//
// Driver.cs: Curses-based Driver
//
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Runtime.InteropServices;
using System.Text;
using Unix.Terminal;
namespace Terminal.Gui;
///
/// This is the Curses driver for the gui.cs/Terminal framework.
///
internal class CursesDriver : ConsoleDriver {
public override int Cols => Curses.Cols;
public override int Rows => Curses.Lines;
CursorVisibility? _initialCursorVisibility = null;
CursorVisibility? _currentCursorVisibility = null;
public override string GetVersionInfo () => $"{Curses.curses_version ()}";
public override bool SupportsTrueColor => false;
public override void Move (int col, int row)
{
base.Move (col, row);
if (IsValidLocation (col, row)) {
Curses.move (row, col);
} else {
// Not a valid location (outside screen or clip region)
// Move within the clip region, then AddRune will actually move to Col, Row
Curses.move (Clip.Y, Clip.X);
}
}
public override bool IsRuneSupported (Rune rune)
{
// See Issue #2615 - CursesDriver is broken with non-BMP characters
return base.IsRuneSupported (rune) && rune.IsBmp;
}
public override void Refresh ()
{
UpdateScreen ();
UpdateCursor ();
}
private void ProcessWinChange ()
{
if (Curses.CheckWinChange ()) {
ClearContents ();
TerminalResized?.Invoke ();
}
}
#region Color Handling
///
/// Creates an Attribute from the provided curses-based foreground and background color numbers
///
/// Contains the curses color number for the foreground (color, plus any attributes)
/// Contains the curses color number for the background (color, plus any attributes)
///
static Attribute MakeColor (short foreground, short background)
{
var v = (short)((int)foreground | background << 4);
// TODO: for TrueColor - Use InitExtendedPair
Curses.InitColorPair (v, foreground, background);
return new Attribute (
value: Curses.ColorPair (v),
foreground: CursesColorNumberToColor (foreground),
background: CursesColorNumberToColor (background));
}
///
/// In the CursesDriver, colors are encoded as an int.
/// The foreground color is stored in the most significant 4 bits,
/// and the background color is stored in the least significant 4 bits.
/// The Terminal.GUi Color values are converted to curses color encoding before being encoded.
///
public override Attribute MakeColor (Color fore, Color back)
{
if (_window != null) {
return MakeColor (ColorToCursesColorNumber (fore), ColorToCursesColorNumber (back));
} else {
return new Attribute (
value: 0,
foreground: fore,
background: back);
}
}
static short ColorToCursesColorNumber (Color color)
{
switch (color) {
case Color.Black:
return Curses.COLOR_BLACK;
case Color.Blue:
return Curses.COLOR_BLUE;
case Color.Green:
return Curses.COLOR_GREEN;
case Color.Cyan:
return Curses.COLOR_CYAN;
case Color.Red:
return Curses.COLOR_RED;
case Color.Magenta:
return Curses.COLOR_MAGENTA;
case Color.Brown:
return Curses.COLOR_YELLOW;
case Color.Gray:
return Curses.COLOR_WHITE;
case Color.DarkGray:
return Curses.COLOR_GRAY;
case Color.BrightBlue:
return Curses.COLOR_BLUE | Curses.COLOR_GRAY;
case Color.BrightGreen:
return Curses.COLOR_GREEN | Curses.COLOR_GRAY;
case Color.BrightCyan:
return Curses.COLOR_CYAN | Curses.COLOR_GRAY;
case Color.BrightRed:
return Curses.COLOR_RED | Curses.COLOR_GRAY;
case Color.BrightMagenta:
return Curses.COLOR_MAGENTA | Curses.COLOR_GRAY;
case Color.BrightYellow:
return Curses.COLOR_YELLOW | Curses.COLOR_GRAY;
case Color.White:
return Curses.COLOR_WHITE | Curses.COLOR_GRAY;
}
throw new ArgumentException ("Invalid color code");
}
static Color CursesColorNumberToColor (short color)
{
switch (color) {
case Curses.COLOR_BLACK:
return Color.Black;
case Curses.COLOR_BLUE:
return Color.Blue;
case Curses.COLOR_GREEN:
return Color.Green;
case Curses.COLOR_CYAN:
return Color.Cyan;
case Curses.COLOR_RED:
return Color.Red;
case Curses.COLOR_MAGENTA:
return Color.Magenta;
case Curses.COLOR_YELLOW:
return Color.Brown;
case Curses.COLOR_WHITE:
return Color.Gray;
case Curses.COLOR_GRAY:
return Color.DarkGray;
case Curses.COLOR_BLUE | Curses.COLOR_GRAY:
return Color.BrightBlue;
case Curses.COLOR_GREEN | Curses.COLOR_GRAY:
return Color.BrightGreen;
case Curses.COLOR_CYAN | Curses.COLOR_GRAY:
return Color.BrightCyan;
case Curses.COLOR_RED | Curses.COLOR_GRAY:
return Color.BrightRed;
case Curses.COLOR_MAGENTA | Curses.COLOR_GRAY:
return Color.BrightMagenta;
case Curses.COLOR_YELLOW | Curses.COLOR_GRAY:
return Color.BrightYellow;
case Curses.COLOR_WHITE | Curses.COLOR_GRAY:
return Color.White;
}
throw new ArgumentException ("Invalid curses color code");
}
///
/// In the CursesDriver, colors are encoded as an int.
/// The foreground color is stored in the most significant 4 bits,
/// and the background color is stored in the least significant 4 bits.
/// The Terminal.GUI Color values are converted to curses color encoding before being encoded.
///
internal override void GetColors (int value, out Color foreground, out Color background)
{
// Assume a 4-bit encoded value for both foreground and background colors.
foreground = CursesColorNumberToColor ((short)((value >> 4) & 0xF));
background = CursesColorNumberToColor ((short)(value & 0xF));
}
#endregion
public override void UpdateCursor ()
{
EnsureCursorVisibility ();
if (Col >= 0 && Col < Cols && Row >= 0 && Row < Rows) {
Curses.move (Row, Col);
}
}
public override void End ()
{
StopReportingMouseMoves ();
SetCursorVisibility (CursorVisibility.Default);
if (_window == null) {
return;
}
// throws away any typeahead that has been typed by
// the user and has not yet been read by the program.
Curses.flushinp ();
Curses.endwin ();
}
public override void UpdateScreen ()
{
for (int row = 0; row < Rows; row++) {
if (!_dirtyLines [row]) {
continue;
}
_dirtyLines [row] = false;
for (int col = 0; col < Cols; col++) {
if (Contents [row, col].IsDirty == false) {
continue;
}
Curses.attrset (Contents [row, col].Attribute.GetValueOrDefault ().Value);
var rune = Contents [row, col].Runes [0];
if (rune.IsBmp) {
// BUGBUG: CursesDriver doesn't render CharMap correctly for wide chars (and other Unicode) - Curses is doing something funky with glyphs that report GetColums() of 1 yet are rendered wide. E.g. 0x2064 (invisible times) is reported as 1 column but is rendered as 2. WindowsDriver & NetDriver correctly render this as 1 column, overlapping the next cell.
if (rune.GetColumns () < 2) {
Curses.mvaddch (row, col, rune.Value);
} else /*if (col + 1 < Cols)*/ {
Curses.mvaddwstr (row, col, rune.ToString ());
}
} else {
Curses.mvaddwstr (row, col, rune.ToString ());
if (rune.GetColumns () > 1 && col + 1 < Cols) {
// TODO: This is a hack to deal with non-BMP and wide characters.
//col++;
Curses.mvaddch (row, ++col, '*');
}
}
}
}
Curses.move (Row, Col);
_window.wrefresh ();
}
public Curses.Window _window;
static Key MapCursesKey (int cursesKey)
{
switch (cursesKey) {
case Curses.KeyF1: return Key.F1;
case Curses.KeyF2: return Key.F2;
case Curses.KeyF3: return Key.F3;
case Curses.KeyF4: return Key.F4;
case Curses.KeyF5: return Key.F5;
case Curses.KeyF6: return Key.F6;
case Curses.KeyF7: return Key.F7;
case Curses.KeyF8: return Key.F8;
case Curses.KeyF9: return Key.F9;
case Curses.KeyF10: return Key.F10;
case Curses.KeyF11: return Key.F11;
case Curses.KeyF12: return Key.F12;
case Curses.KeyUp: return Key.CursorUp;
case Curses.KeyDown: return Key.CursorDown;
case Curses.KeyLeft: return Key.CursorLeft;
case Curses.KeyRight: return Key.CursorRight;
case Curses.KeyHome: return Key.Home;
case Curses.KeyEnd: return Key.End;
case Curses.KeyNPage: return Key.PageDown;
case Curses.KeyPPage: return Key.PageUp;
case Curses.KeyDeleteChar: return Key.DeleteChar;
case Curses.KeyInsertChar: return Key.InsertChar;
case Curses.KeyTab: return Key.Tab;
case Curses.KeyBackTab: return Key.BackTab;
case Curses.KeyBackspace: return Key.Backspace;
case Curses.ShiftKeyUp: return Key.CursorUp | Key.ShiftMask;
case Curses.ShiftKeyDown: return Key.CursorDown | Key.ShiftMask;
case Curses.ShiftKeyLeft: return Key.CursorLeft | Key.ShiftMask;
case Curses.ShiftKeyRight: return Key.CursorRight | Key.ShiftMask;
case Curses.ShiftKeyHome: return Key.Home | Key.ShiftMask;
case Curses.ShiftKeyEnd: return Key.End | Key.ShiftMask;
case Curses.ShiftKeyNPage: return Key.PageDown | Key.ShiftMask;
case Curses.ShiftKeyPPage: return Key.PageUp | Key.ShiftMask;
case Curses.AltKeyUp: return Key.CursorUp | Key.AltMask;
case Curses.AltKeyDown: return Key.CursorDown | Key.AltMask;
case Curses.AltKeyLeft: return Key.CursorLeft | Key.AltMask;
case Curses.AltKeyRight: return Key.CursorRight | Key.AltMask;
case Curses.AltKeyHome: return Key.Home | Key.AltMask;
case Curses.AltKeyEnd: return Key.End | Key.AltMask;
case Curses.AltKeyNPage: return Key.PageDown | Key.AltMask;
case Curses.AltKeyPPage: return Key.PageUp | Key.AltMask;
case Curses.CtrlKeyUp: return Key.CursorUp | Key.CtrlMask;
case Curses.CtrlKeyDown: return Key.CursorDown | Key.CtrlMask;
case Curses.CtrlKeyLeft: return Key.CursorLeft | Key.CtrlMask;
case Curses.CtrlKeyRight: return Key.CursorRight | Key.CtrlMask;
case Curses.CtrlKeyHome: return Key.Home | Key.CtrlMask;
case Curses.CtrlKeyEnd: return Key.End | Key.CtrlMask;
case Curses.CtrlKeyNPage: return Key.PageDown | Key.CtrlMask;
case Curses.CtrlKeyPPage: return Key.PageUp | Key.CtrlMask;
case Curses.ShiftCtrlKeyUp: return Key.CursorUp | Key.ShiftMask | Key.CtrlMask;
case Curses.ShiftCtrlKeyDown: return Key.CursorDown | Key.ShiftMask | Key.CtrlMask;
case Curses.ShiftCtrlKeyLeft: return Key.CursorLeft | Key.ShiftMask | Key.CtrlMask;
case Curses.ShiftCtrlKeyRight: return Key.CursorRight | Key.ShiftMask | Key.CtrlMask;
case Curses.ShiftCtrlKeyHome: return Key.Home | Key.ShiftMask | Key.CtrlMask;
case Curses.ShiftCtrlKeyEnd: return Key.End | Key.ShiftMask | Key.CtrlMask;
case Curses.ShiftCtrlKeyNPage: return Key.PageDown | Key.ShiftMask | Key.CtrlMask;
case Curses.ShiftCtrlKeyPPage: return Key.PageUp | Key.ShiftMask | Key.CtrlMask;
case Curses.ShiftAltKeyUp: return Key.CursorUp | Key.ShiftMask | Key.AltMask;
case Curses.ShiftAltKeyDown: return Key.CursorDown | Key.ShiftMask | Key.AltMask;
case Curses.ShiftAltKeyLeft: return Key.CursorLeft | Key.ShiftMask | Key.AltMask;
case Curses.ShiftAltKeyRight: return Key.CursorRight | Key.ShiftMask | Key.AltMask;
case Curses.ShiftAltKeyNPage: return Key.PageDown | Key.ShiftMask | Key.AltMask;
case Curses.ShiftAltKeyPPage: return Key.PageUp | Key.ShiftMask | Key.AltMask;
case Curses.ShiftAltKeyHome: return Key.Home | Key.ShiftMask | Key.AltMask;
case Curses.ShiftAltKeyEnd: return Key.End | Key.ShiftMask | Key.AltMask;
case Curses.AltCtrlKeyNPage: return Key.PageDown | Key.AltMask | Key.CtrlMask;
case Curses.AltCtrlKeyPPage: return Key.PageUp | Key.AltMask | Key.CtrlMask;
case Curses.AltCtrlKeyHome: return Key.Home | Key.AltMask | Key.CtrlMask;
case Curses.AltCtrlKeyEnd: return Key.End | Key.AltMask | Key.CtrlMask;
default: return Key.Unknown;
}
}
KeyModifiers _keyModifiers;
KeyModifiers MapKeyModifiers (Key key)
{
if (_keyModifiers == null) {
_keyModifiers = new KeyModifiers ();
}
if (!_keyModifiers.Shift && (key & Key.ShiftMask) != 0) {
_keyModifiers.Shift = true;
}
if (!_keyModifiers.Alt && (key & Key.AltMask) != 0) {
_keyModifiers.Alt = true;
}
if (!_keyModifiers.Ctrl && (key & Key.CtrlMask) != 0) {
_keyModifiers.Ctrl = true;
}
return _keyModifiers;
}
void ProcessInput ()
{
int wch;
var code = Curses.get_wch (out wch);
//System.Diagnostics.Debug.WriteLine ($"code: {code}; wch: {wch}");
if (code == Curses.ERR) {
return;
}
_keyModifiers = new KeyModifiers ();
Key k = Key.Null;
if (code == Curses.KEY_CODE_YES) {
while (code == Curses.KEY_CODE_YES && wch == Curses.KeyResize) {
ProcessWinChange ();
code = Curses.get_wch (out wch);
}
if (wch == 0) {
return;
}
if (wch == Curses.KeyMouse) {
int wch2 = wch;
while (wch2 == Curses.KeyMouse) {
KeyEvent key = null;
ConsoleKeyInfo [] cki = new ConsoleKeyInfo [] {
new ConsoleKeyInfo ((char)Key.Esc, 0, false, false, false),
new ConsoleKeyInfo ('[', 0, false, false, false),
new ConsoleKeyInfo ('<', 0, false, false, false)
};
code = 0;
HandleEscSeqResponse (ref code, ref k, ref wch2, ref key, ref cki);
}
return;
}
k = MapCursesKey (wch);
if (wch >= 277 && wch <= 288) {
// Shift+(F1 - F12)
wch -= 12;
k = Key.ShiftMask | MapCursesKey (wch);
} else if (wch >= 289 && wch <= 300) {
// Ctrl+(F1 - F12)
wch -= 24;
k = Key.CtrlMask | MapCursesKey (wch);
} else if (wch >= 301 && wch <= 312) {
// Ctrl+Shift+(F1 - F12)
wch -= 36;
k = Key.CtrlMask | Key.ShiftMask | MapCursesKey (wch);
} else if (wch >= 313 && wch <= 324) {
// Alt+(F1 - F12)
wch -= 48;
k = Key.AltMask | MapCursesKey (wch);
} else if (wch >= 325 && wch <= 327) {
// Shift+Alt+(F1 - F3)
wch -= 60;
k = Key.ShiftMask | Key.AltMask | MapCursesKey (wch);
}
_keyDownHandler (new KeyEvent (k, MapKeyModifiers (k)));
_keyHandler (new KeyEvent (k, MapKeyModifiers (k)));
_keyUpHandler (new KeyEvent (k, MapKeyModifiers (k)));
return;
}
// Special handling for ESC, we want to try to catch ESC+letter to simulate alt-letter as well as Alt-Fkey
if (wch == 27) {
Curses.timeout (10);
code = Curses.get_wch (out int wch2);
if (code == Curses.KEY_CODE_YES) {
k = Key.AltMask | MapCursesKey (wch);
}
if (code == 0) {
KeyEvent key = null;
// The ESC-number handling, debatable.
// Simulates the AltMask itself by pressing Alt + Space.
if (wch2 == (int)Key.Space) {
k = Key.AltMask;
} else if (wch2 - (int)Key.Space >= (uint)Key.A && wch2 - (int)Key.Space <= (uint)Key.Z) {
k = (Key)((uint)Key.AltMask + (wch2 - (int)Key.Space));
} else if (wch2 >= (uint)Key.A - 64 && wch2 <= (uint)Key.Z - 64) {
k = (Key)((uint)(Key.AltMask | Key.CtrlMask) + (wch2 + 64));
} else if (wch2 >= (uint)Key.D0 && wch2 <= (uint)Key.D9) {
k = (Key)((uint)Key.AltMask + (uint)Key.D0 + (wch2 - (uint)Key.D0));
} else if (wch2 == Curses.KeyCSI) {
ConsoleKeyInfo [] cki = new ConsoleKeyInfo [] {
new ConsoleKeyInfo ((char)Key.Esc, 0, false, false, false),
new ConsoleKeyInfo ('[', 0, false, false, false)
};
HandleEscSeqResponse (ref code, ref k, ref wch2, ref key, ref cki);
return;
} else {
// Unfortunately there are no way to differentiate Ctrl+Alt+alfa and Ctrl+Shift+Alt+alfa.
if (((Key)wch2 & Key.CtrlMask) != 0) {
_keyModifiers.Ctrl = true;
}
if (wch2 == 0) {
k = Key.CtrlMask | Key.AltMask | Key.Space;
} else if (wch >= (uint)Key.A && wch <= (uint)Key.Z) {
_keyModifiers.Shift = true;
_keyModifiers.Alt = true;
} else if (wch2 < 256) {
k = (Key)wch2;
_keyModifiers.Alt = true;
} else {
k = (Key)((uint)(Key.AltMask | Key.CtrlMask) + wch2);
}
}
key = new KeyEvent (k, MapKeyModifiers (k));
_keyDownHandler (key);
_keyHandler (key);
} else {
k = Key.Esc;
_keyHandler (new KeyEvent (k, MapKeyModifiers (k)));
}
} else if (wch == Curses.KeyTab) {
k = MapCursesKey (wch);
_keyDownHandler (new KeyEvent (k, MapKeyModifiers (k)));
_keyHandler (new KeyEvent (k, MapKeyModifiers (k)));
} else {
// Unfortunately there are no way to differentiate Ctrl+alfa and Ctrl+Shift+alfa.
k = (Key)wch;
if (wch == 0) {
k = Key.CtrlMask | Key.Space;
} else if (wch >= (uint)Key.A - 64 && wch <= (uint)Key.Z - 64) {
if ((Key)(wch + 64) != Key.J) {
k = Key.CtrlMask | (Key)(wch + 64);
}
} else if (wch >= (uint)Key.A && wch <= (uint)Key.Z) {
_keyModifiers.Shift = true;
}
_keyDownHandler (new KeyEvent (k, MapKeyModifiers (k)));
_keyHandler (new KeyEvent (k, MapKeyModifiers (k)));
_keyUpHandler (new KeyEvent (k, MapKeyModifiers (k)));
}
// Cause OnKeyUp and OnKeyPressed. Note that the special handling for ESC above
// will not impact KeyUp.
// This is causing ESC firing even if another keystroke was handled.
//if (wch == Curses.KeyTab) {
// keyUpHandler (new KeyEvent (MapCursesKey (wch), keyModifiers));
//} else {
// keyUpHandler (new KeyEvent ((Key)wch, keyModifiers));
//}
}
void HandleEscSeqResponse (ref int code, ref Key k, ref int wch2, ref KeyEvent key, ref ConsoleKeyInfo [] cki)
{
ConsoleKey ck = 0;
ConsoleModifiers mod = 0;
while (code == 0) {
code = Curses.get_wch (out wch2);
var consoleKeyInfo = new ConsoleKeyInfo ((char)wch2, 0, false, false, false);
if (wch2 == 0 || wch2 == 27 || wch2 == Curses.KeyMouse) {
EscSeqUtils.DecodeEscSeq (null, ref consoleKeyInfo, ref ck, cki, ref mod, out _, out _, out _, out _, out bool isKeyMouse, out List mouseFlags, out Point pos, out _, ProcessContinuousButtonPressed);
if (isKeyMouse) {
foreach (var mf in mouseFlags) {
ProcessMouseEvent (mf, pos);
}
cki = null;
if (wch2 == 27) {
cki = EscSeqUtils.ResizeArray (new ConsoleKeyInfo ((char)Key.Esc, 0,
false, false, false), cki);
}
} else {
k = ConsoleKeyMapping.MapConsoleKeyToKey (consoleKeyInfo.Key, out _);
k = ConsoleKeyMapping.MapKeyModifiers (consoleKeyInfo, k);
key = new KeyEvent (k, MapKeyModifiers (k));
_keyDownHandler (key);
_keyHandler (key);
}
} else {
cki = EscSeqUtils.ResizeArray (consoleKeyInfo, cki);
}
}
}
MouseFlags _lastMouseFlags;
void ProcessMouseEvent (MouseFlags mouseFlag, Point pos)
{
bool WasButtonReleased (MouseFlags flag)
{
return flag.HasFlag (MouseFlags.Button1Released) ||
flag.HasFlag (MouseFlags.Button2Released) ||
flag.HasFlag (MouseFlags.Button3Released) ||
flag.HasFlag (MouseFlags.Button4Released);
}
bool IsButtonNotPressed (MouseFlags flag)
{
return !flag.HasFlag (MouseFlags.Button1Pressed) &&
!flag.HasFlag (MouseFlags.Button2Pressed) &&
!flag.HasFlag (MouseFlags.Button3Pressed) &&
!flag.HasFlag (MouseFlags.Button4Pressed);
}
bool IsButtonClickedOrDoubleClicked (MouseFlags flag)
{
return flag.HasFlag (MouseFlags.Button1Clicked) ||
flag.HasFlag (MouseFlags.Button2Clicked) ||
flag.HasFlag (MouseFlags.Button3Clicked) ||
flag.HasFlag (MouseFlags.Button4Clicked) ||
flag.HasFlag (MouseFlags.Button1DoubleClicked) ||
flag.HasFlag (MouseFlags.Button2DoubleClicked) ||
flag.HasFlag (MouseFlags.Button3DoubleClicked) ||
flag.HasFlag (MouseFlags.Button4DoubleClicked);
}
if ((WasButtonReleased (mouseFlag) && IsButtonNotPressed (_lastMouseFlags)) ||
(IsButtonClickedOrDoubleClicked (mouseFlag) && _lastMouseFlags == 0)) {
return;
}
_lastMouseFlags = mouseFlag;
var me = new MouseEvent () {
Flags = mouseFlag,
X = pos.X,
Y = pos.Y
};
_mouseHandler (me);
}
void ProcessContinuousButtonPressed (MouseFlags mouseFlag, Point pos)
{
ProcessMouseEvent (mouseFlag, pos);
}
Action _keyHandler;
Action _keyDownHandler;
Action _keyUpHandler;
Action _mouseHandler;
public override void PrepareToRun (MainLoop mainLoop, Action keyHandler, Action keyDownHandler, Action keyUpHandler, Action mouseHandler)
{
// Note: Curses doesn't support keydown/up events and thus any passed keyDown/UpHandlers will never be called
Curses.timeout (0);
this._keyHandler = keyHandler;
this._keyDownHandler = keyDownHandler;
this._keyUpHandler = keyUpHandler;
this._mouseHandler = mouseHandler;
var mLoop = mainLoop.MainLoopDriver as UnixMainLoop;
mLoop.AddWatch (0, UnixMainLoop.Condition.PollIn, x => {
ProcessInput ();
return true;
});
mLoop.WinChanged += ProcessInput;
}
public override void Init (Action terminalResized)
{
if (_window != null) {
return;
}
try {
_window = Curses.initscr ();
Curses.set_escdelay (10);
} catch (Exception e) {
_window = null;
Debug.WriteLine ($"Curses failed to initialize. Assuming Unit Tests. The exception is: {e.Message}");
}
if (_window != null) {
// Ensures that all procedures are performed at some previous closing.
Curses.doupdate ();
//
// We are setting Invisible as default so we could ignore XTerm DECSUSR setting
//
switch (Curses.curs_set (0)) {
case 0:
_currentCursorVisibility = _initialCursorVisibility = CursorVisibility.Invisible;
break;
case 1:
_currentCursorVisibility = _initialCursorVisibility = CursorVisibility.Underline;
Curses.curs_set (1);
break;
case 2:
_currentCursorVisibility = _initialCursorVisibility = CursorVisibility.Box;
Curses.curs_set (2);
break;
default:
_currentCursorVisibility = _initialCursorVisibility = null;
break;
}
if (!Curses.HasColors) {
throw new InvalidOperationException ("V2 - This should never happen. File an Issue if it does.");
}
Curses.raw ();
Curses.noecho ();
Curses.Window.Standard.keypad (true);
Curses.StartColor ();
Curses.UseDefaultColors ();
Curses.CheckWinChange ();
}
CurrentAttribute = MakeColor (Color.White, Color.Black);
InitializeColorSchemes ();
ClearContents ();
TerminalResized = terminalResized;
StartReportingMouseMoves ();
if (RuntimeInformation.IsOSPlatform (OSPlatform.OSX)) {
Clipboard = new MacOSXClipboard ();
} else {
if (Is_WSL_Platform ()) {
Clipboard = new WSLClipboard ();
} else {
Clipboard = new CursesClipboard ();
}
}
if (_window != null) {
Curses.refresh ();
}
}
public static bool Is_WSL_Platform ()
{
// xclip does not work on WSL, so we need to use the Windows clipboard vis Powershell
//if (new CursesClipboard ().IsSupported) {
// // If xclip is installed on Linux under WSL, this will return true.
// return false;
//}
var (exitCode, result) = ClipboardProcessRunner.Bash ("uname -a", waitForOutput: true);
if (exitCode == 0 && result.Contains ("microsoft") && result.Contains ("WSL")) {
return true;
}
return false;
}
public override void Suspend ()
{
StopReportingMouseMoves ();
Platform.Suspend ();
Curses.Window.Standard.redrawwin ();
Curses.refresh ();
StartReportingMouseMoves ();
}
public void StartReportingMouseMoves ()
{
Console.Out.Write (EscSeqUtils.CSI_EnableMouseEvents);
}
public void StopReportingMouseMoves ()
{
Console.Out.Write (EscSeqUtils.CSI_DisableMouseEvents);
}
///
public override bool GetCursorVisibility (out CursorVisibility visibility)
{
visibility = CursorVisibility.Invisible;
if (!_currentCursorVisibility.HasValue)
return false;
visibility = _currentCursorVisibility.Value;
return true;
}
///
public override bool SetCursorVisibility (CursorVisibility visibility)
{
if (_initialCursorVisibility.HasValue == false) {
return false;
}
Curses.curs_set (((int)visibility >> 16) & 0x000000FF);
if (visibility != CursorVisibility.Invisible) {
Console.Out.Write (EscSeqUtils.CSI_SetCursorStyle ((EscSeqUtils.DECSCUSR_Style)(((int)visibility >> 24) & 0xFF)));
}
_currentCursorVisibility = visibility;
return true;
}
///
public override bool EnsureCursorVisibility ()
{
return false;
}
public override void SendKeys (char keyChar, ConsoleKey consoleKey, bool shift, bool alt, bool control)
{
Key key;
if (consoleKey == ConsoleKey.Packet) {
ConsoleModifiers mod = new ConsoleModifiers ();
if (shift) {
mod |= ConsoleModifiers.Shift;
}
if (alt) {
mod |= ConsoleModifiers.Alt;
}
if (control) {
mod |= ConsoleModifiers.Control;
}
var kchar = ConsoleKeyMapping.GetKeyCharFromConsoleKey (keyChar, mod, out uint ckey, out _);
key = ConsoleKeyMapping.MapConsoleKeyToKey ((ConsoleKey)ckey, out bool mappable);
if (mappable) {
key = (Key)kchar;
}
} else {
key = (Key)keyChar;
}
KeyModifiers km = new KeyModifiers ();
if (shift) {
if (keyChar == 0) {
key |= Key.ShiftMask;
}
km.Shift = shift;
}
if (alt) {
key |= Key.AltMask;
km.Alt = alt;
}
if (control) {
key |= Key.CtrlMask;
km.Ctrl = control;
}
_keyDownHandler (new KeyEvent (key, km));
_keyHandler (new KeyEvent (key, km));
_keyUpHandler (new KeyEvent (key, km));
}
}
internal static class Platform {
[DllImport ("libc")]
static extern int uname (IntPtr buf);
[DllImport ("libc")]
static extern int killpg (int pgrp, int pid);
static int _suspendSignal;
static int GetSuspendSignal ()
{
if (_suspendSignal != 0) {
return _suspendSignal;
}
IntPtr buf = Marshal.AllocHGlobal (8192);
if (uname (buf) != 0) {
Marshal.FreeHGlobal (buf);
_suspendSignal = -1;
return _suspendSignal;
}
try {
switch (Marshal.PtrToStringAnsi (buf)) {
case "Darwin":
case "DragonFly":
case "FreeBSD":
case "NetBSD":
case "OpenBSD":
_suspendSignal = 18;
break;
case "Linux":
// TODO: should fetch the machine name and
// if it is MIPS return 24
_suspendSignal = 20;
break;
case "Solaris":
_suspendSignal = 24;
break;
default:
_suspendSignal = -1;
break;
}
return _suspendSignal;
} finally {
Marshal.FreeHGlobal (buf);
}
}
///
/// Suspends the process by sending SIGTSTP to itself
///
/// The suspend.
static public bool Suspend ()
{
int signal = GetSuspendSignal ();
if (signal == -1) {
return false;
}
killpg (0, signal);
return true;
}
}