using Xunit.Abstractions;
namespace Terminal.Gui.ViewTests;
///
/// Test the and methods.
/// DOES NOT TEST Adornment.xxxToScreen methods. Those are in ./Adornment/ToScreenTests.cs
///
///
public class ToScreenTests (ITestOutputHelper output)
{
private readonly ITestOutputHelper _output = output;
// Test FrameToScreen
[Theory]
[InlineData (0, 0, 0, 0)]
[InlineData (1, 0, 1, 0)]
[InlineData (0, 1, 0, 1)]
[InlineData (1, 1, 1, 1)]
[InlineData (10, 10, 10, 10)]
public void FrameToScreen_NoSuperView (int frameX, int frameY, int expectedScreenX, int expectedScreenY)
{
var view = new View { X = frameX, Y = frameY, Width = 10, Height = 10 };
var expected = new Rectangle (expectedScreenX, expectedScreenY, 10, 10);
Rectangle actual = view.FrameToScreen ();
Assert.Equal (expected, actual);
}
[Theory]
[InlineData (0, 0, 0, 0, 0)]
[InlineData (1, 0, 0, 1, 1)]
[InlineData (2, 0, 0, 2, 2)]
[InlineData (1, 1, 0, 2, 1)]
[InlineData (1, 0, 1, 1, 2)]
[InlineData (1, 1, 1, 2, 2)]
[InlineData (1, 10, 10, 11, 11)]
public void FrameToScreen_SuperView (
int superOffset,
int frameX,
int frameY,
int expectedScreenX,
int expectedScreenY
)
{
var super = new View { X = superOffset, Y = superOffset, Width = 20, Height = 20 };
var view = new View { X = frameX, Y = frameY, Width = 10, Height = 10 };
super.Add (view);
var expected = new Rectangle (expectedScreenX, expectedScreenY, 10, 10);
Rectangle actual = view.FrameToScreen ();
Assert.Equal (expected, actual);
}
[Theory]
[InlineData (0, 0)]
[InlineData (1, 1)]
[InlineData (-1, -1)]
[InlineData (11, 11)]
public void FrameToScreen_NoSuperView_WithoutAdornments (int x, int expectedX)
{
// We test with only X because Y is equivalent. Height/Width are irrelevant.
// Arrange
var frame = new Rectangle (x, 0, 10, 10);
var view = new View ();
view.Frame = frame;
// Act
var screen = view.FrameToScreen();
// Assert
Assert.Equal(expectedX, screen.X);
}
[Theory]
[InlineData (0, 0)]
[InlineData (1, 1)]
[InlineData (-1, -1)]
[InlineData (11, 11)]
public void FrameToScreen_NoSuperView_WithAdornments (int x, int expectedX)
{
// We test with only X because Y is equivalent. Height/Width are irrelevant.
// Arrange
var frame = new Rectangle (x, 0, 10, 10);
var view = new View ();
view.BorderStyle = LineStyle.Single;
view.Frame = frame;
// Act
var screen = view.FrameToScreen ();
// Assert
Assert.Equal (expectedX, screen.X);
}
[Theory]
[InlineData (0, 0)]
[InlineData (1, 1)]
[InlineData (-1, -1)]
[InlineData (11, 11)]
public void FrameToScreen_SuperView_WithoutAdornments (int x, int expectedX)
{
// We test with only X because Y is equivalent. Height/Width are irrelevant.
// Arrange
var frame = new Rectangle (x, 0, 10, 10);
var superView = new View ()
{
X = 0,
Y = 0,
Height = Dim.Fill (),
Width = Dim.Fill ()
};
var view = new View ();
view.Frame = frame;
superView.Add (view);
superView.LayoutSubviews ();
// Act
var screen = view.FrameToScreen ();
// Assert
Assert.Equal (expectedX, screen.X);
}
[Theory]
[InlineData (0, 1)]
[InlineData (1, 2)]
[InlineData (-1, 0)]
[InlineData (11, 12)]
public void FrameToScreen_SuperView_WithAdornments (int x, int expectedX)
{
// We test with only X because Y is equivalent. Height/Width are irrelevant.
// Arrange
var frame = new Rectangle (x, 0, 10, 10);
var superView = new View ()
{
X = 0,
Y = 0,
Height = Dim.Fill (),
Width = Dim.Fill ()
};
superView.BorderStyle = LineStyle.Single;
var view = new View ();
view.Frame = frame;
superView.Add (view);
superView.LayoutSubviews ();
// Act
var screen = view.FrameToScreen ();
// Assert
Assert.Equal (expectedX, screen.X);
}
[Theory]
[InlineData (0, 0)]
[InlineData (1, 1)]
[InlineData (-1, -1)]
[InlineData (11, 11)]
public void FrameToScreen_NestedSuperView_WithoutAdornments (int x, int expectedX)
{
// We test with only X because Y is equivalent. Height/Width are irrelevant.
// Arrange
var frame = new Rectangle (x, 0, 10, 10);
var superSuperView = new View ()
{
X = 0,
Y = 0,
Height = Dim.Fill (),
Width = Dim.Fill ()
};
var superView = new View ()
{
X = 0,
Y = 0,
Height = Dim.Fill (),
Width = Dim.Fill ()
};
superSuperView.Add (superView);
var view = new View ();
view.Frame = frame;
superView.Add (view);
superView.LayoutSubviews ();
// Act
var screen = view.FrameToScreen ();
// Assert
Assert.Equal (expectedX, screen.X);
}
[Theory]
[InlineData (0, 2)]
[InlineData (1, 3)]
[InlineData (-1, 1)]
[InlineData (11, 13)]
public void FrameToScreen_NestedSuperView_WithAdornments (int x, int expectedX)
{
// We test with only X because Y is equivalent. Height/Width are irrelevant.
// Arrange
var frame = new Rectangle (x, 0, 10, 10);
var superSuperView = new View ()
{
X = 0,
Y = 0,
Height = Dim.Fill (),
Width = Dim.Fill ()
};
superSuperView.BorderStyle = LineStyle.Single;
var superView = new View ()
{
X = 0,
Y = 0,
Height = Dim.Fill (),
Width = Dim.Fill ()
};
superSuperView.Add (superView);
superView.BorderStyle = LineStyle.Single;
var view = new View ();
view.Frame = frame;
superView.Add (view);
superView.LayoutSubviews ();
// Act
var screen = view.FrameToScreen ();
// Assert
Assert.Equal (expectedX, screen.X);
}
// ViewportToScreen tests ----------------------
[Fact]
public void ViewportToScreen_With_Positive_Viewport_Location ()
{
View view = new ()
{
Width = 10,
Height = 10
};
Rectangle testRect = new Rectangle (0, 0, 1, 1);
Assert.Equal (new Point (0, 0), view.ViewportToScreen (testRect).Location);
view.Viewport = view.Viewport with { Location = new Point (1, 1) };
Assert.Equal (new Rectangle (1, 1, 10, 10), view.Viewport);
Assert.Equal (new Point (1, 1), view.ViewportToScreen (testRect).Location);
}
[Theory]
[InlineData (0, 0, 0)]
[InlineData (1, 0, 1)]
[InlineData (-1, 0, -1)]
[InlineData (11, 0, 11)]
public void ViewportToScreen_NoSuperView_WithoutAdornments (int frameX, int viewportX, int expectedX)
{
// We test with only X because Y is equivalent. Height/Width are irrelevant.
// Arrange
var frame = new Rectangle (frameX, 0, 10, 10);
var view = new View ();
view.Frame = frame;
// Act
var screen = view.ViewportToScreen (new (viewportX, 0, 0, 0));
// Assert
Assert.Equal (expectedX, screen.X);
}
[Theory]
[InlineData (0, 0, 1)]
[InlineData (1, 0, 2)]
[InlineData (-1, 0, 0)]
[InlineData (11, 0, 12)]
[InlineData (0, 1, 2)]
[InlineData (1, 1, 3)]
[InlineData (-1, 1, 1)]
[InlineData (11, 1, 13)]
[InlineData (0, -1, 0)]
[InlineData (1, -1, 1)]
[InlineData (-1, -1, -1)]
[InlineData (11, -1, 11)]
public void ViewportToScreen_NoSuperView_WithAdornments (int frameX, int viewportX, int expectedX)
{
// We test with only X because Y is equivalent. Height/Width are irrelevant.
// Arrange
var frame = new Rectangle (frameX, 0, 10, 10);
var view = new View ();
view.BorderStyle = LineStyle.Single;
view.Frame = frame;
// Act
var screen = view.ViewportToScreen (new (viewportX, 0, 0, 0));
// Assert
Assert.Equal (expectedX, screen.X);
}
[Theory]
[InlineData (0, 0, 0)]
[InlineData (1, 0, 1)]
[InlineData (-1, 0, -1)]
[InlineData (11, 0, 11)]
[InlineData (0, 1, 1)]
[InlineData (1, 1, 2)]
[InlineData (-1, 1, 0)]
[InlineData (11, 1, 12)]
[InlineData (0, -1, -1)]
[InlineData (1, -1, 0)]
[InlineData (-1, -1, -2)]
[InlineData (11, -1, 10)]
public void ViewportToScreen_SuperView_WithoutAdornments (int frameX, int viewportX, int expectedX)
{
// We test with only X because Y is equivalent. Height/Width are irrelevant.
// Arrange
var frame = new Rectangle (frameX, 0, 10, 10);
var superView = new View ()
{
X = 0,
Y = 0,
Height = Dim.Fill (),
Width = Dim.Fill ()
};
var view = new View ();
view.Frame = frame;
superView.Add (view);
superView.LayoutSubviews ();
// Act
var screen = view.ViewportToScreen (new (viewportX, 0, 0, 0));
// Assert
Assert.Equal (expectedX, screen.X);
}
[Theory]
[InlineData (0, 0, 1)]
[InlineData (1, 0, 2)]
[InlineData (-1, 0, 0)]
[InlineData (11, 0, 12)]
[InlineData (0, 1, 2)]
[InlineData (1, 1, 3)]
[InlineData (-1, 1, 1)]
[InlineData (11, 1, 13)]
[InlineData (0, -1, 0)]
[InlineData (1, -1, 1)]
[InlineData (-1, -1, -1)]
[InlineData (11, -1, 11)]
public void ViewportToScreen_SuperView_WithAdornments (int frameX, int viewportX, int expectedX)
{
// We test with only X because Y is equivalent. Height/Width are irrelevant.
// Arrange
var frame = new Rectangle (frameX, 0, 10, 10);
var superView = new View ()
{
X = 0,
Y = 0,
Height = Dim.Fill (),
Width = Dim.Fill ()
};
superView.BorderStyle = LineStyle.Single;
var view = new View ();
view.Frame = frame;
superView.Add (view);
superView.LayoutSubviews ();
// Act
var screen = view.ViewportToScreen (new (viewportX, 0, 0, 0));
// Assert
Assert.Equal (expectedX, screen.X);
}
[Theory]
[InlineData (0, 0, 0)]
[InlineData (1, 0, 1)]
[InlineData (-1, 0, -1)]
[InlineData (11, 0, 11)]
[InlineData (0, 1, 1)]
[InlineData (1, 1, 2)]
[InlineData (-1, 1, 0)]
[InlineData (11, 1, 12)]
[InlineData (0, -1, -1)]
[InlineData (1, -1, 0)]
[InlineData (-1, -1, -2)]
[InlineData (11, -1, 10)]
public void ViewportToScreen_NestedSuperView_WithoutAdornments (int frameX, int viewportX, int expectedX)
{
// We test with only X because Y is equivalent. Height/Width are irrelevant.
// Arrange
var frame = new Rectangle (frameX, 0, 10, 10);
var superSuperView = new View ()
{
X = 0,
Y = 0,
Height = Dim.Fill (),
Width = Dim.Fill ()
};
var superView = new View ()
{
X = 0,
Y = 0,
Height = Dim.Fill (),
Width = Dim.Fill ()
};
superSuperView.Add (superView);
var view = new View ();
view.Frame = frame;
superView.Add (view);
superView.LayoutSubviews ();
// Act
var screen = view.ViewportToScreen (new (viewportX, 0, 0, 0));
// Assert
Assert.Equal (expectedX, screen.X);
}
[Theory]
[InlineData (0, 0, 2)]
[InlineData (1, 0, 3)]
[InlineData (-1, 0, 1)]
[InlineData (11, 0, 13)]
[InlineData (0, 1, 3)]
[InlineData (1, 1, 4)]
[InlineData (-1, 1, 2)]
[InlineData (11, 1, 14)]
[InlineData (0, -1, 1)]
[InlineData (1, -1, 2)]
[InlineData (-1, -1, 0)]
[InlineData (11, -1, 12)]
public void ViewportToScreen_NestedSuperView_WithAdornments (int frameX, int viewportX, int expectedX)
{
// We test with only X because Y is equivalent. Height/Width are irrelevant.
// Arrange
var frame = new Rectangle (frameX, 0, 10, 10);
var superSuperView = new View ()
{
X = 0,
Y = 0,
Height = Dim.Fill (),
Width = Dim.Fill ()
};
superSuperView.BorderStyle = LineStyle.Single;
var superView = new View ()
{
X = 0,
Y = 0,
Height = Dim.Fill (),
Width = Dim.Fill ()
};
superSuperView.Add (superView);
superView.BorderStyle = LineStyle.Single;
var view = new View ();
view.Frame = frame;
superView.Add (view);
superView.LayoutSubviews ();
// Act
var screen = view.ViewportToScreen (new (viewportX, 0, 0, 0));
// Assert
Assert.Equal (expectedX, screen.X);
}
}