//
// Checkbox.cs: Checkbox control
//
// Authors:
// Miguel de Icaza (miguel@gnome.org)
//
using System;
namespace Terminal {
public class CheckBox : View {
string text;
int hot_pos = -1;
char hot_key;
///
/// Toggled event, raised when the CheckButton is toggled.
///
///
/// Client code can hook up to this event, it is
/// raised when the checkbutton is activated either with
/// the mouse or the keyboard.
///
public event EventHandler Toggled;
///
/// Public constructor, creates a CheckButton based on
/// the given text at the given position.
///
///
/// The size of CheckButton is computed based on the
/// text length. This CheckButton is not toggled.
///
public CheckBox (int x, int y, string s) : this (x, y, s, false)
{
}
///
/// Public constructor, creates a CheckButton based on
/// the given text at the given position and a state.
///
///
/// The size of CheckButton is computed based on the
/// text length.
///
public CheckBox (int x, int y, string s, bool is_checked) : base (new Rect (x, y, s.Length + 4, 1))
{
Checked = is_checked;
Text = s;
CanFocus = true;
}
///
/// The state of the checkbox.
///
public bool Checked { get; set; }
///
/// The text displayed by this widget.
///
public string Text {
get {
return text;
}
set {
text = value;
int i = 0;
hot_pos = -1;
hot_key = (char)0;
foreach (char c in text) {
if (Char.IsUpper (c)) {
hot_key = c;
hot_pos = i;
break;
}
i++;
}
}
}
public override void Redraw (Rect region)
{
Driver.SetAttribute (HasFocus ? Colors.Base.Focus : Colors.Base.Normal);
Move (0, 0);
Driver.AddStr (Checked ? "[x] " : "[ ] ");
Move (4, 0);
Driver.AddStr (Text);
if (hot_pos != -1) {
Move (4 + hot_pos, 0);
Driver.SetAttribute (HasFocus ? Colors.Base.HotFocus : Colors.Base.HotNormal);
Driver.AddCh (hot_key);
}
}
public override void PositionCursor ()
{
Move (1, 0);
}
public override bool ProcessKey (KeyEvent kb)
{
if (kb.KeyValue == ' ') {
Checked = !Checked;
if (Toggled != null)
Toggled (this, EventArgs.Empty);
SetNeedsDisplay ();
return true;
}
return base.ProcessKey (kb);
}
#if false
public override void ProcessMouse (Curses.MouseEvent ev)
{
if ((ev.ButtonState & Curses.Event.Button1Clicked) != 0){
Container.SetFocus (this);
Container.Redraw ();
Checked = !Checked;
if (Toggled != null)
Toggled (this, EventArgs.Empty);
Redraw ();
}
}
#endif
}
}