using SixLabors.ImageSharp; using SixLabors.ImageSharp.ColorSpaces; using SixLabors.ImageSharp.PixelFormats; using SixLabors.ImageSharp.Processing; using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.IO; using System.Reflection; using System.Text; using System.Threading.Tasks; using Terminal.Gui; namespace UICatalog.Scenarios { [ScenarioMetadata (Name: "Animation", Description: "Demonstration of how to render animated images with threading.")] [ScenarioCategory ("Colors")] public class Animation : Scenario { private bool isDisposed; public override void Setup () { base.Setup (); var imageView = new ImageView () { Width = Dim.Fill (), Height = Dim.Fill () - 2, }; Win.Add (imageView); var lbl = new Label ("Image by Wikiscient") { Y = Pos.AnchorEnd (2) }; Win.Add (lbl); var lbl2 = new Label ("https://commons.wikimedia.org/wiki/File:Spinning_globe.gif") { Y = Pos.AnchorEnd (1) }; Win.Add (lbl2); var dir = new DirectoryInfo (Path.GetDirectoryName (Assembly.GetExecutingAssembly ().Location)); var f = new FileInfo ( Path.Combine (dir.FullName, "Scenarios", "Spinning_globe_dark_small.gif")); if (!f.Exists) { MessageBox.ErrorQuery ("Could not find gif", "Could not find " + f.FullName, "Ok"); return; } imageView.SetImage (Image.Load (File.ReadAllBytes (f.FullName))); Task.Run (() => { while (!isDisposed) { // When updating from a Thread/Task always use Invoke Application.MainLoop.Invoke (() => { imageView.NextFrame (); imageView.SetNeedsDisplay (); }); Task.Delay (100).Wait (); } }); } protected override void Dispose (bool disposing) { isDisposed = true; base.Dispose (disposing); } // This is a C# port of https://github.com/andraaspar/bitmap-to-braille by Andraaspar /// /// Renders an image as unicode Braille. /// public class BitmapToBraille { public const int CHAR_WIDTH = 2; public const int CHAR_HEIGHT = 4; const string CHARS = " ⠁⠂⠃⠄⠅⠆⠇⡀⡁⡂⡃⡄⡅⡆⡇⠈⠉⠊⠋⠌⠍⠎⠏⡈⡉⡊⡋⡌⡍⡎⡏⠐⠑⠒⠓⠔⠕⠖⠗⡐⡑⡒⡓⡔⡕⡖⡗⠘⠙⠚⠛⠜⠝⠞⠟⡘⡙⡚⡛⡜⡝⡞⡟⠠⠡⠢⠣⠤⠥⠦⠧⡠⡡⡢⡣⡤⡥⡦⡧⠨⠩⠪⠫⠬⠭⠮⠯⡨⡩⡪⡫⡬⡭⡮⡯⠰⠱⠲⠳⠴⠵⠶⠷⡰⡱⡲⡳⡴⡵⡶⡷⠸⠹⠺⠻⠼⠽⠾⠿⡸⡹⡺⡻⡼⡽⡾⡿⢀⢁⢂⢃⢄⢅⢆⢇⣀⣁⣂⣃⣄⣅⣆⣇⢈⢉⢊⢋⢌⢍⢎⢏⣈⣉⣊⣋⣌⣍⣎⣏⢐⢑⢒⢓⢔⢕⢖⢗⣐⣑⣒⣓⣔⣕⣖⣗⢘⢙⢚⢛⢜⢝⢞⢟⣘⣙⣚⣛⣜⣝⣞⣟⢠⢡⢢⢣⢤⢥⢦⢧⣠⣡⣢⣣⣤⣥⣦⣧⢨⢩⢪⢫⢬⢭⢮⢯⣨⣩⣪⣫⣬⣭⣮⣯⢰⢱⢲⢳⢴⢵⢶⢷⣰⣱⣲⣳⣴⣵⣶⣷⢸⢹⢺⢻⢼⢽⢾⢿⣸⣹⣺⣻⣼⣽⣾⣿"; public int WidthPixels { get; } public int HeightPixels { get; } public Func PixelIsLit { get; } public BitmapToBraille (int widthPixels, int heightPixels, Func pixelIsLit) { WidthPixels = widthPixels; HeightPixels = heightPixels; PixelIsLit = pixelIsLit; } public string GenerateImage () { int imageHeightChars = (int)Math.Ceiling ((double)HeightPixels / CHAR_HEIGHT); int imageWidthChars = (int)Math.Ceiling ((double)WidthPixels / CHAR_WIDTH); var result = new StringBuilder (); for (int y = 0; y < imageHeightChars; y++) { for (int x = 0; x < imageWidthChars; x++) { int baseX = x * CHAR_WIDTH; int baseY = y * CHAR_HEIGHT; int charIndex = 0; int value = 1; for (int charX = 0; charX < CHAR_WIDTH; charX++) { for (int charY = 0; charY < CHAR_HEIGHT; charY++) { int bitmapX = baseX + charX; int bitmapY = baseY + charY; bool pixelExists = bitmapX < WidthPixels && bitmapY < HeightPixels; if (pixelExists && PixelIsLit (bitmapX, bitmapY)) { charIndex += value; } value *= 2; } } result.Append (CHARS [charIndex]); } result.Append ('\n'); } return result.ToString ().TrimEnd (); } } class ImageView : View { private int frameCount; private int currentFrame = 0; private Image [] fullResImages; private Image [] matchSizes; private string [] brailleCache; Rect oldSize = Rect.Empty; internal void SetImage (Image image) { frameCount = image.Frames.Count; fullResImages = new Image [frameCount]; matchSizes = new Image [frameCount]; brailleCache = new string [frameCount]; for (int i = 0; i < frameCount - 1; i++) { fullResImages [i] = image.Frames.ExportFrame (0); } fullResImages [frameCount - 1] = image; this.SetNeedsDisplay (); } public void NextFrame () { currentFrame = (currentFrame + 1) % frameCount; } public override void OnDrawContent (Rect contentArea) { base.OnDrawContent (contentArea); if (oldSize != Bounds) { // Invalidate cached images now size has changed matchSizes = new Image [frameCount]; brailleCache = new string [frameCount]; oldSize = Bounds; } var imgScaled = matchSizes [currentFrame]; var braille = brailleCache [currentFrame]; if (imgScaled == null) { var imgFull = fullResImages [currentFrame]; // keep aspect ratio var newSize = Math.Min (Bounds.Width, Bounds.Height); // generate one matchSizes [currentFrame] = imgScaled = imgFull.Clone ( x => x.Resize ( newSize * BitmapToBraille.CHAR_HEIGHT, newSize * BitmapToBraille.CHAR_HEIGHT)); } if (braille == null) { brailleCache [currentFrame] = braille = GetBraille (matchSizes [currentFrame]); } var lines = braille.Split ('\n'); for (int y = 0; y < lines.Length; y++) { var line = lines [y]; for (int x = 0; x < line.Length; x++) { AddRune (x, y, (Rune)line [x]); } } } private string GetBraille (Image img) { var braille = new BitmapToBraille ( img.Width, img.Height, (x, y) => IsLit (img, x, y)); return braille.GenerateImage (); } private bool IsLit (Image img, int x, int y) { var rgb = img [x, y]; return rgb.R + rgb.G + rgb.B > 50; } } } }