using System.ComponentModel; namespace Terminal.Gui.ViewBase; /// /// /// Handler for raising periodic events while the mouse is held down. /// Typically, mouse button only needs to be pressed down in a view /// to begin this event after which it can be moved elsewhere. /// /// /// Common use cases for this includes holding a button down to increase /// a counter (e.g. in ). /// /// public interface IMouseHeldDown : IDisposable { /// /// Periodically raised when the mouse is pressed down inside the view . /// public event EventHandler MouseIsHeldDownTick; /// /// Call to indicate that the mouse has been pressed down and any relevant actions should /// be undertaken (start timers, etc). /// void Start (); /// /// Call to indicate that the mouse has been released and any relevant actions should /// be undertaken (stop timers, etc). /// void Stop (); }