#nullable enable
using System.ComponentModel;
using System.Runtime.InteropServices;
using Microsoft.Extensions.Logging;
using static Terminal.Gui.WindowsConsole;
namespace Terminal.Gui;
internal class WindowsOutput : IConsoleOutput
{
[DllImport ("kernel32.dll", EntryPoint = "WriteConsole", SetLastError = true, CharSet = CharSet.Unicode)]
private static extern bool WriteConsole (
nint hConsoleOutput,
string lpbufer,
uint numberOfCharsToWriten,
out uint lpNumberOfCharsWritten,
nint lpReserved
);
[DllImport ("kernel32.dll", SetLastError = true)]
private static extern bool CloseHandle (nint handle);
[DllImport ("kernel32.dll", SetLastError = true)]
private static extern nint CreateConsoleScreenBuffer (
DesiredAccess dwDesiredAccess,
ShareMode dwShareMode,
nint secutiryAttributes,
uint flags,
nint screenBufferData
);
[DllImport ("kernel32.dll", SetLastError = true)]
private static extern bool GetConsoleScreenBufferInfoEx (nint hConsoleOutput, ref CONSOLE_SCREEN_BUFFER_INFOEX csbi);
[Flags]
private enum ShareMode : uint
{
FileShareRead = 1,
FileShareWrite = 2
}
[Flags]
private enum DesiredAccess : uint
{
GenericRead = 2147483648,
GenericWrite = 1073741824
}
internal static nint INVALID_HANDLE_VALUE = new (-1);
[DllImport ("kernel32.dll", SetLastError = true)]
private static extern bool SetConsoleActiveScreenBuffer (nint handle);
[DllImport ("kernel32.dll")]
private static extern bool SetConsoleCursorPosition (nint hConsoleOutput, Coord dwCursorPosition);
private readonly nint _screenBuffer;
public WindowsOutput ()
{
Logging.Logger.LogInformation ($"Creating {nameof (WindowsOutput)}");
_screenBuffer = CreateConsoleScreenBuffer (
DesiredAccess.GenericRead | DesiredAccess.GenericWrite,
ShareMode.FileShareRead | ShareMode.FileShareWrite,
nint.Zero,
1,
nint.Zero
);
if (_screenBuffer == INVALID_HANDLE_VALUE)
{
int err = Marshal.GetLastWin32Error ();
if (err != 0)
{
throw new Win32Exception (err);
}
}
if (!SetConsoleActiveScreenBuffer (_screenBuffer))
{
throw new Win32Exception (Marshal.GetLastWin32Error ());
}
}
public void Write (string str)
{
if (!WriteConsole (_screenBuffer, str, (uint)str.Length, out uint _, nint.Zero))
{
throw new Win32Exception (Marshal.GetLastWin32Error (), "Failed to write to console screen buffer.");
}
}
public void Write (IOutputBuffer buffer)
{
ExtendedCharInfo [] outputBuffer = new ExtendedCharInfo [buffer.Rows * buffer.Cols];
// TODO: probably do need this right?
/*
if (!windowSize.IsEmpty && (windowSize.Width != buffer.Cols || windowSize.Height != buffer.Rows))
{
return;
}*/
var bufferCoords = new Coord
{
X = (short)buffer.Cols, //Clip.Width,
Y = (short)buffer.Rows //Clip.Height
};
for (var row = 0; row < buffer.Rows; row++)
{
if (!buffer.DirtyLines [row])
{
continue;
}
buffer.DirtyLines [row] = false;
for (var col = 0; col < buffer.Cols; col++)
{
int position = row * buffer.Cols + col;
outputBuffer [position].Attribute = buffer.Contents [row, col].Attribute.GetValueOrDefault ();
if (buffer.Contents [row, col].IsDirty == false)
{
outputBuffer [position].Empty = true;
outputBuffer [position].Char = (char)Rune.ReplacementChar.Value;
continue;
}
outputBuffer [position].Empty = false;
if (buffer.Contents [row, col].Rune.IsBmp)
{
outputBuffer [position].Char = (char)buffer.Contents [row, col].Rune.Value;
}
else
{
//outputBuffer [position].Empty = true;
outputBuffer [position].Char = (char)Rune.ReplacementChar.Value;
if (buffer.Contents [row, col].Rune.GetColumns () > 1 && col + 1 < buffer.Cols)
{
// TODO: This is a hack to deal with non-BMP and wide characters.
col++;
position = row * buffer.Cols + col;
outputBuffer [position].Empty = false;
outputBuffer [position].Char = ' ';
}
}
}
}
var damageRegion = new SmallRect
{
Top = 0,
Left = 0,
Bottom = (short)buffer.Rows,
Right = (short)buffer.Cols
};
//size, ExtendedCharInfo [] charInfoBuffer, Coord , SmallRect window,
if (!WriteToConsole (
new (buffer.Cols, buffer.Rows),
outputBuffer,
bufferCoords,
damageRegion,
false))
{
int err = Marshal.GetLastWin32Error ();
if (err != 0)
{
throw new Win32Exception (err);
}
}
SmallRect.MakeEmpty (ref damageRegion);
}
public bool WriteToConsole (Size size, ExtendedCharInfo [] charInfoBuffer, Coord bufferSize, SmallRect window, bool force16Colors)
{
var stringBuilder = new StringBuilder ();
//Debug.WriteLine ("WriteToConsole");
//if (_screenBuffer == nint.Zero)
//{
// ReadFromConsoleOutput (size, bufferSize, ref window);
//}
var result = false;
if (force16Colors)
{
var i = 0;
CharInfo [] ci = new CharInfo [charInfoBuffer.Length];
foreach (ExtendedCharInfo info in charInfoBuffer)
{
ci [i++] = new ()
{
Char = new () { UnicodeChar = info.Char },
Attributes =
(ushort)((int)info.Attribute.Foreground.GetClosestNamedColor16 () | ((int)info.Attribute.Background.GetClosestNamedColor16 () << 4))
};
}
result = WriteConsoleOutput (_screenBuffer, ci, bufferSize, new () { X = window.Left, Y = window.Top }, ref window);
}
else
{
stringBuilder.Clear ();
stringBuilder.Append (EscSeqUtils.CSI_SaveCursorPosition);
stringBuilder.Append (EscSeqUtils.CSI_SetCursorPosition (0, 0));
Attribute? prev = null;
foreach (ExtendedCharInfo info in charInfoBuffer)
{
Attribute attr = info.Attribute;
if (attr != prev)
{
prev = attr;
stringBuilder.Append (EscSeqUtils.CSI_SetForegroundColorRGB (attr.Foreground.R, attr.Foreground.G, attr.Foreground.B));
stringBuilder.Append (EscSeqUtils.CSI_SetBackgroundColorRGB (attr.Background.R, attr.Background.G, attr.Background.B));
}
if (info.Char != '\x1b')
{
if (!info.Empty)
{
stringBuilder.Append (info.Char);
}
}
else
{
stringBuilder.Append (' ');
}
}
stringBuilder.Append (EscSeqUtils.CSI_RestoreCursorPosition);
stringBuilder.Append (EscSeqUtils.CSI_HideCursor);
var s = stringBuilder.ToString ();
// TODO: requires extensive testing if we go down this route
// If console output has changed
//if (s != _lastWrite)
//{
// supply console with the new content
result = WriteConsole (_screenBuffer, s, (uint)s.Length, out uint _, nint.Zero);
foreach (SixelToRender sixel in Application.Sixel)
{
SetCursorPosition ((short)sixel.ScreenPosition.X, (short)sixel.ScreenPosition.Y);
WriteConsole (_screenBuffer, sixel.SixelData, (uint)sixel.SixelData.Length, out uint _, nint.Zero);
}
}
if (!result)
{
int err = Marshal.GetLastWin32Error ();
if (err != 0)
{
throw new Win32Exception (err);
}
}
return result;
}
public Size GetWindowSize ()
{
var csbi = new CONSOLE_SCREEN_BUFFER_INFOEX ();
csbi.cbSize = (uint)Marshal.SizeOf (csbi);
if (!GetConsoleScreenBufferInfoEx (_screenBuffer, ref csbi))
{
//throw new System.ComponentModel.Win32Exception (Marshal.GetLastWin32Error ());
return Size.Empty;
}
Size sz = new (
csbi.srWindow.Right - csbi.srWindow.Left + 1,
csbi.srWindow.Bottom - csbi.srWindow.Top + 1);
return sz;
}
///
public void SetCursorVisibility (CursorVisibility visibility)
{
var sb = new StringBuilder ();
sb.Append (visibility != CursorVisibility.Invisible ? EscSeqUtils.CSI_ShowCursor : EscSeqUtils.CSI_HideCursor);
Write (sb.ToString ());
}
private Point _lastCursorPosition;
///
public void SetCursorPosition (int col, int row)
{
if (_lastCursorPosition.X == col && _lastCursorPosition.Y == row)
{
return;
}
_lastCursorPosition = new (col, row);
SetConsoleCursorPosition (_screenBuffer, new ((short)col, (short)row));
}
private bool _isDisposed;
///
public void Dispose ()
{
if (_isDisposed)
{
return;
}
if (_screenBuffer != nint.Zero)
{
try
{
CloseHandle (_screenBuffer);
}
catch (Exception e)
{
Logging.Logger.LogError (e, "Error trying to close screen buffer handle in WindowsOutput via interop method");
}
}
_isDisposed = true;
}
}