#nullable enable namespace UnitTests.ConsoleDrivers; public class AnsiKeyboardParserTests { private readonly AnsiKeyboardParser _parser = new (); public static IEnumerable GetKeyboardTestData () { // Test data for various ANSI escape sequences and their expected Key values yield return new object [] { "\u001b[A", Key.CursorUp }; yield return new object [] { "\u001b[B", Key.CursorDown }; yield return new object [] { "\u001b[C", Key.CursorRight }; yield return new object [] { "\u001b[D", Key.CursorLeft }; // Valid inputs with modifiers yield return new object [] { "\u001b[1;2A", Key.CursorUp.WithShift }; yield return new object [] { "\u001b[1;3A", Key.CursorUp.WithAlt }; yield return new object [] { "\u001b[1;4A", Key.CursorUp.WithAlt.WithShift }; yield return new object [] { "\u001b[1;5A", Key.CursorUp.WithCtrl }; yield return new object [] { "\u001b[1;6A", Key.CursorUp.WithCtrl.WithShift }; yield return new object [] { "\u001b[1;7A", Key.CursorUp.WithCtrl.WithAlt }; yield return new object [] { "\u001b[1;8A", Key.CursorUp.WithCtrl.WithAlt.WithShift }; yield return new object [] { "\u001b[1;2B", Key.CursorDown.WithShift }; yield return new object [] { "\u001b[1;3B", Key.CursorDown.WithAlt }; yield return new object [] { "\u001b[1;4B", Key.CursorDown.WithAlt.WithShift }; yield return new object [] { "\u001b[1;5B", Key.CursorDown.WithCtrl }; yield return new object [] { "\u001b[1;6B", Key.CursorDown.WithCtrl.WithShift }; yield return new object [] { "\u001b[1;7B", Key.CursorDown.WithCtrl.WithAlt }; yield return new object [] { "\u001b[1;8B", Key.CursorDown.WithCtrl.WithAlt.WithShift }; yield return new object [] { "\u001b[1;2C", Key.CursorRight.WithShift }; yield return new object [] { "\u001b[1;3C", Key.CursorRight.WithAlt }; yield return new object [] { "\u001b[1;4C", Key.CursorRight.WithAlt.WithShift }; yield return new object [] { "\u001b[1;5C", Key.CursorRight.WithCtrl }; yield return new object [] { "\u001b[1;6C", Key.CursorRight.WithCtrl.WithShift }; yield return new object [] { "\u001b[1;7C", Key.CursorRight.WithCtrl.WithAlt }; yield return new object [] { "\u001b[1;8C", Key.CursorRight.WithCtrl.WithAlt.WithShift }; yield return new object [] { "\u001b[1;2D", Key.CursorLeft.WithShift }; yield return new object [] { "\u001b[1;3D", Key.CursorLeft.WithAlt }; yield return new object [] { "\u001b[1;4D", Key.CursorLeft.WithAlt.WithShift }; yield return new object [] { "\u001b[1;5D", Key.CursorLeft.WithCtrl }; yield return new object [] { "\u001b[1;6D", Key.CursorLeft.WithCtrl.WithShift }; yield return new object [] { "\u001b[1;7D", Key.CursorLeft.WithCtrl.WithAlt }; yield return new object [] { "\u001b[1;8D", Key.CursorLeft.WithCtrl.WithAlt.WithShift }; // Invalid inputs yield return new object [] { "\u001b[Z", null! }; yield return new object [] { "\u001b[invalid", null! }; yield return new object [] { "\u001b[1", null! }; yield return new object [] { "\u001b[AB", null! }; yield return new object [] { "\u001b[;A", null! }; // Test data for various ANSI escape sequences and their expected Key values yield return new object [] { "\u001b[3;5~", Key.Delete.WithCtrl }; // Additional special keys yield return new object [] { "\u001b[H", Key.Home }; yield return new object [] { "\u001b[F", Key.End }; yield return new object [] { "\u001b[2~", Key.InsertChar }; yield return new object [] { "\u001b[5~", Key.PageUp }; yield return new object [] { "\u001b[6~", Key.PageDown }; // Home, End with modifiers yield return new object [] { "\u001b[1;2H", Key.Home.WithShift }; yield return new object [] { "\u001b[1;3H", Key.Home.WithAlt }; yield return new object [] { "\u001b[1;5F", Key.End.WithCtrl }; // Insert with modifiers yield return new object [] { "\u001b[2;2~", Key.InsertChar.WithShift }; yield return new object [] { "\u001b[2;3~", Key.InsertChar.WithAlt }; yield return new object [] { "\u001b[2;5~", Key.InsertChar.WithCtrl }; // PageUp/PageDown with modifiers yield return new object [] { "\u001b[5;2~", Key.PageUp.WithShift }; yield return new object [] { "\u001b[6;3~", Key.PageDown.WithAlt }; yield return new object [] { "\u001b[6;5~", Key.PageDown.WithCtrl }; // Function keys F1-F4 (common ESC O sequences) yield return new object [] { "\u001bOP", Key.F1 }; yield return new object [] { "\u001bOQ", Key.F2 }; yield return new object [] { "\u001bOR", Key.F3 }; yield return new object [] { "\u001bOS", Key.F4 }; // Extended function keys F1-F12 with CSI sequences yield return new object [] { "\u001b[11~", Key.F1 }; yield return new object [] { "\u001b[12~", Key.F2 }; yield return new object [] { "\u001b[13~", Key.F3 }; yield return new object [] { "\u001b[14~", Key.F4 }; yield return new object [] { "\u001b[15~", Key.F5 }; yield return new object [] { "\u001b[17~", Key.F6 }; yield return new object [] { "\u001b[18~", Key.F7 }; yield return new object [] { "\u001b[19~", Key.F8 }; yield return new object [] { "\u001b[20~", Key.F9 }; yield return new object [] { "\u001b[21~", Key.F10 }; yield return new object [] { "\u001b[23~", Key.F11 }; yield return new object [] { "\u001b[24~", Key.F12 }; // Function keys with modifiers yield return new object [] { "\u001b[1;2P", Key.F1.WithShift }; yield return new object [] { "\u001b[1;3Q", Key.F2.WithAlt }; yield return new object [] { "\u001b[1;5R", Key.F3.WithCtrl }; // Keys with Alt modifiers yield return new object [] { "\u001ba", Key.A.WithAlt, true }; yield return new object [] { "\u001bA", Key.A.WithShift.WithAlt, true }; yield return new object [] { "\u001b1", Key.D1.WithAlt, true }; // Keys with Ctrl and Alt modifiers yield return new object [] { "\u001b\u0001", Key.A.WithCtrl.WithAlt, true }; yield return new object [] { "\u001b\u001a", Key.Z.WithCtrl.WithAlt, true }; // Keys with Ctrl, Shift and Alt modifiers yield return new object [] { "\u001b\u001f", Key.D7.WithCtrl.WithShift.WithAlt, true }; } // Consolidated test for all keyboard events (e.g., arrow keys) [Theory] [MemberData (nameof (GetKeyboardTestData))] public void ProcessKeyboardInput_ReturnsCorrectKey (string? input, Key? expectedKey, bool isLastMinute = false) { // Act Key? result = _parser.IsKeyboard (input, isLastMinute)?.GetKey (input); // Assert Assert.Equal (expectedKey, result); // Verify the returned key matches the expected one } }