.X); Assert.Equal (1, screen.Y); screen = view.Padding.ViewportToScreen (new Point (-3, -2)); Assert.Equal (1, screen.X); Assert.Equal (1, screen.Y); screen = view.ViewportToScreen (new Point (-3, -2)); Assert.Equal (1, screen.X); Assert.Equal (1, screen.Y); screen = view.ViewportToScreen (new Point (-4, -3)); Assert.Equal (0, screen.X); Assert.Equal (0, screen.Y); found = View.FindDeepestView (top, new (0, 0)); Assert.Equal (top.Border, found); Assert.Equal (new (-1, -1), view.ScreenToFrame (new (3, 2))); screen = view.ViewportToScreen (new Point (0, 0)); Assert.Equal (4, screen.X); Assert.Equal (3, screen.Y); found = View.FindDeepestView (top, new (4, 3)); Assert.Equal (view, found); Assert.Equal (new (9, -1), view.ScreenToFrame (new (13, 2))); screen = view.ViewportToScreen (new Point (10, 0)); Assert.Equal (14, screen.X); Assert.Equal (3, screen.Y); found = View.FindDeepestView (top, new (14, 3)); Assert.Equal (top, found); Assert.Equal (new (10, 0), view.ScreenToFrame (new (14, 3))); screen = view.ViewportToScreen (new Point (11, 1)); Assert.Equal (15, screen.X); Assert.Equal (4, screen.Y); found = View.FindDeepestView (top, new (15, 4)); Assert.Equal (top, found); top.Dispose (); } [Fact] [AutoInitShutdown] public void ScreenToView_ViewToScreen_FindDeepestView_Smaller_Top () { var top = new Toplevel { X = 3, Y = 2, Width = 20, Height = 10, BorderStyle = LineStyle.Single }; var view = new View { X = 3, Y = 2, Width = 10, Height = 1, Text = "0123456789" }; top.Add (view); Application.Begin (top); Assert.Equal (Application.Current, top); Assert.Equal (new (0, 0, 80, 25), new Rectangle (0, 0, View.Driver.Cols, View.Driver.Rows)); Assert.NotEqual (new (0, 0, View.Driver.Cols, View.Driver.Rows), top.Frame); Assert.Equal (new (3, 2, 20, 10), top.Frame); ((FakeDriver)Application.Driver!).SetBufferSize (30, 20); Assert.Equal (new (0, 0, 30, 20), new Rectangle (0, 0, View.Driver.Cols, View.Driver.Rows)); Assert.NotEqual (new (0, 0, View.Driver.Cols, View.Driver.Rows), top.Frame); Assert.Equal (new (3, 2, 20, 10), top.Frame); Rectangle frame = TestHelpers.AssertDriverContentsWithFrameAre ( @" ┌──────────────────┐ │ │ │ │ │ 0123456789 │ │ │ │ │ │ │ │ │ │ │ └──────────────────┘" , _output ); // mean the output started at col 3 and line 2 // which result with a width of 23 and a height of 10 on the output Assert.Equal (new (3, 2, 23, 10), frame); // top Assert.Equal (new (-3, -2), top.ScreenToFrame (new (0, 0))); Point screen = top.Margin.ViewportToScreen (new Point (-3, -2)); Assert.Equal (0, screen.X); Assert.Equal (0, screen.Y); screen = top.Border.ViewportToScreen (new Point (-3, -2)); Assert.Equal (0, screen.X); Assert.Equal (0, screen.Y); screen = top.Padding.ViewportToScreen (new Point (-3, -2)); Assert.Equal (1, screen.X); Assert.Equal (1, screen.Y); screen = top.ViewportToScreen (new Point (-3, -2)); Assert.Equal (1, screen.X); Assert.Equal (1, screen.Y); screen = top.ViewportToScreen (new Point (-4, -3)); Assert.Equal (0, screen.X); Assert.Equal (0, screen.Y); var found = View.FindDeepestView (top, new (-4, -3)); Assert.Null (found); Assert.Equal (Point.Empty, top.ScreenToFrame (new (3, 2))); screen = top.ViewportToScreen (new Point (0, 0)); Assert.Equal (4, screen.X); Assert.Equal (3, screen.Y); Assert.Equal (top.Border, View.FindDeepestView (top, new (3, 2))); //Assert.Equal (0, found.FrameToScreen ().X); //Assert.Equal (0, found.FrameToScreen ().Y); Assert.Equal (new (10, 0), top.ScreenToFrame (new (13, 2))); screen = top.ViewportToScreen (new Point (10, 0)); Assert.Equal (14, screen.X); Assert.Equal (3, screen.Y); Assert.Equal (top.Border, View.FindDeepestView (top, new (13, 2))); //Assert.Equal (10, found.FrameToScreen ().X); //Assert.Equal (0, found.FrameToScreen ().Y); Assert.Equal (new (11, 1), top.ScreenToFrame (new (14, 3))); screen = top.ViewportToScreen (new Point (11, 1)); Assert.Equal (15, screen.X); Assert.Equal (4, screen.Y); Assert.Equal (top, View.FindDeepestView (top, new (14, 3))); // view Assert.Equal (new (-7, -5), view.ScreenToFrame (new (0, 0))); screen = view.Margin.ViewportToScreen (new Point (-6, -4)); Assert.Equal (1, screen.X); Assert.Equal (1, screen.Y); screen = view.Border.ViewportToScreen (new Point (-6, -4)); Assert.Equal (1, screen.X); Assert.Equal (1, screen.Y); screen = view.Padding.ViewportToScreen (new Point (-6, -4)); Assert.Equal (1, screen.X); Assert.Equal (1, screen.Y); screen = view.ViewportToScreen (new Point (-6, -4)); Assert.Equal (1, screen.X); Assert.Equal (1, screen.Y); Assert.Null (View.FindDeepestView (top, new (1, 1))); Assert.Equal (new (-4, -3), view.ScreenToFrame (new (3, 2))); screen = view.ViewportToScreen (new Point (-3, -2)); Assert.Equal (4, screen.X); Assert.Equal (3, screen.Y); Assert.Equal (top, View.FindDeepestView (top, new (4, 3))); Assert.Equal (new (-1, -1), view.ScreenToFrame (new (6, 4))); screen = view.ViewportToScreen (new Point (0, 0)); Assert.Equal (7, screen.X); Assert.Equal (5, screen.Y); Assert.Equal (view, View.FindDeepestView (top, new (7, 5))); Assert.Equal (new (6, -1), view.ScreenToFrame (new (13, 4))); screen = view.ViewportToScreen (new Point (7, 0)); Assert.Equal (14, screen.X); Assert.Equal (5, screen.Y); Assert.Equal (view, View.FindDeepestView (top, new (14, 5))); Assert.Equal (new (7, -2), view.ScreenToFrame (new (14, 3))); screen = view.ViewportToScreen (new Point (8, -1)); Assert.Equal (15, screen.X); Assert.Equal (4, screen.Y); Assert.Equal (top, View.FindDeepestView (top, new (15, 4))); Assert.Equal (new (16, -2), view.ScreenToFrame (new (23, 3))); screen = view.ViewportToScreen (new Point (17, -1)); Assert.Equal (24, screen.X); Assert.Equal (4, screen.Y); Assert.Null (View.FindDeepestView (top, new (24, 4))); top.Dispose (); } }