using System; using System.Collections.Generic; using System.Linq; using Terminal.Gui; using Xunit; // Alais Console to MockConsole so we don't accidentally use Console using Console = Terminal.Gui.FakeConsole; namespace Terminal.Gui { public class ResponderTests { [Fact] public void New_Initializes () { var r = new Responder (); Assert.NotNull (r); Assert.Equal ("Terminal.Gui.Responder", r.ToString ()); Assert.False (r.CanFocus); Assert.False (r.HasFocus); } [Fact] public void New_Methods_Return_False () { var r = new Responder (); Assert.False (r.ProcessKey (new KeyEvent () { Key = Key.Unknown })); Assert.False (r.ProcessHotKey (new KeyEvent () { Key = Key.Unknown })); Assert.False (r.ProcessColdKey (new KeyEvent () { Key = Key.Unknown })); Assert.False (r.OnKeyDown (new KeyEvent () { Key = Key.Unknown })); Assert.False (r.OnKeyUp (new KeyEvent () { Key = Key.Unknown })); Assert.False (r.MouseEvent (new MouseEvent () { Flags = MouseFlags.AllEvents })); Assert.False (r.OnMouseEnter (new MouseEvent () { Flags = MouseFlags.AllEvents })); Assert.False (r.OnMouseLeave (new MouseEvent () { Flags = MouseFlags.AllEvents })); Assert.False (r.OnEnter (new View ())); Assert.False (r.OnLeave (new View ())); } // Generic lifetime (IDisposable) tests [Fact] public void Dispose_Works () { } } }