# Application Architecture
Terminal.Gui v2 uses an instance-based application architecture that decouples views from the global application state, improving testability and enabling multiple application contexts.
## View Hierarchy and Run Stack
```mermaid
graph TB
subgraph ViewTree["View Hierarchy (SuperView/SubView)"]
direction TB
Top[app.Current
Window]
Menu[MenuBar]
Status[StatusBar]
Content[Content View]
Button1[Button]
Button2[Button]
Top --> Menu
Top --> Status
Top --> Content
Content --> Button1
Content --> Button2
end
subgraph Stack["app.SessionStack"]
direction TB
S1[Window
Currently Active]
S2[Previous Toplevel
Waiting]
S3[Base Toplevel
Waiting]
S1 -.-> S2 -.-> S3
end
Top -.->|"same instance"| S1
style Top fill:#ccffcc,stroke:#339933,stroke-width:3px
style S1 fill:#ccffcc,stroke:#339933,stroke-width:3px
```
## Usage Example Flow
```mermaid
sequenceDiagram
participant App as IApplication
participant Main as Main Window
participant Dialog as Dialog
Note over App: Initially empty SessionStack
App->>Main: Run(mainWindow)
activate Main
Note over App: SessionStack: [Main]
Current: Main
Main->>Dialog: Run(dialog)
activate Dialog
Note over App: SessionStack: [Dialog, Main]
Current: Dialog
Dialog->>App: RequestStop()
deactivate Dialog
Note over App: SessionStack: [Main]
Current: Main
Main->>App: RequestStop()
deactivate Main
Note over App: SessionStack: []
Current: null
```
## Key Concepts
### Instance-Based vs Static
**Terminal.Gui v2** supports both static and instance-based patterns. The static `Application` class is marked obsolete but still functional for backward compatibility. The recommended pattern is to use `Application.Create()` to get an `IApplication` instance:
```csharp
// OLD (v1 / early v2 - still works but obsolete):
Application.Init();
var top = new Toplevel();
top.Add(myView);
Application.Run(top);
top.Dispose();
Application.Shutdown();
// NEW (v2 recommended - instance-based):
var app = Application.Create();
app.Init();
var top = new Toplevel();
top.Add(myView);
app.Run(top);
top.Dispose();
app.Shutdown();
```
**Note:** The static `Application` class delegates to `ApplicationImpl.Instance` (a singleton). `Application.Create()` creates a **new** `ApplicationImpl` instance, enabling multiple application contexts and better testability.
### View.App Property
Every view now has an `App` property that references its application context:
```csharp
public class View
{
///
/// Gets the application context for this view.
///
public IApplication? App { get; internal set; }
///
/// Gets the application context, checking parent hierarchy if needed.
/// Override to customize application resolution.
///
public virtual IApplication? GetApp() => App ?? SuperView?.GetApp();
}
```
**Benefits:**
- Views can be tested without `Application.Init()`
- Multiple applications can coexist
- Clear ownership: views know their context
- Reduced global state dependencies
### Accessing Application from Views
**Recommended pattern:**
```csharp
public class MyView : View
{
public override void OnEnter(View view)
{
// Use View.App instead of static Application
App?.Current?.SetNeedsDraw();
// Access SessionStack
if (App?.SessionStack.Count > 0)
{
// Work with sessions
}
}
}
```
**Alternative - dependency injection:**
```csharp
public class MyView : View
{
private readonly IApplication _app;
public MyView(IApplication app)
{
_app = app;
// Now completely decoupled from static Application
}
public void DoWork()
{
_app.Current?.SetNeedsDraw();
}
}
```
## IApplication Interface
The `IApplication` interface defines the application contract:
```csharp
public interface IApplication
{
///
/// Gets the currently running Toplevel (the "current session").
/// Renamed from "Top" for clarity.
///
Toplevel? Current { get; }
///
/// Gets the stack of running sessions.
/// Renamed from "TopLevels" to align with SessionToken terminology.
///
ConcurrentStack SessionStack { get; }
IDriver? Driver { get; }
IMainLoopCoordinator? MainLoop { get; }
void Init(string? driverName = null);
void Shutdown();
SessionToken? Begin(Toplevel toplevel);
void End(SessionToken sessionToken);
// ... other members
}
```
## Terminology Changes
Terminal.Gui v2 modernized its terminology for clarity:
### Application.TopRunnable (formerly "Current", and before that "Top")
The `TopRunnable` property represents the Toplevel on the top of the session stack (the active runnable session):
```csharp
// Access the top runnable session
Toplevel? topRunnable = app.TopRunnable;
// From within a view
Toplevel? topRunnable = App?.TopRunnable;
```
**Why "TopRunnable"?**
- Clearly indicates it's the top of the runnable session stack
- Aligns with the IRunnable architecture proposal
- Distinguishes from other concepts like "Current" which could be ambiguous
### Application.SessionStack (formerly "TopLevels")
The `SessionStack` property is the stack of running sessions:
```csharp
// Access all running sessions
foreach (var toplevel in app.SessionStack)
{
// Process each session
}
// From within a view
int sessionCount = App?.SessionStack.Count ?? 0;
```
**Why "SessionStack" instead of "TopLevels"?**
- Describes both content (sessions) and structure (stack)
- Aligns with `SessionToken` terminology
- Follows .NET naming patterns (descriptive + collection type)
## Migration from Static Application
The static `Application` class delegates to `ApplicationImpl.Instance` (a singleton) and is marked obsolete. All static methods and properties are marked with `[Obsolete]` but remain functional for backward compatibility:
```csharp
public static partial class Application
{
[Obsolete("The legacy static Application object is going away.")]
public static Toplevel? Current => ApplicationImpl.Instance.Current;
[Obsolete("The legacy static Application object is going away.")]
public static ConcurrentStack SessionStack => ApplicationImpl.Instance.SessionStack;
// ... other obsolete static members
}
```
**Important:** The static `Application` class uses a singleton (`ApplicationImpl.Instance`), while `Application.Create()` creates new instances. For new code, prefer the instance-based pattern using `Application.Create()`.
### Migration Strategies
**Strategy 1: Use View.App**
```csharp
// OLD:
void MyMethod()
{
Application.TopRunnable?.SetNeedsDraw();
}
// NEW:
void MyMethod(View view)
{
view.App?.Current?.SetNeedsDraw();
}
```
**Strategy 2: Pass IApplication**
```csharp
// OLD:
void ProcessSessions()
{
foreach (var toplevel in Application.SessionStack)
{
// Process
}
}
// NEW:
void ProcessSessions(IApplication app)
{
foreach (var toplevel in app.SessionStack)
{
// Process
}
}
```
**Strategy 3: Store IApplication Reference**
```csharp
public class MyService
{
private readonly IApplication _app;
public MyService(IApplication app)
{
_app = app;
}
public void DoWork()
{
_app.Current?.Title = "Processing...";
}
}
```
## Session Management
### Begin and End
Applications manage sessions through `Begin()` and `End()`:
```csharp
var app = Application.Create ();
app.Init();
var toplevel = new Toplevel();
// Begin a new session - pushes to SessionStack
SessionToken? token = app.Begin(toplevel);
// Current now points to this toplevel
Debug.Assert(app.Current == toplevel);
// End the session - pops from SessionStack
if (token != null)
{
app.End(token);
}
// Current restored to previous toplevel (if any)
```
### Nested Sessions
Multiple sessions can run nested:
```csharp
var app = Application.Create ();
app.Init();
// Session 1
var main = new Toplevel { Title = "Main" };
var token1 = app.Begin(main);
// app.Current == main, SessionStack.Count == 1
// Session 2 (nested)
var dialog = new Dialog { Title = "Dialog" };
var token2 = app.Begin(dialog);
// app.Current == dialog, SessionStack.Count == 2
// End dialog
app.End(token2);
// app.Current == main, SessionStack.Count == 1
// End main
app.End(token1);
// app.Current == null, SessionStack.Count == 0
```
## View.Driver Property
Similar to `View.App`, views now have a `Driver` property:
```csharp
public class View
{
///
/// Gets the driver for this view.
///
public IDriver? Driver => GetDriver();
///
/// Gets the driver, checking application context if needed.
/// Override to customize driver resolution.
///
public virtual IDriver? GetDriver() => App?.Driver;
}
```
**Usage:**
```csharp
public override void OnDrawContent(Rectangle viewport)
{
// Use view's driver instead of Application.Driver
Driver?.Move(0, 0);
Driver?.AddStr("Hello");
}
```
## Testing with the New Architecture
The instance-based architecture dramatically improves testability:
### Testing Views in Isolation
```csharp
[Fact]
public void MyView_DisplaysCorrectly()
{
// Create mock application
var mockApp = new Mock();
mockApp.Setup(a => a.Current).Returns(new Toplevel());
// Create view with mock app
var view = new MyView { App = mockApp.Object };
// Test without Application.Init()!
view.SetNeedsDraw();
Assert.True(view.NeedsDraw);
// No Application.Shutdown() needed!
}
```
### Testing with Real ApplicationImpl
```csharp
[Fact]
public void MyView_WorksWithRealApplication()
{
var app = Application.Create ();
try
{
app.Init(new FakeDriver());
var view = new MyView();
var top = new Toplevel();
top.Add(view);
app.Begin(top);
// View.App automatically set
Assert.NotNull(view.App);
Assert.Same(app, view.App);
// Test view behavior
view.DoSomething();
}
finally
{
app.Shutdown();
}
}
```
## Best Practices
### DO: Use View.App
```csharp
✅ GOOD:
public void Refresh()
{
App?.Current?.SetNeedsDraw();
}
```
### DON'T: Use Static Application
```csharp
❌ AVOID:
public void Refresh()
{
Application.TopRunnable?.SetNeedsDraw(); // Obsolete!
}
```
### DO: Pass IApplication as Dependency
```csharp
✅ GOOD:
public class Service
{
public Service(IApplication app) { }
}
```
### DON'T: Use Static Application in New Code
```csharp
❌ AVOID (obsolete pattern):
public void Refresh()
{
Application.TopRunnable?.SetNeedsDraw(); // Obsolete static access
}
✅ PREFERRED:
public void Refresh()
{
App?.Current?.SetNeedsDraw(); // Use View.App property
}
```
### DO: Override GetApp() for Custom Resolution
```csharp
✅ GOOD:
public class SpecialView : View
{
private IApplication? _customApp;
public override IApplication? GetApp()
{
return _customApp ?? base.GetApp();
}
}
```
## Advanced Scenarios
### Multiple Applications
The instance-based architecture enables multiple applications:
```csharp
// Application 1
var app1 = Application.Create ();
app1.Init(new WindowsDriver());
var top1 = new Toplevel { Title = "App 1" };
// ... configure top1
// Application 2 (different driver!)
var app2 = Application.Create ();
app2.Init(new CursesDriver());
var top2 = new Toplevel { Title = "App 2" };
// ... configure top2
// Views in top1 use app1
// Views in top2 use app2
```
### Application-Agnostic Views
Create views that work with any application:
```csharp
public class UniversalView : View
{
public void ShowMessage(string message)
{
// Works regardless of which application context
var app = GetApp();
if (app != null)
{
var msg = new MessageBox(message);
app.Begin(msg);
}
}
}
```
## See Also
- [Navigation](navigation.md) - Navigation with the instance-based architecture
- [Keyboard](keyboard.md) - Keyboard handling through View.App
- [Mouse](mouse.md) - Mouse handling through View.App
- [Drivers](drivers.md) - Driver access through View.Driver
- [Multitasking](multitasking.md) - Session management with SessionStack