using Terminal.Gui; namespace UICatalog { [ScenarioMetadata (Name: "TopLevelNoWindowBug", Description: "Illustrates that not having a Window causes MenuBar to misbehave. #437")] [ScenarioCategory ("Bug Repro")] class TopLevelNoWindowBug : Scenario { public override void Run () { Top = new Toplevel (new Rect (0, 0, Application.Driver.Cols, Application.Driver.Rows)); var menu = new MenuBar (new MenuBarItem [] { new MenuBarItem ("_Файл", new MenuItem [] { new MenuItem ("_Создать", "Creates new file", null), new MenuItem ("_Открыть", "", null), new MenuItem ("Со_хранить", "", null), new MenuItem ("_Выход", "", () => Application.RequestStop()) }), new MenuBarItem ("_Edit", new MenuItem [] { new MenuItem ("_Copy", "", null), new MenuItem ("C_ut", "", null), new MenuItem ("_Paste", "", null) }) }); Top.Add (menu); // BUGBUG: #437 This being commented out causes menu to mis-behave //var win = new Window ($"Scenario: {GetName ()}") { // X = 0, // Y = 1, // Width = Dim.Fill (), // Height = Dim.Fill () //}; //ntop.Add (win); base.Run (); } } }