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Class ConsoleDriver

ConsoleDriver is an abstract class that defines the requirements for a console driver. One implementation if the CursesDriver, and another one uses the .NET Console one.

Inheritance
System.Object
ConsoleDriver
Namespace: Terminal.Gui
Assembly: Terminal.Gui.dll
Syntax
public abstract class ConsoleDriver

Constructors

ConsoleDriver()

Declaration
protected ConsoleDriver ();

Fields

BottomTee

The bottom tee.

Declaration
public Rune BottomTee;
Field Value
Type Description
System.Rune

To be added.

Diamond

Diamond character

Declaration
public Rune Diamond;
Field Value
Type Description
System.Rune

To be added.

HLine

Horizontal line character.

Declaration
public Rune HLine;
Field Value
Type Description
System.Rune

To be added.

LeftTee

Left tee

Declaration
public Rune LeftTee;
Field Value
Type Description
System.Rune

To be added.

LLCorner

Lower left corner

Declaration
public Rune LLCorner;
Field Value
Type Description
System.Rune

To be added.

LRCorner

Lower right corner

Declaration
public Rune LRCorner;
Field Value
Type Description
System.Rune

To be added.

RightTee

Right tee

Declaration
public Rune RightTee;
Field Value
Type Description
System.Rune

To be added.

Stipple

Stipple pattern

Declaration
public Rune Stipple;
Field Value
Type Description
System.Rune

To be added.

TopTee

Top tee

Declaration
public Rune TopTee;
Field Value
Type Description
System.Rune

To be added.

ULCorner

Upper left corner

Declaration
public Rune ULCorner;
Field Value
Type Description
System.Rune

To be added.

URCorner

Upper right corner

Declaration
public Rune URCorner;
Field Value
Type Description
System.Rune

To be added.

VLine

Vertical line character.

Declaration
public Rune VLine;
Field Value
Type Description
System.Rune

To be added.

Properties

Clip

Controls the current clipping region that AddRune/AddStr is subject to.

Declaration
public Terminal.Gui.Rect Clip { get; set; }
Property Value
Type Description
Rect

The clip.

Cols

The current number of columns in the terminal.

Declaration
public abstract int Cols { get; }
Property Value
Type Description
System.Int32

To be added.

Rows

The current number of rows in the terminal.

Declaration
public abstract int Rows { get; }
Property Value
Type Description
System.Int32

To be added.

Methods

AddRune(Rune)

Adds the specified rune to the display at the current cursor position

Declaration
public abstract void AddRune (Rune rune);
Parameters
Type Name Description
System.Rune rune

Rune to add.

AddStr(ustring)

Adds the specified

Declaration
public abstract void AddStr (NStack.ustring str);
Parameters
Type Name Description
NStack.ustring str

String.

CookMouse()

Enables the cooked event processing from the mouse driver

Declaration
public abstract void CookMouse ();

DrawFrame(Rect, Int32, Boolean)

Draws a frame on the specified region with the specified padding around the frame.

Declaration
public virtual void DrawFrame (Terminal.Gui.Rect region, int padding, bool fill);
Parameters
Type Name Description
Rect region

Region where the frame will be drawn..

System.Int32 padding

Padding to add on the sides.

System.Boolean fill

If set to true it will clear the contents with the current color, otherwise the contents will be left untouched.

End()

Ends the execution of the console driver.

Declaration
public abstract void End ();

Init(Action)

Initializes the driver

Declaration
public abstract void Init (Action terminalResized);
Parameters
Type Name Description
System.Action terminalResized

Method to invoke when the terminal is resized.

Move(Int32, Int32)

Moves the cursor to the specified column and row.

Declaration
public abstract void Move (int col, int row);
Parameters
Type Name Description
System.Int32 col

Column to move the cursor to.

System.Int32 row

Row to move the cursor to.

PrepareToRun(MainLoop, Action<KeyEvent>, Action<MouseEvent>)

Declaration
public abstract void PrepareToRun (Mono.Terminal.MainLoop mainLoop, Action<Terminal.Gui.KeyEvent> keyHandler, Action<Terminal.Gui.MouseEvent> mouseHandler);
Parameters
Type Name Description
MainLoop mainLoop

To be added.

System.Action<KeyEvent> keyHandler

To be added.

System.Action<MouseEvent> mouseHandler

To be added.

Refresh()

Updates the screen to reflect all the changes that have been done to the display buffer

Declaration
public abstract void Refresh ();

SetAttribute(Attribute)

Selects the specified attribute as the attribute to use for future calls to AddRune, AddString.

Declaration
public abstract void SetAttribute (Terminal.Gui.Attribute c);
Parameters
Type Name Description
Attribute c

C.

SetColors(ConsoleColor, ConsoleColor)

Declaration
public abstract void SetColors (ConsoleColor foreground, ConsoleColor background);
Parameters
Type Name Description
System.ConsoleColor foreground

To be added.

System.ConsoleColor background

To be added.

SetColors(Int16, Int16)

Advanced uses - set colors to any pre-set pairs, you would need to init_color that independently with the R, G, B values.

Declaration
public abstract void SetColors (short foregroundColorId, short backgroundColorId);
Parameters
Type Name Description
System.Int16 foregroundColorId

Foreground color identifier.

System.Int16 backgroundColorId

Background color identifier.

StartReportingMouseMoves()

Declaration
public abstract void StartReportingMouseMoves ();

StopReportingMouseMoves()

Declaration
public abstract void StopReportingMouseMoves ();

Suspend()

Suspend the application, typically needs to save the state, suspend the app and upon return, reset the console driver.

Declaration
public abstract void Suspend ();

UncookMouse()

Disables the cooked event processing from the mouse driver. At startup, it is assumed mouse events are cooked.

Declaration
public abstract void UncookMouse ();

UpdateCursor()

Updates the location of the cursor position

Declaration
public abstract void UpdateCursor ();

UpdateScreen()

Redraws the physical screen with the contents that have been queued up via any of the printing commands.

Declaration
public abstract void UpdateScreen ();
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