namespace UnitTests.ConsoleDrivers; public class AnsiResponseParserTests { AnsiResponseParser _parser = new AnsiResponseParser (); [Fact] public void TestInputProcessing () { string ansiStream = "\x1B[<0;10;20M" + // ANSI escape for mouse move at (10, 20) "Hello" + // User types "Hello" "\x1B[0c"; // Device Attributes response (e.g., terminal identification i.e. DAR) string? response = null; int i = 0; // Imagine that we are expecting a DAR _parser.ExpectResponse ("c",(s)=> response = s); // First char is Escape which we must consume incase what follows is the DAR AssertConsumed (ansiStream, ref i); // Esc for (int c = 0; c < "[<0;10;20".Length; c++) { AssertConsumed (ansiStream, ref i); } // We see the M terminator AssertReleased (ansiStream, ref i, "\x1B[<0;10;20M"); // Regular user typing for (int c = 0; c < "Hello".Length; c++) { AssertIgnored (ansiStream,"Hello"[c], ref i); } // Now we have entered the actual DAR we should be consuming these for (int c = 0; c < "\x1B[0".Length; c++) { AssertConsumed (ansiStream, ref i); } // Consume the terminator 'c' and expect this to call the above event Assert.Null (response); AssertConsumed (ansiStream, ref i); Assert.NotNull (response); Assert.Equal ("\u001b[0c", response); } private void AssertIgnored (string ansiStream,char expected, ref int i) { var c = NextChar (ansiStream, ref i); // Parser does not grab this key (i.e. driver can continue with regular operations) Assert.Equal ( c,_parser.ProcessInput (c)); Assert.Equal (expected,c.Single()); } private void AssertConsumed (string ansiStream, ref int i) { // Parser grabs this key var c = NextChar (ansiStream, ref i); Assert.Empty (_parser.ProcessInput(c)); } private void AssertReleased (string ansiStream, ref int i, string expectedRelease) { var c = NextChar (ansiStream, ref i); // Parser realizes it has grabbed content that does not belong to an outstanding request // Parser returns false to indicate to continue Assert.Equal(expectedRelease,_parser.ProcessInput (c)); } private string NextChar (string ansiStream, ref int i) { return ansiStream [i++].ToString(); } }