// // WindowsDriver.cs: Windows specific driver // using NStack; using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Runtime.InteropServices; using System.Threading; using System.Threading.Tasks; namespace Terminal.Gui { internal class WindowsConsole { public const int STD_OUTPUT_HANDLE = -11; public const int STD_INPUT_HANDLE = -10; public const int STD_ERROR_HANDLE = -12; internal IntPtr InputHandle, OutputHandle; IntPtr ScreenBuffer; readonly uint originalConsoleMode; CursorVisibility? initialCursorVisibility = null; CursorVisibility? currentCursorVisibility = null; CursorVisibility? pendingCursorVisibility = null; public WindowsConsole () { InputHandle = GetStdHandle (STD_INPUT_HANDLE); OutputHandle = GetStdHandle (STD_OUTPUT_HANDLE); originalConsoleMode = ConsoleMode; var newConsoleMode = originalConsoleMode; newConsoleMode |= (uint)(ConsoleModes.EnableMouseInput | ConsoleModes.EnableExtendedFlags); newConsoleMode &= ~(uint)ConsoleModes.EnableQuickEditMode; newConsoleMode &= ~(uint)ConsoleModes.EnableProcessedInput; ConsoleMode = newConsoleMode; } public CharInfo [] OriginalStdOutChars; public bool WriteToConsole (Size size, CharInfo [] charInfoBuffer, Coord coords, SmallRect window) { if (ScreenBuffer == IntPtr.Zero) { ReadFromConsoleOutput (size, coords, ref window); } return WriteConsoleOutput (ScreenBuffer, charInfoBuffer, coords, new Coord () { X = window.Left, Y = window.Top }, ref window); } public void ReadFromConsoleOutput (Size size, Coord coords, ref SmallRect window) { ScreenBuffer = CreateConsoleScreenBuffer ( DesiredAccess.GenericRead | DesiredAccess.GenericWrite, ShareMode.FileShareRead | ShareMode.FileShareWrite, IntPtr.Zero, 1, IntPtr.Zero ); if (ScreenBuffer == INVALID_HANDLE_VALUE) { var err = Marshal.GetLastWin32Error (); if (err != 0) throw new System.ComponentModel.Win32Exception (err); } if (!initialCursorVisibility.HasValue && GetCursorVisibility (out CursorVisibility visibility)) { initialCursorVisibility = visibility; } if (!SetConsoleActiveScreenBuffer (ScreenBuffer)) { throw new System.ComponentModel.Win32Exception (Marshal.GetLastWin32Error ()); } OriginalStdOutChars = new CharInfo [size.Height * size.Width]; if (!ReadConsoleOutput (ScreenBuffer, OriginalStdOutChars, coords, new Coord () { X = 0, Y = 0 }, ref window)) { throw new System.ComponentModel.Win32Exception (Marshal.GetLastWin32Error ()); } } public bool SetCursorPosition (Coord position) { return SetConsoleCursorPosition (ScreenBuffer, position); } public void SetInitialCursorVisibility () { if (initialCursorVisibility.HasValue == false && GetCursorVisibility (out CursorVisibility visibility)) { initialCursorVisibility = visibility; } } public bool GetCursorVisibility (out CursorVisibility visibility) { if (ScreenBuffer == IntPtr.Zero) { visibility = CursorVisibility.Invisible; return false; } if (!GetConsoleCursorInfo (ScreenBuffer, out ConsoleCursorInfo info)) { var err = Marshal.GetLastWin32Error (); if (err != 0) { throw new System.ComponentModel.Win32Exception (err); } visibility = Gui.CursorVisibility.Default; return false; } if (!info.bVisible) visibility = CursorVisibility.Invisible; else if (info.dwSize > 50) visibility = CursorVisibility.Box; else visibility = CursorVisibility.Underline; return true; } public bool EnsureCursorVisibility () { if (initialCursorVisibility.HasValue && pendingCursorVisibility.HasValue && SetCursorVisibility (pendingCursorVisibility.Value)) { pendingCursorVisibility = null; return true; } return false; } public void ForceRefreshCursorVisibility () { if (currentCursorVisibility.HasValue) { pendingCursorVisibility = currentCursorVisibility; currentCursorVisibility = null; } } public bool SetCursorVisibility (CursorVisibility visibility) { if (initialCursorVisibility.HasValue == false) { pendingCursorVisibility = visibility; return false; } if (currentCursorVisibility.HasValue == false || currentCursorVisibility.Value != visibility) { ConsoleCursorInfo info = new ConsoleCursorInfo { dwSize = (uint)visibility & 0x00FF, bVisible = ((uint)visibility & 0xFF00) != 0 }; if (!SetConsoleCursorInfo (ScreenBuffer, ref info)) return false; currentCursorVisibility = visibility; } return true; } public void Cleanup () { if (initialCursorVisibility.HasValue) { SetCursorVisibility (initialCursorVisibility.Value); } SetConsoleOutputWindow (out _); ConsoleMode = originalConsoleMode; //ContinueListeningForConsoleEvents = false; if (!SetConsoleActiveScreenBuffer (OutputHandle)) { var err = Marshal.GetLastWin32Error (); Console.WriteLine ("Error: {0}", err); } if (ScreenBuffer != IntPtr.Zero) CloseHandle (ScreenBuffer); ScreenBuffer = IntPtr.Zero; } internal Size GetConsoleBufferWindow (out Point position) { if (ScreenBuffer == IntPtr.Zero) { position = Point.Empty; return Size.Empty; } var csbi = new CONSOLE_SCREEN_BUFFER_INFOEX (); csbi.cbSize = (uint)Marshal.SizeOf (csbi); if (!GetConsoleScreenBufferInfoEx (ScreenBuffer, ref csbi)) { //throw new System.ComponentModel.Win32Exception (Marshal.GetLastWin32Error ()); position = Point.Empty; return Size.Empty; } var sz = new Size (csbi.srWindow.Right - csbi.srWindow.Left + 1, csbi.srWindow.Bottom - csbi.srWindow.Top + 1); position = new Point (csbi.srWindow.Left, csbi.srWindow.Top); return sz; } internal Size GetConsoleOutputWindow (out Point position) { var csbi = new CONSOLE_SCREEN_BUFFER_INFOEX (); csbi.cbSize = (uint)Marshal.SizeOf (csbi); if (!GetConsoleScreenBufferInfoEx (OutputHandle, ref csbi)) { throw new System.ComponentModel.Win32Exception (Marshal.GetLastWin32Error ()); } var sz = new Size (csbi.srWindow.Right - csbi.srWindow.Left + 1, csbi.srWindow.Bottom - csbi.srWindow.Top + 1); position = new Point (csbi.srWindow.Left, csbi.srWindow.Top); return sz; } internal Size SetConsoleWindow (short cols, short rows) { var csbi = new CONSOLE_SCREEN_BUFFER_INFOEX (); csbi.cbSize = (uint)Marshal.SizeOf (csbi); if (!GetConsoleScreenBufferInfoEx (ScreenBuffer, ref csbi)) { throw new System.ComponentModel.Win32Exception (Marshal.GetLastWin32Error ()); } var maxWinSize = GetLargestConsoleWindowSize (ScreenBuffer); var newCols = Math.Min (cols, maxWinSize.X); var newRows = Math.Min (rows, maxWinSize.Y); csbi.dwSize = new Coord (newCols, Math.Max (newRows, (short)1)); csbi.srWindow = new SmallRect (0, 0, newCols, newRows); csbi.dwMaximumWindowSize = new Coord (newCols, newRows); if (!SetConsoleScreenBufferInfoEx (ScreenBuffer, ref csbi)) { throw new System.ComponentModel.Win32Exception (Marshal.GetLastWin32Error ()); } var winRect = new SmallRect (0, 0, (short)(newCols - 1), (short)Math.Max (newRows - 1, 0)); if (!SetConsoleWindowInfo (OutputHandle, true, ref winRect)) { //throw new System.ComponentModel.Win32Exception (Marshal.GetLastWin32Error ()); return new Size (cols, rows); } SetConsoleOutputWindow (csbi); return new Size (winRect.Right + 1, newRows - 1 < 0 ? 0 : winRect.Bottom + 1); } void SetConsoleOutputWindow (CONSOLE_SCREEN_BUFFER_INFOEX csbi) { if (ScreenBuffer != IntPtr.Zero && !SetConsoleScreenBufferInfoEx (ScreenBuffer, ref csbi)) { throw new System.ComponentModel.Win32Exception (Marshal.GetLastWin32Error ()); } } internal Size SetConsoleOutputWindow (out Point position) { if (ScreenBuffer == IntPtr.Zero) { position = Point.Empty; return Size.Empty; } var csbi = new CONSOLE_SCREEN_BUFFER_INFOEX (); csbi.cbSize = (uint)Marshal.SizeOf (csbi); if (!GetConsoleScreenBufferInfoEx (ScreenBuffer, ref csbi)) { throw new System.ComponentModel.Win32Exception (Marshal.GetLastWin32Error ()); } var sz = new Size (csbi.srWindow.Right - csbi.srWindow.Left + 1, Math.Max (csbi.srWindow.Bottom - csbi.srWindow.Top + 1, 0)); position = new Point (csbi.srWindow.Left, csbi.srWindow.Top); SetConsoleOutputWindow (csbi); var winRect = new SmallRect (0, 0, (short)(sz.Width - 1), (short)Math.Max (sz.Height - 1, 0)); if (!SetConsoleScreenBufferInfoEx (OutputHandle, ref csbi)) { throw new System.ComponentModel.Win32Exception (Marshal.GetLastWin32Error ()); } if (!SetConsoleWindowInfo (OutputHandle, true, ref winRect)) { throw new System.ComponentModel.Win32Exception (Marshal.GetLastWin32Error ()); } return sz; } //bool ContinueListeningForConsoleEvents = true; public uint ConsoleMode { get { GetConsoleMode (InputHandle, out uint v); return v; } set { SetConsoleMode (InputHandle, value); } } [Flags] public enum ConsoleModes : uint { EnableProcessedInput = 1, EnableMouseInput = 16, EnableQuickEditMode = 64, EnableExtendedFlags = 128, } [StructLayout (LayoutKind.Explicit, CharSet = CharSet.Unicode)] public struct KeyEventRecord { [FieldOffset (0), MarshalAs (UnmanagedType.Bool)] public bool bKeyDown; [FieldOffset (4), MarshalAs (UnmanagedType.U2)] public ushort wRepeatCount; [FieldOffset (6), MarshalAs (UnmanagedType.U2)] public ushort wVirtualKeyCode; [FieldOffset (8), MarshalAs (UnmanagedType.U2)] public ushort wVirtualScanCode; [FieldOffset (10)] public char UnicodeChar; [FieldOffset (12), MarshalAs (UnmanagedType.U4)] public ControlKeyState dwControlKeyState; } [Flags] public enum ButtonState { Button1Pressed = 1, Button2Pressed = 4, Button3Pressed = 8, Button4Pressed = 16, RightmostButtonPressed = 2 } [Flags] public enum ControlKeyState { RightAltPressed = 1, LeftAltPressed = 2, RightControlPressed = 4, LeftControlPressed = 8, ShiftPressed = 16, NumlockOn = 32, ScrolllockOn = 64, CapslockOn = 128, EnhancedKey = 256 } [Flags] public enum EventFlags { MouseMoved = 1, DoubleClick = 2, MouseWheeled = 4, MouseHorizontalWheeled = 8 } [StructLayout (LayoutKind.Explicit)] public struct MouseEventRecord { [FieldOffset (0)] public Coord MousePosition; [FieldOffset (4)] public ButtonState ButtonState; [FieldOffset (8)] public ControlKeyState ControlKeyState; [FieldOffset (12)] public EventFlags EventFlags; public override string ToString () { return $"[Mouse({MousePosition},{ButtonState},{ControlKeyState},{EventFlags}"; } } public struct WindowBufferSizeRecord { public Coord size; public WindowBufferSizeRecord (short x, short y) { this.size = new Coord (x, y); } public override string ToString () => $"[WindowBufferSize{size}"; } [StructLayout (LayoutKind.Sequential)] public struct MenuEventRecord { public uint dwCommandId; } [StructLayout (LayoutKind.Sequential)] public struct FocusEventRecord { public uint bSetFocus; } public enum EventType : ushort { Focus = 0x10, Key = 0x1, Menu = 0x8, Mouse = 2, WindowBufferSize = 4 } [StructLayout (LayoutKind.Explicit)] public struct InputRecord { [FieldOffset (0)] public EventType EventType; [FieldOffset (4)] public KeyEventRecord KeyEvent; [FieldOffset (4)] public MouseEventRecord MouseEvent; [FieldOffset (4)] public WindowBufferSizeRecord WindowBufferSizeEvent; [FieldOffset (4)] public MenuEventRecord MenuEvent; [FieldOffset (4)] public FocusEventRecord FocusEvent; public override string ToString () { switch (EventType) { case EventType.Focus: return FocusEvent.ToString (); case EventType.Key: return KeyEvent.ToString (); case EventType.Menu: return MenuEvent.ToString (); case EventType.Mouse: return MouseEvent.ToString (); case EventType.WindowBufferSize: return WindowBufferSizeEvent.ToString (); default: return "Unknown event type: " + EventType; } } }; [Flags] enum ShareMode : uint { FileShareRead = 1, FileShareWrite = 2, } [Flags] enum DesiredAccess : uint { GenericRead = 2147483648, GenericWrite = 1073741824, } [StructLayout (LayoutKind.Sequential)] public struct ConsoleScreenBufferInfo { public Coord dwSize; public Coord dwCursorPosition; public ushort wAttributes; public SmallRect srWindow; public Coord dwMaximumWindowSize; } [StructLayout (LayoutKind.Sequential)] public struct Coord { public short X; public short Y; public Coord (short X, short Y) { this.X = X; this.Y = Y; } public override string ToString () => $"({X},{Y})"; }; [StructLayout (LayoutKind.Explicit, CharSet = CharSet.Unicode)] public struct CharUnion { [FieldOffset (0)] public char UnicodeChar; [FieldOffset (0)] public byte AsciiChar; } [StructLayout (LayoutKind.Explicit, CharSet = CharSet.Unicode)] public struct CharInfo { [FieldOffset (0)] public CharUnion Char; [FieldOffset (2)] public ushort Attributes; } [StructLayout (LayoutKind.Sequential)] public struct SmallRect { public short Left; public short Top; public short Right; public short Bottom; public SmallRect (short left, short top, short right, short bottom) { Left = left; Top = top; Right = right; Bottom = bottom; } public static void MakeEmpty (ref SmallRect rect) { rect.Left = -1; } public static void Update (ref SmallRect rect, short col, short row) { if (rect.Left == -1) { //System.Diagnostics.Debugger.Log (0, "debug", $"damager From Empty {col},{row}\n"); rect.Left = rect.Right = col; rect.Bottom = rect.Top = row; return; } if (col >= rect.Left && col <= rect.Right && row >= rect.Top && row <= rect.Bottom) return; if (col < rect.Left) rect.Left = col; if (col > rect.Right) rect.Right = col; if (row < rect.Top) rect.Top = row; if (row > rect.Bottom) rect.Bottom = row; //System.Diagnostics.Debugger.Log (0, "debug", $"Expanding {rect.ToString ()}\n"); } public override string ToString () { return $"Left={Left},Top={Top},Right={Right},Bottom={Bottom}"; } } [StructLayout (LayoutKind.Sequential)] public struct ConsoleKeyInfoEx { public ConsoleKeyInfo consoleKeyInfo; public bool CapsLock; public bool NumLock; public bool Scrolllock; public ConsoleKeyInfoEx (ConsoleKeyInfo consoleKeyInfo, bool capslock, bool numlock, bool scrolllock) { this.consoleKeyInfo = consoleKeyInfo; CapsLock = capslock; NumLock = numlock; Scrolllock = scrolllock; } } [DllImport ("kernel32.dll", SetLastError = true)] static extern IntPtr GetStdHandle (int nStdHandle); [DllImport ("kernel32.dll", SetLastError = true)] static extern bool CloseHandle (IntPtr handle); [DllImport ("kernel32.dll", EntryPoint = "ReadConsoleInputW", CharSet = CharSet.Unicode)] public static extern bool ReadConsoleInput ( IntPtr hConsoleInput, IntPtr lpBuffer, uint nLength, out uint lpNumberOfEventsRead); [DllImport ("kernel32.dll", SetLastError = true, CharSet = CharSet.Unicode)] static extern bool ReadConsoleOutput ( IntPtr hConsoleOutput, [Out] CharInfo [] lpBuffer, Coord dwBufferSize, Coord dwBufferCoord, ref SmallRect lpReadRegion ); [DllImport ("kernel32.dll", EntryPoint = "WriteConsoleOutput", SetLastError = true, CharSet = CharSet.Unicode)] static extern bool WriteConsoleOutput ( IntPtr hConsoleOutput, CharInfo [] lpBuffer, Coord dwBufferSize, Coord dwBufferCoord, ref SmallRect lpWriteRegion ); [DllImport ("kernel32.dll")] static extern bool SetConsoleCursorPosition (IntPtr hConsoleOutput, Coord dwCursorPosition); [StructLayout (LayoutKind.Sequential)] public struct ConsoleCursorInfo { public uint dwSize; public bool bVisible; } [DllImport ("kernel32.dll", SetLastError = true)] static extern bool SetConsoleCursorInfo (IntPtr hConsoleOutput, [In] ref ConsoleCursorInfo lpConsoleCursorInfo); [DllImport ("kernel32.dll", SetLastError = true)] static extern bool GetConsoleCursorInfo (IntPtr hConsoleOutput, out ConsoleCursorInfo lpConsoleCursorInfo); [DllImport ("kernel32.dll")] static extern bool GetConsoleMode (IntPtr hConsoleHandle, out uint lpMode); [DllImport ("kernel32.dll")] static extern bool SetConsoleMode (IntPtr hConsoleHandle, uint dwMode); [DllImport ("kernel32.dll", SetLastError = true)] static extern IntPtr CreateConsoleScreenBuffer ( DesiredAccess dwDesiredAccess, ShareMode dwShareMode, IntPtr secutiryAttributes, uint flags, IntPtr screenBufferData ); internal static IntPtr INVALID_HANDLE_VALUE = new IntPtr (-1); [DllImport ("kernel32.dll", SetLastError = true)] static extern bool SetConsoleActiveScreenBuffer (IntPtr Handle); [DllImport ("kernel32.dll", SetLastError = true)] static extern bool GetNumberOfConsoleInputEvents (IntPtr handle, out uint lpcNumberOfEvents); public uint InputEventCount { get { GetNumberOfConsoleInputEvents (InputHandle, out uint v); return v; } } public InputRecord [] ReadConsoleInput () { const int bufferSize = 1; var pRecord = Marshal.AllocHGlobal (Marshal.SizeOf () * bufferSize); try { ReadConsoleInput (InputHandle, pRecord, bufferSize, out var numberEventsRead); return numberEventsRead == 0 ? null : new [] { Marshal.PtrToStructure (pRecord) }; } catch (Exception) { return null; } finally { Marshal.FreeHGlobal (pRecord); } } #if false // Not needed on the constructor. Perhaps could be used on resizing. To study. [DllImport ("kernel32.dll", ExactSpelling = true)] static extern IntPtr GetConsoleWindow (); [DllImport ("user32.dll", CharSet = CharSet.Auto, SetLastError = true)] static extern bool ShowWindow (IntPtr hWnd, int nCmdShow); public const int HIDE = 0; public const int MAXIMIZE = 3; public const int MINIMIZE = 6; public const int RESTORE = 9; internal void ShowWindow (int state) { IntPtr thisConsole = GetConsoleWindow (); ShowWindow (thisConsole, state); } #endif // See: https://github.com/gui-cs/Terminal.Gui/issues/357 [StructLayout (LayoutKind.Sequential)] public struct CONSOLE_SCREEN_BUFFER_INFOEX { public uint cbSize; public Coord dwSize; public Coord dwCursorPosition; public ushort wAttributes; public SmallRect srWindow; public Coord dwMaximumWindowSize; public ushort wPopupAttributes; public bool bFullscreenSupported; [MarshalAs (UnmanagedType.ByValArray, SizeConst = 16)] public COLORREF [] ColorTable; } [StructLayout (LayoutKind.Explicit, Size = 4)] public struct COLORREF { public COLORREF (byte r, byte g, byte b) { Value = 0; R = r; G = g; B = b; } public COLORREF (uint value) { R = 0; G = 0; B = 0; Value = value & 0x00FFFFFF; } [FieldOffset (0)] public byte R; [FieldOffset (1)] public byte G; [FieldOffset (2)] public byte B; [FieldOffset (0)] public uint Value; } [DllImport ("kernel32.dll", SetLastError = true)] static extern bool GetConsoleScreenBufferInfoEx (IntPtr hConsoleOutput, ref CONSOLE_SCREEN_BUFFER_INFOEX csbi); [DllImport ("kernel32.dll", SetLastError = true)] static extern bool SetConsoleScreenBufferInfoEx (IntPtr hConsoleOutput, ref CONSOLE_SCREEN_BUFFER_INFOEX ConsoleScreenBufferInfo); [DllImport ("kernel32.dll", SetLastError = true)] static extern bool SetConsoleWindowInfo ( IntPtr hConsoleOutput, bool bAbsolute, [In] ref SmallRect lpConsoleWindow); [DllImport ("kernel32.dll", SetLastError = true)] static extern Coord GetLargestConsoleWindowSize ( IntPtr hConsoleOutput); } internal class WindowsDriver : ConsoleDriver { static bool sync = false; WindowsConsole.CharInfo [] OutputBuffer; int cols, rows, left, top; WindowsConsole.SmallRect damageRegion; IClipboard clipboard; int [,,] contents; public override int Cols => cols; public override int Rows => rows; public override int Left => left; public override int Top => top; public override bool EnableConsoleScrolling { get; set; } public override IClipboard Clipboard => clipboard; public override int [,,] Contents => contents; public WindowsConsole WinConsole { get; private set; } Action keyHandler; Action keyDownHandler; Action keyUpHandler; Action mouseHandler; public WindowsDriver () { WinConsole = new WindowsConsole (); clipboard = new WindowsClipboard (); } public override void PrepareToRun (MainLoop mainLoop, Action keyHandler, Action keyDownHandler, Action keyUpHandler, Action mouseHandler) { this.keyHandler = keyHandler; this.keyDownHandler = keyDownHandler; this.keyUpHandler = keyUpHandler; this.mouseHandler = mouseHandler; var mLoop = mainLoop.Driver as WindowsMainLoop; mLoop.ProcessInput = (e) => ProcessInput (e); mLoop.WinChanged = (s,e) => { ChangeWin (e.Size); }; } private void ChangeWin (Size e) { if (!EnableConsoleScrolling) { var w = e.Width; if (w == cols - 3 && e.Height < rows) { w += 3; } var newSize = WinConsole.SetConsoleWindow ( (short)Math.Max (w, 16), (short)Math.Max (e.Height, 0)); left = 0; top = 0; cols = newSize.Width; rows = newSize.Height; ResizeScreen (); UpdateOffScreen (); TerminalResized.Invoke (); } } void ProcessInput (WindowsConsole.InputRecord inputEvent) { switch (inputEvent.EventType) { case WindowsConsole.EventType.Key: var fromPacketKey = inputEvent.KeyEvent.wVirtualKeyCode == (uint)ConsoleKey.Packet; if (fromPacketKey) { inputEvent.KeyEvent = FromVKPacketToKeyEventRecord (inputEvent.KeyEvent); } var map = MapKey (ToConsoleKeyInfoEx (inputEvent.KeyEvent)); //var ke = inputEvent.KeyEvent; //System.Diagnostics.Debug.WriteLine ($"fromPacketKey: {fromPacketKey}"); //if (ke.UnicodeChar == '\0') { // System.Diagnostics.Debug.WriteLine ("UnicodeChar: 0'\\0'"); //} else if (ke.UnicodeChar == 13) { // System.Diagnostics.Debug.WriteLine ("UnicodeChar: 13'\\n'"); //} else { // System.Diagnostics.Debug.WriteLine ($"UnicodeChar: {(uint)ke.UnicodeChar}'{ke.UnicodeChar}'"); //} //System.Diagnostics.Debug.WriteLine ($"bKeyDown: {ke.bKeyDown}"); //System.Diagnostics.Debug.WriteLine ($"dwControlKeyState: {ke.dwControlKeyState}"); //System.Diagnostics.Debug.WriteLine ($"wRepeatCount: {ke.wRepeatCount}"); //System.Diagnostics.Debug.WriteLine ($"wVirtualKeyCode: {ke.wVirtualKeyCode}"); //System.Diagnostics.Debug.WriteLine ($"wVirtualScanCode: {ke.wVirtualScanCode}"); if (map == (Key)0xffffffff) { KeyEvent key = new KeyEvent (); // Shift = VK_SHIFT = 0x10 // Ctrl = VK_CONTROL = 0x11 // Alt = VK_MENU = 0x12 if (inputEvent.KeyEvent.dwControlKeyState.HasFlag (WindowsConsole.ControlKeyState.CapslockOn)) { inputEvent.KeyEvent.dwControlKeyState &= ~WindowsConsole.ControlKeyState.CapslockOn; } if (inputEvent.KeyEvent.dwControlKeyState.HasFlag (WindowsConsole.ControlKeyState.ScrolllockOn)) { inputEvent.KeyEvent.dwControlKeyState &= ~WindowsConsole.ControlKeyState.ScrolllockOn; } if (inputEvent.KeyEvent.dwControlKeyState.HasFlag (WindowsConsole.ControlKeyState.NumlockOn)) { inputEvent.KeyEvent.dwControlKeyState &= ~WindowsConsole.ControlKeyState.NumlockOn; } switch (inputEvent.KeyEvent.dwControlKeyState) { case WindowsConsole.ControlKeyState.RightAltPressed: case WindowsConsole.ControlKeyState.RightAltPressed | WindowsConsole.ControlKeyState.LeftControlPressed | WindowsConsole.ControlKeyState.EnhancedKey: case WindowsConsole.ControlKeyState.EnhancedKey: key = new KeyEvent (Key.CtrlMask | Key.AltMask, keyModifiers); break; case WindowsConsole.ControlKeyState.LeftAltPressed: key = new KeyEvent (Key.AltMask, keyModifiers); break; case WindowsConsole.ControlKeyState.RightControlPressed: case WindowsConsole.ControlKeyState.LeftControlPressed: key = new KeyEvent (Key.CtrlMask, keyModifiers); break; case WindowsConsole.ControlKeyState.ShiftPressed: key = new KeyEvent (Key.ShiftMask, keyModifiers); break; case WindowsConsole.ControlKeyState.NumlockOn: break; case WindowsConsole.ControlKeyState.ScrolllockOn: break; case WindowsConsole.ControlKeyState.CapslockOn: break; default: switch (inputEvent.KeyEvent.wVirtualKeyCode) { case 0x10: key = new KeyEvent (Key.ShiftMask, keyModifiers); break; case 0x11: key = new KeyEvent (Key.CtrlMask, keyModifiers); break; case 0x12: key = new KeyEvent (Key.AltMask, keyModifiers); break; default: key = new KeyEvent (Key.Unknown, keyModifiers); break; } break; } if (inputEvent.KeyEvent.bKeyDown) keyDownHandler (key); else keyUpHandler (key); } else { if (inputEvent.KeyEvent.bKeyDown) { // May occurs using SendKeys if (keyModifiers == null) keyModifiers = new KeyModifiers (); // Key Down - Fire KeyDown Event and KeyStroke (ProcessKey) Event keyDownHandler (new KeyEvent (map, keyModifiers)); keyHandler (new KeyEvent (map, keyModifiers)); } else { keyUpHandler (new KeyEvent (map, keyModifiers)); } } if (!inputEvent.KeyEvent.bKeyDown && inputEvent.KeyEvent.dwControlKeyState == 0) { keyModifiers = null; } break; case WindowsConsole.EventType.Mouse: var me = ToDriverMouse (inputEvent.MouseEvent); mouseHandler (me); if (processButtonClick) { mouseHandler ( new MouseEvent () { X = me.X, Y = me.Y, Flags = ProcessButtonClick (inputEvent.MouseEvent) }); } break; case WindowsConsole.EventType.WindowBufferSize: var winSize = WinConsole.GetConsoleBufferWindow (out Point pos); left = pos.X; top = pos.Y; cols = inputEvent.WindowBufferSizeEvent.size.X; if (EnableConsoleScrolling) { rows = Math.Max (inputEvent.WindowBufferSizeEvent.size.Y, rows); } else { rows = inputEvent.WindowBufferSizeEvent.size.Y; } //System.Diagnostics.Debug.WriteLine ($"{EnableConsoleScrolling},{cols},{rows}"); ResizeScreen (); UpdateOffScreen (); TerminalResized?.Invoke (); break; case WindowsConsole.EventType.Focus: break; } } WindowsConsole.ButtonState? lastMouseButtonPressed = null; bool isButtonPressed = false; bool isButtonReleased = false; bool isButtonDoubleClicked = false; Point? point; Point pointMove; //int buttonPressedCount; bool isOneFingerDoubleClicked = false; bool processButtonClick; MouseEvent ToDriverMouse (WindowsConsole.MouseEventRecord mouseEvent) { MouseFlags mouseFlag = MouseFlags.AllEvents; //System.Diagnostics.Debug.WriteLine ( // $"X:{mouseEvent.MousePosition.X};Y:{mouseEvent.MousePosition.Y};ButtonState:{mouseEvent.ButtonState};EventFlags:{mouseEvent.EventFlags}"); if (isButtonDoubleClicked || isOneFingerDoubleClicked) { Application.MainLoop.AddIdle (() => { Task.Run (async () => await ProcessButtonDoubleClickedAsync ()); return false; }); } // The ButtonState member of the MouseEvent structure has bit corresponding to each mouse button. // This will tell when a mouse button is pressed. When the button is released this event will // be fired with it's bit set to 0. So when the button is up ButtonState will be 0. // To map to the correct driver events we save the last pressed mouse button so we can // map to the correct clicked event. if ((lastMouseButtonPressed != null || isButtonReleased) && mouseEvent.ButtonState != 0) { lastMouseButtonPressed = null; //isButtonPressed = false; isButtonReleased = false; } var p = new Point () { X = mouseEvent.MousePosition.X, Y = mouseEvent.MousePosition.Y }; //if (!isButtonPressed && buttonPressedCount < 2 // && mouseEvent.EventFlags == WindowsConsole.EventFlags.MouseMoved // && (mouseEvent.ButtonState == WindowsConsole.ButtonState.Button1Pressed // || mouseEvent.ButtonState == WindowsConsole.ButtonState.Button2Pressed // || mouseEvent.ButtonState == WindowsConsole.ButtonState.Button3Pressed)) { // lastMouseButtonPressed = mouseEvent.ButtonState; // buttonPressedCount++; //} else if (!isButtonPressed && buttonPressedCount > 0 && mouseEvent.ButtonState == 0 // && mouseEvent.EventFlags == 0) { // buttonPressedCount++; //} //System.Diagnostics.Debug.WriteLine ($"isButtonPressed: {isButtonPressed};buttonPressedCount: {buttonPressedCount};lastMouseButtonPressed: {lastMouseButtonPressed}"); //System.Diagnostics.Debug.WriteLine ($"isOneFingerDoubleClicked: {isOneFingerDoubleClicked}"); //if (buttonPressedCount == 1 && lastMouseButtonPressed != null && p == point // && lastMouseButtonPressed == WindowsConsole.ButtonState.Button1Pressed // || lastMouseButtonPressed == WindowsConsole.ButtonState.Button2Pressed // || lastMouseButtonPressed == WindowsConsole.ButtonState.Button3Pressed) { // switch (lastMouseButtonPressed) { // case WindowsConsole.ButtonState.Button1Pressed: // mouseFlag = MouseFlags.Button1DoubleClicked; // break; // case WindowsConsole.ButtonState.Button2Pressed: // mouseFlag = MouseFlags.Button2DoubleClicked; // break; // case WindowsConsole.ButtonState.Button3Pressed: // mouseFlag = MouseFlags.Button3DoubleClicked; // break; // } // isOneFingerDoubleClicked = true; //} else if (buttonPressedCount == 3 && lastMouseButtonPressed != null && isOneFingerDoubleClicked && p == point // && lastMouseButtonPressed == WindowsConsole.ButtonState.Button1Pressed // || lastMouseButtonPressed == WindowsConsole.ButtonState.Button2Pressed // || lastMouseButtonPressed == WindowsConsole.ButtonState.Button3Pressed) { // switch (lastMouseButtonPressed) { // case WindowsConsole.ButtonState.Button1Pressed: // mouseFlag = MouseFlags.Button1TripleClicked; // break; // case WindowsConsole.ButtonState.Button2Pressed: // mouseFlag = MouseFlags.Button2TripleClicked; // break; // case WindowsConsole.ButtonState.Button3Pressed: // mouseFlag = MouseFlags.Button3TripleClicked; // break; // } // buttonPressedCount = 0; // lastMouseButtonPressed = null; // isOneFingerDoubleClicked = false; // isButtonReleased = false; //} if ((mouseEvent.ButtonState != 0 && mouseEvent.EventFlags == 0 && lastMouseButtonPressed == null && !isButtonDoubleClicked) || (lastMouseButtonPressed == null && mouseEvent.EventFlags.HasFlag (WindowsConsole.EventFlags.MouseMoved) && mouseEvent.ButtonState != 0 && !isButtonReleased && !isButtonDoubleClicked)) { switch (mouseEvent.ButtonState) { case WindowsConsole.ButtonState.Button1Pressed: mouseFlag = MouseFlags.Button1Pressed; break; case WindowsConsole.ButtonState.Button2Pressed: mouseFlag = MouseFlags.Button2Pressed; break; case WindowsConsole.ButtonState.RightmostButtonPressed: mouseFlag = MouseFlags.Button3Pressed; break; } if (point == null) point = p; if (mouseEvent.EventFlags == WindowsConsole.EventFlags.MouseMoved) { mouseFlag |= MouseFlags.ReportMousePosition; isButtonReleased = false; processButtonClick = false; } lastMouseButtonPressed = mouseEvent.ButtonState; isButtonPressed = true; if ((mouseFlag & MouseFlags.ReportMousePosition) == 0) { Application.MainLoop.AddIdle (() => { Task.Run (async () => await ProcessContinuousButtonPressedAsync (mouseFlag)); return false; }); } } else if (lastMouseButtonPressed != null && mouseEvent.EventFlags == 0 && !isButtonReleased && !isButtonDoubleClicked && !isOneFingerDoubleClicked) { switch (lastMouseButtonPressed) { case WindowsConsole.ButtonState.Button1Pressed: mouseFlag = MouseFlags.Button1Released; break; case WindowsConsole.ButtonState.Button2Pressed: mouseFlag = MouseFlags.Button2Released; break; case WindowsConsole.ButtonState.RightmostButtonPressed: mouseFlag = MouseFlags.Button3Released; break; } isButtonPressed = false; isButtonReleased = true; if (point != null && (((Point)point).X == mouseEvent.MousePosition.X && ((Point)point).Y == mouseEvent.MousePosition.Y)) { processButtonClick = true; } else { point = null; } } else if (mouseEvent.EventFlags == WindowsConsole.EventFlags.MouseMoved && !isOneFingerDoubleClicked && isButtonReleased && p == point) { mouseFlag = ProcessButtonClick (mouseEvent); } else if (mouseEvent.EventFlags.HasFlag (WindowsConsole.EventFlags.DoubleClick)) { switch (mouseEvent.ButtonState) { case WindowsConsole.ButtonState.Button1Pressed: mouseFlag = MouseFlags.Button1DoubleClicked; break; case WindowsConsole.ButtonState.Button2Pressed: mouseFlag = MouseFlags.Button2DoubleClicked; break; case WindowsConsole.ButtonState.RightmostButtonPressed: mouseFlag = MouseFlags.Button3DoubleClicked; break; } isButtonDoubleClicked = true; } else if (mouseEvent.EventFlags == 0 && mouseEvent.ButtonState != 0 && isButtonDoubleClicked) { switch (mouseEvent.ButtonState) { case WindowsConsole.ButtonState.Button1Pressed: mouseFlag = MouseFlags.Button1TripleClicked; break; case WindowsConsole.ButtonState.Button2Pressed: mouseFlag = MouseFlags.Button2TripleClicked; break; case WindowsConsole.ButtonState.RightmostButtonPressed: mouseFlag = MouseFlags.Button3TripleClicked; break; } isButtonDoubleClicked = false; } else if (mouseEvent.EventFlags == WindowsConsole.EventFlags.MouseWheeled) { switch ((int)mouseEvent.ButtonState) { case int v when v > 0: mouseFlag = MouseFlags.WheeledUp; break; case int v when v < 0: mouseFlag = MouseFlags.WheeledDown; break; } } else if (mouseEvent.EventFlags == WindowsConsole.EventFlags.MouseWheeled && mouseEvent.ControlKeyState == WindowsConsole.ControlKeyState.ShiftPressed) { switch ((int)mouseEvent.ButtonState) { case int v when v > 0: mouseFlag = MouseFlags.WheeledLeft; break; case int v when v < 0: mouseFlag = MouseFlags.WheeledRight; break; } } else if (mouseEvent.EventFlags == WindowsConsole.EventFlags.MouseHorizontalWheeled) { switch ((int)mouseEvent.ButtonState) { case int v when v < 0: mouseFlag = MouseFlags.WheeledLeft; break; case int v when v > 0: mouseFlag = MouseFlags.WheeledRight; break; } } else if (mouseEvent.EventFlags == WindowsConsole.EventFlags.MouseMoved) { mouseFlag = MouseFlags.ReportMousePosition; if (mouseEvent.MousePosition.X != pointMove.X || mouseEvent.MousePosition.Y != pointMove.Y) { pointMove = new Point (mouseEvent.MousePosition.X, mouseEvent.MousePosition.Y); } } else if (mouseEvent.ButtonState == 0 && mouseEvent.EventFlags == 0) { mouseFlag = 0; } mouseFlag = SetControlKeyStates (mouseEvent, mouseFlag); //System.Diagnostics.Debug.WriteLine ( // $"point.X:{(point != null ? ((Point)point).X : -1)};point.Y:{(point != null ? ((Point)point).Y : -1)}"); return new MouseEvent () { X = mouseEvent.MousePosition.X, Y = mouseEvent.MousePosition.Y, Flags = mouseFlag }; } MouseFlags ProcessButtonClick (WindowsConsole.MouseEventRecord mouseEvent) { MouseFlags mouseFlag = 0; switch (lastMouseButtonPressed) { case WindowsConsole.ButtonState.Button1Pressed: mouseFlag = MouseFlags.Button1Clicked; break; case WindowsConsole.ButtonState.Button2Pressed: mouseFlag = MouseFlags.Button2Clicked; break; case WindowsConsole.ButtonState.RightmostButtonPressed: mouseFlag = MouseFlags.Button3Clicked; break; } point = new Point () { X = mouseEvent.MousePosition.X, Y = mouseEvent.MousePosition.Y }; lastMouseButtonPressed = null; isButtonReleased = false; processButtonClick = false; point = null; return mouseFlag; } async Task ProcessButtonDoubleClickedAsync () { await Task.Delay (300); isButtonDoubleClicked = false; isOneFingerDoubleClicked = false; //buttonPressedCount = 0; } async Task ProcessContinuousButtonPressedAsync (MouseFlags mouseFlag) { while (isButtonPressed) { await Task.Delay (100); var me = new MouseEvent () { X = pointMove.X, Y = pointMove.Y, Flags = mouseFlag }; var view = Application.WantContinuousButtonPressedView; if (view == null) { break; } if (isButtonPressed && (mouseFlag & MouseFlags.ReportMousePosition) == 0) { Application.MainLoop.Invoke (() => mouseHandler (me)); } } } static MouseFlags SetControlKeyStates (WindowsConsole.MouseEventRecord mouseEvent, MouseFlags mouseFlag) { if (mouseEvent.ControlKeyState.HasFlag (WindowsConsole.ControlKeyState.RightControlPressed) || mouseEvent.ControlKeyState.HasFlag (WindowsConsole.ControlKeyState.LeftControlPressed)) mouseFlag |= MouseFlags.ButtonCtrl; if (mouseEvent.ControlKeyState.HasFlag (WindowsConsole.ControlKeyState.ShiftPressed)) mouseFlag |= MouseFlags.ButtonShift; if (mouseEvent.ControlKeyState.HasFlag (WindowsConsole.ControlKeyState.RightAltPressed) || mouseEvent.ControlKeyState.HasFlag (WindowsConsole.ControlKeyState.LeftAltPressed)) mouseFlag |= MouseFlags.ButtonAlt; return mouseFlag; } KeyModifiers keyModifiers; public WindowsConsole.ConsoleKeyInfoEx ToConsoleKeyInfoEx (WindowsConsole.KeyEventRecord keyEvent) { var state = keyEvent.dwControlKeyState; bool shift = (state & WindowsConsole.ControlKeyState.ShiftPressed) != 0; bool alt = (state & (WindowsConsole.ControlKeyState.LeftAltPressed | WindowsConsole.ControlKeyState.RightAltPressed)) != 0; bool control = (state & (WindowsConsole.ControlKeyState.LeftControlPressed | WindowsConsole.ControlKeyState.RightControlPressed)) != 0; bool capslock = (state & (WindowsConsole.ControlKeyState.CapslockOn)) != 0; bool numlock = (state & (WindowsConsole.ControlKeyState.NumlockOn)) != 0; bool scrolllock = (state & (WindowsConsole.ControlKeyState.ScrolllockOn)) != 0; if (keyModifiers == null) keyModifiers = new KeyModifiers (); if (shift) keyModifiers.Shift = shift; if (alt) keyModifiers.Alt = alt; if (control) keyModifiers.Ctrl = control; if (capslock) keyModifiers.Capslock = capslock; if (numlock) keyModifiers.Numlock = numlock; if (scrolllock) keyModifiers.Scrolllock = scrolllock; var ConsoleKeyInfo = new ConsoleKeyInfo (keyEvent.UnicodeChar, (ConsoleKey)keyEvent.wVirtualKeyCode, shift, alt, control); return new WindowsConsole.ConsoleKeyInfoEx (ConsoleKeyInfo, capslock, numlock, scrolllock); } public WindowsConsole.KeyEventRecord FromVKPacketToKeyEventRecord (WindowsConsole.KeyEventRecord keyEvent) { if (keyEvent.wVirtualKeyCode != (uint)ConsoleKey.Packet) { return keyEvent; } var mod = new ConsoleModifiers (); if (keyEvent.dwControlKeyState.HasFlag (WindowsConsole.ControlKeyState.ShiftPressed)) { mod |= ConsoleModifiers.Shift; } if (keyEvent.dwControlKeyState.HasFlag (WindowsConsole.ControlKeyState.RightAltPressed) || keyEvent.dwControlKeyState.HasFlag (WindowsConsole.ControlKeyState.LeftAltPressed)) { mod |= ConsoleModifiers.Alt; } if (keyEvent.dwControlKeyState.HasFlag (WindowsConsole.ControlKeyState.LeftControlPressed) || keyEvent.dwControlKeyState.HasFlag (WindowsConsole.ControlKeyState.RightControlPressed)) { mod |= ConsoleModifiers.Control; } var keyChar = ConsoleKeyMapping.GetKeyCharFromConsoleKey (keyEvent.UnicodeChar, mod, out uint virtualKey, out uint scanCode); return new WindowsConsole.KeyEventRecord { UnicodeChar = (char)keyChar, bKeyDown = keyEvent.bKeyDown, dwControlKeyState = keyEvent.dwControlKeyState, wRepeatCount = keyEvent.wRepeatCount, wVirtualKeyCode = (ushort)virtualKey, wVirtualScanCode = (ushort)scanCode }; } public Key MapKey (WindowsConsole.ConsoleKeyInfoEx keyInfoEx) { var keyInfo = keyInfoEx.consoleKeyInfo; switch (keyInfo.Key) { case ConsoleKey.Escape: return MapKeyModifiers (keyInfo, Key.Esc); case ConsoleKey.Tab: return keyInfo.Modifiers == ConsoleModifiers.Shift ? Key.BackTab : Key.Tab; case ConsoleKey.Clear: return MapKeyModifiers (keyInfo, Key.Clear); case ConsoleKey.Home: return MapKeyModifiers (keyInfo, Key.Home); case ConsoleKey.End: return MapKeyModifiers (keyInfo, Key.End); case ConsoleKey.LeftArrow: return MapKeyModifiers (keyInfo, Key.CursorLeft); case ConsoleKey.RightArrow: return MapKeyModifiers (keyInfo, Key.CursorRight); case ConsoleKey.UpArrow: return MapKeyModifiers (keyInfo, Key.CursorUp); case ConsoleKey.DownArrow: return MapKeyModifiers (keyInfo, Key.CursorDown); case ConsoleKey.PageUp: return MapKeyModifiers (keyInfo, Key.PageUp); case ConsoleKey.PageDown: return MapKeyModifiers (keyInfo, Key.PageDown); case ConsoleKey.Enter: return MapKeyModifiers (keyInfo, Key.Enter); case ConsoleKey.Spacebar: return MapKeyModifiers (keyInfo, keyInfo.KeyChar == 0 ? Key.Space : (Key)keyInfo.KeyChar); case ConsoleKey.Backspace: return MapKeyModifiers (keyInfo, Key.Backspace); case ConsoleKey.Delete: return MapKeyModifiers (keyInfo, Key.DeleteChar); case ConsoleKey.Insert: return MapKeyModifiers (keyInfo, Key.InsertChar); case ConsoleKey.PrintScreen: return MapKeyModifiers (keyInfo, Key.PrintScreen); case ConsoleKey.NumPad0: return keyInfoEx.NumLock ? Key.D0 : Key.InsertChar; case ConsoleKey.NumPad1: return keyInfoEx.NumLock ? Key.D1 : Key.End; case ConsoleKey.NumPad2: return keyInfoEx.NumLock ? Key.D2 : Key.CursorDown; case ConsoleKey.NumPad3: return keyInfoEx.NumLock ? Key.D3 : Key.PageDown; case ConsoleKey.NumPad4: return keyInfoEx.NumLock ? Key.D4 : Key.CursorLeft; case ConsoleKey.NumPad5: return keyInfoEx.NumLock ? Key.D5 : (Key)((uint)keyInfo.KeyChar); case ConsoleKey.NumPad6: return keyInfoEx.NumLock ? Key.D6 : Key.CursorRight; case ConsoleKey.NumPad7: return keyInfoEx.NumLock ? Key.D7 : Key.Home; case ConsoleKey.NumPad8: return keyInfoEx.NumLock ? Key.D8 : Key.CursorUp; case ConsoleKey.NumPad9: return keyInfoEx.NumLock ? Key.D9 : Key.PageUp; case ConsoleKey.Oem1: case ConsoleKey.Oem2: case ConsoleKey.Oem3: case ConsoleKey.Oem4: case ConsoleKey.Oem5: case ConsoleKey.Oem6: case ConsoleKey.Oem7: case ConsoleKey.Oem8: case ConsoleKey.Oem102: case ConsoleKey.OemPeriod: case ConsoleKey.OemComma: case ConsoleKey.OemPlus: case ConsoleKey.OemMinus: if (keyInfo.KeyChar == 0) return Key.Unknown; return (Key)((uint)keyInfo.KeyChar); } var key = keyInfo.Key; //var alphaBase = ((keyInfo.Modifiers == ConsoleModifiers.Shift) ^ (keyInfoEx.CapsLock)) ? 'A' : 'a'; if (key >= ConsoleKey.A && key <= ConsoleKey.Z) { var delta = key - ConsoleKey.A; if (keyInfo.Modifiers == ConsoleModifiers.Control) { return (Key)(((uint)Key.CtrlMask) | ((uint)Key.A + delta)); } if (keyInfo.Modifiers == ConsoleModifiers.Alt) { return (Key)(((uint)Key.AltMask) | ((uint)Key.A + delta)); } if (keyInfo.Modifiers == (ConsoleModifiers.Shift | ConsoleModifiers.Alt)) { return MapKeyModifiers (keyInfo, (Key)((uint)Key.A + delta)); } if ((keyInfo.Modifiers & (ConsoleModifiers.Alt | ConsoleModifiers.Control)) != 0) { if (keyInfo.KeyChar == 0 || (keyInfo.KeyChar != 0 && keyInfo.KeyChar >= 1 && keyInfo.KeyChar <= 26)) { return MapKeyModifiers (keyInfo, (Key)((uint)Key.A + delta)); } } //return (Key)((uint)alphaBase + delta); return (Key)((uint)keyInfo.KeyChar); } if (key >= ConsoleKey.D0 && key <= ConsoleKey.D9) { var delta = key - ConsoleKey.D0; if (keyInfo.Modifiers == ConsoleModifiers.Alt) { return (Key)(((uint)Key.AltMask) | ((uint)Key.D0 + delta)); } if (keyInfo.Modifiers == ConsoleModifiers.Control) { return (Key)(((uint)Key.CtrlMask) | ((uint)Key.D0 + delta)); } if (keyInfo.Modifiers == (ConsoleModifiers.Shift | ConsoleModifiers.Alt)) { return MapKeyModifiers (keyInfo, (Key)((uint)Key.D0 + delta)); } if ((keyInfo.Modifiers & (ConsoleModifiers.Alt | ConsoleModifiers.Control)) != 0) { if (keyInfo.KeyChar == 0 || keyInfo.KeyChar == 30 || keyInfo.KeyChar == ((uint)Key.D0 + delta)) { return MapKeyModifiers (keyInfo, (Key)((uint)Key.D0 + delta)); } } return (Key)((uint)keyInfo.KeyChar); } if (key >= ConsoleKey.F1 && key <= ConsoleKey.F12) { var delta = key - ConsoleKey.F1; if ((keyInfo.Modifiers & (ConsoleModifiers.Shift | ConsoleModifiers.Alt | ConsoleModifiers.Control)) != 0) { return MapKeyModifiers (keyInfo, (Key)((uint)Key.F1 + delta)); } return (Key)((uint)Key.F1 + delta); } if (keyInfo.KeyChar != 0) { return MapKeyModifiers (keyInfo, (Key)((uint)keyInfo.KeyChar)); } return (Key)(0xffffffff); } private Key MapKeyModifiers (ConsoleKeyInfo keyInfo, Key key) { Key keyMod = new Key (); if ((keyInfo.Modifiers & ConsoleModifiers.Shift) != 0) keyMod = Key.ShiftMask; if ((keyInfo.Modifiers & ConsoleModifiers.Control) != 0) keyMod |= Key.CtrlMask; if ((keyInfo.Modifiers & ConsoleModifiers.Alt) != 0) keyMod |= Key.AltMask; return keyMod != Key.Null ? keyMod | key : key; } public override void Init (Action terminalResized) { TerminalResized = terminalResized; try { // Needed for Windows Terminal // ESC [ ? 1047 h Activate xterm alternative buffer (no backscroll) // ESC [ ? 1047 l Restore xterm working buffer (with backscroll) // ESC [ ? 1048 h Save cursor position // ESC [ ? 1048 l Restore cursor position // ESC [ ? 1049 h Save cursor position and activate xterm alternative buffer (no backscroll) // ESC [ ? 1049 l Restore cursor position and restore xterm working buffer (with backscroll) // Per Issue #2264 using the alterantive screen buffer is required for Windows Terminal to not // wipe out the backscroll buffer when the application exits. Console.Out.Write ("\x1b[?1047h"); // Console.Out.Flush () is not needed. See https://stackoverflow.com/a/20450486/297526 var winSize = WinConsole.GetConsoleOutputWindow (out Point pos); cols = winSize.Width; rows = winSize.Height; WindowsConsole.SmallRect.MakeEmpty (ref damageRegion); CurrentAttribute = MakeColor (Color.White, Color.Black); InitalizeColorSchemes (); CurrentAttribute = MakeColor (Color.White, Color.Black); InitalizeColorSchemes (); ResizeScreen (); UpdateOffScreen (); } catch (Win32Exception e) { throw new InvalidOperationException ("The Windows Console output window is not available.", e); } } public override void ResizeScreen () { OutputBuffer = new WindowsConsole.CharInfo [Rows * Cols]; Clip = new Rect (0, 0, Cols, Rows); damageRegion = new WindowsConsole.SmallRect () { Top = 0, Left = 0, Bottom = (short)Rows, Right = (short)Cols }; WinConsole.ForceRefreshCursorVisibility (); if (!EnableConsoleScrolling) { // ANSI ESC "[xJ" Clears part of the screen. // If n is 0 (or missing), clear from cursor to end of screen. // If n is 1, clear from cursor to beginning of the screen. // If n is 2, clear entire screen (and moves cursor to upper left on DOS ANSI.SYS). // If n is 3, clear entire screen and delete all lines saved in the scrollback buffer // DO NOT USE 3J - even with the alternate screen buffer, it clears the entire scrollback buffer Console.Out.Write ("\x1b[3J"); } } public override void UpdateOffScreen () { contents = new int [rows, cols, 3]; for (int row = 0; row < rows; row++) { for (int col = 0; col < cols; col++) { int position = row * cols + col; OutputBuffer [position].Attributes = (ushort)Colors.TopLevel.Normal; OutputBuffer [position].Char.UnicodeChar = ' '; contents [row, col, 0] = OutputBuffer [position].Char.UnicodeChar; contents [row, col, 1] = OutputBuffer [position].Attributes; contents [row, col, 2] = 0; } } } int ccol, crow; public override void Move (int col, int row) { ccol = col; crow = row; } int GetOutputBufferPosition () { return crow * Cols + ccol; } public override void AddRune (Rune rune) { rune = MakePrintable (rune); var runeWidth = Rune.ColumnWidth (rune); var position = GetOutputBufferPosition (); var validClip = IsValidContent (ccol, crow, Clip); if (validClip) { if (runeWidth == 0 && ccol > 0) { var r = contents [crow, ccol - 1, 0]; var s = new string (new char [] { (char)r, (char)rune }); string sn; if (!s.IsNormalized ()) { sn = s.Normalize (); } else { sn = s; } var c = sn [0]; var prevPosition = crow * Cols + (ccol - 1); OutputBuffer [prevPosition].Char.UnicodeChar = c; contents [crow, ccol - 1, 0] = c; OutputBuffer [prevPosition].Attributes = (ushort)CurrentAttribute; contents [crow, ccol - 1, 1] = CurrentAttribute; contents [crow, ccol - 1, 2] = 1; WindowsConsole.SmallRect.Update (ref damageRegion, (short)(ccol - 1), (short)crow); } else { if (runeWidth < 2 && ccol > 0 && Rune.ColumnWidth ((char)contents [crow, ccol - 1, 0]) > 1) { var prevPosition = crow * Cols + (ccol - 1); OutputBuffer [prevPosition].Char.UnicodeChar = ' '; contents [crow, ccol - 1, 0] = (int)(uint)' '; } else if (runeWidth < 2 && ccol <= Clip.Right - 1 && Rune.ColumnWidth ((char)contents [crow, ccol, 0]) > 1) { var prevPosition = GetOutputBufferPosition () + 1; OutputBuffer [prevPosition].Char.UnicodeChar = (char)' '; contents [crow, ccol + 1, 0] = (int)(uint)' '; } if (runeWidth > 1 && ccol == Clip.Right - 1) { OutputBuffer [position].Char.UnicodeChar = (char)' '; contents [crow, ccol, 0] = (int)(uint)' '; } else { OutputBuffer [position].Char.UnicodeChar = (char)rune; contents [crow, ccol, 0] = (int)(uint)rune; } OutputBuffer [position].Attributes = (ushort)CurrentAttribute; contents [crow, ccol, 1] = CurrentAttribute; contents [crow, ccol, 2] = 1; WindowsConsole.SmallRect.Update (ref damageRegion, (short)ccol, (short)crow); } } if (runeWidth < 0 || runeWidth > 0) { ccol++; } if (runeWidth > 1) { if (validClip && ccol < Clip.Right) { position = GetOutputBufferPosition (); OutputBuffer [position].Attributes = (ushort)CurrentAttribute; OutputBuffer [position].Char.UnicodeChar = (char)0x00; contents [crow, ccol, 0] = (int)(uint)0x00; contents [crow, ccol, 1] = CurrentAttribute; contents [crow, ccol, 2] = 0; } ccol++; } if (sync) { UpdateScreen (); } } public override void AddStr (ustring str) { foreach (var rune in str) AddRune (rune); } public override void SetAttribute (Attribute c) { base.SetAttribute (c); } public override Attribute MakeColor (Color foreground, Color background) { return MakeColor ((ConsoleColor)foreground, (ConsoleColor)background); } Attribute MakeColor (ConsoleColor f, ConsoleColor b) { // Encode the colors into the int value. return new Attribute ( value: ((int)f | (int)b << 4), foreground: (Color)f, background: (Color)b ); } public override Attribute MakeAttribute (Color fore, Color back) { return MakeColor ((ConsoleColor)fore, (ConsoleColor)back); } public override void Refresh () { UpdateScreen (); WinConsole.SetInitialCursorVisibility (); UpdateCursor (); #if false var bufferCoords = new WindowsConsole.Coord (){ X = (short)Clip.Width, Y = (short)Clip.Height }; var window = new WindowsConsole.SmallRect (){ Top = 0, Left = 0, Right = (short)Clip.Right, Bottom = (short)Clip.Bottom }; UpdateCursor(); WinConsole.WriteToConsole (OutputBuffer, bufferCoords, window); #endif } public override void UpdateScreen () { if (damageRegion.Left == -1) return; if (!EnableConsoleScrolling) { var windowSize = WinConsole.GetConsoleBufferWindow (out _); if (!windowSize.IsEmpty && (windowSize.Width != Cols || windowSize.Height != Rows)) return; } var bufferCoords = new WindowsConsole.Coord () { X = (short)Clip.Width, Y = (short)Clip.Height }; //var window = new WindowsConsole.SmallRect () { // Top = 0, // Left = 0, // Right = (short)Clip.Right, // Bottom = (short)Clip.Bottom //}; WinConsole.WriteToConsole (new Size (Cols, Rows), OutputBuffer, bufferCoords, damageRegion); // System.Diagnostics.Debugger.Log (0, "debug", $"Region={damageRegion.Right - damageRegion.Left},{damageRegion.Bottom - damageRegion.Top}\n"); WindowsConsole.SmallRect.MakeEmpty (ref damageRegion); } CursorVisibility savedCursorVisibility; public override void UpdateCursor () { if (ccol < 0 || crow < 0 || ccol > Cols || crow > Rows) { GetCursorVisibility (out CursorVisibility cursorVisibility); savedCursorVisibility = cursorVisibility; SetCursorVisibility (CursorVisibility.Invisible); return; } SetCursorVisibility (savedCursorVisibility); var position = new WindowsConsole.Coord () { X = (short)ccol, Y = (short)crow }; WinConsole.SetCursorPosition (position); } public override void End () { WinConsole.Cleanup (); WinConsole = null; // Needed for Windows Terminal // Clear the alternative screen buffer from the cursor to the // end of the screen. // Note, [3J causes Windows Terminal to wipe out the entire NON ALTERNATIVE // backbuffer! So we need to use [0J instead. Console.Out.Write ("\x1b[0J"); // Disable alternative screen buffer. Console.Out.Write ("\x1b[?1047l"); // Console.Out.Flush () is not needed. See https://stackoverflow.com/a/20450486/297526 } /// public override bool GetCursorVisibility (out CursorVisibility visibility) { return WinConsole.GetCursorVisibility (out visibility); } /// public override bool SetCursorVisibility (CursorVisibility visibility) { savedCursorVisibility = visibility; return WinConsole.SetCursorVisibility (visibility); } /// public override bool EnsureCursorVisibility () { return WinConsole.EnsureCursorVisibility (); } public override void SendKeys (char keyChar, ConsoleKey key, bool shift, bool alt, bool control) { WindowsConsole.InputRecord input = new WindowsConsole.InputRecord { EventType = WindowsConsole.EventType.Key }; WindowsConsole.KeyEventRecord keyEvent = new WindowsConsole.KeyEventRecord { bKeyDown = true }; WindowsConsole.ControlKeyState controlKey = new WindowsConsole.ControlKeyState (); if (shift) { controlKey |= WindowsConsole.ControlKeyState.ShiftPressed; keyEvent.UnicodeChar = '\0'; keyEvent.wVirtualKeyCode = 16; } if (alt) { controlKey |= WindowsConsole.ControlKeyState.LeftAltPressed; controlKey |= WindowsConsole.ControlKeyState.RightAltPressed; keyEvent.UnicodeChar = '\0'; keyEvent.wVirtualKeyCode = 18; } if (control) { controlKey |= WindowsConsole.ControlKeyState.LeftControlPressed; controlKey |= WindowsConsole.ControlKeyState.RightControlPressed; keyEvent.UnicodeChar = '\0'; keyEvent.wVirtualKeyCode = 17; } keyEvent.dwControlKeyState = controlKey; input.KeyEvent = keyEvent; if (shift || alt || control) { ProcessInput (input); } keyEvent.UnicodeChar = keyChar; if ((uint)key < 255) { keyEvent.wVirtualKeyCode = (ushort)key; } else { keyEvent.wVirtualKeyCode = '\0'; } input.KeyEvent = keyEvent; try { ProcessInput (input); } catch (OverflowException) { } finally { keyEvent.bKeyDown = false; input.KeyEvent = keyEvent; ProcessInput (input); } } public override bool GetColors (int value, out Color foreground, out Color background) { bool hasColor = false; foreground = default; background = default; IEnumerable values = Enum.GetValues (typeof (ConsoleColor)) .OfType () .Select (s => (int)s); if (values.Contains ((value >> 4) & 0xffff)) { hasColor = true; background = (Color)(ConsoleColor)((value >> 4) & 0xffff); } if (values.Contains (value - ((int)background << 4))) { hasColor = true; foreground = (Color)(ConsoleColor)(value - ((int)background << 4)); } return hasColor; } #region Unused public override void SetColors (ConsoleColor foreground, ConsoleColor background) { } public override void SetColors (short foregroundColorId, short backgroundColorId) { } public override void Suspend () { } public override void StartReportingMouseMoves () { } public override void StopReportingMouseMoves () { } public override void UncookMouse () { } public override void CookMouse () { } #endregion } /// /// Mainloop intended to be used with the , and can /// only be used on Windows. /// /// /// This implementation is used for WindowsDriver. /// internal class WindowsMainLoop : IMainLoopDriver { ManualResetEventSlim eventReady = new ManualResetEventSlim (false); ManualResetEventSlim waitForProbe = new ManualResetEventSlim (false); ManualResetEventSlim winChange = new ManualResetEventSlim (false); MainLoop mainLoop; ConsoleDriver consoleDriver; WindowsConsole winConsole; bool winChanged; Size windowSize; CancellationTokenSource tokenSource = new CancellationTokenSource (); // The records that we keep fetching Queue resultQueue = new Queue (); /// /// Invoked when a Key is pressed or released. /// public Action ProcessInput; /// /// Invoked when the window is changed. /// public EventHandler WinChanged; public WindowsMainLoop (ConsoleDriver consoleDriver = null) { this.consoleDriver = consoleDriver ?? throw new ArgumentNullException ("Console driver instance must be provided."); winConsole = ((WindowsDriver)consoleDriver).WinConsole; } void IMainLoopDriver.Setup (MainLoop mainLoop) { this.mainLoop = mainLoop; Task.Run (WindowsInputHandler); Task.Run (CheckWinChange); } void WindowsInputHandler () { while (true) { waitForProbe.Wait (); waitForProbe.Reset (); if (resultQueue?.Count == 0) { resultQueue.Enqueue (winConsole.ReadConsoleInput ()); } eventReady.Set (); } } void CheckWinChange () { while (true) { winChange.Wait (); winChange.Reset (); WaitWinChange (); winChanged = true; eventReady.Set (); } } void WaitWinChange () { while (true) { Thread.Sleep (100); if (!consoleDriver.EnableConsoleScrolling) { windowSize = winConsole.GetConsoleBufferWindow (out _); //System.Diagnostics.Debug.WriteLine ($"{consoleDriver.EnableConsoleScrolling},{windowSize.Width},{windowSize.Height}"); if (windowSize != Size.Empty && windowSize.Width != consoleDriver.Cols || windowSize.Height != consoleDriver.Rows) { return; } } } } void IMainLoopDriver.Wakeup () { //tokenSource.Cancel (); eventReady.Set (); } bool IMainLoopDriver.EventsPending (bool wait) { waitForProbe.Set (); winChange.Set (); if (CheckTimers (wait, out var waitTimeout)) { return true; } try { if (!tokenSource.IsCancellationRequested) { eventReady.Wait (waitTimeout, tokenSource.Token); } } catch (OperationCanceledException) { return true; } finally { eventReady.Reset (); } if (!tokenSource.IsCancellationRequested) { return resultQueue.Count > 0 || CheckTimers (wait, out _) || winChanged; } tokenSource.Dispose (); tokenSource = new CancellationTokenSource (); return true; } bool CheckTimers (bool wait, out int waitTimeout) { long now = DateTime.UtcNow.Ticks; if (mainLoop.timeouts.Count > 0) { waitTimeout = (int)((mainLoop.timeouts.Keys [0] - now) / TimeSpan.TicksPerMillisecond); if (waitTimeout < 0) return true; } else { waitTimeout = -1; } if (!wait) waitTimeout = 0; int ic; lock (mainLoop.idleHandlers) { ic = mainLoop.idleHandlers.Count; } return ic > 0; } void IMainLoopDriver.Iteration () { while (resultQueue.Count > 0) { var inputRecords = resultQueue.Dequeue (); if (inputRecords != null && inputRecords.Length > 0) { var inputEvent = inputRecords [0]; ProcessInput?.Invoke (inputEvent); } } if (winChanged) { winChanged = false; WinChanged?.Invoke (this, new SizeChangedEventArgs(windowSize)); } } } class WindowsClipboard : ClipboardBase { public WindowsClipboard () { IsSupported = IsClipboardFormatAvailable (cfUnicodeText); } public override bool IsSupported { get; } protected override string GetClipboardDataImpl () { //if (!IsClipboardFormatAvailable (cfUnicodeText)) // return null; try { if (!OpenClipboard (IntPtr.Zero)) return null; IntPtr handle = GetClipboardData (cfUnicodeText); if (handle == IntPtr.Zero) return null; IntPtr pointer = IntPtr.Zero; try { pointer = GlobalLock (handle); if (pointer == IntPtr.Zero) return null; int size = GlobalSize (handle); byte [] buff = new byte [size]; Marshal.Copy (pointer, buff, 0, size); return System.Text.Encoding.Unicode.GetString (buff) .TrimEnd ('\0'); } finally { if (pointer != IntPtr.Zero) GlobalUnlock (handle); } } finally { CloseClipboard (); } } protected override void SetClipboardDataImpl (string text) { OpenClipboard (); EmptyClipboard (); IntPtr hGlobal = default; try { var bytes = (text.Length + 1) * 2; hGlobal = Marshal.AllocHGlobal (bytes); if (hGlobal == default) { ThrowWin32 (); } var target = GlobalLock (hGlobal); if (target == default) { ThrowWin32 (); } try { Marshal.Copy (text.ToCharArray (), 0, target, text.Length); } finally { GlobalUnlock (target); } if (SetClipboardData (cfUnicodeText, hGlobal) == default) { ThrowWin32 (); } hGlobal = default; } finally { if (hGlobal != default) { Marshal.FreeHGlobal (hGlobal); } CloseClipboard (); } } void OpenClipboard () { var num = 10; while (true) { if (OpenClipboard (default)) { break; } if (--num == 0) { ThrowWin32 (); } Thread.Sleep (100); } } const uint cfUnicodeText = 13; void ThrowWin32 () { throw new Win32Exception (Marshal.GetLastWin32Error ()); } [DllImport ("User32.dll", SetLastError = true)] [return: MarshalAs (UnmanagedType.Bool)] static extern bool IsClipboardFormatAvailable (uint format); [DllImport ("kernel32.dll", SetLastError = true)] static extern int GlobalSize (IntPtr handle); [DllImport ("kernel32.dll", SetLastError = true)] static extern IntPtr GlobalLock (IntPtr hMem); [DllImport ("kernel32.dll", SetLastError = true)] [return: MarshalAs (UnmanagedType.Bool)] static extern bool GlobalUnlock (IntPtr hMem); [DllImport ("user32.dll", SetLastError = true)] [return: MarshalAs (UnmanagedType.Bool)] static extern bool OpenClipboard (IntPtr hWndNewOwner); [DllImport ("user32.dll", SetLastError = true)] [return: MarshalAs (UnmanagedType.Bool)] static extern bool CloseClipboard (); [DllImport ("user32.dll", SetLastError = true)] static extern IntPtr SetClipboardData (uint uFormat, IntPtr data); [DllImport ("user32.dll")] static extern bool EmptyClipboard (); [DllImport ("user32.dll", SetLastError = true)] static extern IntPtr GetClipboardData (uint uFormat); } }