using static Terminal.Gui.ConsoleDrivers.ConsoleKeyMapping; namespace Terminal.Gui.ConsoleDrivers; public class ConsoleKeyMappingTests { #if ENABLE_VK_PACKET_NON_WINDOWS // This test (and the GetConsoleKeyInfoFromKeyCode API) are bogus. They make no sense outside of // the context of Windows and knowing they keyboard layout. They should be removed. [Theory] [InlineData (KeyCode.A | KeyCode.ShiftMask, ConsoleKey.A, KeyCode.A, 'A')] [InlineData ((KeyCode)'a', ConsoleKey.A, (KeyCode)'a', 'a')] [InlineData ((KeyCode)'À' | KeyCode.ShiftMask, ConsoleKey.A, (KeyCode)'À', 'À')] [InlineData ((KeyCode)'à', ConsoleKey.A, (KeyCode)'à', 'à')] [InlineData ((KeyCode)'Ü' | KeyCode.ShiftMask, ConsoleKey.U, (KeyCode)'Ü', 'Ü')] [InlineData ((KeyCode)'ü', ConsoleKey.U, (KeyCode)'ü', 'ü')] [InlineData ((KeyCode)'Ý' | KeyCode.ShiftMask, ConsoleKey.Y, (KeyCode)'Ý', 'Ý')] [InlineData ((KeyCode)'ý', ConsoleKey.Y, (KeyCode)'ý', 'ý')] [InlineData ((KeyCode)'!' | KeyCode.ShiftMask, ConsoleKey.D1, (KeyCode)'!', '!')] [InlineData (KeyCode.D1 | KeyCode.ShiftMask, ConsoleKey.D1, (KeyCode)'!', '!')] [InlineData (KeyCode.D1, ConsoleKey.D1, KeyCode.D1, '1')] [InlineData ( (KeyCode)'/' | KeyCode.ShiftMask, ConsoleKey.D7, (KeyCode)'/', '/' )] // BUGBUG: This is incorrect for ENG keyboards. Shift-7 should be &. [InlineData (KeyCode.D7 | KeyCode.ShiftMask, ConsoleKey.D7, (KeyCode)'/', '/')] [InlineData (KeyCode.D7, ConsoleKey.D7, KeyCode.D7, '7')] [InlineData ((KeyCode)'{' | KeyCode.AltMask | KeyCode.CtrlMask, ConsoleKey.D7, (KeyCode)'{', '{')] [InlineData ((KeyCode)'?' | KeyCode.ShiftMask, ConsoleKey.Oem4, (KeyCode)'?', '?')] [InlineData ((KeyCode)'\'', ConsoleKey.Oem4, (KeyCode)'\'', '\'')] [InlineData (KeyCode.PageDown | KeyCode.ShiftMask, ConsoleKey.PageDown, KeyCode.Null, '\0')] [InlineData (KeyCode.PageDown, ConsoleKey.PageDown, KeyCode.Null, '\0')] [InlineData ((KeyCode)'q', ConsoleKey.Q, (KeyCode)'q', 'q')] [InlineData (KeyCode.F2, ConsoleKey.F2, KeyCode.Null, '\0')] [InlineData ((KeyCode)'英', ConsoleKey.None, (KeyCode)'英', '英')] public void GetConsoleKeyInfoFromKeyCode_Tests ( KeyCode keyCode, ConsoleKey expectedConsoleKey, KeyCode expectedKeyCode, char expectedKeyChar ) { var consoleKeyInfo = ConsoleKeyMapping.GetConsoleKeyInfoFromKeyCode (keyCode); Assert.Equal (consoleKeyInfo.Key, expectedConsoleKey); Assert.Equal ((char)expectedKeyCode, expectedKeyChar); Assert.Equal (consoleKeyInfo.KeyChar, expectedKeyChar); } static object packetLock = new object (); /// /// Sometimes when using remote tools EventKeyRecord sends 'virtual keystrokes'. /// These are indicated with the wVirtualKeyCode of 231 (VK_PACKET). When we see this code /// then we need to look to the unicode character (UnicodeChar) instead of the key /// when telling the rest of the framework what button was pressed. For full details /// see: https://github.com/gui-cs/Terminal.Gui/issues/2008 /// [Theory] [AutoInitShutdown] [MemberData (nameof (VKPacket))] public void TestVKPacket ( uint unicodeCharacter, bool shift, bool alt, bool control, uint initialVirtualKey, uint initialScanCode, KeyCode expectedRemapping, uint expectedVirtualKey, uint expectedScanCode ) { lock (packetLock) { Application._forceFakeConsole = true; Application.Init (); ConsoleKeyInfo originalConsoleKeyInfo = new ConsoleKeyInfo ((char)unicodeCharacter, (ConsoleKey)initialVirtualKey, shift, alt, control); var encodedChar = ConsoleKeyMapping.EncodeKeyCharForVKPacket (originalConsoleKeyInfo); ConsoleKeyInfo packetConsoleKeyInfo = new ConsoleKeyInfo (encodedChar, ConsoleKey.Packet, shift, alt, control); ConsoleKeyInfo consoleKeyInfo = ConsoleKeyMapping.DecodeVKPacketToKConsoleKeyInfo (packetConsoleKeyInfo); Assert.Equal (originalConsoleKeyInfo, consoleKeyInfo); var modifiers = ConsoleKeyMapping.GetModifiers (shift, alt, control); var scanCode = ConsoleKeyMapping.GetScanCodeFromConsoleKeyInfo (consoleKeyInfo); Assert.Equal ((uint)consoleKeyInfo.Key, initialVirtualKey); if (scanCode > 0 && consoleKeyInfo.KeyChar == 0) { Assert.Equal (0, (double)consoleKeyInfo.KeyChar); } else { Assert.Equal (consoleKeyInfo.KeyChar, unicodeCharacter); } Assert.Equal ((uint)consoleKeyInfo.Key, expectedVirtualKey); Assert.Equal (scanCode, initialScanCode); Assert.Equal (scanCode, expectedScanCode); var top = Application.Top; top.KeyDown += (s, e) => { Assert.Equal (Key.ToString (expectedRemapping), Key.ToString (e.KeyCode)); e.Handled = true; Application.RequestStop (); }; int iterations = -1; Application.Iteration += (s, a) => { iterations++; if (iterations == 0) { var keyChar = ConsoleKeyMapping.EncodeKeyCharForVKPacket (consoleKeyInfo); Application.Driver?.SendKeys (keyChar, ConsoleKey.Packet, shift, alt, control); } }; Application.Run (); Application.Shutdown (); } } public static IEnumerable VKPacket () { lock (packetLock) { // unicodeCharacter, shift, alt, control, initialVirtualKey, initialScanCode, expectedRemapping, expectedVirtualKey, expectedScanCode yield return new object [] { 'a', false, false, false, 'A', 30, KeyCode.A, 'A', 30 }; yield return new object [] { 'A', true, false, false, 'A', 30, KeyCode.A | KeyCode.ShiftMask, 'A', 30 }; yield return new object [] { 'A', true, true, false, 'A', 30, KeyCode.A | KeyCode.ShiftMask | KeyCode.AltMask, 'A', 30 }; yield return new object [] { 'A', true, true, true, 'A', 30, KeyCode.A | KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.CtrlMask, 'A', 30 }; yield return new object [] { 'z', false, false, false, 'Z', 44, KeyCode.Z, 'Z', 44 }; yield return new object [] { 'Z', true, false, false, 'Z', 44, KeyCode.Z | KeyCode.ShiftMask, 'Z', 44 }; yield return new object [] { 'Z', true, true, false, 'Z', 44, KeyCode.Z | KeyCode.ShiftMask | KeyCode.AltMask, 'Z', 44 }; yield return new object [] { 'Z', true, true, true, 'Z', 44, KeyCode.Z | KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.CtrlMask, 'Z', 44 }; yield return new object [] { '英', false, false, false, '\0', 0, (KeyCode)'英', '\0', 0 }; yield return new object [] { '英', true, false, false, '\0', 0, (KeyCode)'英' | KeyCode.ShiftMask, '\0', 0 }; yield return new object [] { '英', true, true, false, '\0', 0, (KeyCode)'英' | KeyCode.ShiftMask | KeyCode.AltMask, '\0', 0 }; yield return new object [] { '英', true, true, true, '\0', 0, (KeyCode)'英' | KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.CtrlMask, '\0', 0 }; yield return new object [] { '+', false, false, false, VK.OEM_PLUS, 26, (KeyCode)'+', VK.OEM_PLUS, 26 }; yield return new object [] { '*', true, false, false, VK.OEM_PLUS, 26, (KeyCode)'*' | KeyCode.ShiftMask, VK.OEM_PLUS, 26 }; yield return new object [] { '+', true, true, false, VK.OEM_PLUS, 26, (KeyCode)'+' | KeyCode.ShiftMask | KeyCode.AltMask, VK.OEM_PLUS, 26 }; yield return new object [] { '+', true, true, true, VK.OEM_PLUS, 26, (KeyCode)'+' | KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.CtrlMask, VK.OEM_PLUS, 26 }; yield return new object [] { '1', false, false, false, '1', 2, KeyCode.D1, '1', 2 }; yield return new object [] { '!', true, false, false, '1', 2, (KeyCode)'!' | KeyCode.ShiftMask, '1', 2 }; yield return new object [] { '1', true, true, false, '1', 2, KeyCode.D1 | KeyCode.ShiftMask | KeyCode.AltMask, '1', 2 }; yield return new object [] { '1', true, true, true, '1', 2, KeyCode.D1 | KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.CtrlMask, '1', 2 }; yield return new object [] { '1', false, true, true, '1', 2, KeyCode.D1 | KeyCode.AltMask | KeyCode.CtrlMask, '1', 2 }; yield return new object [] { '2', false, false, false, '2', 3, KeyCode.D2, '2', 3 }; yield return new object [] { '"', true, false, false, '2', 3, (KeyCode)'"' | KeyCode.ShiftMask, '2', 3 }; yield return new object [] { '2', true, true, false, '2', 3, KeyCode.D2 | KeyCode.ShiftMask | KeyCode.AltMask, '2', 3 }; yield return new object [] { '2', true, true, true, '2', 3, KeyCode.D2 | KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.CtrlMask, '2', 3 }; yield return new object [] { '@', false, true, true, '2', 3, (KeyCode)'@' | KeyCode.AltMask | KeyCode.CtrlMask, '2', 3 }; yield return new object [] { '3', false, false, false, '3', 4, KeyCode.D3, '3', 4 }; yield return new object [] { '#', true, false, false, '3', 4, (KeyCode)'#' | KeyCode.ShiftMask, '3', 4 }; yield return new object [] { '3', true, true, false, '3', 4, KeyCode.D3 | KeyCode.ShiftMask | KeyCode.AltMask, '3', 4 }; yield return new object [] { '3', true, true, true, '3', 4, KeyCode.D3 | KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.CtrlMask, '3', 4 }; yield return new object [] { '£', false, true, true, '3', 4, (KeyCode)'£' | KeyCode.AltMask | KeyCode.CtrlMask, '3', 4 }; yield return new object [] { '4', false, false, false, '4', 5, KeyCode.D4, '4', 5 }; yield return new object [] { '$', true, false, false, '4', 5, (KeyCode)'$' | KeyCode.ShiftMask, '4', 5 }; yield return new object [] { '4', true, true, false, '4', 5, KeyCode.D4 | KeyCode.ShiftMask | KeyCode.AltMask, '4', 5 }; yield return new object [] { '4', true, true, true, '4', 5, KeyCode.D4 | KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.CtrlMask, '4', 5 }; yield return new object [] { '§', false, true, true, '4', 5, (KeyCode)'§' | KeyCode.AltMask | KeyCode.CtrlMask, '4', 5 }; yield return new object [] { '5', false, false, false, '5', 6, KeyCode.D5, '5', 6 }; yield return new object [] { '%', true, false, false, '5', 6, (KeyCode)'%' | KeyCode.ShiftMask, '5', 6 }; yield return new object [] { '5', true, true, false, '5', 6, KeyCode.D5 | KeyCode.ShiftMask | KeyCode.AltMask, '5', 6 }; yield return new object [] { '5', true, true, true, '5', 6, KeyCode.D5 | KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.CtrlMask, '5', 6 }; yield return new object [] { '€', false, true, true, '5', 6, (KeyCode)'€' | KeyCode.AltMask | KeyCode.CtrlMask, '5', 6 }; yield return new object [] { '6', false, false, false, '6', 7, KeyCode.D6, '6', 7 }; yield return new object [] { '&', true, false, false, '6', 7, (KeyCode)'&' | KeyCode.ShiftMask, '6', 7 }; yield return new object [] { '6', true, true, false, '6', 7, KeyCode.D6 | KeyCode.ShiftMask | KeyCode.AltMask, '6', 7 }; yield return new object [] { '6', true, true, true, '6', 7, KeyCode.D6 | KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.CtrlMask, '6', 7 }; yield return new object [] { '6', false, true, true, '6', 7, KeyCode.D6 | KeyCode.AltMask | KeyCode.CtrlMask, '6', 7 }; yield return new object [] { '7', false, false, false, '7', 8, KeyCode.D7, '7', 8 }; yield return new object [] { '/', true, false, false, '7', 8, (KeyCode)'/' | KeyCode.ShiftMask, '7', 8 }; // BUGBUG: This is not true for ENG keyboards. Shift-7 is &. yield return new object [] { '7', true, true, false, '7', 8, KeyCode.D7 | KeyCode.ShiftMask | KeyCode.AltMask, '7', 8 }; yield return new object [] { '7', true, true, true, '7', 8, KeyCode.D7 | KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.CtrlMask, '7', 8 }; yield return new object [] { '{', false, true, true, '7', 8, (KeyCode)'{' | KeyCode.AltMask | KeyCode.CtrlMask, '7', 8 }; yield return new object [] { '8', false, false, false, '8', 9, KeyCode.D8, '8', 9 }; yield return new object [] { '(', true, false, false, '8', 9, (KeyCode)'(' | KeyCode.ShiftMask, '8', 9 }; yield return new object [] { '8', true, true, false, '8', 9, KeyCode.D8 | KeyCode.ShiftMask | KeyCode.AltMask, '8', 9 }; yield return new object [] { '8', true, true, true, '8', 9, KeyCode.D8 | KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.CtrlMask, '8', 9 }; yield return new object [] { '[', false, true, true, '8', 9, (KeyCode)'[' | KeyCode.AltMask | KeyCode.CtrlMask, '8', 9 }; yield return new object [] { '9', false, false, false, '9', 10, KeyCode.D9, '9', 10 }; yield return new object [] { ')', true, false, false, '9', 10, (KeyCode)')' | KeyCode.ShiftMask, '9', 10 }; yield return new object [] { '9', true, true, false, '9', 10, KeyCode.D9 | KeyCode.ShiftMask | KeyCode.AltMask, '9', 10 }; yield return new object [] { '9', true, true, true, '9', 10, KeyCode.D9 | KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.CtrlMask, '9', 10 }; yield return new object [] { ']', false, true, true, '9', 10, (KeyCode)']' | KeyCode.AltMask | KeyCode.CtrlMask, '9', 10 }; yield return new object [] { '0', false, false, false, '0', 11, KeyCode.D0, '0', 11 }; yield return new object [] { '=', true, false, false, '0', 11, (KeyCode)'=' | KeyCode.ShiftMask, '0', 11 }; yield return new object [] { '0', true, true, false, '0', 11, KeyCode.D0 | KeyCode.ShiftMask | KeyCode.AltMask, '0', 11 }; yield return new object [] { '0', true, true, true, '0', 11, KeyCode.D0 | KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.CtrlMask, '0', 11 }; yield return new object [] { '}', false, true, true, '0', 11, (KeyCode)'}' | KeyCode.AltMask | KeyCode.CtrlMask, '0', 11 }; yield return new object [] { '\'', false, false, false, VK.OEM_4, 12, (KeyCode)'\'', VK.OEM_4, 12 }; yield return new object [] { '?', true, false, false, VK.OEM_4, 12, (KeyCode)'?' | KeyCode.ShiftMask, VK.OEM_4, 12 }; yield return new object [] { '\'', true, true, false, VK.OEM_4, 12, (KeyCode)'\'' | KeyCode.ShiftMask | KeyCode.AltMask, VK.OEM_4, 12 }; yield return new object [] { '\'', true, true, true, VK.OEM_4, 12, (KeyCode)'\'' | KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.CtrlMask, VK.OEM_4, 12 }; yield return new object [] { '«', false, false, false, VK.OEM_6, 13, (KeyCode)'«', VK.OEM_6, 13 }; yield return new object [] { '»', true, false, false, VK.OEM_6, 13, (KeyCode)'»' | KeyCode.ShiftMask, VK.OEM_6, 13 }; yield return new object [] { '«', true, true, false, VK.OEM_6, 13, (KeyCode)'«' | KeyCode.ShiftMask | KeyCode.AltMask, VK.OEM_6, 13 }; yield return new object [] { '«', true, true, true, VK.OEM_6, 13, (KeyCode)'«' | KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.CtrlMask, VK.OEM_6, 13 }; yield return new object [] { 'á', false, false, false, 'A', 30, (KeyCode)'á', 'A', 30 }; yield return new object [] { 'Á', true, false, false, 'A', 30, (KeyCode)'Á' | KeyCode.ShiftMask, 'A', 30 }; yield return new object [] { 'à', false, false, false, 'A', 30, (KeyCode)'à', 'A', 30 }; yield return new object [] { 'À', true, false, false, 'A', 30, (KeyCode)'À' | KeyCode.ShiftMask, 'A', 30 }; yield return new object [] { 'é', false, false, false, 'E', 18, (KeyCode)'é', 'E', 18 }; yield return new object [] { 'É', true, false, false, 'E', 18, (KeyCode)'É' | KeyCode.ShiftMask, 'E', 18 }; yield return new object [] { 'è', false, false, false, 'E', 18, (KeyCode)'è', 'E', 18 }; yield return new object [] { 'È', true, false, false, 'E', 18, (KeyCode)'È' | KeyCode.ShiftMask, 'E', 18 }; yield return new object [] { 'í', false, false, false, 'I', 23, (KeyCode)'í', 'I', 23 }; yield return new object [] { 'Í', true, false, false, 'I', 23, (KeyCode)'Í' | KeyCode.ShiftMask, 'I', 23 }; yield return new object [] { 'ì', false, false, false, 'I', 23, (KeyCode)'ì', 'I', 23 }; yield return new object [] { 'Ì', true, false, false, 'I', 23, (KeyCode)'Ì' | KeyCode.ShiftMask, 'I', 23 }; yield return new object [] { 'ó', false, false, false, 'O', 24, (KeyCode)'ó', 'O', 24 }; yield return new object [] { 'Ó', true, false, false, 'O', 24, (KeyCode)'Ó' | KeyCode.ShiftMask, 'O', 24 }; yield return new object [] { 'ò', false, false, false, 'O', 24, (KeyCode)'ò', 'O', 24 }; yield return new object [] { 'Ò', true, false, false, 'O', 24, (KeyCode)'Ò' | KeyCode.ShiftMask, 'O', 24 }; yield return new object [] { 'ú', false, false, false, 'U', 22, (KeyCode)'ú', 'U', 22 }; yield return new object [] { 'Ú', true, false, false, 'U', 22, (KeyCode)'Ú' | KeyCode.ShiftMask, 'U', 22 }; yield return new object [] { 'ù', false, false, false, 'U', 22, (KeyCode)'ù', 'U', 22 }; yield return new object [] { 'Ù', true, false, false, 'U', 22, (KeyCode)'Ù' | KeyCode.ShiftMask, 'U', 22 }; yield return new object [] { 'ö', false, false, false, 'O', 24, (KeyCode)'ö', 'O', 24 }; yield return new object [] { 'Ö', true, false, false, 'O', 24, (KeyCode)'Ö' | KeyCode.ShiftMask, 'O', 24 }; yield return new object [] { '<', false, false, false, VK.OEM_102, 86, (KeyCode)'<', VK.OEM_102, 86 }; yield return new object [] { '>', true, false, false, VK.OEM_102, 86, (KeyCode)'>' | KeyCode.ShiftMask, VK.OEM_102, 86 }; yield return new object [] { '<', true, true, false, VK.OEM_102, 86, (KeyCode)'<' | KeyCode.ShiftMask | KeyCode.AltMask, VK.OEM_102, 86 }; yield return new object [] { '<', true, true, true, VK.OEM_102, 86, (KeyCode)'<' | KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.CtrlMask, VK.OEM_102, 86 }; yield return new object [] { 'ç', false, false, false, VK.OEM_3, 39, (KeyCode)'ç', VK.OEM_3, 39 }; yield return new object [] { 'Ç', true, false, false, VK.OEM_3, 39, (KeyCode)'Ç' | KeyCode.ShiftMask, VK.OEM_3, 39 }; yield return new object [] { 'ç', true, true, false, VK.OEM_3, 39, (KeyCode)'ç' | KeyCode.ShiftMask | KeyCode.AltMask, VK.OEM_3, 39 }; yield return new object [] { 'ç', true, true, true, VK.OEM_3, 39, (KeyCode)'ç' | KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.CtrlMask, VK.OEM_3, 39 }; yield return new object [] { '¨', false, true, true, VK.OEM_PLUS, 26, (KeyCode)'¨' | KeyCode.AltMask | KeyCode.CtrlMask, VK.OEM_PLUS, 26 }; yield return new object [] { '\0', false, false, false, VK.PRIOR, 73, KeyCode.PageUp, VK.PRIOR, 73 }; yield return new object [] { '\0', true, false, false, VK.PRIOR, 73, KeyCode.PageUp | KeyCode.ShiftMask, VK.PRIOR, 73 }; yield return new object [] { '\0', true, true, false, VK.PRIOR, 73, KeyCode.PageUp | KeyCode.ShiftMask | KeyCode.AltMask, VK.PRIOR, 73 }; yield return new object [] { '\0', true, true, true, VK.PRIOR, 73, KeyCode.PageUp | KeyCode.ShiftMask | KeyCode.AltMask | KeyCode.CtrlMask, VK.PRIOR, 73 }; yield return new object [] { '~', false, false, false, VK.SPACE, 57, (KeyCode)'~', VK.SPACE, 57 }; yield return new object [] { '^', false, false, false, VK.SPACE, 57, (KeyCode)'^', VK.SPACE, 57 }; } } [Theory] [InlineData ('a', ConsoleKey.A, 'a', ConsoleKey.A)] [InlineData ('A', ConsoleKey.A, 'A', ConsoleKey.A)] [InlineData ('á', ConsoleKey.A, 'á', ConsoleKey.A)] [InlineData ('Á', ConsoleKey.A, 'Á', ConsoleKey.A)] [InlineData ('à', ConsoleKey.A, 'à', ConsoleKey.A)] [InlineData ('À', ConsoleKey.A, 'À', ConsoleKey.A)] [InlineData ('5', ConsoleKey.D5, '5', ConsoleKey.D5)] [InlineData ('%', ConsoleKey.D5, '%', ConsoleKey.D5)] [InlineData ('€', ConsoleKey.D5, '€', ConsoleKey.D5)] [InlineData ('?', ConsoleKey.Oem4, '?', ConsoleKey.Oem4)] [InlineData ('\'', ConsoleKey.Oem4, '\'', ConsoleKey.Oem4)] [InlineData ('q', ConsoleKey.Q, 'q', ConsoleKey.Q)] [InlineData ('\0', ConsoleKey.F2, '\0', ConsoleKey.F2)] [InlineData ('英', ConsoleKey.None, '英', ConsoleKey.None)] [InlineData ('´', ConsoleKey.None, '´', ConsoleKey.Oem1)] [InlineData ('`', ConsoleKey.None, '`', ConsoleKey.Oem1)] //[InlineData ('~', ConsoleKey.None, '~', ConsoleKey.Oem2)] //[InlineData ('^', ConsoleKey.None, '^', ConsoleKey.Oem2)] // BUGBUG: '^' is Shift-6 on ENG keyboard,not Oem2. // For the US standard keyboard, Oem2 is the /? key public void EncodeKeyCharForVKPacket_DecodeVKPacketToKConsoleKeyInfo ( char keyChar, ConsoleKey consoleKey, char expectedChar, ConsoleKey expectedConsoleKey ) { var consoleKeyInfo = new ConsoleKeyInfo (keyChar, consoleKey, false, false, false); var encodedKeyChar = ConsoleKeyMapping.EncodeKeyCharForVKPacket (consoleKeyInfo); var encodedConsoleKeyInfo = new ConsoleKeyInfo (encodedKeyChar, ConsoleKey.Packet, false, false, false); var decodedConsoleKeyInfo = ConsoleKeyMapping.DecodeVKPacketToKConsoleKeyInfo (encodedConsoleKeyInfo); Assert.Equal (consoleKeyInfo.Key, consoleKey); Assert.Equal (expectedConsoleKey, decodedConsoleKeyInfo.Key); Assert.Equal (expectedChar, decodedConsoleKeyInfo.KeyChar); } [Theory] [InlineData ((KeyCode)'a', false, ConsoleKey.A, 'a')] [InlineData (KeyCode.A | KeyCode.ShiftMask, false, ConsoleKey.A, 'A')] [InlineData ((KeyCode)'á', false, ConsoleKey.A, 'á')] [InlineData ((KeyCode)'Á' | KeyCode.ShiftMask, false, ConsoleKey.A, 'Á')] [InlineData ((KeyCode)'à', false, ConsoleKey.A, 'à')] [InlineData ((KeyCode)'À' | KeyCode.ShiftMask, false, ConsoleKey.A, 'À')] [InlineData (KeyCode.D5, false, ConsoleKey.D5, '5')] [InlineData ((KeyCode)'%' | KeyCode.ShiftMask, false, ConsoleKey.D5, '%')] //[InlineData ((KeyCode)'€' | KeyCode.AltMask | KeyCode.CtrlMask, false, ConsoleKey.D5, '€')] // Bogus test. This is not true on ENG keyboard layout. [InlineData ((KeyCode)'?' | KeyCode.ShiftMask, false, ConsoleKey.Oem4, '?')] [InlineData ((KeyCode)'\'', false, ConsoleKey.Oem4, '\'')] [InlineData ((KeyCode)'q', false, ConsoleKey.Q, 'q')] [InlineData (KeyCode.F2, true, ConsoleKey.F2, 'q')] [InlineData ((KeyCode)'英', false, ConsoleKey.None, '英')] [InlineData (KeyCode.Enter, true, ConsoleKey.Enter, '\r')] public void MapKeyCodeToConsoleKey_GetKeyCharFromUnicodeChar ( KeyCode keyCode, bool expectedIsConsoleKey, ConsoleKey expectedConsoleKey, char expectedConsoleKeyChar ) { var modifiers = ConsoleKeyMapping.MapToConsoleModifiers (keyCode); var consoleKey = ConsoleKeyMapping.MapKeyCodeToConsoleKey (keyCode, out bool isConsoleKey); if (isConsoleKey) { Assert.True (isConsoleKey == expectedIsConsoleKey); Assert.Equal (expectedConsoleKey, (ConsoleKey)consoleKey); Assert.Equal (expectedConsoleKeyChar, consoleKey); } else { var keyChar = ConsoleKeyMapping.GetKeyCharFromUnicodeChar ( consoleKey, modifiers, out consoleKey, out _, isConsoleKey ); Assert.True (isConsoleKey == expectedIsConsoleKey); Assert.Equal (expectedConsoleKey, (ConsoleKey)consoleKey); Assert.Equal (expectedConsoleKeyChar, keyChar); } } #endif [Theory] [InlineData ('a', ConsoleKey.A, false, false, false, (KeyCode)'a')] [InlineData ('A', ConsoleKey.A, true, false, false, KeyCode.A | KeyCode.ShiftMask)] [InlineData ('á', ConsoleKey.A, false, false, false, (KeyCode)'á')] [InlineData ('Á', ConsoleKey.A, true, false, false, (KeyCode)'Á' | KeyCode.ShiftMask)] [InlineData ('à', ConsoleKey.A, false, false, false, (KeyCode)'à')] [InlineData ('À', ConsoleKey.A, true, false, false, (KeyCode)'À' | KeyCode.ShiftMask)] [InlineData ('5', ConsoleKey.D5, false, false, false, KeyCode.D5)] [InlineData ('%', ConsoleKey.D5, true, false, false, (KeyCode)'%' | KeyCode.ShiftMask)] [InlineData ('€', ConsoleKey.D5, false, true, true, (KeyCode)'€' | KeyCode.AltMask | KeyCode.CtrlMask)] [InlineData ('?', ConsoleKey.Oem4, true, false, false, (KeyCode)'?' | KeyCode.ShiftMask)] [InlineData ('\'', ConsoleKey.Oem4, false, false, false, (KeyCode)'\'')] [InlineData ('q', ConsoleKey.Q, false, false, false, (KeyCode)'q')] [InlineData ('\0', ConsoleKey.F2, false, false, false, KeyCode.F2)] [InlineData ('英', ConsoleKey.None, false, false, false, (KeyCode)'英')] [InlineData ('\r', ConsoleKey.Enter, false, false, false, KeyCode.Enter)] public void MapConsoleKeyInfoToKeyCode_Also_Return_Modifiers ( char keyChar, ConsoleKey consoleKey, bool shift, bool alt, bool control, KeyCode expectedKeyCode ) { var consoleKeyInfo = new ConsoleKeyInfo (keyChar, consoleKey, shift, alt, control); KeyCode keyCode = MapConsoleKeyInfoToKeyCode (consoleKeyInfo); Assert.Equal (keyCode, expectedKeyCode); } [Theory] [InlineData ('a', false, false, false, (KeyCode)'a')] [InlineData ('A', true, false, false, KeyCode.A | KeyCode.ShiftMask)] [InlineData ('á', false, false, false, (KeyCode)'á')] [InlineData ('Á', true, false, false, (KeyCode)'Á' | KeyCode.ShiftMask)] [InlineData ('à', false, false, false, (KeyCode)'à')] [InlineData ('À', true, false, false, (KeyCode)'À' | KeyCode.ShiftMask)] [InlineData ('5', false, false, false, KeyCode.D5)] [InlineData ('%', true, false, false, (KeyCode)'%' | KeyCode.ShiftMask)] [InlineData ('€', false, true, true, (KeyCode)'€' | KeyCode.AltMask | KeyCode.CtrlMask)] [InlineData ('?', true, false, false, (KeyCode)'?' | KeyCode.ShiftMask)] [InlineData ('\'', false, false, false, (KeyCode)'\'')] [InlineData ('q', false, false, false, (KeyCode)'q')] [InlineData ((uint)KeyCode.F2, false, false, false, KeyCode.F2)] [InlineData ('英', false, false, false, (KeyCode)'英')] [InlineData ('\r', false, false, false, KeyCode.Enter)] [InlineData ('\n', false, false, false, (KeyCode)'\n')] public void MapToKeyCodeModifiers_Tests ( uint keyChar, bool shift, bool alt, bool control, KeyCode expectedKeyCode ) { ConsoleModifiers modifiers = GetModifiers (shift, alt, control); var keyCode = (KeyCode)keyChar; keyCode = MapToKeyCodeModifiers (modifiers, keyCode); Assert.Equal (keyCode, expectedKeyCode); } [Theory] [MemberData (nameof (GetScanCodeData))] public void GetScanCodeFromConsoleKeyInfo_Tests ( char keyChar, ConsoleKey consoleKey, bool shift, bool alt, bool control, uint expectedScanCode ) { var consoleKeyInfo = new ConsoleKeyInfo (keyChar, consoleKey, shift, alt, control); uint scanCode = GetScanCodeFromConsoleKeyInfo (consoleKeyInfo); Assert.Equal (scanCode, expectedScanCode); } public static IEnumerable GetScanCodeData () { yield return ['a', ConsoleKey.A, false, false, false, 30]; yield return ['A', ConsoleKey.A, true, false, false, 30]; yield return ['á', ConsoleKey.A, false, false, false, 30]; yield return ['Á', ConsoleKey.A, true, false, false, 30]; yield return ['à', ConsoleKey.A, false, false, false, 30]; yield return ['À', ConsoleKey.A, true, false, false, 30]; yield return ['0', ConsoleKey.D0, false, false, false, 11]; yield return ['=', ConsoleKey.D0, true, false, false, 11]; yield return ['}', ConsoleKey.D0, false, true, true, 11]; yield return ['1', ConsoleKey.D1, false, false, false, 2]; yield return ['!', ConsoleKey.D1, true, false, false, 2]; yield return ['2', ConsoleKey.D2, false, false, false, 3]; yield return ['"', ConsoleKey.D2, true, false, false, 3]; yield return ['@', ConsoleKey.D2, false, true, true, 3]; yield return ['3', ConsoleKey.D3, false, false, false, 4]; yield return ['#', ConsoleKey.D3, true, false, false, 4]; yield return ['£', ConsoleKey.D3, false, true, true, 4]; yield return ['4', ConsoleKey.D4, false, false, false, 5]; yield return ['$', ConsoleKey.D4, true, false, false, 5]; yield return ['§', ConsoleKey.D4, false, true, true, 5]; yield return ['5', ConsoleKey.D5, false, false, false, 6]; yield return ['%', ConsoleKey.D5, true, false, false, 6]; yield return ['€', ConsoleKey.D5, false, true, true, 6]; yield return ['6', ConsoleKey.D6, false, false, false, 7]; yield return ['&', ConsoleKey.D6, true, false, false, 7]; yield return ['7', ConsoleKey.D7, false, false, false, 8]; yield return ['/', ConsoleKey.D7, true, false, false, 8]; yield return ['{', ConsoleKey.D7, false, true, true, 8]; yield return ['8', ConsoleKey.D8, false, false, false, 9]; yield return ['(', ConsoleKey.D8, true, false, false, 9]; yield return ['[', ConsoleKey.D8, false, true, true, 9]; yield return ['9', ConsoleKey.D9, false, false, false, 10]; yield return [')', ConsoleKey.D9, true, false, false, 10]; yield return [']', ConsoleKey.D9, false, true, true, 10]; yield return ['´', ConsoleKey.Oem1, false, false, false, 27]; yield return ['`', ConsoleKey.Oem1, true, false, false, 27]; yield return ['~', ConsoleKey.Oem2, false, false, false, 43]; yield return ['^', ConsoleKey.Oem2, true, false, false, 43]; yield return ['ç', ConsoleKey.Oem3, false, false, false, 39]; yield return ['Ç', ConsoleKey.Oem3, true, false, false, 39]; yield return ['\'', ConsoleKey.Oem4, false, false, false, 12]; yield return ['?', ConsoleKey.Oem4, true, false, false, 12]; yield return ['\\', ConsoleKey.Oem5, false, true, true, 41]; yield return ['|', ConsoleKey.Oem5, true, false, false, 41]; yield return ['«', ConsoleKey.Oem6, false, true, true, 13]; yield return ['»', ConsoleKey.Oem6, true, false, false, 13]; yield return ['º', ConsoleKey.Oem7, false, true, true, 40]; yield return ['ª', ConsoleKey.Oem7, true, false, false, 40]; yield return ['+', ConsoleKey.OemPlus, false, true, true, 26]; yield return ['*', ConsoleKey.OemPlus, true, false, false, 26]; yield return ['¨', ConsoleKey.OemPlus, false, true, true, 26]; yield return [',', ConsoleKey.OemComma, false, true, true, 51]; yield return [';', ConsoleKey.OemComma, true, false, false, 51]; yield return ['.', ConsoleKey.OemPeriod, false, true, true, 52]; yield return [':', ConsoleKey.OemPeriod, true, false, false, 52]; yield return ['-', ConsoleKey.OemMinus, false, true, true, 53]; yield return ['_', ConsoleKey.OemMinus, true, false, false, 53]; yield return ['q', ConsoleKey.Q, false, false, false, 16]; yield return ['\0', ConsoleKey.F2, false, false, false, 60]; yield return ['英', ConsoleKey.None, false, false, false, 0]; yield return ['英', ConsoleKey.None, true, false, false, 0]; } [Theory] [MemberData (nameof (UnShiftedChars))] public void GetKeyChar_Shifted_Char_From_UnShifted_Char ( char unicodeChar, char expectedKeyChar, KeyCode expectedKeyCode ) { ConsoleModifiers modifiers = GetModifiers (true, false, false); uint keyChar = GetKeyChar (unicodeChar, modifiers); Assert.Equal (keyChar, expectedKeyChar); var keyCode = (KeyCode)keyChar; keyCode = MapToKeyCodeModifiers (modifiers, keyCode); Assert.Equal (keyCode, expectedKeyCode); } public static IEnumerable UnShiftedChars => new List { new object[] { 'a', 'A', KeyCode.A | KeyCode.ShiftMask }, new object[] { 'z', 'Z', KeyCode.Z | KeyCode.ShiftMask }, new object[] { 'á', 'Á', (KeyCode)'Á' | KeyCode.ShiftMask }, new object[] { 'à', 'À', (KeyCode)'À' | KeyCode.ShiftMask }, new object[]{ 'ý', 'Ý', (KeyCode)'Ý' | KeyCode.ShiftMask }, new object[]{ '1', '!', (KeyCode)'!' | KeyCode.ShiftMask }, new object[]{ '2', '"', (KeyCode)'"' | KeyCode.ShiftMask }, new object[]{ '3', '#', (KeyCode)'#' | KeyCode.ShiftMask }, new object[]{ '4', '$', (KeyCode)'$' | KeyCode.ShiftMask }, new object[]{ '5', '%', (KeyCode)'%' | KeyCode.ShiftMask }, new object[]{ '6', '&', (KeyCode)'&' | KeyCode.ShiftMask }, new object[]{ '7', '/', (KeyCode)'/' | KeyCode.ShiftMask }, new object[]{ '8', '(', (KeyCode)'(' | KeyCode.ShiftMask }, new object[]{ '9', ')', (KeyCode)')' | KeyCode.ShiftMask }, new object[]{ '0', '=', (KeyCode)'=' | KeyCode.ShiftMask }, new object[]{ '\\', '|', (KeyCode)'|' | KeyCode.ShiftMask }, new object[]{ '\'', '?', (KeyCode)'?' | KeyCode.ShiftMask }, new object[]{ '«', '»', (KeyCode)'»' | KeyCode.ShiftMask }, new object[]{ '+', '*', (KeyCode)'*' | KeyCode.ShiftMask }, new object[]{ '´', '`', (KeyCode)'`' | KeyCode.ShiftMask }, new object[]{ 'º', 'ª', (KeyCode)'ª' | KeyCode.ShiftMask }, new object[]{ '~', '^', (KeyCode)'^' | KeyCode.ShiftMask }, new object[]{ '<', '>', (KeyCode)'>' | KeyCode.ShiftMask }, new object[]{ ',', ';', (KeyCode)';' | KeyCode.ShiftMask }, new object[]{ '.', ':', (KeyCode)':' | KeyCode.ShiftMask }, new object[]{ '-', '_', (KeyCode)'_' | KeyCode.ShiftMask }, }; [Theory] [MemberData (nameof (ShiftedChars))] public void GetKeyChar_UnShifted_Char_From_Shifted_Char ( char unicodeChar, char expectedKeyChar, KeyCode expectedKeyCode ) { ConsoleModifiers modifiers = GetModifiers (false, false, false); uint keyChar = GetKeyChar (unicodeChar, modifiers); Assert.Equal (keyChar, expectedKeyChar); var keyCode = (KeyCode)keyChar; keyCode = MapToKeyCodeModifiers (modifiers, keyCode); Assert.Equal (keyCode, expectedKeyCode); } public static IEnumerable ShiftedChars => new List { new object[] { 'A', 'a', (KeyCode)'a' }, new object[] { 'Z', 'z', (KeyCode)'z' }, new object[] { 'Á', 'á', (KeyCode)'á' }, new object[] { 'À', 'à', (KeyCode)'à' }, new object[] { 'Ý', 'ý', (KeyCode)'ý' }, new object[] { '!', '1', KeyCode.D1 }, new object[] { '"', '2', KeyCode.D2 }, new object[] { '#', '3', KeyCode.D3 }, new object[] { '$', '4', KeyCode.D4 }, new object[] { '%', '5', KeyCode.D5 }, new object[] { '&', '6', KeyCode.D6 }, new object[] { '/', '7', KeyCode.D7 }, new object[] { '(', '8', KeyCode.D8 }, new object[] { ')', '9', KeyCode.D9 }, new object[] { '=', '0', KeyCode.D0 }, new object[] { '|', '\\', (KeyCode)'\\' }, new object[] { '?', '\'', (KeyCode)'\'' }, new object[] { '»', '«', (KeyCode)'«' }, new object[] { '*', '+', (KeyCode)'+' }, new object[] { '`', '´', (KeyCode)'´' }, new object[] { 'ª', 'º', (KeyCode)'º' }, new object[] { '^', '~', (KeyCode)'~' }, new object[] { '>', '<', (KeyCode)'<' }, new object[] { ';', ',', (KeyCode)',' }, new object[] { ':', '.', (KeyCode)'.' }, new object[] { '_', '-', (KeyCode)'-' } }; }