using System; using System.Data; using System.Text; using Terminal.Gui; namespace UICatalog.Scenarios { [ScenarioMetadata (Name: "MultiColouredTable", Description: "Demonstrates how to multi color cell contents.")] [ScenarioCategory ("Controls")] [ScenarioCategory ("Colors")] [ScenarioCategory ("TableView")] public class MultiColouredTable : Scenario { TableViewColors tableView; private DataTable table; public override void Setup () { Win.Title = this.GetName (); Win.Y = 1; // menu Win.Height = Dim.Fill (1); // status bar Application.Top.LayoutSubviews (); this.tableView = new TableViewColors () { X = 0, Y = 0, Width = Dim.Fill (), Height = Dim.Fill (1), }; var menu = new MenuBar (new MenuBarItem [] { new MenuBarItem ("_File", new MenuItem [] { new MenuItem ("_Quit", "", () => Quit()), }), }); Application.Top.Add (menu); var statusBar = new StatusBar (new StatusItem [] { new StatusItem(Application.QuitKey, $"{Application.QuitKey} to Quit", () => Quit()), }); Application.Top.Add (statusBar); Win.Add (tableView); tableView.CellActivated += EditCurrentCell; var dt = new DataTable (); dt.Columns.Add ("Col1"); dt.Columns.Add ("Col2"); dt.Rows.Add ("some text", "Rainbows and Unicorns are so fun!"); dt.Rows.Add ("some text", "When it rains you get rainbows"); dt.Rows.Add (DBNull.Value, DBNull.Value); dt.Rows.Add (DBNull.Value, DBNull.Value); dt.Rows.Add (DBNull.Value, DBNull.Value); dt.Rows.Add (DBNull.Value, DBNull.Value); tableView.ColorScheme = new ColorScheme () { Disabled = Win.ColorScheme.Disabled, HotFocus = Win.ColorScheme.HotFocus, Focus = Win.ColorScheme.Focus, Normal = new Attribute (Color.DarkGray, Color.Black) }; tableView.Table = new DataTableSource (this.table = dt); } private void Quit () { Application.RequestStop (); } private bool GetText (string title, string label, string initialText, out string enteredText) { bool okPressed = false; var ok = new Button ("Ok", is_default: true); ok.Clicked += (s, e) => { okPressed = true; Application.RequestStop (); }; var cancel = new Button ("Cancel"); cancel.Clicked += (s, e) => { Application.RequestStop (); }; var d = new Dialog (ok, cancel) { Title = title }; var lbl = new Label () { X = 0, Y = 1, Text = label }; var tf = new TextField () { Text = initialText, X = 0, Y = 2, Width = Dim.Fill () }; d.Add (lbl, tf); tf.SetFocus (); Application.Run (d); enteredText = okPressed ? tf.Text : null; return okPressed; } private void EditCurrentCell (object sender, CellActivatedEventArgs e) { if (e.Table == null) return; var oldValue = e.Table [e.Row, e.Col].ToString (); if (GetText ("Enter new value", e.Table.ColumnNames [e.Col], oldValue, out string newText)) { try { table.Rows [e.Row] [e.Col] = string.IsNullOrWhiteSpace (newText) ? DBNull.Value : (object)newText; } catch (Exception ex) { MessageBox.ErrorQuery (60, 20, "Failed to set text", ex.Message, "Ok"); } tableView.Update (); } } class TableViewColors : TableView { protected override void RenderCell (Terminal.Gui.Attribute cellColor, string render, bool isPrimaryCell) { int unicorns = render.IndexOf ("unicorns", StringComparison.CurrentCultureIgnoreCase); int rainbows = render.IndexOf ("rainbows", StringComparison.CurrentCultureIgnoreCase); for (int i = 0; i < render.Length; i++) { if (unicorns != -1 && i >= unicorns && i <= unicorns + 8) { Driver.SetAttribute (new Attribute (Color.White, cellColor.Background)); } if (rainbows != -1 && i >= rainbows && i <= rainbows + 8) { var letterOfWord = i - rainbows; switch (letterOfWord) { case 0: Driver.SetAttribute (new Attribute (Color.Red, cellColor.Background)); break; case 1: Driver.SetAttribute (new Attribute (Color.BrightRed, cellColor.Background)); break; case 2: Driver.SetAttribute (new Attribute (Color.BrightYellow, cellColor.Background)); break; case 3: Driver.SetAttribute (new Attribute (Color.Green, cellColor.Background)); break; case 4: Driver.SetAttribute (new Attribute (Color.BrightGreen, cellColor.Background)); break; case 5: Driver.SetAttribute (new Attribute (Color.BrightBlue, cellColor.Background)); break; case 6: Driver.SetAttribute (new Attribute (Color.BrightCyan, cellColor.Background)); break; case 7: Driver.SetAttribute (new Attribute (Color.Cyan, cellColor.Background)); break; } } Driver.AddRune ((Rune)render [i]); Driver.SetAttribute (cellColor); } } } } }