#nullable enable
namespace Terminal.Gui;
///
/// Provides a collection of objects bound to a .
///
///
///
///
public class KeyBindings
{
///
/// Initializes a new instance. This constructor is used when the are not bound to a
/// . This is used for Application.KeyBindings and unit tests.
///
public KeyBindings () { }
/// Initializes a new instance bound to .
public KeyBindings (View boundView) { BoundView = boundView; }
/// Adds a to the collection.
///
///
/// Optional View for bindings.
public void Add (Key key, KeyBinding binding, View? boundViewForAppScope = null)
{
if (BoundView is { } && binding.Scope.FastHasFlags (KeyBindingScope.Application))
{
throw new ArgumentException ("Application scoped KeyBindings must be added via Application.KeyBindings.Add");
}
if (TryGet (key, out KeyBinding _))
{
throw new InvalidOperationException (@$"A key binding for {key} exists ({binding}).");
//Bindings [key] = binding;
}
if (BoundView is { })
{
binding.BoundView = BoundView;
}
else
{
binding.BoundView = boundViewForAppScope;
}
// IMPORTANT: Add a COPY of the key. This is needed because ConfigurationManager.Apply uses DeepMemberWiseCopy
// IMPORTANT: update the memory referenced by the key, and Dictionary uses caching for performance, and thus
// IMPORTANT: Apply will update the Dictionary with the new key, but the old key will still be in the dictionary.
// IMPORTANT: See the ConfigurationManager.Illustrate_DeepMemberWiseCopy_Breaks_Dictionary test for details.
Bindings.Add (new (key), binding);
}
///
/// Adds a new key combination that will trigger the commands in .
///
/// If the key is already bound to a different array of s it will be rebound
/// .
///
///
///
/// Commands are only ever applied to the current (i.e. this feature cannot be used to switch
/// focus to another view and perform multiple commands there).
///
/// The key to check.
/// The scope for the command.
/// Optional View for bindings.
///
/// The command to invoked on the when is pressed. When
/// multiple commands are provided,they will be applied in sequence. The bound strike will be
/// consumed if any took effect.
///
public void Add (Key key, KeyBindingScope scope, View? boundViewForAppScope = null, params Command [] commands)
{
if (BoundView is { } && scope.FastHasFlags (KeyBindingScope.Application))
{
throw new ArgumentException ("Application scoped KeyBindings must be added via Application.KeyBindings.Add");
}
if (key is null || !key.IsValid)
{
//throw new ArgumentException ("Invalid Key", nameof (commands));
return;
}
if (commands.Length == 0)
{
throw new ArgumentException (@"At least one command must be specified", nameof (commands));
}
if (TryGet (key, out KeyBinding binding))
{
throw new InvalidOperationException (@$"A key binding for {key} exists ({binding}).");
//Bindings [key] = new (commands, scope, BoundView);
}
Add (key, new KeyBinding (commands, scope, BoundView), boundViewForAppScope);
}
///
/// Adds a new key combination that will trigger the commands in .
///
/// If the key is already bound to a different array of s it will be rebound
/// .
///
///
///
/// Commands are only ever applied to the current (i.e. this feature cannot be used to switch
/// focus to another view and perform multiple commands there).
///
/// The key to check.
/// The scope for the command.
///
/// The command to invoked on the when is pressed. When
/// multiple commands are provided,they will be applied in sequence. The bound strike will be
/// consumed if any took effect.
///
public void Add (Key key, KeyBindingScope scope, params Command [] commands)
{
if (BoundView is { } && scope.FastHasFlags (KeyBindingScope.Application))
{
throw new ArgumentException ("Application scoped KeyBindings must be added via Application.KeyBindings.Add");
}
if (key == Key.Empty || !key.IsValid)
{
throw new ArgumentException (@"Invalid Key", nameof (commands));
}
if (commands.Length == 0)
{
throw new ArgumentException (@"At least one command must be specified", nameof (commands));
}
if (TryGet (key, out KeyBinding binding))
{
throw new InvalidOperationException (@$"A key binding for {key} exists ({binding}).");
}
Add (key, new KeyBinding (commands, scope, BoundView));
}
///
///
/// Adds a new key combination that will trigger the commands in (if supported by the
/// View - see ).
///
///
/// This is a helper function for . If used for a View (
/// is set), the scope will be set to .
/// Otherwise, it will be set to .
///
///
/// If the key is already bound to a different array of s it will be rebound
/// .
///
///
///
/// Commands are only ever applied to the current (i.e. this feature cannot be used to switch
/// focus to another view and perform multiple commands there).
///
/// The key to check.
/// Optional View for bindings.
///
/// The command to invoked on the when is pressed. When
/// multiple commands are provided,they will be applied in sequence. The bound strike will be
/// consumed if any took effect.
///
public void Add (Key key, View? boundViewForAppScope = null, params Command [] commands)
{
if (BoundView is null && boundViewForAppScope is null)
{
throw new ArgumentException (@"Application scoped KeyBindings must provide a bound view to Add.", nameof (boundViewForAppScope));
}
Add (key, BoundView is { } ? KeyBindingScope.Focused : KeyBindingScope.Application, boundViewForAppScope, commands);
}
///
///
/// Adds a new key combination that will trigger the commands in (if supported by the
/// View - see ).
///
///
/// This is a helper function for . If used for a View (
/// is set), the scope will be set to .
/// Otherwise, it will be set to .
///
///
/// If the key is already bound to a different array of s it will be rebound
/// .
///
///
///
/// Commands are only ever applied to the current (i.e. this feature cannot be used to switch
/// focus to another view and perform multiple commands there).
///
/// The key to check.
///
/// The command to invoked on the when is pressed. When
/// multiple commands are provided,they will be applied in sequence. The bound strike will be
/// consumed if any took effect.
///
public void Add (Key key, params Command [] commands)
{
if (BoundView is null)
{
throw new ArgumentException (@"Application scoped KeyBindings must provide a boundViewForAppScope to Add.");
}
Add (key, BoundView is { } ? KeyBindingScope.Focused : KeyBindingScope.Application, null, commands);
}
// TODO: Add a dictionary comparer that ignores Scope
// TODO: This should not be public!
/// The collection of objects.
public Dictionary Bindings { get; } = new (new KeyEqualityComparer ());
///
/// The view that the are bound to.
///
///
/// If , the are not bound to a . This is used for
/// Application.KeyBindings.
///
public View? BoundView { get; }
/// Removes all objects from the collection.
public void Clear () { Bindings.Clear (); }
///
/// Removes all key bindings that trigger the given command set. Views can have multiple different keys bound to
/// the same command sets and this method will clear all of them.
///
///
public void Clear (params Command [] command)
{
KeyValuePair [] kvps = Bindings
.Where (kvp => kvp.Value.Commands.SequenceEqual (command))
.ToArray ();
foreach (KeyValuePair kvp in kvps)
{
Remove (kvp.Key);
}
}
/// Gets the for the specified .
///
///
public KeyBinding Get (Key key)
{
if (TryGet (key, out KeyBinding binding))
{
return binding;
}
throw new InvalidOperationException ($"Key {key} is not bound.");
}
/// Gets the for the specified .
///
///
///
public KeyBinding Get (Key key, KeyBindingScope scope)
{
if (TryGet (key, scope, out KeyBinding binding))
{
return binding;
}
throw new InvalidOperationException ($"Key {key}/{scope} is not bound.");
}
/// Gets the array of s bound to if it exists.
/// The key to check.
///
/// The array of s if is bound. An empty array
/// if not.
///
public Command [] GetCommands (Key key)
{
if (TryGet (key, out KeyBinding bindings))
{
return bindings.Commands;
}
return Array.Empty ();
}
/// Gets the first Key bound to the set of commands specified by .
/// The set of commands to search.
/// The first bound to the set of commands specified by . if the set of caommands was not found.
public Key? GetKeyFromCommands (params Command [] commands)
{
return Bindings.FirstOrDefault (a => a.Value.Commands.SequenceEqual (commands)).Key;
}
/// Gets Keys bound to the set of commands specified by .
/// The set of commands to search.
/// The s bound to the set of commands specified by . An empty list if the set of caommands was not found.
public IEnumerable GetKeysFromCommands (params Command [] commands)
{
return Bindings.Where (a => a.Value.Commands.SequenceEqual (commands)).Select (a => a.Key);
}
/// Removes a from the collection.
///
/// Optional View for bindings.
public void Remove (Key key, View? boundViewForAppScope = null)
{
if (!TryGet (key, out KeyBinding binding))
{
return;
}
Bindings.Remove (key);
}
/// Replaces the commands already bound to a key.
///
///
/// If the key is not already bound, it will be added.
///
///
/// The key bound to the command to be replaced.
/// The set of commands to replace the old ones with.
public void ReplaceCommands (Key key, params Command [] commands)
{
if (TryGet (key, out KeyBinding binding))
{
binding.Commands = commands;
}
else
{
Add (key, commands);
}
}
/// Replaces a key combination already bound to a set of s.
///
/// The key to be replaced.
/// The new key to be used. If no action will be taken.
public void ReplaceKey (Key oldKey, Key newKey)
{
if (!TryGet (oldKey, out KeyBinding _))
{
throw new InvalidOperationException ($"Key {oldKey} is not bound.");
}
if (!newKey.IsValid)
{
throw new InvalidOperationException ($"Key {newKey} is is not valid.");
}
KeyBinding value = Bindings [oldKey];
Remove (oldKey);
Add (newKey, value);
}
/// Gets the commands bound with the specified Key.
///
/// The key to check.
///
/// When this method returns, contains the commands bound with the specified Key, if the Key is
/// found; otherwise, null. This parameter is passed uninitialized.
///
/// if the Key is bound; otherwise .
public bool TryGet (Key key, out KeyBinding binding)
{
binding = new (Array.Empty (), KeyBindingScope.Disabled, null);
if (key.IsValid)
{
return Bindings.TryGetValue (key, out binding);
}
return false;
}
/// Gets the commands bound with the specified Key that are scoped to a particular scope.
///
/// The key to check.
/// the scope to filter on
///
/// When this method returns, contains the commands bound with the specified Key, if the Key is
/// found; otherwise, null. This parameter is passed uninitialized.
///
/// if the Key is bound; otherwise .
public bool TryGet (Key key, KeyBindingScope scope, out KeyBinding binding)
{
if (!key.IsValid)
{
binding = new (Array.Empty (), KeyBindingScope.Disabled, null);
return false;
}
if (Bindings.TryGetValue (key, out binding))
{
if (scope.HasFlag (binding.Scope))
{
return true;
}
}
else
{
binding = new (Array.Empty (), KeyBindingScope.Disabled, null);
}
return false;
}
}