// // Driver.cs: Curses-based Driver // // Authors: // Miguel de Icaza (miguel@gnome.org) // using System; using System.Collections.Generic; using System.Runtime.InteropServices; using System.Threading.Tasks; using Mono.Terminal; using NStack; using Unix.Terminal; namespace Terminal.Gui { /// /// This is the Curses driver for the gui.cs/Terminal framework. /// public class CursesDriver : ConsoleDriver { public override int Cols => Curses.Cols; public override int Rows => Curses.Lines; // Current row, and current col, tracked by Move/AddRune only int ccol, crow; bool needMove; public override void Move (int col, int row) { ccol = col; crow = row; if (Clip.Contains (col, row)) { Curses.move (row, col); needMove = false; } else { Curses.move (Clip.Y, Clip.X); needMove = true; } } static bool sync; public override void AddRune (Rune rune) { if (Clip.Contains (ccol, crow)) { if (needMove) { Curses.move (crow, ccol); needMove = false; } Curses.addch ((int)(uint)rune); } else needMove = true; if (sync) Application.Driver.Refresh (); ccol++; var runeWidth = Rune.ColumnWidth(rune); if (runeWidth > 1) { for (int i = 1; i < runeWidth; i++) { ccol++; } } } public override void AddStr (ustring str) { // TODO; optimize this to determine if the str fits in the clip region, and if so, use Curses.addstr directly foreach (var rune in str) AddRune (rune); } public override void Refresh () { Curses.refresh (); if (Curses.CheckWinChange ()) { TerminalResized?.Invoke (); } } public override void UpdateCursor () => Refresh (); public override void End () => Curses.endwin (); public override void UpdateScreen () => window.redrawwin (); public override void SetAttribute (Attribute c) => Curses.attrset (c.value); public Curses.Window window; static short last_color_pair = 16; /// /// Creates a curses color from the provided foreground and background colors /// /// Contains the curses attributes for the foreground (color, plus any attributes) /// Contains the curses attributes for the background (color, plus any attributes) /// public static Attribute MakeColor (short foreground, short background) { Curses.InitColorPair (++last_color_pair, foreground, background); return new Attribute () { value = Curses.ColorPair (last_color_pair) }; } int [,] colorPairs = new int [16, 16]; public override void SetColors (ConsoleColor foreground, ConsoleColor background) { int f = (short)foreground; int b = (short)background; var v = colorPairs [f, b]; if ((v & 0x10000) == 0) { b = b & 0x7; bool bold = (f & 0x8) != 0; f = f & 0x7; v = MakeColor ((short)f, (short)b) | (bold ? Curses.A_BOLD : 0); colorPairs [(int)foreground, (int)background] = v | 0x1000; } SetAttribute (v & 0xffff); } Dictionary rawPairs = new Dictionary (); public override void SetColors (short foreColorId, short backgroundColorId) { int key = (((ushort)foreColorId << 16)) | (ushort)backgroundColorId; if (!rawPairs.TryGetValue (key, out var v)) { v = MakeColor (foreColorId, backgroundColorId); rawPairs [key] = v; } SetAttribute (v); } static Key MapCursesKey (int cursesKey) { switch (cursesKey) { case Curses.KeyF1: return Key.F1; case Curses.KeyF2: return Key.F2; case Curses.KeyF3: return Key.F3; case Curses.KeyF4: return Key.F4; case Curses.KeyF5: return Key.F5; case Curses.KeyF6: return Key.F6; case Curses.KeyF7: return Key.F7; case Curses.KeyF8: return Key.F8; case Curses.KeyF9: return Key.F9; case Curses.KeyF10: return Key.F10; case Curses.KeyUp: return Key.CursorUp; case Curses.KeyDown: return Key.CursorDown; case Curses.KeyLeft: return Key.CursorLeft; case Curses.KeyRight: return Key.CursorRight; case Curses.KeyHome: return Key.Home; case Curses.KeyEnd: return Key.End; case Curses.KeyNPage: return Key.PageDown; case Curses.KeyPPage: return Key.PageUp; case Curses.KeyDeleteChar: return Key.DeleteChar; case Curses.KeyInsertChar: return Key.InsertChar; case Curses.KeyBackTab: return Key.BackTab; case Curses.KeyBackspace: return Key.Backspace; case Curses.ShiftKeyUp: return Key.CursorUp | Key.ShiftMask; case Curses.ShiftKeyDown: return Key.CursorDown | Key.ShiftMask; case Curses.ShiftKeyLeft: return Key.CursorLeft | Key.ShiftMask; case Curses.ShiftKeyRight: return Key.CursorRight | Key.ShiftMask; case Curses.ShiftKeyHome: return Key.Home | Key.ShiftMask; case Curses.ShiftKeyEnd: return Key.End | Key.ShiftMask; case Curses.ShiftKeyNPage: return Key.PageDown | Key.ShiftMask; case Curses.ShiftKeyPPage: return Key.PageUp | Key.ShiftMask; case Curses.AltKeyUp: return Key.CursorUp | Key.AltMask; case Curses.AltKeyDown: return Key.CursorDown | Key.AltMask; case Curses.AltKeyLeft: return Key.CursorLeft | Key.AltMask; case Curses.AltKeyRight: return Key.CursorRight | Key.AltMask; case Curses.AltKeyHome: return Key.Home | Key.AltMask; case Curses.AltKeyEnd: return Key.End | Key.AltMask; case Curses.AltKeyNPage: return Key.PageDown | Key.AltMask; case Curses.AltKeyPPage: return Key.PageUp | Key.AltMask; case Curses.CtrlKeyUp: return Key.CursorUp | Key.CtrlMask; case Curses.CtrlKeyDown: return Key.CursorDown | Key.CtrlMask; case Curses.CtrlKeyLeft: return Key.CursorLeft | Key.CtrlMask; case Curses.CtrlKeyRight: return Key.CursorRight | Key.CtrlMask; case Curses.CtrlKeyHome: return Key.Home | Key.CtrlMask; case Curses.CtrlKeyEnd: return Key.End | Key.CtrlMask; case Curses.CtrlKeyNPage: return Key.PageDown | Key.CtrlMask; case Curses.CtrlKeyPPage: return Key.PageUp | Key.CtrlMask; case Curses.ShiftCtrlKeyUp: return Key.CursorUp | Key.ShiftMask | Key.CtrlMask; case Curses.ShiftCtrlKeyDown: return Key.CursorDown | Key.ShiftMask | Key.CtrlMask; case Curses.ShiftCtrlKeyLeft: return Key.CursorLeft | Key.ShiftMask | Key.CtrlMask; case Curses.ShiftCtrlKeyRight: return Key.CursorRight | Key.ShiftMask | Key.CtrlMask; case Curses.ShiftCtrlKeyHome: return Key.Home | Key.ShiftMask | Key.CtrlMask; case Curses.ShiftCtrlKeyEnd: return Key.End | Key.ShiftMask | Key.CtrlMask; case Curses.ShiftCtrlKeyNPage: return Key.PageDown | Key.ShiftMask | Key.CtrlMask; case Curses.ShiftCtrlKeyPPage: return Key.PageUp | Key.ShiftMask | Key.CtrlMask; default: return Key.Unknown; } } Curses.Event? LastMouseButtonPressed = null; bool IsButtonPressed = false; bool cancelButtonClicked = false; Point point; MouseEvent ToDriverMouse (Curses.MouseEvent cev) { MouseFlags mouseFlag = MouseFlags.AllEvents; if (LastMouseButtonPressed != null && cev.ButtonState != Curses.Event.ReportMousePosition) { LastMouseButtonPressed = null; IsButtonPressed = false; } if ((cev.ButtonState == Curses.Event.Button1Clicked || cev.ButtonState == Curses.Event.Button2Clicked || cev.ButtonState == Curses.Event.Button3Clicked) && LastMouseButtonPressed == null) { IsButtonPressed = false; mouseFlag = ProcessButtonClickedEvent (cev, mouseFlag); } else if (((cev.ButtonState == Curses.Event.Button1Pressed || cev.ButtonState == Curses.Event.Button2Pressed || cev.ButtonState == Curses.Event.Button3Pressed) && LastMouseButtonPressed == null) || IsButtonPressed && cev.ButtonState == Curses.Event.ReportMousePosition) { mouseFlag = (MouseFlags)cev.ButtonState; if (cev.ButtonState != Curses.Event.ReportMousePosition) LastMouseButtonPressed = cev.ButtonState; IsButtonPressed = true; if (cev.ButtonState == Curses.Event.ReportMousePosition) { mouseFlag = (MouseFlags)LastMouseButtonPressed | MouseFlags.ReportMousePosition; point = new Point (); cancelButtonClicked = true; } else { point = new Point () { X = cev.X, Y = cev.Y }; } if ((mouseFlag & MouseFlags.ReportMousePosition) == 0) { Task.Run (async () => { while (IsButtonPressed && LastMouseButtonPressed != null) { await Task.Delay (200); var me = new MouseEvent () { X = cev.X, Y = cev.Y, Flags = mouseFlag }; var view = Application.wantContinuousButtonPressedView; if (view == null) break; if (IsButtonPressed && LastMouseButtonPressed != null && (mouseFlag & MouseFlags.ReportMousePosition) == 0) { mouseHandler (me); mainLoop.Driver.Wakeup (); } } }); } } else if ((cev.ButtonState == Curses.Event.Button1Released || cev.ButtonState == Curses.Event.Button2Released || cev.ButtonState == Curses.Event.Button3Released)) { mouseFlag = ProcessButtonReleasedEvent (cev, mouseFlag); IsButtonPressed = false; } else if (cev.ButtonState == Curses.Event.Button4Pressed) { mouseFlag = MouseFlags.WheeledUp; } else if (cev.ButtonState == Curses.Event.ReportMousePosition && cev.X == point.X && cev.Y == point.Y) { mouseFlag = MouseFlags.WheeledDown; } else if (cev.ButtonState == Curses.Event.ReportMousePosition) { mouseFlag = MouseFlags.ReportMousePosition; } else { mouseFlag = (MouseFlags)cev.ButtonState; } point = new Point () { X = cev.X, Y = cev.Y }; if (cev.ID != 0) mouseFlag = MouseFlags.WheeledDown; return new MouseEvent () { X = cev.X, Y = cev.Y, //Flags = (MouseFlags)cev.ButtonState Flags = mouseFlag }; } private MouseFlags ProcessButtonClickedEvent (Curses.MouseEvent cev, MouseFlags mf) { LastMouseButtonPressed = cev.ButtonState; mf = GetButtonState (cev, true); mouseHandler (ProcessButtonState (cev, mf)); if (LastMouseButtonPressed != null && LastMouseButtonPressed == cev.ButtonState) { mf = GetButtonState (cev, false); mouseHandler (ProcessButtonState (cev, mf)); if (LastMouseButtonPressed != null && LastMouseButtonPressed == cev.ButtonState) { mf = (MouseFlags)cev.ButtonState; } } LastMouseButtonPressed = null; return mf; } private MouseFlags ProcessButtonReleasedEvent (Curses.MouseEvent cev, MouseFlags mf) { mf = (MouseFlags)cev.ButtonState; mouseHandler (ProcessButtonState (cev, mf)); if (!cancelButtonClicked && LastMouseButtonPressed == null) mf = GetButtonState (cev); else cancelButtonClicked = false; return mf; } MouseFlags GetButtonState (Curses.MouseEvent cev, bool pressed = false) { MouseFlags mf = default; switch (cev.ButtonState) { case Curses.Event.Button1Clicked: if (pressed) mf = MouseFlags.Button1Pressed; else mf = MouseFlags.Button1Released; break; case Curses.Event.Button2Clicked: if (pressed) mf = MouseFlags.Button2Pressed; else mf = MouseFlags.Button2Released; break; case Curses.Event.Button3Clicked: if (pressed) mf = MouseFlags.Button3Pressed; else mf = MouseFlags.Button3Released; break; case Curses.Event.Button1Released: mf = MouseFlags.Button1Clicked; break; case Curses.Event.Button2Released: mf = MouseFlags.Button2Clicked; break; case Curses.Event.Button3Released: mf = MouseFlags.Button3Clicked; break; } return mf; } MouseEvent ProcessButtonState (Curses.MouseEvent cev, MouseFlags mf) { return new MouseEvent () { X = cev.X, Y = cev.Y, Flags = mf }; } void ProcessInput (Action keyHandler, Action mouseHandler) { int wch; var code = Curses.get_wch (out wch); if (code == Curses.ERR) return; if (code == Curses.KEY_CODE_YES) { if (wch == Curses.KeyResize) { if (Curses.CheckWinChange ()) { TerminalResized?.Invoke (); return; } } if (wch == Curses.KeyMouse) { Curses.MouseEvent ev; Curses.getmouse (out ev); mouseHandler (ToDriverMouse (ev)); return; } keyHandler (new KeyEvent (MapCursesKey (wch))); return; } // Special handling for ESC, we want to try to catch ESC+letter to simulate alt-letter as well as Alt-Fkey if (wch == 27) { Curses.timeout (200); code = Curses.get_wch (out wch); if (code == Curses.KEY_CODE_YES) keyHandler (new KeyEvent (Key.AltMask | MapCursesKey (wch))); if (code == 0) { KeyEvent key; // The ESC-number handling, debatable. // Simulates the AltMask itself by pressing Alt + Space. if (wch == (int)Key.Space) key = new KeyEvent (Key.AltMask); else if (wch - (int)Key.Space >= 'A' && wch - (int)Key.Space <= 'Z') key = new KeyEvent ((Key)((uint)Key.AltMask + (wch - (int)Key.Space))); else if (wch >= '1' && wch <= '9') key = new KeyEvent ((Key)((int)Key.F1 + (wch - '0' - 1))); else if (wch == '0') key = new KeyEvent (Key.F10); else if (wch == 27) key = new KeyEvent ((Key)wch); else key = new KeyEvent (Key.AltMask | (Key)wch); keyHandler (key); } else keyHandler (new KeyEvent (Key.Esc)); } else keyHandler (new KeyEvent ((Key)wch)); } Action mouseHandler; MainLoop mainLoop; public override void PrepareToRun (MainLoop mainLoop, Action keyHandler, Action keyDownHandler, Action keyUpHandler, Action mouseHandler) { // Note: Curses doesn't support keydown/up events and thus any passed keyDown/UpHandlers will never be called Curses.timeout (0); this.mouseHandler = mouseHandler; this.mainLoop = mainLoop; (mainLoop.Driver as Mono.Terminal.UnixMainLoop).AddWatch (0, Mono.Terminal.UnixMainLoop.Condition.PollIn, x => { ProcessInput (keyHandler, mouseHandler); return true; }); } Curses.Event oldMouseEvents, reportableMouseEvents; public override void Init (Action terminalResized) { if (window != null) return; try { window = Curses.initscr (); } catch (Exception e) { Console.WriteLine ("Curses failed to initialize, the exception is: " + e); } Curses.raw (); Curses.noecho (); Curses.Window.Standard.keypad (true); reportableMouseEvents = Curses.mousemask (Curses.Event.AllEvents | Curses.Event.ReportMousePosition, out oldMouseEvents); TerminalResized = terminalResized; if (reportableMouseEvents.HasFlag (Curses.Event.ReportMousePosition)) StartReportingMouseMoves (); HLine = Curses.ACS_HLINE; VLine = Curses.ACS_VLINE; Stipple = Curses.ACS_CKBOARD; Diamond = Curses.ACS_DIAMOND; ULCorner = Curses.ACS_ULCORNER; LLCorner = Curses.ACS_LLCORNER; URCorner = Curses.ACS_URCORNER; LRCorner = Curses.ACS_LRCORNER; LeftTee = Curses.ACS_LTEE; RightTee = Curses.ACS_RTEE; TopTee = Curses.ACS_TTEE; BottomTee = Curses.ACS_BTEE; Colors.Base = new ColorScheme (); Colors.Dialog = new ColorScheme (); Colors.Menu = new ColorScheme (); Colors.Error = new ColorScheme (); Clip = new Rect (0, 0, Cols, Rows); if (Curses.HasColors) { Curses.StartColor (); Curses.UseDefaultColors (); Colors.Base.Normal = MakeColor (Curses.COLOR_WHITE, Curses.COLOR_BLUE); Colors.Base.Focus = MakeColor (Curses.COLOR_BLACK, Curses.COLOR_CYAN); Colors.Base.HotNormal = Curses.A_BOLD | MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_BLUE); Colors.Base.HotFocus = Curses.A_BOLD | MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_CYAN); // Focused, // Selected, Hot: Yellow on Black // Selected, text: white on black // Unselected, hot: yellow on cyan // unselected, text: same as unfocused Colors.Menu.HotFocus = Curses.A_BOLD | MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_BLACK); Colors.Menu.Focus = Curses.A_BOLD | MakeColor (Curses.COLOR_WHITE, Curses.COLOR_BLACK); Colors.Menu.HotNormal = Curses.A_BOLD | MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_CYAN); Colors.Menu.Normal = Curses.A_BOLD | MakeColor (Curses.COLOR_WHITE, Curses.COLOR_CYAN); Colors.Menu.Disabled = MakeColor(Curses.COLOR_WHITE, Curses.COLOR_CYAN); Colors.Dialog.Normal = MakeColor (Curses.COLOR_BLACK, Curses.COLOR_WHITE); Colors.Dialog.Focus = MakeColor (Curses.COLOR_BLACK, Curses.COLOR_CYAN); Colors.Dialog.HotNormal = MakeColor (Curses.COLOR_BLUE, Curses.COLOR_WHITE); Colors.Dialog.HotFocus = MakeColor (Curses.COLOR_BLUE, Curses.COLOR_CYAN); Colors.Error.Normal = Curses.A_BOLD | MakeColor (Curses.COLOR_WHITE, Curses.COLOR_RED); Colors.Error.Focus = MakeColor (Curses.COLOR_BLACK, Curses.COLOR_WHITE); Colors.Error.HotNormal = Curses.A_BOLD | MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_RED); Colors.Error.HotFocus = Colors.Error.HotNormal; } else { Colors.Base.Normal = Curses.A_NORMAL; Colors.Base.Focus = Curses.A_REVERSE; Colors.Base.HotNormal = Curses.A_BOLD; Colors.Base.HotFocus = Curses.A_BOLD | Curses.A_REVERSE; Colors.Menu.Normal = Curses.A_REVERSE; Colors.Menu.Focus = Curses.A_NORMAL; Colors.Menu.HotNormal = Curses.A_BOLD; Colors.Menu.HotFocus = Curses.A_NORMAL; Colors.Dialog.Normal = Curses.A_REVERSE; Colors.Dialog.Focus = Curses.A_NORMAL; Colors.Dialog.HotNormal = Curses.A_BOLD; Colors.Dialog.HotFocus = Curses.A_NORMAL; Colors.Error.Normal = Curses.A_BOLD; Colors.Error.Focus = Curses.A_BOLD | Curses.A_REVERSE; Colors.Error.HotNormal = Curses.A_BOLD | Curses.A_REVERSE; Colors.Error.HotFocus = Curses.A_REVERSE; } Colors.TopLevel = new ColorScheme (); Colors.TopLevel.Normal = MakeColor (Curses.COLOR_GREEN, Curses.COLOR_BLACK); Colors.TopLevel.Focus = MakeColor (Curses.COLOR_WHITE, Curses.COLOR_CYAN); Colors.TopLevel.HotNormal = MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_BLACK); Colors.TopLevel.HotFocus = MakeColor (Curses.COLOR_YELLOW, Curses.COLOR_CYAN); } static int MapColor (Color color) { switch (color) { case Color.Black: return Curses.COLOR_BLACK; case Color.Blue: return Curses.COLOR_BLUE; case Color.Green: return Curses.COLOR_GREEN; case Color.Cyan: return Curses.COLOR_CYAN; case Color.Red: return Curses.COLOR_RED; case Color.Magenta: return Curses.COLOR_MAGENTA; case Color.Brown: return Curses.COLOR_YELLOW; case Color.Gray: return Curses.COLOR_WHITE; case Color.DarkGray: return Curses.COLOR_BLACK | Curses.A_BOLD; case Color.BrightBlue: return Curses.COLOR_BLUE | Curses.A_BOLD; case Color.BrightGreen: return Curses.COLOR_GREEN | Curses.A_BOLD; case Color.BrighCyan: return Curses.COLOR_CYAN | Curses.A_BOLD; case Color.BrightRed: return Curses.COLOR_RED | Curses.A_BOLD; case Color.BrightMagenta: return Curses.COLOR_MAGENTA | Curses.A_BOLD; case Color.BrightYellow: return Curses.COLOR_YELLOW | Curses.A_BOLD; case Color.White: return Curses.COLOR_WHITE | Curses.A_BOLD; } throw new ArgumentException ("Invalid color code"); } public override Attribute MakeAttribute (Color fore, Color back) { var f = MapColor (fore); return MakeColor ((short)(f & 0xffff), (short)MapColor (back)) | ((f & Curses.A_BOLD) != 0 ? Curses.A_BOLD : 0); } public override void Suspend () { if (reportableMouseEvents.HasFlag (Curses.Event.ReportMousePosition)) StopReportingMouseMoves (); Platform.Suspend (); Curses.Window.Standard.redrawwin (); Curses.refresh (); if (reportableMouseEvents.HasFlag (Curses.Event.ReportMousePosition)) StartReportingMouseMoves (); } public override void StartReportingMouseMoves () { Console.Out.Write ("\x1b[?1003h"); Console.Out.Flush (); } public override void StopReportingMouseMoves () { Console.Out.Write ("\x1b[?1003l"); Console.Out.Flush (); } //int lastMouseInterval; //bool mouseGrabbed; public override void UncookMouse () { //if (mouseGrabbed) // return; //lastMouseInterval = Curses.mouseinterval (0); //mouseGrabbed = true; } public override void CookMouse () { //mouseGrabbed = false; //Curses.mouseinterval (lastMouseInterval); } } internal static class Platform { [DllImport ("libc")] static extern int uname (IntPtr buf); [DllImport ("libc")] static extern int killpg (int pgrp, int pid); static int suspendSignal; static int GetSuspendSignal () { if (suspendSignal != 0) return suspendSignal; IntPtr buf = Marshal.AllocHGlobal (8192); if (uname (buf) != 0) { Marshal.FreeHGlobal (buf); suspendSignal = -1; return suspendSignal; } try { switch (Marshal.PtrToStringAnsi (buf)) { case "Darwin": case "DragonFly": case "FreeBSD": case "NetBSD": case "OpenBSD": suspendSignal = 18; break; case "Linux": // TODO: should fetch the machine name and // if it is MIPS return 24 suspendSignal = 20; break; case "Solaris": suspendSignal = 24; break; default: suspendSignal = -1; break; } return suspendSignal; } finally { Marshal.FreeHGlobal (buf); } } /// /// Suspends the process by sending SIGTSTP to itself /// /// The suspend. static public bool Suspend () { int signal = GetSuspendSignal (); if (signal == -1) return false; killpg (0, signal); return true; } } }