using Xunit.Abstractions; namespace Terminal.Gui.ViewTests; /// /// Test the and methods. /// DOES NOT TEST Adornment.xxxToScreen methods. Those are in ./Adornment/ToScreenTests.cs /// /// public class ToScreenTests (ITestOutputHelper output) { private readonly ITestOutputHelper _output = output; // Test FrameToScreen [Theory] [InlineData (0, 0, 0, 0)] [InlineData (1, 0, 1, 0)] [InlineData (0, 1, 0, 1)] [InlineData (1, 1, 1, 1)] [InlineData (10, 10, 10, 10)] public void FrameToScreen_NoSuperView (int frameX, int frameY, int expectedScreenX, int expectedScreenY) { var view = new View { X = frameX, Y = frameY, Width = 10, Height = 10 }; var expected = new Rectangle (expectedScreenX, expectedScreenY, 10, 10); Rectangle actual = view.FrameToScreen (); Assert.Equal (expected, actual); } [Theory] [InlineData (0, 0, 0, 0, 0)] [InlineData (1, 0, 0, 1, 1)] [InlineData (2, 0, 0, 2, 2)] [InlineData (1, 1, 0, 2, 1)] [InlineData (1, 0, 1, 1, 2)] [InlineData (1, 1, 1, 2, 2)] [InlineData (1, 10, 10, 11, 11)] public void FrameToScreen_SuperView ( int superOffset, int frameX, int frameY, int expectedScreenX, int expectedScreenY ) { var super = new View { X = superOffset, Y = superOffset, Width = 20, Height = 20 }; var view = new View { X = frameX, Y = frameY, Width = 10, Height = 10 }; super.Add (view); var expected = new Rectangle (expectedScreenX, expectedScreenY, 10, 10); Rectangle actual = view.FrameToScreen (); Assert.Equal (expected, actual); } [Theory] [InlineData (0, 0)] [InlineData (1, 1)] [InlineData (-1, -1)] [InlineData (11, 11)] public void FrameToScreen_NoSuperView_WithoutAdornments (int x, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (x, 0, 10, 10); var view = new View (); view.Frame = frame; // Act var screen = view.FrameToScreen(); // Assert Assert.Equal(expectedX, screen.X); } [Theory] [InlineData (0, 0)] [InlineData (1, 1)] [InlineData (-1, -1)] [InlineData (11, 11)] public void FrameToScreen_NoSuperView_WithAdornments (int x, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (x, 0, 10, 10); var view = new View (); view.BorderStyle = LineStyle.Single; view.Frame = frame; // Act var screen = view.FrameToScreen (); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 0)] [InlineData (1, 1)] [InlineData (-1, -1)] [InlineData (11, 11)] public void FrameToScreen_SuperView_WithoutAdornments (int x, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (x, 0, 10, 10); var superView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; var view = new View (); view.Frame = frame; superView.Add (view); superView.LayoutSubviews (); // Act var screen = view.FrameToScreen (); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 1)] [InlineData (1, 2)] [InlineData (-1, 0)] [InlineData (11, 12)] public void FrameToScreen_SuperView_WithAdornments (int x, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (x, 0, 10, 10); var superView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; superView.BorderStyle = LineStyle.Single; var view = new View (); view.Frame = frame; superView.Add (view); superView.LayoutSubviews (); // Act var screen = view.FrameToScreen (); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 0)] [InlineData (1, 1)] [InlineData (-1, -1)] [InlineData (11, 11)] public void FrameToScreen_NestedSuperView_WithoutAdornments (int x, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (x, 0, 10, 10); var superSuperView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; var superView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; superSuperView.Add (superView); var view = new View (); view.Frame = frame; superView.Add (view); superView.LayoutSubviews (); // Act var screen = view.FrameToScreen (); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 2)] [InlineData (1, 3)] [InlineData (-1, 1)] [InlineData (11, 13)] public void FrameToScreen_NestedSuperView_WithAdornments (int x, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (x, 0, 10, 10); var superSuperView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; superSuperView.BorderStyle = LineStyle.Single; var superView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; superSuperView.Add (superView); superView.BorderStyle = LineStyle.Single; var view = new View (); view.Frame = frame; superView.Add (view); superView.LayoutSubviews (); // Act var screen = view.FrameToScreen (); // Assert Assert.Equal (expectedX, screen.X); } // ViewportToScreen tests ---------------------- [Fact] public void ViewportToScreen_With_Positive_Viewport_Location () { View view = new () { Width = 10, Height = 10 }; Rectangle testRect = new Rectangle (0, 0, 1, 1); Assert.Equal (new Point (0, 0), view.ViewportToScreen (testRect).Location); view.Viewport = view.Viewport with { Location = new Point (1, 1) }; Assert.Equal (new Rectangle (1, 1, 10, 10), view.Viewport); Assert.Equal (new Point (1, 1), view.ViewportToScreen (testRect).Location); } [Theory] [InlineData (0, 0, 0)] [InlineData (1, 0, 1)] [InlineData (-1, 0, -1)] [InlineData (11, 0, 11)] public void ViewportToScreen_NoSuperView_WithoutAdornments (int frameX, int viewportX, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (frameX, 0, 10, 10); var view = new View (); view.Frame = frame; // Act var screen = view.ViewportToScreen (new (viewportX, 0, 0, 0)); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 0, 1)] [InlineData (1, 0, 2)] [InlineData (-1, 0, 0)] [InlineData (11, 0, 12)] [InlineData (0, 1, 2)] [InlineData (1, 1, 3)] [InlineData (-1, 1, 1)] [InlineData (11, 1, 13)] [InlineData (0, -1, 0)] [InlineData (1, -1, 1)] [InlineData (-1, -1, -1)] [InlineData (11, -1, 11)] public void ViewportToScreen_NoSuperView_WithAdornments (int frameX, int viewportX, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (frameX, 0, 10, 10); var view = new View (); view.BorderStyle = LineStyle.Single; view.Frame = frame; // Act var screen = view.ViewportToScreen (new (viewportX, 0, 0, 0)); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 0, 0)] [InlineData (1, 0, 1)] [InlineData (-1, 0, -1)] [InlineData (11, 0, 11)] [InlineData (0, 1, 1)] [InlineData (1, 1, 2)] [InlineData (-1, 1, 0)] [InlineData (11, 1, 12)] [InlineData (0, -1, -1)] [InlineData (1, -1, 0)] [InlineData (-1, -1, -2)] [InlineData (11, -1, 10)] public void ViewportToScreen_SuperView_WithoutAdornments (int frameX, int viewportX, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (frameX, 0, 10, 10); var superView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; var view = new View (); view.Frame = frame; superView.Add (view); superView.LayoutSubviews (); // Act var screen = view.ViewportToScreen (new (viewportX, 0, 0, 0)); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 0, 1)] [InlineData (1, 0, 2)] [InlineData (-1, 0, 0)] [InlineData (11, 0, 12)] [InlineData (0, 1, 2)] [InlineData (1, 1, 3)] [InlineData (-1, 1, 1)] [InlineData (11, 1, 13)] [InlineData (0, -1, 0)] [InlineData (1, -1, 1)] [InlineData (-1, -1, -1)] [InlineData (11, -1, 11)] public void ViewportToScreen_SuperView_WithAdornments (int frameX, int viewportX, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (frameX, 0, 10, 10); var superView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; superView.BorderStyle = LineStyle.Single; var view = new View (); view.Frame = frame; superView.Add (view); superView.LayoutSubviews (); // Act var screen = view.ViewportToScreen (new (viewportX, 0, 0, 0)); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 0, 0)] [InlineData (1, 0, 1)] [InlineData (-1, 0, -1)] [InlineData (11, 0, 11)] [InlineData (0, 1, 1)] [InlineData (1, 1, 2)] [InlineData (-1, 1, 0)] [InlineData (11, 1, 12)] [InlineData (0, -1, -1)] [InlineData (1, -1, 0)] [InlineData (-1, -1, -2)] [InlineData (11, -1, 10)] public void ViewportToScreen_NestedSuperView_WithoutAdornments (int frameX, int viewportX, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (frameX, 0, 10, 10); var superSuperView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; var superView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; superSuperView.Add (superView); var view = new View (); view.Frame = frame; superView.Add (view); superView.LayoutSubviews (); // Act var screen = view.ViewportToScreen (new (viewportX, 0, 0, 0)); // Assert Assert.Equal (expectedX, screen.X); } [Theory] [InlineData (0, 0, 2)] [InlineData (1, 0, 3)] [InlineData (-1, 0, 1)] [InlineData (11, 0, 13)] [InlineData (0, 1, 3)] [InlineData (1, 1, 4)] [InlineData (-1, 1, 2)] [InlineData (11, 1, 14)] [InlineData (0, -1, 1)] [InlineData (1, -1, 2)] [InlineData (-1, -1, 0)] [InlineData (11, -1, 12)] public void ViewportToScreen_NestedSuperView_WithAdornments (int frameX, int viewportX, int expectedX) { // We test with only X because Y is equivalent. Height/Width are irrelevant. // Arrange var frame = new Rectangle (frameX, 0, 10, 10); var superSuperView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; superSuperView.BorderStyle = LineStyle.Single; var superView = new View () { X = 0, Y = 0, Height = Dim.Fill (), Width = Dim.Fill () }; superSuperView.Add (superView); superView.BorderStyle = LineStyle.Single; var view = new View (); view.Frame = frame; superView.Add (view); superView.LayoutSubviews (); // Act var screen = view.ViewportToScreen (new (viewportX, 0, 0, 0)); // Assert Assert.Equal (expectedX, screen.X); } }