//
// Driver.cs: Curses-based Driver
//
// Authors:
// Miguel de Icaza (miguel@gnome.org)
//
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Threading.Tasks;
using Mono.Terminal;
using NStack;
using Unix.Terminal;
namespace Terminal.Gui {
///
/// This is the Curses driver for the gui.cs/Terminal framework.
///
public class CursesDriver : ConsoleDriver {
public override int Cols => Curses.Cols;
public override int Rows => Curses.Lines;
// Current row, and current col, tracked by Move/AddRune only
int ccol, crow;
bool needMove;
public override void Move (int col, int row)
{
ccol = col;
crow = row;
if (Clip.Contains (col, row)) {
Curses.move (row, col);
needMove = false;
} else {
Curses.move (Clip.Y, Clip.X);
needMove = true;
}
}
static bool sync;
public override void AddRune (Rune rune)
{
if (Clip.Contains (ccol, crow)) {
if (needMove) {
Curses.move (crow, ccol);
needMove = false;
}
Curses.addch ((int)(uint)rune);
} else
needMove = true;
if (sync)
Application.Driver.Refresh ();
ccol++;
var runeWidth = Rune.ColumnWidth(rune);
if (runeWidth > 1) {
for (int i = 1; i < runeWidth; i++) {
ccol++;
}
}
}
public override void AddStr (ustring str)
{
// TODO; optimize this to determine if the str fits in the clip region, and if so, use Curses.addstr directly
foreach (var rune in str)
AddRune (rune);
}
public override void Refresh () {
Curses.refresh ();
if (Curses.CheckWinChange ()) {
TerminalResized?.Invoke ();
}
}
public override void UpdateCursor () => Refresh ();
public override void End () => Curses.endwin ();
public override void UpdateScreen () => window.redrawwin ();
public override void SetAttribute (Attribute c) => Curses.attrset (c.value);
public Curses.Window window;
static short last_color_pair = 16;
///
/// Creates a curses color from the provided foreground and background colors
///
/// Contains the curses attributes for the foreground (color, plus any attributes)
/// Contains the curses attributes for the background (color, plus any attributes)
///
public static Attribute MakeColor (short foreground, short background)
{
Curses.InitColorPair (++last_color_pair, foreground, background);
return new Attribute () { value = Curses.ColorPair (last_color_pair) };
}
int [,] colorPairs = new int [16, 16];
public override void SetColors (ConsoleColor foreground, ConsoleColor background)
{
int f = (short)foreground;
int b = (short)background;
var v = colorPairs [f, b];
if ((v & 0x10000) == 0) {
b = b & 0x7;
bool bold = (f & 0x8) != 0;
f = f & 0x7;
v = MakeColor ((short)f, (short)b) | (bold ? Curses.A_BOLD : 0);
colorPairs [(int)foreground, (int)background] = v | 0x1000;
}
SetAttribute (v & 0xffff);
}
Dictionary rawPairs = new Dictionary ();
public override void SetColors (short foreColorId, short backgroundColorId)
{
int key = (((ushort)foreColorId << 16)) | (ushort)backgroundColorId;
if (!rawPairs.TryGetValue (key, out var v)) {
v = MakeColor (foreColorId, backgroundColorId);
rawPairs [key] = v;
}
SetAttribute (v);
}
static Key MapCursesKey (int cursesKey)
{
switch (cursesKey) {
case Curses.KeyF1: return Key.F1;
case Curses.KeyF2: return Key.F2;
case Curses.KeyF3: return Key.F3;
case Curses.KeyF4: return Key.F4;
case Curses.KeyF5: return Key.F5;
case Curses.KeyF6: return Key.F6;
case Curses.KeyF7: return Key.F7;
case Curses.KeyF8: return Key.F8;
case Curses.KeyF9: return Key.F9;
case Curses.KeyF10: return Key.F10;
case Curses.KeyUp: return Key.CursorUp;
case Curses.KeyDown: return Key.CursorDown;
case Curses.KeyLeft: return Key.CursorLeft;
case Curses.KeyRight: return Key.CursorRight;
case Curses.KeyHome: return Key.Home;
case Curses.KeyEnd: return Key.End;
case Curses.KeyNPage: return Key.PageDown;
case Curses.KeyPPage: return Key.PageUp;
case Curses.KeyDeleteChar: return Key.DeleteChar;
case Curses.KeyInsertChar: return Key.InsertChar;
case Curses.KeyBackTab: return Key.BackTab;
case Curses.KeyBackspace: return Key.Backspace;
case Curses.ShiftKeyUp: return Key.CursorUp | Key.ShiftMask;
case Curses.ShiftKeyDown: return Key.CursorDown | Key.ShiftMask;
case Curses.ShiftKeyLeft: return Key.CursorLeft | Key.ShiftMask;
case Curses.ShiftKeyRight: return Key.CursorRight | Key.ShiftMask;
case Curses.ShiftKeyHome: return Key.Home | Key.ShiftMask;
case Curses.ShiftKeyEnd: return Key.End | Key.ShiftMask;
case Curses.ShiftKeyNPage: return Key.PageDown | Key.ShiftMask;
case Curses.ShiftKeyPPage: return Key.PageUp | Key.ShiftMask;
case Curses.AltKeyUp: return Key.CursorUp | Key.AltMask;
case Curses.AltKeyDown: return Key.CursorDown | Key.AltMask;
case Curses.AltKeyLeft: return Key.CursorLeft | Key.AltMask;
case Curses.AltKeyRight: return Key.CursorRight | Key.AltMask;
case Curses.AltKeyHome: return Key.Home | Key.AltMask;
case Curses.AltKeyEnd: return Key.End | Key.AltMask;
case Curses.AltKeyNPage: return Key.PageDown | Key.AltMask;
case Curses.AltKeyPPage: return Key.PageUp | Key.AltMask;
case Curses.CtrlKeyUp: return Key.CursorUp | Key.CtrlMask;
case Curses.CtrlKeyDown: return Key.CursorDown | Key.CtrlMask;
case Curses.CtrlKeyLeft: return Key.CursorLeft | Key.CtrlMask;
case Curses.CtrlKeyRight: return Key.CursorRight | Key.CtrlMask;
case Curses.CtrlKeyHome: return Key.Home | Key.CtrlMask;
case Curses.CtrlKeyEnd: return Key.End | Key.CtrlMask;
case Curses.CtrlKeyNPage: return Key.PageDown | Key.CtrlMask;
case Curses.CtrlKeyPPage: return Key.PageUp | Key.CtrlMask;
case Curses.ShiftCtrlKeyUp: return Key.CursorUp | Key.ShiftMask | Key.CtrlMask;
case Curses.ShiftCtrlKeyDown: return Key.CursorDown | Key.ShiftMask | Key.CtrlMask;
case Curses.ShiftCtrlKeyLeft: return Key.CursorLeft | Key.ShiftMask | Key.CtrlMask;
case Curses.ShiftCtrlKeyRight: return Key.CursorRight | Key.ShiftMask | Key.CtrlMask;
case Curses.ShiftCtrlKeyHome: return Key.Home | Key.ShiftMask | Key.CtrlMask;
case Curses.ShiftCtrlKeyEnd: return Key.End | Key.ShiftMask | Key.CtrlMask;
case Curses.ShiftCtrlKeyNPage: return Key.PageDown | Key.ShiftMask | Key.CtrlMask;
case Curses.ShiftCtrlKeyPPage: return Key.PageUp | Key.ShiftMask | Key.CtrlMask;
default: return Key.Unknown;
}
}
Curses.Event? LastMouseButtonPressed = null;
bool IsButtonPressed = false;
bool cancelButtonClicked = false;
Point point;
MouseEvent ToDriverMouse (Curses.MouseEvent cev)
{
MouseFlags mouseFlag = MouseFlags.AllEvents;
if (LastMouseButtonPressed != null && cev.ButtonState != Curses.Event.ReportMousePosition) {
LastMouseButtonPressed = null;
IsButtonPressed = false;
}
if ((cev.ButtonState == Curses.Event.Button1Clicked || cev.ButtonState == Curses.Event.Button2Clicked ||
cev.ButtonState == Curses.Event.Button3Clicked) &&
LastMouseButtonPressed == null) {
IsButtonPressed = false;
mouseFlag = ProcessButtonClickedEvent (cev, mouseFlag);
} else if (((cev.ButtonState == Curses.Event.Button1Pressed || cev.ButtonState == Curses.Event.Button2Pressed ||
cev.ButtonState == Curses.Event.Button3Pressed) && LastMouseButtonPressed == null) ||
IsButtonPressed && cev.ButtonState == Curses.Event.ReportMousePosition) {
mouseFlag = (MouseFlags)cev.ButtonState;
if (cev.ButtonState != Curses.Event.ReportMousePosition)
LastMouseButtonPressed = cev.ButtonState;
IsButtonPressed = true;
if (cev.ButtonState == Curses.Event.ReportMousePosition) {
mouseFlag = (MouseFlags)LastMouseButtonPressed | MouseFlags.ReportMousePosition;
point = new Point ();
cancelButtonClicked = true;
} else {
point = new Point () {
X = cev.X,
Y = cev.Y
};
}
if ((mouseFlag & MouseFlags.ReportMousePosition) == 0) {
Task.Run (async () => {
while (IsButtonPressed && LastMouseButtonPressed != null) {
await Task.Delay (200);
var me = new MouseEvent () {
X = cev.X,
Y = cev.Y,
Flags = mouseFlag
};
var view = Application.wantContinuousButtonPressedView;
if (view == null)
break;
if (IsButtonPressed && LastMouseButtonPressed != null && (mouseFlag & MouseFlags.ReportMousePosition) == 0) {
mouseHandler (me);
mainLoop.Driver.Wakeup ();
}
}
});
}
} else if ((cev.ButtonState == Curses.Event.Button1Released || cev.ButtonState == Curses.Event.Button2Released ||
cev.ButtonState == Curses.Event.Button3Released)) {
mouseFlag = ProcessButtonReleasedEvent (cev, mouseFlag);
IsButtonPressed = false;
} else if (cev.ButtonState == Curses.Event.Button4Pressed) {
mouseFlag = MouseFlags.WheeledUp;
} else if (cev.ButtonState == Curses.Event.ReportMousePosition && cev.X == point.X && cev.Y == point.Y) {
mouseFlag = MouseFlags.WheeledDown;
}
else if (cev.ButtonState == Curses.Event.ReportMousePosition) {
mouseFlag = MouseFlags.ReportMousePosition;
} else {
mouseFlag = (MouseFlags)cev.ButtonState;
}
point = new Point () {
X = cev.X,
Y = cev.Y
};
if (cev.ID != 0)
mouseFlag = MouseFlags.WheeledDown;
return new MouseEvent () {
X = cev.X,
Y = cev.Y,
//Flags = (MouseFlags)cev.ButtonState
Flags = mouseFlag
};
}
private MouseFlags ProcessButtonClickedEvent (Curses.MouseEvent cev, MouseFlags mf)
{
LastMouseButtonPressed = cev.ButtonState;
mf = GetButtonState (cev, true);
mouseHandler (ProcessButtonState (cev, mf));
if (LastMouseButtonPressed != null && LastMouseButtonPressed == cev.ButtonState) {
mf = GetButtonState (cev, false);
mouseHandler (ProcessButtonState (cev, mf));
if (LastMouseButtonPressed != null && LastMouseButtonPressed == cev.ButtonState) {
mf = (MouseFlags)cev.ButtonState;
}
}
LastMouseButtonPressed = null;
return mf;
}
private MouseFlags ProcessButtonReleasedEvent (Curses.MouseEvent cev, MouseFlags mf)
{
mf = (MouseFlags)cev.ButtonState;
mouseHandler (ProcessButtonState (cev, mf));
if (!cancelButtonClicked && LastMouseButtonPressed == null)
mf = GetButtonState (cev);
else
cancelButtonClicked = false;
return mf;
}
MouseFlags GetButtonState (Curses.MouseEvent cev, bool pressed = false)
{
MouseFlags mf = default;
switch (cev.ButtonState) {
case Curses.Event.Button1Clicked:
if (pressed)
mf = MouseFlags.Button1Pressed;
else
mf = MouseFlags.Button1Released;
break;
case Curses.Event.Button2Clicked:
if (pressed)
mf = MouseFlags.Button2Pressed;
else
mf = MouseFlags.Button2Released;
break;
case Curses.Event.Button3Clicked:
if (pressed)
mf = MouseFlags.Button3Pressed;
else
mf = MouseFlags.Button3Released;
break;
case Curses.Event.Button1Released:
mf = MouseFlags.Button1Clicked;
break;
case Curses.Event.Button2Released:
mf = MouseFlags.Button2Clicked;
break;
case Curses.Event.Button3Released:
mf = MouseFlags.Button3Clicked;
break;
}
return mf;
}
MouseEvent ProcessButtonState (Curses.MouseEvent cev, MouseFlags mf)
{
return new MouseEvent () {
X = cev.X,
Y = cev.Y,
Flags = mf
};
}
void ProcessInput (Action keyHandler, Action mouseHandler)
{
int wch;
var code = Curses.get_wch (out wch);
if (code == Curses.ERR)
return;
if (code == Curses.KEY_CODE_YES) {
if (wch == Curses.KeyResize) {
if (Curses.CheckWinChange ()) {
TerminalResized?.Invoke ();
return;
}
}
if (wch == Curses.KeyMouse) {
Curses.MouseEvent ev;
Curses.getmouse (out ev);
mouseHandler (ToDriverMouse (ev));
return;
}
keyHandler (new KeyEvent (MapCursesKey (wch)));
return;
}
// Special handling for ESC, we want to try to catch ESC+letter to simulate alt-letter as well as Alt-Fkey
if (wch == 27) {
Curses.timeout (200);
code = Curses.get_wch (out wch);
if (code == Curses.KEY_CODE_YES)
keyHandler (new KeyEvent (Key.AltMask | MapCursesKey (wch)));
if (code == 0) {
KeyEvent key;
// The ESC-number handling, debatable.
// Simulates the AltMask itself by pressing Alt + Space.
if (wch == (int)Key.Space)
key = new KeyEvent (Key.AltMask);
else if (wch - (int)Key.Space >= 'A' && wch - (int)Key.Space <= 'Z')
key = new KeyEvent ((Key)((uint)Key.AltMask + (wch - (int)Key.Space)));
else if (wch >= '1' && wch <= '9')
key = new KeyEvent ((Key)((int)Key.F1 + (wch - '0' - 1)));
else if (wch == '0')
key = new KeyEvent (Key.F10);
else if (wch == 27)
key = new KeyEvent ((Key)wch);
else
key = new KeyEvent (Key.AltMask | (Key)wch);
keyHandler (key);
} else
keyHandler (new KeyEvent (Key.Esc));
} else
keyHandler (new KeyEvent ((Key)wch));
}
Action mouseHandler;
MainLoop mainLoop;
public override void PrepareToRun (MainLoop mainLoop, Action keyHandler, Action keyDownHandler, Action keyUpHandler, Action mouseHandler)
{
// Note: Curses doesn't support keydown/up events and thus any passed keyDown/UpHandlers will never be called
Curses.timeout (0);
this.mouseHandler = mouseHandler;
this.mainLoop = mainLoop;
(mainLoop.Driver as Mono.Terminal.UnixMainLoop).AddWatch (0, Mono.Terminal.UnixMainLoop.Condition.PollIn, x => {
ProcessInput (keyHandler, mouseHandler);
return true;
});
}
Curses.Event oldMouseEvents, reportableMouseEvents;
public override void Init (Action terminalResized)
{
if (window != null)
return;
try {
window = Curses.initscr ();
} catch (Exception e) {
Console.WriteLine ("Curses failed to initialize, the exception is: " + e);
}
Curses.raw ();
Curses.noecho ();
Curses.Window.Standard.keypad (true);
reportableMouseEvents = Curses.mousemask (Curses.Event.AllEvents | Curses.Event.ReportMousePosition, out oldMouseEvents);
TerminalResized = terminalResized;
if (reportableMouseEvents.HasFlag (Curses.Event.ReportMousePosition))
StartReportingMouseMoves ();
HLine = Curses.ACS_HLINE;
VLine = Curses.ACS_VLINE;
Stipple = Curses.ACS_CKBOARD;
Diamond = Curses.ACS_DIAMOND;
ULCorner = Curses.ACS_ULCORNER;
LLCorner = Curses.ACS_LLCORNER;
URCorner = Curses.ACS_URCORNER;
LRCorner = Curses.ACS_LRCORNER;
LeftTee = Curses.ACS_LTEE;
RightTee = Curses.ACS_RTEE;
TopTee = Curses.ACS_TTEE;
BottomTee = Curses.ACS_BTEE;
Colors.Base = new ColorScheme ();
Colors.Dialog = new ColorScheme ();
Colors.Menu = new ColorScheme ();
Colors.Error = new ColorScheme ();
Clip = new Rect (0, 0, Cols, Rows);
if (Curses.HasColors) {
Curses.StartColor ();
Curses.UseDefaultColors ();
Colors.Base.Normal = MakeColor (Curses.COLOR_WHITE, Curses.COLOR_BLUE);
Colors.Base.Focus = MakeColor (Curses.COLOR_BLACK, Curses.COLOR_CYAN);
Colors.Base.HotNormal = Curses.A_BOLD | MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_BLUE);
Colors.Base.HotFocus = Curses.A_BOLD | MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_CYAN);
// Focused,
// Selected, Hot: Yellow on Black
// Selected, text: white on black
// Unselected, hot: yellow on cyan
// unselected, text: same as unfocused
Colors.Menu.HotFocus = Curses.A_BOLD | MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_BLACK);
Colors.Menu.Focus = Curses.A_BOLD | MakeColor (Curses.COLOR_WHITE, Curses.COLOR_BLACK);
Colors.Menu.HotNormal = Curses.A_BOLD | MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_CYAN);
Colors.Menu.Normal = Curses.A_BOLD | MakeColor (Curses.COLOR_WHITE, Curses.COLOR_CYAN);
Colors.Menu.Disabled = MakeColor(Curses.COLOR_WHITE, Curses.COLOR_CYAN);
Colors.Dialog.Normal = MakeColor (Curses.COLOR_BLACK, Curses.COLOR_WHITE);
Colors.Dialog.Focus = MakeColor (Curses.COLOR_BLACK, Curses.COLOR_CYAN);
Colors.Dialog.HotNormal = MakeColor (Curses.COLOR_BLUE, Curses.COLOR_WHITE);
Colors.Dialog.HotFocus = MakeColor (Curses.COLOR_BLUE, Curses.COLOR_CYAN);
Colors.Error.Normal = Curses.A_BOLD | MakeColor (Curses.COLOR_WHITE, Curses.COLOR_RED);
Colors.Error.Focus = MakeColor (Curses.COLOR_BLACK, Curses.COLOR_WHITE);
Colors.Error.HotNormal = Curses.A_BOLD | MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_RED);
Colors.Error.HotFocus = Colors.Error.HotNormal;
} else {
Colors.Base.Normal = Curses.A_NORMAL;
Colors.Base.Focus = Curses.A_REVERSE;
Colors.Base.HotNormal = Curses.A_BOLD;
Colors.Base.HotFocus = Curses.A_BOLD | Curses.A_REVERSE;
Colors.Menu.Normal = Curses.A_REVERSE;
Colors.Menu.Focus = Curses.A_NORMAL;
Colors.Menu.HotNormal = Curses.A_BOLD;
Colors.Menu.HotFocus = Curses.A_NORMAL;
Colors.Dialog.Normal = Curses.A_REVERSE;
Colors.Dialog.Focus = Curses.A_NORMAL;
Colors.Dialog.HotNormal = Curses.A_BOLD;
Colors.Dialog.HotFocus = Curses.A_NORMAL;
Colors.Error.Normal = Curses.A_BOLD;
Colors.Error.Focus = Curses.A_BOLD | Curses.A_REVERSE;
Colors.Error.HotNormal = Curses.A_BOLD | Curses.A_REVERSE;
Colors.Error.HotFocus = Curses.A_REVERSE;
}
Colors.TopLevel = new ColorScheme ();
Colors.TopLevel.Normal = MakeColor (Curses.COLOR_GREEN, Curses.COLOR_BLACK);
Colors.TopLevel.Focus = MakeColor (Curses.COLOR_WHITE, Curses.COLOR_CYAN);
Colors.TopLevel.HotNormal = MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_BLACK);
Colors.TopLevel.HotFocus = MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_CYAN);
}
static int MapColor (Color color)
{
switch (color) {
case Color.Black:
return Curses.COLOR_BLACK;
case Color.Blue:
return Curses.COLOR_BLUE;
case Color.Green:
return Curses.COLOR_GREEN;
case Color.Cyan:
return Curses.COLOR_CYAN;
case Color.Red:
return Curses.COLOR_RED;
case Color.Magenta:
return Curses.COLOR_MAGENTA;
case Color.Brown:
return Curses.COLOR_YELLOW;
case Color.Gray:
return Curses.COLOR_WHITE;
case Color.DarkGray:
return Curses.COLOR_BLACK | Curses.A_BOLD;
case Color.BrightBlue:
return Curses.COLOR_BLUE | Curses.A_BOLD;
case Color.BrightGreen:
return Curses.COLOR_GREEN | Curses.A_BOLD;
case Color.BrighCyan:
return Curses.COLOR_CYAN | Curses.A_BOLD;
case Color.BrightRed:
return Curses.COLOR_RED | Curses.A_BOLD;
case Color.BrightMagenta:
return Curses.COLOR_MAGENTA | Curses.A_BOLD;
case Color.BrightYellow:
return Curses.COLOR_YELLOW | Curses.A_BOLD;
case Color.White:
return Curses.COLOR_WHITE | Curses.A_BOLD;
}
throw new ArgumentException ("Invalid color code");
}
public override Attribute MakeAttribute (Color fore, Color back)
{
var f = MapColor (fore);
return MakeColor ((short)(f & 0xffff), (short)MapColor (back)) | ((f & Curses.A_BOLD) != 0 ? Curses.A_BOLD : 0);
}
public override void Suspend ()
{
if (reportableMouseEvents.HasFlag (Curses.Event.ReportMousePosition))
StopReportingMouseMoves ();
Platform.Suspend ();
Curses.Window.Standard.redrawwin ();
Curses.refresh ();
if (reportableMouseEvents.HasFlag (Curses.Event.ReportMousePosition))
StartReportingMouseMoves ();
}
public override void StartReportingMouseMoves ()
{
Console.Out.Write ("\x1b[?1003h");
Console.Out.Flush ();
}
public override void StopReportingMouseMoves ()
{
Console.Out.Write ("\x1b[?1003l");
Console.Out.Flush ();
}
//int lastMouseInterval;
//bool mouseGrabbed;
public override void UncookMouse ()
{
//if (mouseGrabbed)
// return;
//lastMouseInterval = Curses.mouseinterval (0);
//mouseGrabbed = true;
}
public override void CookMouse ()
{
//mouseGrabbed = false;
//Curses.mouseinterval (lastMouseInterval);
}
}
internal static class Platform {
[DllImport ("libc")]
static extern int uname (IntPtr buf);
[DllImport ("libc")]
static extern int killpg (int pgrp, int pid);
static int suspendSignal;
static int GetSuspendSignal ()
{
if (suspendSignal != 0)
return suspendSignal;
IntPtr buf = Marshal.AllocHGlobal (8192);
if (uname (buf) != 0) {
Marshal.FreeHGlobal (buf);
suspendSignal = -1;
return suspendSignal;
}
try {
switch (Marshal.PtrToStringAnsi (buf)) {
case "Darwin":
case "DragonFly":
case "FreeBSD":
case "NetBSD":
case "OpenBSD":
suspendSignal = 18;
break;
case "Linux":
// TODO: should fetch the machine name and
// if it is MIPS return 24
suspendSignal = 20;
break;
case "Solaris":
suspendSignal = 24;
break;
default:
suspendSignal = -1;
break;
}
return suspendSignal;
} finally {
Marshal.FreeHGlobal (buf);
}
}
///
/// Suspends the process by sending SIGTSTP to itself
///
/// The suspend.
static public bool Suspend ()
{
int signal = GetSuspendSignal ();
if (signal == -1)
return false;
killpg (0, signal);
return true;
}
}
}