#nullable enable
using System.Drawing;
namespace Terminal.Gui;
/// The Margin for a .
///
/// See the class.
///
public class Margin : Adornment
{
///
public Margin ()
{ /* Do nothing; A parameter-less constructor is required to support all views unit tests. */
}
///
public Margin (View parent) : base (parent)
{
/* Do nothing; View.CreateAdornment requires a constructor that takes a parent */
HighlightStyle |= HighlightStyle.Pressed;
Highlight += Margin_Highlight;
LayoutStarted += Margin_LayoutStarted;
// Margin should not be focusable
CanFocus = false;
}
private void Margin_LayoutStarted (object? sender, LayoutEventArgs e)
{
// Adjust the shadow such that it is drawn aligned with the Border
if (ShadowStyle != Gui.ShadowStyle.None && _rightShadow is { } && _bottomShadow is { })
{
_rightShadow.Y = Parent.Border.Thickness.Top > 0 ? Parent.Border.Thickness.Top - (Parent.Border.Thickness.Top > 2 && Parent.Border.ShowTitle ? 1 : 0) : 1;
_bottomShadow.X = Parent.Border.Thickness.Left > 0 ? Parent.Border.Thickness.Left : 1;
}
}
private bool _pressed;
private void Margin_Highlight (object? sender, CancelEventArgs e)
{
if (ShadowStyle != Gui.ShadowStyle.None)
{
if (_pressed && e.CurrentValue == HighlightStyle.None)
{
Thickness = new (Thickness.Left - 1, Thickness.Top, Thickness.Right + 1, Thickness.Bottom);
if (_rightShadow is { })
{
_rightShadow.Visible = true;
}
if (_bottomShadow is { })
{
_bottomShadow.Visible = true;
}
_pressed = false;
return;
}
if (!_pressed && (e.CurrentValue.HasFlag (HighlightStyle.Pressed) /*|| e.HighlightStyle.HasFlag (HighlightStyle.PressedOutside)*/))
{
Thickness = new (Thickness.Left + 1, Thickness.Top, Thickness.Right - 1, Thickness.Bottom);
_pressed = true;
if (_rightShadow is { })
{
_rightShadow.Visible = false;
}
if (_bottomShadow is { })
{
_bottomShadow.Visible = false;
}
}
}
}
///
public override void OnDrawContent (Rectangle viewport)
{
Rectangle screen = ViewportToScreen (viewport);
Attribute normalAttr = GetNormalColor ();
Driver?.SetAttribute (normalAttr);
// This just draws/clears the thickness, not the insides.
if (ShadowStyle != ShadowStyle.None)
{
screen = Rectangle.Inflate (screen, -1, -1);
}
Thickness.Draw (screen, ToString ());
if (Subviews.Count > 0)
{
// Draw subviews
// TODO: Implement OnDrawSubviews (cancelable);
if (Subviews is { } && SubViewNeedsDisplay)
{
IEnumerable subviewsNeedingDraw = Subviews.Where (
view => view.Visible
&& (view.NeedsDisplay || view.SubViewNeedsDisplay || view.LayoutNeeded)
);
foreach (View view in subviewsNeedingDraw)
{
if (view.LayoutNeeded)
{
view.LayoutSubviews ();
}
view.Draw ();
}
}
}
}
///
/// The color scheme for the Margin. If set to , gets the 's
/// scheme. color scheme.
///
public override ColorScheme ColorScheme
{
get
{
if (base.ColorScheme is { })
{
return base.ColorScheme;
}
return (Parent?.SuperView?.ColorScheme ?? Colors.ColorSchemes ["TopLevel"])!;
}
set
{
base.ColorScheme = value;
Parent?.SetNeedsDisplay ();
}
}
///
public override ShadowStyle ShadowStyle
{
get => base.ShadowStyle;
set
{
base.ShadowStyle = SetShadow (value);
}
}
///
/// Sets whether the Margin includes a shadow effect. The shadow is drawn on the right and bottom sides of the
/// Margin.
///
public ShadowStyle SetShadow (ShadowStyle style)
{
if (ShadowStyle == style)
{
// return style;
}
if (ShadowStyle != ShadowStyle.None)
{
// Turn off shadow
Thickness = new (Thickness.Left, Thickness.Top, Thickness.Right - 1, Thickness.Bottom - 1);
}
if (style != ShadowStyle.None)
{
// Turn on shadow
Thickness = new (Thickness.Left, Thickness.Top, Thickness.Right + 1, Thickness.Bottom + 1);
}
if (_rightShadow is { })
{
_rightShadow.ShadowStyle = style;
}
if (_bottomShadow is { })
{
_bottomShadow.ShadowStyle = style;
}
return style;
}
private ShadowView? _bottomShadow;
private ShadowView? _rightShadow;
///
public override void BeginInit ()
{
base.BeginInit ();
if (Parent is null)
{
return;
}
ShadowStyle = base.ShadowStyle;
Add (
_rightShadow = new ShadowView
{
X = Pos.AnchorEnd (1),
Y = 0,
Width = 1,
Height = Dim.Fill (),
ShadowStyle = ShadowStyle,
Orientation = Orientation.Vertical
},
_bottomShadow = new ShadowView
{
X = 0,
Y = Pos.AnchorEnd (1),
Width = Dim.Fill (),
Height = 1,
ShadowStyle = ShadowStyle,
Orientation = Orientation.Horizontal
}
);
}
}