namespace Terminal.Gui; /// /// Describes the position of a which can be an absolute value, a percentage, centered, or /// relative to the ending dimension. Integer values are implicitly convertible to an absolute . These /// objects are created using the static methods Percent, AnchorEnd, and Center. The objects can be /// combined with the addition and subtraction operators. /// /// /// Use the objects on the X or Y properties of a view to control the position. /// /// These can be used to set the absolute position, when merely assigning an integer value (via the implicit /// integer to conversion), and they can be combined to produce more useful layouts, like: /// Pos.Center - 3, which would shift the position of the 3 characters to the left after /// centering for example. /// /// /// Reference coordinates of another view by using the methods Left(View), Right(View), Bottom(View), Top(View). /// The X(View) and Y(View) are aliases to Left(View) and Top(View) respectively. /// /// /// /// /// Pos Object Description /// /// /// /// /// /// /// Creates a object that computes the position by executing the provided /// function. The function will be called every time the position is needed. /// /// /// /// /// /// /// /// Creates a object that is a percentage of the width or height of the /// SuperView. /// /// /// /// /// /// /// /// Creates a object that is anchored to the end (right side or bottom) of /// the dimension, useful to flush the layout from the right or bottom. /// /// /// /// /// /// /// Creates a object that can be used to center the . /// /// /// /// /// /// /// Creates a object that is an absolute position based on the specified /// integer value. /// /// /// /// /// /// /// /// Creates a object that tracks the Left (X) position of the specified /// . /// /// /// /// /// /// /// /// Creates a object that tracks the Left (X) position of the specified /// . /// /// /// /// /// /// /// /// Creates a object that tracks the Top (Y) position of the specified /// . /// /// /// /// /// /// /// /// Creates a object that tracks the Top (Y) position of the specified /// . /// /// /// /// /// /// /// /// Creates a object that tracks the Right (X+Width) coordinate of the /// specified . /// /// /// /// /// /// /// /// Creates a object that tracks the Bottom (Y+Height) coordinate of the /// specified /// /// /// /// /// public class Pos { /// /// Creates a object that is anchored to the end (right side or bottom) of the dimension, useful /// to flush the layout from the right or bottom. /// /// The object anchored to the end (the bottom or the right side). /// The view will be shifted left or up by the amount specified. /// /// This sample shows how align a to the bottom-right of a . /// /// // See Issue #502 /// anchorButton.X = Pos.AnchorEnd () - (Pos.Right (anchorButton) - Pos.Left (anchorButton)); /// anchorButton.Y = Pos.AnchorEnd (1); /// /// public static Pos AnchorEnd (int offset = 0) { if (offset < 0) { throw new ArgumentException (@"Must be positive", nameof (offset)); } return new PosAnchorEnd (offset); } /// Creates a object that is an absolute position based on the specified integer value. /// The Absolute . /// The value to convert to the . public static Pos At (int n) { return new PosAbsolute (n); } /// /// Creates a object that tracks the Bottom (Y+Height) coordinate of the specified /// /// /// The that depends on the other view. /// The that will be tracked. public static Pos Bottom (View view) { return new PosView (view, 3); } /// Creates a object that can be used to center the . /// The center Pos. /// /// This creates a that is centered horizontally, is 50% of the way down, is 30% the height, and /// is 80% the width of the it added to. /// /// var textView = new TextView () { /// X = Pos.Center (), /// Y = Pos.Percent (50), /// Width = Dim.Percent (80), /// Height = Dim.Percent (30), /// }; /// /// public static Pos Center () { return new PosCenter (); } /// Determines whether the specified object is equal to the current object. /// The object to compare with the current object. /// /// if the specified object is equal to the current object; otherwise, /// . /// public override bool Equals (object other) { return other is Pos abs && abs == this; } /// /// Creates a object that computes the position by executing the provided function. The function /// will be called every time the position is needed. /// /// The function to be executed. /// The returned from the function. public static Pos Function (Func function) { return new PosFunc (function); } /// Serves as the default hash function. /// A hash code for the current object. public override int GetHashCode () { return Anchor (0).GetHashCode (); } /// Creates a object that tracks the Left (X) position of the specified . /// The that depends on the other view. /// The that will be tracked. public static Pos Left (View view) { return new PosView (view, 0); } /// Adds a to a , yielding a new . /// The first to add. /// The second to add. /// The that is the sum of the values of left and right. public static Pos operator + (Pos left, Pos right) { if (left is PosAbsolute && right is PosAbsolute) { return new PosAbsolute (left.Anchor (0) + right.Anchor (0)); } var newPos = new PosCombine (true, left, right); SetPosCombine (left, newPos); return newPos; } /// Creates an Absolute from the specified integer value. /// The Absolute . /// The value to convert to the . public static implicit operator Pos (int n) { return new PosAbsolute (n); } /// /// Subtracts a from a , yielding a new /// . /// /// The to subtract from (the minuend). /// The to subtract (the subtrahend). /// The that is the left minus right. public static Pos operator - (Pos left, Pos right) { if (left is PosAbsolute && right is PosAbsolute) { return new PosAbsolute (left.Anchor (0) - right.Anchor (0)); } var newPos = new PosCombine (false, left, right); SetPosCombine (left, newPos); return newPos; } /// Creates a percentage object /// The percent object. /// A value between 0 and 100 representing the percentage. /// /// This creates a that is centered horizontally, is 50% of the way down, is 30% the height, and /// is 80% the width of the it added to. /// /// var textView = new TextView () { /// X = Pos.Center (), /// Y = Pos.Percent (50), /// Width = Dim.Percent (80), /// Height = Dim.Percent (30), /// }; /// /// public static Pos Percent (float n) { if (n is < 0 or > 100) { throw new ArgumentException ("Percent value must be between 0 and 100"); } return new PosFactor (n / 100); } /// /// Creates a object that tracks the Right (X+Width) coordinate of the specified /// . /// /// The that depends on the other view. /// The that will be tracked. public static Pos Right (View view) { return new PosView (view, 2); } /// Creates a object that tracks the Top (Y) position of the specified . /// The that depends on the other view. /// The that will be tracked. public static Pos Top (View view) { return new PosView (view, 1); } /// Creates a object that tracks the Left (X) position of the specified . /// The that depends on the other view. /// The that will be tracked. public static Pos X (View view) { return new PosView (view, 0); } /// Creates a object that tracks the Top (Y) position of the specified . /// The that depends on the other view. /// The that will be tracked. public static Pos Y (View view) { return new PosView (view, 1); } internal virtual int Anchor (int width) { return 0; } private static void SetPosCombine (Pos left, PosCombine newPos) { var view = left as PosView; if (view is { }) { view.Target.SetNeedsLayout (); } } internal class PosAbsolute : Pos { private readonly int _n; public PosAbsolute (int n) { _n = n; } public override bool Equals (object other) { return other is PosAbsolute abs && abs._n == _n; } public override int GetHashCode () { return _n.GetHashCode (); } public override string ToString () { return $"Absolute({_n})"; } internal override int Anchor (int width) { return _n; } } internal class PosAnchorEnd : Pos { private readonly int _offset; public PosAnchorEnd (int offset) { _offset = offset; } public override bool Equals (object other) { return other is PosAnchorEnd anchorEnd && anchorEnd._offset == _offset; } public override int GetHashCode () { return _offset.GetHashCode (); } public override string ToString () { return $"AnchorEnd({_offset})"; } internal override int Anchor (int width) { return width - _offset; } } internal class PosCenter : Pos { public override string ToString () { return "Center"; } internal override int Anchor (int width) { return width / 2; } } internal class PosCombine : Pos { internal bool _add; internal Pos _left, _right; public PosCombine (bool add, Pos left, Pos right) { _left = left; _right = right; _add = add; } public override string ToString () { return $"Combine({_left}{(_add ? '+' : '-')}{_right})"; } internal override int Anchor (int width) { int la = _left.Anchor (width); int ra = _right.Anchor (width); if (_add) { return la + ra; } return la - ra; } } internal class PosFactor : Pos { private readonly float _factor; public PosFactor (float n) { _factor = n; } public override bool Equals (object other) { return other is PosFactor f && f._factor == _factor; } public override int GetHashCode () { return _factor.GetHashCode (); } public override string ToString () { return $"Factor({_factor})"; } internal override int Anchor (int width) { return (int)(width * _factor); } } // Helper class to provide dynamic value by the execution of a function that returns an integer. internal class PosFunc : Pos { private readonly Func _function; public PosFunc (Func n) { _function = n; } public override bool Equals (object other) { return other is PosFunc f && f._function () == _function (); } public override int GetHashCode () { return _function.GetHashCode (); } public override string ToString () { return $"PosFunc({_function ()})"; } internal override int Anchor (int width) { return _function (); } } internal class PosView : Pos { public readonly View Target; private readonly int side; public PosView (View view, int side) { Target = view; this.side = side; } public override bool Equals (object other) { return other is PosView abs && abs.Target == Target; } public override int GetHashCode () { return Target.GetHashCode (); } public override string ToString () { string tside; switch (side) { case 0: tside = "x"; break; case 1: tside = "y"; break; case 2: tside = "right"; break; case 3: tside = "bottom"; break; default: tside = "unknown"; break; } if (Target is null) { throw new NullReferenceException (nameof (Target)); } return $"View(side={tside},target={Target})"; } internal override int Anchor (int width) { switch (side) { case 0: return Target.Frame.X; case 1: return Target.Frame.Y; case 2: return Target.Frame.Right; case 3: return Target.Frame.Bottom; default: return 0; } } } } /// /// /// A Dim object describes the dimensions of a . Dim is the type of the /// and properties of . Dim objects enable /// Computed Layout (see ) to automatically manage the dimensions of a view. /// /// /// Integer values are implicitly convertible to an absolute . These objects are created using /// the static methods described below. The objects can be combined with the addition and /// subtraction operators. /// /// /// /// /// /// /// Dim Object Description /// /// /// /// /// /// /// Creates a object that computes the dimension by executing the provided /// function. The function will be called every time the dimension is needed. /// /// /// /// /// /// /// /// Creates a object that is a percentage of the width or height of the /// SuperView. /// /// /// /// /// /// /// /// Creates a object that fills the dimension, leaving the specified number /// of columns for a margin. /// /// /// /// /// /// /// /// Creates a object that tracks the Width of the specified /// . /// /// /// /// /// /// /// /// Creates a object that tracks the Height of the specified /// . /// /// /// /// /// /// public class Dim { /// Determines whether the specified object is equal to the current object. /// The object to compare with the current object. /// /// if the specified object is equal to the current object; otherwise, /// . /// public override bool Equals (object other) { return other is Dim abs && abs == this; } /// /// Creates a object that fills the dimension, leaving the specified number of columns for a /// margin. /// /// The Fill dimension. /// Margin to use. public static Dim Fill (int margin = 0) { return new DimFill (margin); } /// /// Creates a function object that computes the dimension by executing the provided function. /// The function will be called every time the dimension is needed. /// /// The function to be executed. /// The returned from the function. public static Dim Function (Func function) { return new DimFunc (function); } /// Serves as the default hash function. /// A hash code for the current object. public override int GetHashCode () { return Anchor (0).GetHashCode (); } /// Creates a object that tracks the Height of the specified . /// The height of the other . /// The view that will be tracked. public static Dim Height (View view) { return new DimView (view, 0); } /// Adds a to a , yielding a new . /// The first to add. /// The second to add. /// The that is the sum of the values of left and right. public static Dim operator + (Dim left, Dim right) { if (left is DimAbsolute && right is DimAbsolute) { return new DimAbsolute (left.Anchor (0) + right.Anchor (0)); } var newDim = new DimCombine (true, left, right); SetDimCombine (left, newDim); return newDim; } /// Creates an Absolute from the specified integer value. /// The Absolute . /// The value to convert to the pos. public static implicit operator Dim (int n) { return new DimAbsolute (n); } /// /// Subtracts a from a , yielding a new /// . /// /// The to subtract from (the minuend). /// The to subtract (the subtrahend). /// The that is the left minus right. public static Dim operator - (Dim left, Dim right) { if (left is DimAbsolute && right is DimAbsolute) { return new DimAbsolute (left.Anchor (0) - right.Anchor (0)); } var newDim = new DimCombine (false, left, right); SetDimCombine (left, newDim); return newDim; } /// Creates a percentage object that is a percentage of the width or height of the SuperView. /// The percent object. /// A value between 0 and 100 representing the percentage. /// /// If true the Percent is computed based on the remaining space after the X/Y anchor positions. If /// false is computed based on the whole original space. /// /// /// This initializes a that is centered horizontally, is 50% of the way down, is 30% the height, /// and is 80% the width of the it added to. /// /// var textView = new TextView () { /// X = Pos.Center (), /// Y = Pos.Percent (50), /// Width = Dim.Percent (80), /// Height = Dim.Percent (30), /// }; /// /// public static Dim Percent (float n, bool r = false) { if (n is < 0 or > 100) { throw new ArgumentException ("Percent value must be between 0 and 100"); } return new DimFactor (n / 100, r); } /// Creates an Absolute from the specified integer value. /// The Absolute . /// The value to convert to the . public static Dim Sized (int n) { return new DimAbsolute (n); } /// Creates a object that tracks the Width of the specified . /// The width of the other . /// The view that will be tracked. public static Dim Width (View view) { return new DimView (view, 1); } internal virtual int Anchor (int width) { return 0; } // BUGBUG: newPos is never used. private static void SetDimCombine (Dim left, DimCombine newPos) { (left as DimView)?.Target.SetNeedsLayout (); } internal class DimAbsolute : Dim { private readonly int _n; public DimAbsolute (int n) { _n = n; } public override bool Equals (object other) { return other is DimAbsolute abs && abs._n == _n; } public override int GetHashCode () { return _n.GetHashCode (); } public override string ToString () { return $"Absolute({_n})"; } internal override int Anchor (int width) { return _n; } } internal class DimCombine : Dim { internal bool _add; internal Dim _left, _right; public DimCombine (bool add, Dim left, Dim right) { _left = left; _right = right; _add = add; } public override string ToString () { return $"Combine({_left}{(_add ? '+' : '-')}{_right})"; } internal override int Anchor (int width) { int la = _left.Anchor (width); int ra = _right.Anchor (width); if (_add) { return la + ra; } return la - ra; } } internal class DimFactor : Dim { private readonly float _factor; private readonly bool _remaining; public DimFactor (float n, bool r = false) { _factor = n; _remaining = r; } public override bool Equals (object other) { return other is DimFactor f && f._factor == _factor && f._remaining == _remaining; } public override int GetHashCode () { return _factor.GetHashCode (); } public bool IsFromRemaining () { return _remaining; } public override string ToString () { return $"Factor({_factor},{_remaining})"; } internal override int Anchor (int width) { return (int)(width * _factor); } } internal class DimFill : Dim { private readonly int _margin; public DimFill (int margin) { _margin = margin; } public override bool Equals (object other) { return other is DimFill fill && fill._margin == _margin; } public override int GetHashCode () { return _margin.GetHashCode (); } public override string ToString () { return $"Fill({_margin})"; } internal override int Anchor (int width) { return width - _margin; } } // Helper class to provide dynamic value by the execution of a function that returns an integer. internal class DimFunc : Dim { private readonly Func _function; public DimFunc (Func n) { _function = n; } public override bool Equals (object other) { return other is DimFunc f && f._function () == _function (); } public override int GetHashCode () { return _function.GetHashCode (); } public override string ToString () { return $"DimFunc({_function ()})"; } internal override int Anchor (int width) { return _function (); } } internal class DimView : Dim { private readonly int _side; public DimView (View view, int side) { Target = view; _side = side; } public View Target { get; init; } public override bool Equals (object other) { return other is DimView abs && abs.Target == Target; } public override int GetHashCode () { return Target.GetHashCode (); } public override string ToString () { if (Target is null) { throw new NullReferenceException (); } string tside = _side switch { 0 => "Height", 1 => "Width", _ => "unknown" }; return $"View({tside},{Target})"; } internal override int Anchor (int width) { return _side switch { 0 => Target.Frame.Height, 1 => Target.Frame.Width, _ => 0 }; } } }