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    Class Editor

    Inheritance
    System.Object
    Scenario
    Editor
    Implements
    System.IDisposable
    Inherited Members
    Scenario.GetName()
    Scenario.GetDescription()
    Scenario.GetCategories()
    Scenario.ToString()
    Scenario.Run()
    Scenario.RequestStop()
    Scenario.GetDerivedClasses<T>()
    Scenario.Dispose(Boolean)
    Scenario.Dispose()
    Scenario.Top
    Scenario.Win
    Namespace: UICatalog.Scenarios
    Assembly: UICatalog.dll
    Syntax
    [Scenario.ScenarioMetadata("Editor", "A Text Editor using the TextView control.")]
    [Scenario.ScenarioCategory("Controls")]
    [Scenario.ScenarioCategory("Dialogs")]
    [Scenario.ScenarioCategory("Text and Formatting")]
    [Scenario.ScenarioCategory("Top Level Windows")]
    [Scenario.ScenarioCategory("Files and IO")]
    [Scenario.ScenarioCategory("TextView")]
    public class Editor : Scenario

    Constructors

    Editor()

    Declaration
    public Editor()

    Methods

    Init(Toplevel, ColorScheme)

    Declaration
    public override void Init(Toplevel top, ColorScheme colorScheme)
    Parameters
    Type Name Description
    Toplevel top
    ColorScheme colorScheme
    Overrides
    Scenario.Init(Toplevel, ColorScheme)

    Setup()

    Declaration
    public override void Setup()
    Overrides
    Scenario.Setup()

    Implements

    System.IDisposable
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