using SixLabors.ImageSharp; using SixLabors.ImageSharp.ColorSpaces; using SixLabors.ImageSharp.PixelFormats; using SixLabors.ImageSharp.Processing; using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.IO; using System.Reflection; using System.Text; using System.Threading.Tasks; using Terminal.Gui; using Attribute = Terminal.Gui.Attribute; namespace UICatalog.Scenarios { [ScenarioMetadata (Name: "Animation", Description: "Demonstration of how to render animated images with threading.")] [ScenarioCategory ("Colors")] public class Animation : Scenario { private bool isDisposed; public override void Setup () { base.Setup (); var imageView = new ImageView () { Width = Dim.Fill(), Height = Dim.Fill()-2, }; Win.Add (imageView); var lbl = new Label("Image by Wikiscient"){ Y = Pos.AnchorEnd(2) }; Win.Add(lbl); var lbl2 = new Label("https://commons.wikimedia.org/wiki/File:Spinning_globe.gif"){ Y = Pos.AnchorEnd(1) }; Win.Add(lbl2); var dir = new DirectoryInfo(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location)); var f = new FileInfo( Path.Combine(dir.FullName,"Scenarios","Spinning_globe_dark_small.gif")); if(!f.Exists) { MessageBox.ErrorQuery("Could not find gif","Could not find "+ f.FullName,"Ok"); return; } imageView.SetImage(Image.Load (File.ReadAllBytes (f.FullName))); Task.Run(()=>{ while(!isDisposed) { // When updating from a Thread/Task always use Invoke Application.MainLoop.Invoke(()=> { imageView.NextFrame(); imageView.SetNeedsDisplay(); }); Task.Delay(100).Wait(); } }); } protected override void Dispose(bool disposing) { isDisposed = true; base.Dispose(disposing); } // This is a C# port of https://github.com/andraaspar/bitmap-to-braille by Andraaspar /// /// Renders an image as unicode Braille. /// public class BitmapToBraille { public const int CHAR_WIDTH = 2; public const int CHAR_HEIGHT = 4; const string CHARS = " ⠁⠂⠃⠄⠅⠆⠇⡀⡁⡂⡃⡄⡅⡆⡇⠈⠉⠊⠋⠌⠍⠎⠏⡈⡉⡊⡋⡌⡍⡎⡏⠐⠑⠒⠓⠔⠕⠖⠗⡐⡑⡒⡓⡔⡕⡖⡗⠘⠙⠚⠛⠜⠝⠞⠟⡘⡙⡚⡛⡜⡝⡞⡟⠠⠡⠢⠣⠤⠥⠦⠧⡠⡡⡢⡣⡤⡥⡦⡧⠨⠩⠪⠫⠬⠭⠮⠯⡨⡩⡪⡫⡬⡭⡮⡯⠰⠱⠲⠳⠴⠵⠶⠷⡰⡱⡲⡳⡴⡵⡶⡷⠸⠹⠺⠻⠼⠽⠾⠿⡸⡹⡺⡻⡼⡽⡾⡿⢀⢁⢂⢃⢄⢅⢆⢇⣀⣁⣂⣃⣄⣅⣆⣇⢈⢉⢊⢋⢌⢍⢎⢏⣈⣉⣊⣋⣌⣍⣎⣏⢐⢑⢒⢓⢔⢕⢖⢗⣐⣑⣒⣓⣔⣕⣖⣗⢘⢙⢚⢛⢜⢝⢞⢟⣘⣙⣚⣛⣜⣝⣞⣟⢠⢡⢢⢣⢤⢥⢦⢧⣠⣡⣢⣣⣤⣥⣦⣧⢨⢩⢪⢫⢬⢭⢮⢯⣨⣩⣪⣫⣬⣭⣮⣯⢰⢱⢲⢳⢴⢵⢶⢷⣰⣱⣲⣳⣴⣵⣶⣷⢸⢹⢺⢻⢼⢽⢾⢿⣸⣹⣺⣻⣼⣽⣾⣿"; public int WidthPixels {get; } public int HeightPixels { get; } public Func PixelIsLit {get;} public BitmapToBraille (int widthPixels, int heightPixels, Func pixelIsLit) { WidthPixels = widthPixels; HeightPixels = heightPixels; PixelIsLit = pixelIsLit; } public string GenerateImage() { int imageHeightChars = (int) Math.Ceiling((double)HeightPixels / CHAR_HEIGHT); int imageWidthChars = (int) Math.Ceiling((double)WidthPixels / CHAR_WIDTH); var result = new StringBuilder(); for (int y = 0; y < imageHeightChars; y++) { for (int x = 0; x < imageWidthChars; x++) { int baseX = x * CHAR_WIDTH; int baseY = y * CHAR_HEIGHT; int charIndex = 0; int value = 1; for (int charX = 0; charX < CHAR_WIDTH; charX++) { for (int charY = 0; charY < CHAR_HEIGHT; charY++) { int bitmapX = baseX + charX; int bitmapY = baseY + charY; bool pixelExists = bitmapX < WidthPixels && bitmapY < HeightPixels; if (pixelExists && PixelIsLit(bitmapX, bitmapY)) { charIndex += value; } value *= 2; } } result.Append(CHARS[charIndex]); } result.Append('\n'); } return result.ToString().TrimEnd(); } } class ImageView : View { private int frameCount; private int currentFrame = 0; private Image[] fullResImages; private Image[] matchSizes; private string[] brailleCache; Rect oldSize = Rect.Empty; internal void SetImage (Image image) { frameCount = image.Frames.Count; fullResImages = new Image[frameCount]; matchSizes = new Image[frameCount]; brailleCache = new string[frameCount]; for(int i=0;i[frameCount]; brailleCache = new string[frameCount]; oldSize = bounds; } var imgScaled = matchSizes[currentFrame]; var braille = brailleCache[currentFrame]; if(imgScaled == null) { var imgFull = fullResImages[currentFrame]; // keep aspect ratio var newSize = Math.Min(bounds.Width,bounds.Height); // generate one matchSizes[currentFrame] = imgScaled = imgFull.Clone ( x => x.Resize ( newSize * BitmapToBraille.CHAR_HEIGHT, newSize * BitmapToBraille.CHAR_HEIGHT)); } if(braille == null) { brailleCache[currentFrame] = braille = GetBraille(matchSizes[currentFrame]); } var lines = braille.Split('\n'); for(int y = 0; y < lines.Length;y++) { var line = lines[y]; for(int x = 0;x img) { var braille = new BitmapToBraille( img.Width, img.Height, (x,y)=>IsLit(img,x,y)); return braille.GenerateImage(); } private bool IsLit (Image img, int x, int y) { var rgb = img[x,y]; return rgb.R + rgb.G + rgb.B > 50; } } } }