using System.Diagnostics;
using System.Globalization;
using System.Reflection;
using Xunit.Sdk;
namespace UnitTests;
///
/// Enables test functions annotated with the [AutoInitShutdown] attribute to
/// automatically call Application.Init at start of the test and Application.Shutdown after the
/// test exits.
/// This is necessary because a) Application is a singleton and Init/Shutdown must be called
/// as a pair, and b) all unit test functions should be atomic..
///
[AttributeUsage (AttributeTargets.Class | AttributeTargets.Method)]
public class AutoInitShutdownAttribute : BeforeAfterTestAttribute
{
///
/// Initializes a [AutoInitShutdown] attribute, which determines if/how Application.Init and Application.Shutdown
/// are automatically called Before/After a test runs.
///
/// If true, Application.Init will be called Before the test runs.
///
/// Determines which IConsoleDriver (FakeDriver, WindowsDriver, UnixDriver, DotNetDriver)
/// will be used when Application.Init is called. If null FakeDriver will be used. Only valid if
/// is true.
///
///
/// If true, will force the use of . Only valid if
/// == and is true.
///
///
/// Only valid if is true. Only
/// valid if == and is true.
///
///
/// Only valid if is true. Only valid if
/// == and is true.
///
/// If true and is true, the test will fail.
public AutoInitShutdownAttribute (
bool autoInit = true,
Type consoleDriverType = null,
bool useFakeClipboard = true,
bool fakeClipboardAlwaysThrowsNotSupportedException = false,
bool fakeClipboardIsSupportedAlwaysTrue = false,
bool verifyShutdown = false
)
{
AutoInit = autoInit;
CultureInfo.DefaultThreadCurrentUICulture = CultureInfo.GetCultureInfo ("en-US");
_driverType = consoleDriverType;
FakeDriver.FakeBehaviors.UseFakeClipboard = useFakeClipboard;
FakeDriver.FakeBehaviors.FakeClipboardAlwaysThrowsNotSupportedException =
fakeClipboardAlwaysThrowsNotSupportedException;
FakeDriver.FakeBehaviors.FakeClipboardIsSupportedAlwaysFalse = fakeClipboardIsSupportedAlwaysTrue;
_verifyShutdown = verifyShutdown;
}
private readonly bool _verifyShutdown;
private readonly Type _driverType;
private IDisposable _v2Cleanup;
public override void After (MethodInfo methodUnderTest)
{
Debug.WriteLine ($"After: {methodUnderTest?.Name ?? "Unknown Test"}");
// Turn off diagnostic flags in case some test left them on
View.Diagnostics = ViewDiagnosticFlags.Off;
_v2Cleanup?.Dispose ();
if (AutoInit)
{
// try
{
if (!_verifyShutdown)
{
Application.ResetState (ignoreDisposed: true);
}
Application.Shutdown ();
#if DEBUG_IDISPOSABLE
if (View.Instances.Count == 0)
{
Assert.Empty (View.Instances);
}
else
{
View.Instances.Clear ();
}
#endif
}
//catch (Exception e)
//{
// Assert.Fail ($"Application.Shutdown threw an exception after the test exited: {e}");
//}
//finally
{
#if DEBUG_IDISPOSABLE
View.Instances.Clear ();
Application.ResetState (true);
#endif
}
}
Debug.Assert (!CM.IsEnabled, "This test left ConfigurationManager enabled!");
// Force the ConfigurationManager to reset to its hardcoded defaults
CM.Disable (true);
}
public override void Before (MethodInfo methodUnderTest)
{
Debug.WriteLine ($"Before: {methodUnderTest?.Name ?? "Unknown Test"}");
Debug.Assert (!CM.IsEnabled, "A previous test left ConfigurationManager enabled!");
// Disable & force the ConfigurationManager to reset to its hardcoded defaults
CM.Disable (true);
//Debug.Assert(!CM.IsEnabled, "Some other test left ConfigurationManager enabled.");
if (AutoInit)
{
#if DEBUG_IDISPOSABLE
View.EnableDebugIDisposableAsserts = true;
// Clear out any lingering Responder instances from previous tests
if (View.Instances.Count == 0)
{
Assert.Empty (View.Instances);
}
else
{
View.Instances.Clear ();
}
#endif
if (_driverType == null)
{
//Application.Init (null, "fake");
//Application.Driver!.SetScreenSize (80, 25);
//Application.Top = null;
//Application.TopLevels.Clear ();
var fa = new FakeApplicationFactory ();
_v2Cleanup = fa.SetupFakeApplication ();
//Application.Driver!.SetScreenSize (80,25));
}
else
{
Application.Init ((IConsoleDriver)Activator.CreateInstance (_driverType));
}
}
}
private bool AutoInit { get; }
///
/// Runs a single iteration of the main loop (layout, draw, run timed events etc.)
///
public static void RunIteration ()
{
ApplicationImpl a = (ApplicationImpl)ApplicationImpl.Instance;
a.Coordinator?.RunIteration ();
}
}