#nullable enable using System.Buffers.Binary; using System.Globalization; namespace Terminal.Gui.DrawingTests; public partial class ColorTests { [Fact] public void Color_ToString_WithNamedColor () { // Arrange var color = new Color (0, 55, 218); // Blue // Act var colorString = color.ToString (); // Assert Assert.Equal ("Blue", colorString); } [Fact] public void Color_ToString_WithRGBColor () { // Arrange var color = new Color (1, 64, 32); // Custom RGB color // Act var colorString = color.ToString (); // Assert Assert.Equal ("#014020", colorString); } [Theory] [CombinatorialData] public void Parse_And_ToString_RoundTrip_For_Known_FormatStrings ([CombinatorialValues (null, "", "g", "G", "d", "D")] string formatString, [CombinatorialValues (0, 64, 255)] byte r, [CombinatorialValues (0, 64, 255)] byte g, [CombinatorialValues (0, 64, 255)] byte b) { Color constructedColor = new (r, g, b, 255); // Pre-conditions for the rest of the test to be valid Assert.Equal (r, constructedColor.R); Assert.Equal (g, constructedColor.G); Assert.Equal (b, constructedColor.B); Assert.Equal (255, constructedColor.A); //Get the ToString result with the specified format string string formattedColorString = constructedColor.ToString (formatString); // Now parse that string Color parsedColor = Color.Parse (formattedColorString); // They should have identical underlying values Assert.Equal (constructedColor.Argb, parsedColor.Argb); } [Theory] [CombinatorialData] public void ToString_WithInvariantCultureAndNullString_IsSameAsParameterless ([CombinatorialValues (0, 64, 128, 255)] byte r, [CombinatorialValues (0, 64, 128, 255)] byte g, [CombinatorialValues (0, 64, 128, 255)] byte b) { string expected = $"#{r:X2}{g:X2}{b:X2}"; Color testColor = new (r, g, b); string testStringWithExplicitInvariantCulture = testColor.ToString (null, CultureInfo.InvariantCulture); Assert.Equal (expected, testStringWithExplicitInvariantCulture); string parameterlessToStringValue = testColor.ToString (); Assert.Equal (parameterlessToStringValue, testStringWithExplicitInvariantCulture); } [Theory] [MemberData (nameof (ColorTestsTheoryDataGenerators.TryParse_string_Returns_False_For_Invalid_Inputs), MemberType = typeof (ColorTestsTheoryDataGenerators))] public void TryParse_string_Returns_False_For_Invalid_Inputs (string input) { bool tryParseStatus = Color.TryParse (input, out Color? color); Assert.False (tryParseStatus); Assert.Null (color); } [Theory] [MemberData (nameof (ColorTestsTheoryDataGenerators.TryParse_string_Returns_True_For_Valid_Inputs), MemberType = typeof (ColorTestsTheoryDataGenerators))] public void TryParse_string_Returns_True_For_Valid_Inputs (string input, int expectedColorArgb) { bool tryParseStatus = Color.TryParse (input, out Color? color); Assert.True (tryParseStatus); Assert.NotNull (color); Assert.IsType (color); Assert.Equal (expectedColorArgb, color.Value.Rgba); } } public static partial class ColorTestsTheoryDataGenerators { public static TheoryData TryParse_string_Returns_False_For_Invalid_Inputs () { TheoryData values = [ null ]; for ( char i = char.MinValue; i < 255; i++ ) { if ( !char.IsAsciiDigit (i) ) { values.Add ($"rgb({i},{i},{i})"); values.Add ($"rgba({i},{i},{i})"); } if ( !char.IsAsciiHexDigit (i) ) { values.Add ($"#{i}{i}{i}{i}{i}{i}"); values.Add ($"#{i}{i}{i}{i}{i}{i}{i}{i}"); } } //Also throw in a couple of just badly formatted strings values.Add ("rgbaa(1,2,3,4))"); values.Add ("#rgb(1,FF,3,4)"); values.Add ("rgb(1,FF,3,4"); values.Add ("rgb(1,2,3,4.5))"); return values; } public static TheoryData TryParse_string_Returns_True_For_Valid_Inputs () { TheoryData values = []; for ( byte i = 16; i < 224; i += 32 ) { // Using this so the span only has to be written one way. int expectedRgb = BinaryPrimitives.ReadInt32LittleEndian ([(byte)(i + 16), i, (byte)(i - 16), 255]); int expectedRgba = BinaryPrimitives.ReadInt32LittleEndian ([(byte)(i + 16), i, (byte)(i - 16), i]); values.Add ($"rgb({i - 16:D},{i:D},{i + 16:D})", expectedRgb); values.Add ($"rgb({i - 16:D},{i:D},{i + 16:D},{i:D})", expectedRgba); values.Add ($"rgb({i - 16:D},{i:D},{i + 16:D})", expectedRgb); values.Add ($"rgba({i - 16:D},{i:D},{i + 16:D},{i:D})", expectedRgba); values.Add ($"#{i - 16:X2}{i:X2}{i + 16:X2}", expectedRgb); values.Add ($"#{i:X2}{i - 16:X2}{i:X2}{i + 16:X2}", expectedRgba); } for ( byte i = 1; i < 0xE; i++ ) { values.Add ($"#{i - 1:X0}{i:X0}{i + 1:X0}", BinaryPrimitives.ReadInt32LittleEndian ( [ // Have to stick the least significant 4 bits in the most significant 4 bits to duplicate the hex values // Breaking this out just so it's easier to see. (byte)(i + 1 | i + 1 << 4), (byte)(i | i << 4), (byte)(i - 1 | i - 1 << 4), 255 ])); values.Add ($"#{i:X0}{i - 1:X0}{i:X0}{i + 1:X0}", BinaryPrimitives.ReadInt32LittleEndian ( [ (byte)(i + 1 | i + 1 << 4), (byte)(i | i << 4), (byte)(i - 1 | i - 1 << 4), (byte)(i | i << 4) ])); } return values; } }