#nullable enable namespace UICatalog.Scenarios; [ScenarioMetadata ("Generic", "Generic sample - A template for creating new Scenarios")] [ScenarioCategory ("Controls")] public sealed class Generic : Scenario { public override void Main () { // Init Application.Init (); // Setup - Create a top-level application window and configure it. Window appWindow = new () { Title = GetQuitKeyAndName (), BorderStyle = LineStyle.None }; var button = new Button () { X = Pos.Center (), Y = 1, Title = "_Button", }; button.Accepting += (s, e) => { // When Accepting is handled, set e.Handled to true to prevent further processing. e.Handled = true; MessageBox.ErrorQuery ("Error", "You pressed the button!", "_Ok"); }; appWindow.Add (button); // Run - Start the application. Application.Run (appWindow); appWindow.Dispose (); // Shutdown - Calling Application.Shutdown is required. Application.Shutdown (); } }