// // WindowsDriver.cs: Windows specific driver // // Authors: // Miguel de Icaza (miguel@gnome.org) // Nick Van Dyck (vandyck.nick@outlook.com) // // Copyright (c) 2018 // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. // using System; using System.Runtime.InteropServices; using System.Threading; using System.Threading.Tasks; using Mono.Terminal; using NStack; namespace Terminal.Gui { internal class WindowsConsole { public const int STD_OUTPUT_HANDLE = -11; public const int STD_INPUT_HANDLE = -10; public const int STD_ERROR_HANDLE = -12; internal IntPtr InputHandle, OutputHandle; IntPtr ScreenBuffer; uint originalConsoleMode; public WindowsConsole () { InputHandle = GetStdHandle (STD_INPUT_HANDLE); OutputHandle = GetStdHandle (STD_OUTPUT_HANDLE); originalConsoleMode = ConsoleMode; var newConsoleMode = originalConsoleMode; newConsoleMode |= (uint)(ConsoleModes.EnableMouseInput | ConsoleModes.EnableExtendedFlags); newConsoleMode &= ~(uint)ConsoleModes.EnableQuickEditMode; ConsoleMode = newConsoleMode; } public CharInfo [] OriginalStdOutChars; public bool WriteToConsole (CharInfo [] charInfoBuffer, Coord coords, SmallRect window) { if (ScreenBuffer == IntPtr.Zero) { ScreenBuffer = CreateConsoleScreenBuffer ( DesiredAccess.GenericRead | DesiredAccess.GenericWrite, ShareMode.FileShareRead | ShareMode.FileShareWrite, IntPtr.Zero, 1, IntPtr.Zero ); if (ScreenBuffer == INVALID_HANDLE_VALUE) { var err = Marshal.GetLastWin32Error (); if (err != 0) throw new System.ComponentModel.Win32Exception (err); } if (!SetConsoleActiveScreenBuffer (ScreenBuffer)) { var err = Marshal.GetLastWin32Error (); throw new System.ComponentModel.Win32Exception (err); } OriginalStdOutChars = new CharInfo [Console.WindowHeight * Console.WindowWidth]; ReadConsoleOutput (OutputHandle, OriginalStdOutChars, coords, new Coord () { X = 0, Y = 0 }, ref window); } return WriteConsoleOutput (ScreenBuffer, charInfoBuffer, coords, new Coord () { X = window.Left, Y = window.Top }, ref window); } public bool SetCursorPosition (Coord position) { return SetConsoleCursorPosition (ScreenBuffer, position); } public void Cleanup () { ConsoleMode = originalConsoleMode; ContinueListeningForConsoleEvents = false; if (!SetConsoleActiveScreenBuffer (OutputHandle)) { var err = Marshal.GetLastWin32Error (); Console.WriteLine ("Error: {0}", err); } } private bool ContinueListeningForConsoleEvents = true; public uint ConsoleMode { get { uint v; GetConsoleMode (InputHandle, out v); return v; } set { SetConsoleMode (InputHandle, value); } } [Flags] public enum ConsoleModes : uint { EnableMouseInput = 16, EnableQuickEditMode = 64, EnableExtendedFlags = 128, } [StructLayout (LayoutKind.Explicit, CharSet = CharSet.Unicode)] public struct KeyEventRecord { [FieldOffset (0), MarshalAs (UnmanagedType.Bool)] public bool bKeyDown; [FieldOffset (4), MarshalAs (UnmanagedType.U2)] public ushort wRepeatCount; [FieldOffset (6), MarshalAs (UnmanagedType.U2)] public ushort wVirtualKeyCode; [FieldOffset (8), MarshalAs (UnmanagedType.U2)] public ushort wVirtualScanCode; [FieldOffset (10)] public char UnicodeChar; [FieldOffset (12), MarshalAs (UnmanagedType.U4)] public ControlKeyState dwControlKeyState; } [Flags] public enum ButtonState { Button1Pressed = 1, Button2Pressed = 4, Button3Pressed = 8, Button4Pressed = 16, RightmostButtonPressed = 2, } [Flags] public enum ControlKeyState { RightAltPressed = 1, LeftAltPressed = 2, RightControlPressed = 4, LeftControlPressed = 8, ShiftPressed = 16, NumlockOn = 32, ScrolllockOn = 64, CapslockOn = 128, EnhancedKey = 256 } [Flags] public enum EventFlags { MouseMoved = 1, DoubleClick = 2, MouseWheeled = 4, MouseHorizontalWheeled = 8 } [StructLayout (LayoutKind.Explicit)] public struct MouseEventRecord { [FieldOffset (0)] public Coordinate MousePosition; [FieldOffset (4)] public ButtonState ButtonState; [FieldOffset (8)] public ControlKeyState ControlKeyState; [FieldOffset (12)] public EventFlags EventFlags; public override string ToString () { return $"[Mouse({MousePosition},{ButtonState},{ControlKeyState},{EventFlags}"; } } [StructLayout (LayoutKind.Sequential)] public struct Coordinate { public short X; public short Y; public Coordinate (short X, short Y) { this.X = X; this.Y = Y; } public override string ToString () => $"({X},{Y})"; }; internal struct WindowBufferSizeRecord { public Coordinate size; public WindowBufferSizeRecord (short x, short y) { this.size = new Coordinate (x, y); } public override string ToString () => $"[WindowBufferSize{size}"; } [StructLayout (LayoutKind.Sequential)] public struct MenuEventRecord { public uint dwCommandId; } [StructLayout (LayoutKind.Sequential)] public struct FocusEventRecord { public uint bSetFocus; } public enum EventType : ushort { Focus = 0x10, Key = 0x1, Menu = 0x8, Mouse = 2, WindowBufferSize = 4 } [StructLayout (LayoutKind.Explicit)] public struct InputRecord { [FieldOffset (0)] public EventType EventType; [FieldOffset (4)] public KeyEventRecord KeyEvent; [FieldOffset (4)] public MouseEventRecord MouseEvent; [FieldOffset (4)] public WindowBufferSizeRecord WindowBufferSizeEvent; [FieldOffset (4)] public MenuEventRecord MenuEvent; [FieldOffset (4)] public FocusEventRecord FocusEvent; public override string ToString () { switch (EventType) { case EventType.Focus: return FocusEvent.ToString (); case EventType.Key: return KeyEvent.ToString (); case EventType.Menu: return MenuEvent.ToString (); case EventType.Mouse: return MouseEvent.ToString (); case EventType.WindowBufferSize: return WindowBufferSizeEvent.ToString (); default: return "Unknown event type: " + EventType; } } }; [Flags] enum ShareMode : uint { FileShareRead = 1, FileShareWrite = 2, } [Flags] enum DesiredAccess : uint { GenericRead = 2147483648, GenericWrite = 1073741824, } [StructLayout (LayoutKind.Sequential)] public struct ConsoleScreenBufferInfo { public Coord dwSize; public Coord dwCursorPosition; public ushort wAttributes; public SmallRect srWindow; public Coord dwMaximumWindowSize; } [StructLayout (LayoutKind.Sequential)] public struct Coord { public short X; public short Y; public Coord (short X, short Y) { this.X = X; this.Y = Y; } public override string ToString () => $"({X},{Y})"; }; [StructLayout (LayoutKind.Explicit, CharSet = CharSet.Unicode)] public struct CharUnion { [FieldOffset (0)] public char UnicodeChar; [FieldOffset (0)] public byte AsciiChar; } [StructLayout (LayoutKind.Explicit, CharSet = CharSet.Unicode)] public struct CharInfo { [FieldOffset (0)] public CharUnion Char; [FieldOffset (2)] public ushort Attributes; } [StructLayout (LayoutKind.Sequential)] public struct SmallRect { public short Left; public short Top; public short Right; public short Bottom; public static void MakeEmpty (ref SmallRect rect) { rect.Left = -1; } public static void Update (ref SmallRect rect, short col, short row) { if (rect.Left == -1) { //System.Diagnostics.Debugger.Log (0, "debug", $"damager From Empty {col},{row}\n"); rect.Left = rect.Right = col; rect.Bottom = rect.Top = row; return; } if (col >= rect.Left && col <= rect.Right && row >= rect.Top && row <= rect.Bottom) return; if (col < rect.Left) rect.Left = col; if (col > rect.Right) rect.Right = col; if (row < rect.Top) rect.Top = row; if (row > rect.Bottom) rect.Bottom = row; //System.Diagnostics.Debugger.Log (0, "debug", $"Expanding {rect.ToString ()}\n"); } public override string ToString () { return $"Left={Left},Top={Top},Right={Right},Bottom={Bottom}"; } } [DllImport ("kernel32.dll", SetLastError = true)] static extern IntPtr GetStdHandle (int nStdHandle); [DllImport ("kernel32.dll", EntryPoint = "ReadConsoleInputW", CharSet = CharSet.Unicode)] public static extern bool ReadConsoleInput ( IntPtr hConsoleInput, [Out] InputRecord [] lpBuffer, uint nLength, out uint lpNumberOfEventsRead); [DllImport ("kernel32.dll", SetLastError = true, CharSet = CharSet.Unicode)] static extern bool ReadConsoleOutput ( IntPtr hConsoleOutput, [Out] CharInfo [] lpBuffer, Coord dwBufferSize, Coord dwBufferCoord, ref SmallRect lpReadRegion ); [DllImport ("kernel32.dll", EntryPoint = "WriteConsoleOutput", SetLastError = true, CharSet = CharSet.Unicode)] static extern bool WriteConsoleOutput ( IntPtr hConsoleOutput, CharInfo [] lpBuffer, Coord dwBufferSize, Coord dwBufferCoord, ref SmallRect lpWriteRegion ); [DllImport ("kernel32.dll")] static extern bool SetConsoleCursorPosition (IntPtr hConsoleOutput, Coord dwCursorPosition); [DllImport ("kernel32.dll")] static extern bool GetConsoleMode (IntPtr hConsoleHandle, out uint lpMode); [DllImport ("kernel32.dll")] static extern bool SetConsoleMode (IntPtr hConsoleHandle, uint dwMode); [DllImport ("kernel32.dll", SetLastError = true)] static extern IntPtr CreateConsoleScreenBuffer ( DesiredAccess dwDesiredAccess, ShareMode dwShareMode, IntPtr secutiryAttributes, UInt32 flags, IntPtr screenBufferData ); internal static IntPtr INVALID_HANDLE_VALUE = new IntPtr (-1); [DllImport ("kernel32.dll", SetLastError = true)] static extern bool SetConsoleActiveScreenBuffer (IntPtr Handle); [DllImport ("kernel32.dll", SetLastError = true)] static extern bool GetNumberOfConsoleInputEvents (IntPtr handle, out uint lpcNumberOfEvents); public uint InputEventCount { get { uint v; GetNumberOfConsoleInputEvents (InputHandle, out v); return v; } } } internal class WindowsDriver : ConsoleDriver, Mono.Terminal.IMainLoopDriver { static bool sync; AutoResetEvent eventReady = new AutoResetEvent (false); AutoResetEvent waitForProbe = new AutoResetEvent (false); MainLoop mainLoop; Action TerminalResized; WindowsConsole.CharInfo [] OutputBuffer; int cols, rows; WindowsConsole winConsole; WindowsConsole.SmallRect damageRegion; public override int Cols => cols; public override int Rows => rows; public WindowsDriver () { winConsole = new WindowsConsole (); cols = Console.WindowWidth; rows = Console.WindowHeight - 1; WindowsConsole.SmallRect.MakeEmpty (ref damageRegion); ResizeScreen (); UpdateOffScreen (); Task.Run ((Action)WindowsInputHandler); } [StructLayout(LayoutKind.Sequential)] public struct ConsoleKeyInfoEx { public ConsoleKeyInfo consoleKeyInfo; public bool CapsLock; public bool NumLock; public ConsoleKeyInfoEx(ConsoleKeyInfo consoleKeyInfo, bool capslock, bool numlock) { this.consoleKeyInfo = consoleKeyInfo; CapsLock = capslock; NumLock = numlock; } } // The records that we keep fetching WindowsConsole.InputRecord [] result, records = new WindowsConsole.InputRecord [1]; void WindowsInputHandler () { while (true) { waitForProbe.WaitOne (); uint numberEventsRead = 0; WindowsConsole.ReadConsoleInput (winConsole.InputHandle, records, 1, out numberEventsRead); if (numberEventsRead == 0) result = null; else result = records; eventReady.Set (); } } void IMainLoopDriver.Setup (MainLoop mainLoop) { this.mainLoop = mainLoop; } void IMainLoopDriver.Wakeup () { } bool IMainLoopDriver.EventsPending (bool wait) { long now = DateTime.UtcNow.Ticks; int waitTimeout; if (mainLoop.timeouts.Count > 0) { waitTimeout = (int)((mainLoop.timeouts.Keys [0] - now) / TimeSpan.TicksPerMillisecond); if (waitTimeout < 0) return true; } else waitTimeout = -1; if (!wait) waitTimeout = 0; result = null; waitForProbe.Set (); eventReady.WaitOne (waitTimeout); return result != null; } Action keyHandler; Action mouseHandler; public override void PrepareToRun (MainLoop mainLoop, Action keyHandler, Action mouseHandler) { this.keyHandler = keyHandler; this.mouseHandler = mouseHandler; } void IMainLoopDriver.MainIteration () { if (result == null) return; var inputEvent = result [0]; switch (inputEvent.EventType) { case WindowsConsole.EventType.Key: if (inputEvent.KeyEvent.bKeyDown == false) return; var map = MapKey (ToConsoleKeyInfoEx (inputEvent.KeyEvent)); if (inputEvent.KeyEvent.UnicodeChar == 0 && map == (Key)0xffffffff) return; keyHandler (new KeyEvent (map)); break; case WindowsConsole.EventType.Mouse: mouseHandler (ToDriverMouse (inputEvent.MouseEvent)); break; case WindowsConsole.EventType.WindowBufferSize: cols = inputEvent.WindowBufferSizeEvent.size.X; rows = inputEvent.WindowBufferSizeEvent.size.Y - 1; ResizeScreen (); UpdateOffScreen (); TerminalResized (); break; } result = null; } private WindowsConsole.ButtonState? LastMouseButtonPressed = null; private MouseEvent ToDriverMouse (WindowsConsole.MouseEventRecord mouseEvent) { MouseFlags mouseFlag = MouseFlags.AllEvents; // The ButtonState member of the MouseEvent structure has bit corresponding to each mouse button. // This will tell when a mouse button is pressed. When the button is released this event will // be fired with it's bit set to 0. So when the button is up ButtonState will be 0. // To map to the correct driver events we save the last pressed mouse button so we can // map to the correct clicked event. if (LastMouseButtonPressed != null && mouseEvent.ButtonState != 0) { LastMouseButtonPressed = null; } if (mouseEvent.EventFlags == 0 && LastMouseButtonPressed == null) { switch (mouseEvent.ButtonState) { case WindowsConsole.ButtonState.Button1Pressed: mouseFlag = MouseFlags.Button1Pressed; break; case WindowsConsole.ButtonState.Button2Pressed: mouseFlag = MouseFlags.Button2Pressed; break; case WindowsConsole.ButtonState.Button3Pressed: mouseFlag = MouseFlags.Button3Pressed; break; } LastMouseButtonPressed = mouseEvent.ButtonState; } else if (mouseEvent.EventFlags == 0 && LastMouseButtonPressed != null) { switch (LastMouseButtonPressed) { case WindowsConsole.ButtonState.Button1Pressed: mouseFlag = MouseFlags.Button1Clicked; break; case WindowsConsole.ButtonState.Button2Pressed: mouseFlag = MouseFlags.Button2Clicked; break; case WindowsConsole.ButtonState.Button3Pressed: mouseFlag = MouseFlags.Button3Clicked; break; } LastMouseButtonPressed = null; } else if (mouseEvent.EventFlags == WindowsConsole.EventFlags.MouseMoved) { mouseFlag = MouseFlags.ReportMousePosition; } return new MouseEvent () { X = mouseEvent.MousePosition.X, Y = mouseEvent.MousePosition.Y, Flags = mouseFlag }; } public ConsoleKeyInfoEx ToConsoleKeyInfoEx (WindowsConsole.KeyEventRecord keyEvent) { var state = keyEvent.dwControlKeyState; bool shift = (state & WindowsConsole.ControlKeyState.ShiftPressed) != 0; bool alt = (state & (WindowsConsole.ControlKeyState.LeftAltPressed | WindowsConsole.ControlKeyState.RightAltPressed)) != 0; bool control = (state & (WindowsConsole.ControlKeyState.LeftControlPressed | WindowsConsole.ControlKeyState.RightControlPressed)) != 0; bool capslock = (state & (WindowsConsole.ControlKeyState.CapslockOn)) != 0; bool numlock = (state & (WindowsConsole.ControlKeyState.NumlockOn)) != 0; var ConsoleKeyInfo = new ConsoleKeyInfo(keyEvent.UnicodeChar, (ConsoleKey)keyEvent.wVirtualKeyCode, shift, alt, control); return new ConsoleKeyInfoEx(ConsoleKeyInfo, capslock, numlock); } public Key MapKey (ConsoleKeyInfoEx keyInfoEx) { var keyInfo = keyInfoEx.consoleKeyInfo; switch (keyInfo.Key) { case ConsoleKey.Escape: return Key.Esc; case ConsoleKey.Tab: return keyInfo.Modifiers == ConsoleModifiers.Shift ? Key.BackTab : Key.Tab; case ConsoleKey.Home: return Key.Home; case ConsoleKey.End: return Key.End; case ConsoleKey.LeftArrow: return Key.CursorLeft; case ConsoleKey.RightArrow: return Key.CursorRight; case ConsoleKey.UpArrow: return Key.CursorUp; case ConsoleKey.DownArrow: return Key.CursorDown; case ConsoleKey.PageUp: return Key.PageUp; case ConsoleKey.PageDown: return Key.PageDown; case ConsoleKey.Enter: return Key.Enter; case ConsoleKey.Spacebar: return Key.Space; case ConsoleKey.Backspace: return Key.Backspace; case ConsoleKey.Delete: return Key.DeleteChar; case ConsoleKey.NumPad0: return keyInfoEx.NumLock ? (Key)(uint)'0' : Key.InsertChar; case ConsoleKey.NumPad1: return keyInfoEx.NumLock ? (Key)(uint)'1' : Key.End; case ConsoleKey.NumPad2: return keyInfoEx.NumLock ? (Key)(uint)'2' : Key.CursorDown; case ConsoleKey.NumPad3: return keyInfoEx.NumLock ? (Key)(uint)'3' : Key.PageDown; case ConsoleKey.NumPad4: return keyInfoEx.NumLock ? (Key)(uint)'4' : Key.CursorLeft; case ConsoleKey.NumPad5: return keyInfoEx.NumLock ? (Key)(uint)'5' : (Key)((uint)keyInfo.KeyChar); case ConsoleKey.NumPad6: return keyInfoEx.NumLock ? (Key)(uint)'6' : Key.CursorRight; case ConsoleKey.NumPad7: return keyInfoEx.NumLock ? (Key)(uint)'7' : Key.Home; case ConsoleKey.NumPad8: return keyInfoEx.NumLock ? (Key)(uint)'8' : Key.CursorUp; case ConsoleKey.NumPad9: return keyInfoEx.NumLock ? (Key)(uint)'9' : Key.PageUp; case ConsoleKey.Oem1: case ConsoleKey.Oem2: case ConsoleKey.Oem3: case ConsoleKey.Oem4: case ConsoleKey.Oem5: case ConsoleKey.Oem6: case ConsoleKey.Oem7: case ConsoleKey.Oem8: case ConsoleKey.Oem102: case ConsoleKey.OemPeriod: case ConsoleKey.OemComma: case ConsoleKey.OemPlus: case ConsoleKey.OemMinus: return (Key)((uint)keyInfo.KeyChar); } var key = keyInfo.Key; var alphaBase = ((keyInfo.Modifiers == ConsoleModifiers.Shift) ^ (keyInfoEx.CapsLock)) ? 'A' : 'a'; if (key >= ConsoleKey.A && key <= ConsoleKey.Z) { var delta = key - ConsoleKey.A; if (keyInfo.Modifiers == ConsoleModifiers.Control) return (Key)((uint)Key.ControlA + delta); if (keyInfo.Modifiers == ConsoleModifiers.Alt) return (Key)(((uint)Key.AltMask) | ((uint)'A' + delta)); return (Key)((uint)alphaBase + delta); } if (key >= ConsoleKey.D0 && key <= ConsoleKey.D9) { var delta = key - ConsoleKey.D0; if (keyInfo.Modifiers == ConsoleModifiers.Alt) return (Key)(((uint)Key.AltMask) | ((uint)'0' + delta)); return (Key)((uint)keyInfo.KeyChar); } if (key >= ConsoleKey.F1 && key <= ConsoleKey.F10) { var delta = key - ConsoleKey.F1; return (Key)((int)Key.F1 + delta); } return (Key)(0xffffffff); } public override void Init (Action terminalResized) { TerminalResized = terminalResized; Colors.Base = new ColorScheme (); Colors.Dialog = new ColorScheme (); Colors.Menu = new ColorScheme (); Colors.Error = new ColorScheme (); HLine = '\u2500'; VLine = '\u2502'; Stipple = '\u2592'; Diamond = '\u25c6'; ULCorner = '\u250C'; LLCorner = '\u2514'; URCorner = '\u2510'; LRCorner = '\u2518'; LeftTee = '\u251c'; RightTee = '\u2524'; TopTee = '\u22a4'; BottomTee = '\u22a5'; Colors.Base.Normal = MakeColor (ConsoleColor.White, ConsoleColor.Blue); Colors.Base.Focus = MakeColor (ConsoleColor.Black, ConsoleColor.Cyan); Colors.Base.HotNormal = MakeColor (ConsoleColor.Yellow, ConsoleColor.Blue); Colors.Base.HotFocus = MakeColor (ConsoleColor.Yellow, ConsoleColor.Cyan); Colors.Menu.HotFocus = MakeColor (ConsoleColor.Yellow, ConsoleColor.Black); Colors.Menu.Focus = MakeColor (ConsoleColor.White, ConsoleColor.Black); Colors.Menu.HotNormal = MakeColor (ConsoleColor.Yellow, ConsoleColor.Cyan); Colors.Menu.Normal = MakeColor (ConsoleColor.White, ConsoleColor.Cyan); Colors.Dialog.Normal = MakeColor (ConsoleColor.Black, ConsoleColor.Gray); Colors.Dialog.Focus = MakeColor (ConsoleColor.Black, ConsoleColor.Cyan); Colors.Dialog.HotNormal = MakeColor (ConsoleColor.Blue, ConsoleColor.Gray); Colors.Dialog.HotFocus = MakeColor (ConsoleColor.Blue, ConsoleColor.Cyan); Colors.Error.Normal = MakeColor (ConsoleColor.White, ConsoleColor.Red); Colors.Error.Focus = MakeColor (ConsoleColor.Black, ConsoleColor.Gray); Colors.Error.HotNormal = MakeColor (ConsoleColor.Yellow, ConsoleColor.Red); Colors.Error.HotFocus = Colors.Error.HotNormal; Console.Clear (); } void ResizeScreen () { OutputBuffer = new WindowsConsole.CharInfo [Rows * Cols]; Clip = new Rect (0, 0, Cols, Rows); damageRegion = new WindowsConsole.SmallRect () { Top = 0, Left = 0, Bottom = (short)Rows, Right = (short)Cols }; } void UpdateOffScreen () { for (int row = 0; row < rows; row++) for (int col = 0; col < cols; col++) { int position = row * cols + col; OutputBuffer [position].Attributes = (ushort)MakeColor (ConsoleColor.White, ConsoleColor.Blue); OutputBuffer [position].Char.UnicodeChar = ' '; } } int ccol, crow; public override void Move (int col, int row) { ccol = col; crow = row; } public override void AddRune (Rune rune) { var position = crow * Cols + ccol; if (Clip.Contains (ccol, crow)) { OutputBuffer [position].Attributes = (ushort)currentAttribute; OutputBuffer [position].Char.UnicodeChar = (char)rune; WindowsConsole.SmallRect.Update (ref damageRegion, (short)ccol, (short)crow); } ccol++; if (ccol == Cols) { ccol = 0; if (crow + 1 < Rows) crow++; } if (sync) UpdateScreen (); } public override void AddStr (ustring str) { foreach (var rune in str) AddRune (rune); } int currentAttribute; public override void SetAttribute (Attribute c) { currentAttribute = c.value; } private Attribute MakeColor (ConsoleColor f, ConsoleColor b) { // Encode the colors into the int value. return new Attribute () { value = ((int)f | (int)b << 4) }; } public override Attribute MakeAttribute (Color fore, Color back) { return MakeColor ((ConsoleColor)fore, (ConsoleColor)back); } public override void Refresh () { UpdateScreen (); #if false var bufferCoords = new WindowsConsole.Coord (){ X = (short)Clip.Width, Y = (short)Clip.Height }; var window = new WindowsConsole.SmallRect (){ Top = 0, Left = 0, Right = (short)Clip.Right, Bottom = (short)Clip.Bottom }; UpdateCursor(); winConsole.WriteToConsole (OutputBuffer, bufferCoords, window); #endif } public override void UpdateScreen () { if (damageRegion.Left == -1) return; var bufferCoords = new WindowsConsole.Coord (){ X = (short)Clip.Width, Y = (short)Clip.Height }; var window = new WindowsConsole.SmallRect (){ Top = 0, Left = 0, Right = (short)Clip.Right, Bottom = (short)Clip.Bottom }; UpdateCursor(); winConsole.WriteToConsole (OutputBuffer, bufferCoords, damageRegion); // System.Diagnostics.Debugger.Log(0, "debug", $"Region={damageRegion.Right - damageRegion.Left},{damageRegion.Bottom - damageRegion.Top}\n"); WindowsConsole.SmallRect.MakeEmpty (ref damageRegion); } public override void UpdateCursor() { var position = new WindowsConsole.Coord(){ X = (short)ccol, Y = (short)crow }; winConsole.SetCursorPosition(position); } public override void End () { winConsole.Cleanup(); } #region Unused public override void SetColors (ConsoleColor foreground, ConsoleColor background) { } public override void SetColors (short foregroundColorId, short backgroundColorId) { } public override void Suspend () { } public override void StartReportingMouseMoves () { } public override void StopReportingMouseMoves () { } public override void UncookMouse () { } public override void CookMouse () { } #endregion } }