using Xunit.Abstractions; namespace ApplicationTests; /// /// Tests for the interface and implementation. /// These tests demonstrate the decoupled mouse handling that enables parallel test execution. /// public class MouseTests { [Fact] public void Mouse_Instance_CreatedSuccessfully () { // Arrange & Act MouseImpl mouse = new (); // Assert Assert.NotNull (mouse); Assert.False (mouse.IsMouseDisabled); Assert.Null (mouse.LastMousePosition); } [Fact] public void Mouse_LastMousePosition_CanBeSetAndRetrieved () { // Arrange MouseImpl mouse = new (); Point expectedPosition = new (10, 20); // Act mouse.LastMousePosition = expectedPosition; Point? actualPosition = mouse.LastMousePosition; // Assert Assert.Equal (expectedPosition, actualPosition); } [Fact] public void Mouse_IsMouseDisabled_CanBeSetAndRetrieved () { // Arrange MouseImpl mouse = new (); // Act mouse.IsMouseDisabled = true; // Assert Assert.True (mouse.IsMouseDisabled); } [Fact] public void Mouse_CachedViewsUnderMouse_InitializedEmpty () { // Arrange MouseImpl mouse = new (); // Assert Assert.NotNull (mouse.CachedViewsUnderMouse); Assert.Empty (mouse.CachedViewsUnderMouse); } [Fact] public void Mouse_ResetState_ClearsEventAndCachedViews () { // Arrange MouseImpl mouse = new (); var eventFired = false; mouse.MouseEvent += (sender, args) => eventFired = true; mouse.CachedViewsUnderMouse.Add (new View ()); // Act mouse.ResetState (); // Assert - CachedViewsUnderMouse should be cleared Assert.Empty (mouse.CachedViewsUnderMouse); // Event handlers should be cleared MouseEventArgs mouseEvent = new () { ScreenPosition = new Point (0, 0), Flags = MouseFlags.Button1Pressed }; mouse.RaiseMouseEvent (mouseEvent); Assert.False (eventFired, "Event should not fire after ResetState"); } [Fact] public void Mouse_RaiseMouseEvent_DoesNotUpdateLastPositionWhenNotInitialized () { // Arrange MouseImpl mouse = new (); MouseEventArgs mouseEvent = new () { ScreenPosition = new Point (5, 10), Flags = MouseFlags.Button1Pressed }; // Act - Application is not initialized, so LastMousePosition should not be set mouse.RaiseMouseEvent (mouseEvent); // Assert // Since Application.Initialized is false, LastMousePosition should remain null // This behavior matches the original implementation Assert.Null (mouse.LastMousePosition); } [Fact] public void Mouse_MouseEvent_CanBeSubscribedAndUnsubscribed () { // Arrange MouseImpl mouse = new (); var eventCount = 0; EventHandler handler = (sender, args) => eventCount++; // Act - Subscribe mouse.MouseEvent += handler; MouseEventArgs mouseEvent = new () { ScreenPosition = new Point (0, 0), Flags = MouseFlags.Button1Pressed }; mouse.RaiseMouseEvent (mouseEvent); // Assert - Event fired once Assert.Equal (1, eventCount); // Act - Unsubscribe mouse.MouseEvent -= handler; mouse.RaiseMouseEvent (mouseEvent); // Assert - Event count unchanged Assert.Equal (1, eventCount); } /// /// Tests that the mouse coordinates passed to the focused view are correct when the mouse is clicked. With /// Frames; Frame != Viewport /// [Theory] // click on border [InlineData (0, 0, 0, 0, 0, 0)] [InlineData (0, 1, 0, 0, 0, 0)] [InlineData (0, 0, 1, 0, 0, 0)] [InlineData (0, 9, 0, 0, 0, 0)] [InlineData (0, 0, 9, 0, 0, 0)] // outside border [InlineData (0, 10, 0, 0, 0, 0)] [InlineData (0, 0, 10, 0, 0, 0)] // view is offset from origin ; click is on border [InlineData (1, 1, 1, 0, 0, 0)] [InlineData (1, 2, 1, 0, 0, 0)] [InlineData (1, 1, 2, 0, 0, 0)] [InlineData (1, 10, 1, 0, 0, 0)] [InlineData (1, 1, 10, 0, 0, 0)] // outside border [InlineData (1, -1, 0, 0, 0, 0)] [InlineData (1, 0, -1, 0, 0, 0)] [InlineData (1, 10, 10, 0, 0, 0)] [InlineData (1, 11, 11, 0, 0, 0)] // view is at origin, click is inside border [InlineData (0, 1, 1, 0, 0, 1)] [InlineData (0, 2, 1, 1, 0, 1)] [InlineData (0, 1, 2, 0, 1, 1)] [InlineData (0, 8, 1, 7, 0, 1)] [InlineData (0, 1, 8, 0, 7, 1)] [InlineData (0, 8, 8, 7, 7, 1)] // view is offset from origin ; click inside border // our view is 10x10, but has a border, so it's bounds is 8x8 [InlineData (1, 2, 2, 0, 0, 1)] [InlineData (1, 3, 2, 1, 0, 1)] [InlineData (1, 2, 3, 0, 1, 1)] [InlineData (1, 9, 2, 7, 0, 1)] [InlineData (1, 2, 9, 0, 7, 1)] [InlineData (1, 9, 9, 7, 7, 1)] [InlineData (1, 10, 10, 7, 7, 0)] //01234567890123456789 // |12345678| // |xxxxxxxx public void MouseCoordinatesTest_Border ( int offset, int clickX, int clickY, int expectedX, int expectedY, int expectedClickedCount ) { Size size = new (10, 10); Point pos = new (offset, offset); int clickedCount = 0; using IApplication? application = Application.Create (); application.Begin (new Window () { Id = "top", }); application.TopRunnableView!.X = 0; application.TopRunnableView.Y = 0; application.TopRunnableView.Width = size.Width * 2; application.TopRunnableView.Height = size.Height * 2; application.TopRunnableView.BorderStyle = LineStyle.None; var view = new View { Id = "view", X = pos.X, Y = pos.Y, Width = size.Width, Height = size.Height }; // Give the view a border. With PR #2920, mouse clicks are only passed if they are inside the view's Viewport. view.BorderStyle = LineStyle.Single; view.CanFocus = true; application.TopRunnableView.Add (view); var mouseEvent = new MouseEventArgs { Position = new (clickX, clickY), ScreenPosition = new (clickX, clickY), Flags = MouseFlags.Button1Clicked }; view.MouseEvent += (_s, e) => { Assert.Equal (expectedX, e.Position.X); Assert.Equal (expectedY, e.Position.Y); clickedCount += e.IsSingleDoubleOrTripleClicked ? 1 : 0; }; application.Mouse.RaiseMouseEvent (mouseEvent); Assert.Equal (expectedClickedCount, clickedCount); } }