using Terminal.Gui.Drawing; namespace Terminal.Gui.TextEffects.Tests; public class GradientFillTests { private Gradient _gradient; public GradientFillTests () { // Define the colors of the gradient stops var stops = new List { new Color(255, 0, 0), // Red new Color(0, 0, 255) // Blue }; // Define the number of steps between each color var steps = new List { 10 }; // 10 steps between Red -> Blue _gradient = new Gradient (stops, steps, loop: false); } [Fact] public void TestGradientFillCorners () { var area = new Rectangle (0, 0, 10, 10); var gradientFill = new GradientFill (area, _gradient, Gradient.Direction.Diagonal); // Test the corners var topLeft = new Point (0, 0); var topRight = new Point (area.Width - 1, 0); var bottomLeft = new Point (0, area.Height - 1); var bottomRight = new Point (area.Width - 1, area.Height - 1); var topLeftColor = gradientFill.GetColor (topLeft); var topRightColor = gradientFill.GetColor (topRight); var bottomLeftColor = gradientFill.GetColor (bottomLeft); var bottomRightColor = gradientFill.GetColor (bottomRight); // Validate the colors at the corners Assert.NotNull (topLeftColor); Assert.NotNull (topRightColor); Assert.NotNull (bottomLeftColor); Assert.NotNull (bottomRightColor); // Expected colors var expectedTopLeftColor = new Terminal.Gui.Color (255, 0, 0); // Red var expectedBottomRightColor = new Terminal.Gui.Color (0, 0, 255); // Blue Assert.Equal (expectedTopLeftColor, topLeftColor); Assert.Equal (expectedBottomRightColor, bottomRightColor); // Additional checks can be added to verify the exact expected colors if known Console.WriteLine ($"Top-left: {topLeftColor}"); Console.WriteLine ($"Top-right: {topRightColor}"); Console.WriteLine ($"Bottom-left: {bottomLeftColor}"); Console.WriteLine ($"Bottom-right: {bottomRightColor}"); } [Fact] public void TestGradientFillColorTransition () { var area = new Rectangle (0, 0, 10, 10); var gradientFill = new GradientFill (area, _gradient, Gradient.Direction.Diagonal); for (int row = 0; row < area.Height; row++) { int previousRed = 255; int previousBlue = 0; for (int col = 0; col < area.Width; col++) { var point = new Point (col, row); var color = gradientFill.GetColor (point); // Ensure color is not null Assert.NotNull (color); // Check if the current color is 'more blue' and 'less red' as it goes right and down Assert.True (color.R <= previousRed, $"Failed at ({col}, {row}): {color.R} > {previousRed}"); Assert.True (color.B >= previousBlue, $"Failed at ({col}, {row}): {color.B} < {previousBlue}"); // Update the previous color values for the next iteration previousRed = color.R; previousBlue = color.B; } } for (int col = 0; col < area.Width; col++) { int previousRed = 255; int previousBlue = 0; for (int row = 0; row < area.Height; row++) { var point = new Point (col, row); var color = gradientFill.GetColor (point); // Ensure color is not null Assert.NotNull (color); // Check if the current color is 'more blue' and 'less red' as it goes right and down Assert.True (color.R <= previousRed, $"Failed at ({col}, {row}): {color.R} > {previousRed}"); Assert.True (color.B >= previousBlue, $"Failed at ({col}, {row}): {color.B} < {previousBlue}"); // Update the previous color values for the next iteration previousRed = color.R; previousBlue = color.B; } } } }