namespace Terminal.Gui; /// /// Controls how the justifies items within a container. /// public enum Justification { /// /// The items will be aligned to the left. /// Set to to ensure at least one space between /// each item. /// /// /// /// 111 2222 33333 /// /// Left, /// /// The items will be aligned to the right. /// Set to to ensure at least one space between /// each item. /// /// /// /// 111 2222 33333 /// /// Right, /// /// The group will be centered in the container. /// If centering is not possible, the group will be left-justified. /// Set to to ensure at least one space between /// each item. /// /// /// /// 111 2222 33333 /// /// Centered, /// /// The items will be justified. Space will be added between the items such that the first item /// is at the start and the right side of the last item against the end. /// Set to to ensure at least one space between /// each item. /// /// /// /// 111 2222 33333 /// /// Justified, /// /// The first item will be aligned to the left and the remaining will aligned to the right. /// Set to to ensure at least one space between /// each item. /// /// /// /// 111 2222 33333 /// /// FirstLeftRestRight, /// /// The last item will be aligned to the right and the remaining will aligned to the left. /// Set to to ensure at least one space between /// each item. /// /// /// /// 111 2222 33333 /// /// LastRightRestLeft } /// /// Justifies items within a container based on the specified . /// public class Justifier { /// /// Gets or sets how the justifies items within a container. /// public Justification Justification { get; set; } /// /// The size of the container. /// public int ContainerSize { get; set; } /// /// Gets or sets whether puts a space is placed between items. Default is . If , a space will be /// placed between each item, which is useful for justifying text. /// public bool PutSpaceBetweenItems { get; set; } /// /// Takes a list of items and returns their positions when justified within a container wide based on the specified /// . /// /// The sizes of the items to justify. /// The locations of the items, from left to right. public int [] Justify (int [] sizes) { return Justify (Justification, PutSpaceBetweenItems, ContainerSize, sizes); } /// /// Takes a list of items and returns their positions when justified within a container wide based on the specified /// . /// /// The sizes of the items to justify. /// The justification style. /// The size of the container. /// The locations of the items, from left to right. public static int [] Justify (Justification justification, bool putSpaceBetweenItems, int containerSize, int [] sizes) { if (sizes.Length == 0) { return new int [] { }; } int maxSpaceBetweenItems = putSpaceBetweenItems ? 1 : 0; var positions = new int [sizes.Length]; // positions of the items. the return value. int totalItemsSize = sizes.Sum (); int totalGaps = sizes.Length - 1; // total gaps between items int totalItemsAndSpaces = totalItemsSize + totalGaps * maxSpaceBetweenItems; // total size of items and spaces if we had enough room int spaces = totalGaps * maxSpaceBetweenItems; // We'll decrement this below to place one space between each item until we run out if (totalItemsSize >= containerSize) { spaces = 0; } else if (totalItemsAndSpaces > containerSize) { spaces = containerSize - totalItemsSize; } switch (justification) { case Justification.Left: var currentPosition = 0; for (var i = 0; i < sizes.Length; i++) { if (sizes [i] < 0) { throw new ArgumentException ("The size of an item cannot be negative."); } if (i == 0) { positions [0] = 0; // first item position continue; } int spaceBefore = spaces-- > 0 ? maxSpaceBetweenItems : 0; // subsequent items are placed one space after the previous item positions [i] = positions [i - 1] + sizes [i - 1] + spaceBefore; } break; case Justification.Right: currentPosition = Math.Max (0, containerSize - totalItemsSize - spaces); for (var i = 0; i < sizes.Length; i++) { if (sizes [i] < 0) { throw new ArgumentException ("The size of an item cannot be negative."); } int spaceBefore = spaces-- > 0 ? maxSpaceBetweenItems : 0; positions [i] = currentPosition; currentPosition += sizes [i] + spaceBefore; } break; case Justification.Centered: if (sizes.Length > 1) { // remaining space to be distributed before first and after the items int remainingSpace = Math.Max (0, containerSize - totalItemsSize - spaces); for (var i = 0; i < sizes.Length; i++) { if (sizes [i] < 0) { throw new ArgumentException ("The size of an item cannot be negative."); } if (i == 0) { positions [i] = remainingSpace / 2; // first item position continue; } int spaceBefore = spaces-- > 0 ? maxSpaceBetweenItems : 0; // subsequent items are placed one space after the previous item positions [i] = positions [i - 1] + sizes [i - 1] + spaceBefore; } } else if (sizes.Length == 1) { if (sizes [0] < 0) { throw new ArgumentException ("The size of an item cannot be negative."); } positions [0] = (containerSize - sizes [0]) / 2; // single item is centered } break; case Justification.Justified: int spaceBetween = sizes.Length > 1 ? (containerSize - totalItemsSize) / (sizes.Length - 1) : 0; int remainder = sizes.Length > 1 ? (containerSize - totalItemsSize) % (sizes.Length - 1) : 0; currentPosition = 0; for (var i = 0; i < sizes.Length; i++) { if (sizes [i] < 0) { throw new ArgumentException ("The size of an item cannot be negative."); } positions [i] = currentPosition; int extraSpace = i < remainder ? 1 : 0; currentPosition += sizes [i] + spaceBetween + extraSpace; } break; // 111 2222 33333 case Justification.LastRightRestLeft: if (sizes.Length > 1) { currentPosition = 0; for (var i = 0; i < sizes.Length; i++) { if (sizes [i] < 0) { throw new ArgumentException ("The size of an item cannot be negative."); } if (i < sizes.Length - 1) { int spaceBefore = spaces-- > 0 ? maxSpaceBetweenItems : 0; positions [i] = currentPosition; currentPosition += sizes [i] + spaceBefore; } } positions [sizes.Length - 1] = containerSize - sizes [sizes.Length - 1]; } else if (sizes.Length == 1) { if (sizes [0] < 0) { throw new ArgumentException ("The size of an item cannot be negative."); } positions [0] = containerSize - sizes [0]; // single item is flush right } break; // 111 2222 33333 case Justification.FirstLeftRestRight: if (sizes.Length > 1) { currentPosition = 0; positions [0] = currentPosition; // first item is flush left for (int i = sizes.Length - 1; i >= 0; i--) { if (sizes [i] < 0) { throw new ArgumentException ("The size of an item cannot be negative."); } if (i == sizes.Length - 1) { // start at right currentPosition = containerSize - sizes [i]; positions [i] = currentPosition; } if (i < sizes.Length - 1 && i > 0) { int spaceBefore = spaces-- > 0 ? maxSpaceBetweenItems : 0; positions [i] = currentPosition - sizes [i] - spaceBefore; currentPosition = positions [i]; } } } else if (sizes.Length == 1) { if (sizes [0] < 0) { throw new ArgumentException ("The size of an item cannot be negative."); } positions [0] = 0; // single item is flush left } break; default: throw new ArgumentOutOfRangeException (nameof (justification), justification, null); } return positions; } }